diff options
Diffstat (limited to 'npc/027-1_Graveyard')
-rw-r--r-- | npc/027-1_Graveyard/_mobs.txt | 10 |
1 files changed, 4 insertions, 6 deletions
diff --git a/npc/027-1_Graveyard/_mobs.txt b/npc/027-1_Graveyard/_mobs.txt index 24d60cb2..bd05622a 100644 --- a/npc/027-1_Graveyard/_mobs.txt +++ b/npc/027-1_Graveyard/_mobs.txt @@ -87,9 +87,8 @@ _MOBCOUNT_ZOMBIES: if (@state != 1) return; // You have to kill 50?(or more?) zombies OR 50?(or more?) fallens. If you close the client, the @zombies count go back to zero. set @zombies, @zombies + 1; -// This is in DEBUG mode. That is the reason for the message. - message strcharinfo(0), "I killed " +@zombies+ " zombies. Now I need to kill only " +(50-@zombies)+ "."; - if (@zombies < 50) return; +// TODO: set 1 to 50 + if (@zombies < 1) return; message strcharinfo(0), "You found a strange bracelet hidden in the zombie's rotten rags. Maybe this is what the Crying child was looking for..."; set @state, 2; callsub S_Update_Mask; @@ -105,9 +104,8 @@ _MOBCOUNT_FALLENS: if (@state != 1) return; // You have to kill 50?(or more?) fallens OR 50?(or more?) zombies. If you close the client, the @fallens count go back to zero. set @fallens, @fallens + 1; -// This is in DEBUG mode. That is the reason for the message. - message strcharinfo(0), "I killed " +@fallens+ " fallens. Now I need to kill only " +(50-@fallens)+ "."; - if (@fallens < 50) return; +// TODO: set 1 to 50 + if (@fallens < 1) return; message strcharinfo(0), "You found a strange bracelet inside the fallen's broken helmet. Maybe this is what the Crying child was looking for..."; set @state, 2; callsub S_Update_Mask; |