diff options
Diffstat (limited to 'npc/025-3')
-rw-r--r-- | npc/025-3/_import.txt | 6 | ||||
-rw-r--r-- | npc/025-3/_mobs.txt | 32 | ||||
-rw-r--r-- | npc/025-3/_warps.txt | 5 | ||||
-rw-r--r-- | npc/025-3/barriers.txt | 984 |
4 files changed, 0 insertions, 1027 deletions
diff --git a/npc/025-3/_import.txt b/npc/025-3/_import.txt deleted file mode 100644 index 285e674e..00000000 --- a/npc/025-3/_import.txt +++ /dev/null @@ -1,6 +0,0 @@ -// Map 025-3: -// This file is generated automatically. All manually changes will be removed when running the Converter. -map: 025-3.gat -npc: npc/025-3/_mobs.txt -npc: npc/025-3/_warps.txt -npc: npc/025-3/barriers.txt diff --git a/npc/025-3/_mobs.txt b/npc/025-3/_mobs.txt deleted file mode 100644 index 9ce0508c..00000000 --- a/npc/025-3/_mobs.txt +++ /dev/null @@ -1,32 +0,0 @@ -// This file is generated automatically. All manually changes will be removed when running the Converter. -// mobs - -025-3.gat,0,0,0,0 monster CaveMaggot 1056,100,0,100,Mob025-3::On1056 -025-3.gat,0,0,0,0 monster Archant 1060,20,0,100,Mob025-3::On1060 -025-3.gat,0,0,0,0 monster AngryScorpion 1057,25,0,0,Mob025-3::On1057 -025-3.gat,67,153,4,2 monster Skeleton 1043,1,0,30000,Mob025-3::On1043 - - -025-3.gat,0,0,0 script Mob025-3 -1,{ -On1043: - set @mobID, 1043; - callfunc "MobPoints"; - break; - -On1056: - set @mobID, 1056; - callfunc "MobPoints"; - break; - -On1057: - set @mobID, 1057; - callfunc "MobPoints"; - break; - -On1060: - set @mobID, 1060; - callfunc "MobPoints"; - break; - - end; -} diff --git a/npc/025-3/_warps.txt b/npc/025-3/_warps.txt deleted file mode 100644 index c64903e0..00000000 --- a/npc/025-3/_warps.txt +++ /dev/null @@ -1,5 +0,0 @@ -// This file is generated automatically. All manually changes will be removed when running the Converter. -// warps - -025-3.gat,112,98 warp ToOutside 1,-1,025-1.gat,42,81 -025-3.gat,105,86 warp ToHelper -1,-1,025-4.gat,28,36 diff --git a/npc/025-3/barriers.txt b/npc/025-3/barriers.txt deleted file mode 100644 index 46048298..00000000 --- a/npc/025-3/barriers.txt +++ /dev/null @@ -1,984 +0,0 @@ -// -----------------------------------Warp to Cave 1 --------------------------------------- - -025-3.gat,78,127,0 script #WarpBattleCave1 45,1,1,{ - - if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped; - if (getareausers("025-4.gat", 26, 63, 60, 97) >= 1) goto L_SomeoneInside; - if ($@timercontrol1 != 0) goto L_Wait; - if (cavefights & BATTLE_CAVE1) goto L_AlreadyDone; - if (Rossy_Quest < 15) goto L_Block; - -L_StartFight: - set $@battlecave1, 1; - warp "025-4.gat", 41, 95; - set $@cave1fighter$, strcharinfo(0); - set $@cave1fighterdeaths, PC_DIE_COUNTER; - startnpctimer; - set $@cave1start, gettimetick(2); - message strcharinfo(0), "As you enter, you feel an evil force filling up the cave."; - end; - -L_SomeoneInside: - message strcharinfo(0), $@cave1fighter$ + " is already inside. The cave seems to be blocked."; - end; - -L_Wait: - message strcharinfo(0), "Someone just got out of the cave, but it is still blocked. I should try to enter again."; - end; - -L_AlreadyDone: - message strcharinfo(0), "I already defeated the monsters in this cave."; - end; - -L_AlreadyHelped: - if (@juliadone1 == 1) end; - message strcharinfo(0), "There are nothing more than dead monster corpses in this cave."; - set @juliadone1, 1; - end; - -L_Block: - message strcharinfo(0), "I should maybe learn a bit more about this place before I go inside."; - end; - -OnTimer5000: - if ($@battlecave1 == 0) goto L_AlreadyClean; - if (isloggedin(getcharid(3,$@cave1fighter$))==0) goto L_CleaningNorid; - attachrid(getcharid(3,$@cave1fighter$)); - if (gettimetick(2) - $@cave1start >= $@CAVE1_TIME) goto L_Cleaning; - if (PC_DIE_COUNTER > $@cave1fighterdeaths) goto L_CleaningDead; - setnpctimer 