diff options
Diffstat (limited to 'npc/027-1_Graveyard/_mobs.txt')
-rw-r--r-- | npc/027-1_Graveyard/_mobs.txt | 10 |
1 files changed, 4 insertions, 6 deletions
diff --git a/npc/027-1_Graveyard/_mobs.txt b/npc/027-1_Graveyard/_mobs.txt index d0fa5ccd..bae992d0 100644 --- a/npc/027-1_Graveyard/_mobs.txt +++ b/npc/027-1_Graveyard/_mobs.txt @@ -85,10 +85,9 @@ _MOBCOUNT_ZOMBIES: set @state, ((QUEST_Graveyard_Inn & @Graveyard_Inn_MASK) >> @Graveyard_Inn_SHIFT); if (@state != 1) return; -// You have to kill 50?(or more?) zombies OR 50?(or more?) fallens. If you close the client, the @zombies count go back to zero. - set @zombies, @zombies + 1; + set @bracelet, @bracelet + 1; // TODO: set 1 to 10 - if (@zombies < 1) return; + if (@bracelet < 1) return; // if (rand(8) != 0) return; message strcharinfo(0), "You found a strange bracelet hidden in the zombie's rotten rags. Maybe this is what the Crying child was looking for..."; set @state, 2; @@ -103,10 +102,9 @@ _MOBCOUNT_FALLENS: set @state, ((QUEST_Graveyard_Inn & @Graveyard_Inn_MASK) >> @Graveyard_Inn_SHIFT); if (@state != 1) return; -// You have to kill 50?(or more?) fallens OR 50?(or more?) zombies. If you close the client, the @fallens count go back to zero. - set @fallens, @fallens + 1; + set @bracelet, @bracelet + 1; // TODO: set 1 to 10 - if (@fallens < 1) return; + if (@bracelet < 1) return; // if (rand(8) != 0) return; message strcharinfo(0), "You found a strange bracelet inside the fallen's broken helmet. Maybe this is what the Crying child was looking for..."; set @state, 2; |