0; - end; - -L_Cleaning: - attachrid(getcharid(3,$@cave1fighter$)); - warp "025-3.gat", 78, 129; - message strcharinfo(0), "You took too much time to free this cave from evil forces."; - set $@wave_cave1, 0; - set $@cave1_kills, 0; - set $@cave1start, 0; - set $@cave1fighter$, ""; - set $@cave1fighterdeaths$, 0; - killmonster "025-4.gat", "#StartCaveFight1::OnMonsterDeath"; - stopnpctimer; - setnpctimer 0; - end; - -L_CleaningDead: - attachrid(getcharid(3,$@cave1fighter$)); - warp "025-3.gat", 78, 129; - message strcharinfo(0), "You were surrounded by monsters and got eaten alive."; - set $@wave_cave1, 0; - set $@cave1_kills, 0; - set $@cave1start, 0; - set $@cave1fighter$, ""; - set $@cave1fighterdeaths$, 0; - killmonster "025-4.gat", "#StartCaveFight1::OnMonsterDeath"; - stopnpctimer; - setnpctimer 0; - end; - -L_CleaningNorid: - set $@wave_cave1, 0; - set $@cave1_kills, 0; - set $@cave1start, 0; - set $@cave1fighter$, ""; - set $@cave1fighterdeaths$, 0; - killmonster "025-4.gat", "#StartCaveFight1::OnMonsterDeath"; - stopnpctimer; - setnpctimer 0; - end; - -L_AlreadyClean: - set $@timercontrol1, 0; - stopnpctimer; - setnpctimer 0; - end; - -} - -// ---------------------------- Warp to Cave 2 ---------------------------- - -025-3.gat,53,107,0 script #WarpBattleCave2 45,1,1,{ - - if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped; - if (getareausers("025-4.gat", 97, 62, 126, 96) >= 1) goto L_SomeoneInside; - if ($@timercontrol2 != 0) goto L_Wait; - if (cavefights & BATTLE_CAVE2) goto L_AlreadyDone; - if (Rossy_Quest < 15) goto L_Block; - -L_StartFight: - set $@battlecave2, 1; - warp "025-4.gat", 110, 94; - set $@cave2fighter$, strcharinfo(0); - set $@cave2fighterdeaths, PC_DIE_COUNTER; - startnpctimer; - set $@cave2start, gettimetick(2); - message strcharinfo(0), "As you enter, you feel an evil force filling up the cave."; - end; - -L_SomeoneInside: - message strcharinfo(0), $@cave2fighter$ + " is already inside. The cave seems to be blocked."; - end; - -L_Wait: - message strcharinfo(0), "Someone just got out of the cave, but it is still blocked. I should try to enter again."; - end; - -L_AlreadyDone: - message strcharinfo(0), "I already defeated the monsters in this cave."; - end; - -L_AlreadyHelped: - if (@juliadone2 == 1) end; - message strcharinfo(0), "There are nothing more than dead monster corpses in this cave."; - set @juliadone2, 1; - end; - -L_Block: - message strcharinfo(0), "I should maybe learn a bit more about this place before I go inside."; - end; - -OnTimer5000: - if ($@battlecave2 == 0) goto L_AlreadyClean; - if (isloggedin(getcharid(3,$@cave2fighter$))==0) goto L_CleaningNorid; - attachrid(getcharid(3,$@cave2fighter$)); - if (gettimetick(2) - $@cave2start >= $@CAVE2_TIME) goto L_Cleaning; - if (PC_DIE_COUNTER > $@cave2fighterdeaths) goto L_CleaningDead; - setnpctimer 0; - end; - -L_Cleaning: - attachrid(getcharid(3,$@cave2fighter$)); - warp "025-3.gat", 53, 109; - message strcharinfo(0), "You took too much time to free this cave from evil forces."; - set $@wave_cave2, 0; - set $@cave2_kills, 0; - set $@cave2start, 0; - set $@cave2fighter$, ""; - set $@cave2fighterdeaths$, 0; - killmonster "025-4.gat", "#StartCaveFight2::OnMonsterDeath"; - stopnpctimer; - setnpctimer 0; - end; - -L_CleaningDead: - attachrid(getcharid(3,$@cave2fighter$)); - warp "025-3.gat", 53, 109; - message strcharinfo(0), "You were surrounded by monsters and got eaten alive."; - set $@wave_cave2, 0; - set $@cave2_kills, 0; - set $@cave2start, 0; - set $@cave2fighter$, ""; - set $@cave2fighterdeaths$, 0; - killmonster "025-4.gat", "#StartCaveFight2::OnMonsterDeath"; - stopnpctimer; - setnpctimer 0; - end; - -L_CleaningNorid: - set $@wave_cave2, 0; - set $@cave2_kills, 0; - set $@cave2start, 0; - set $@cave2fighter$, ""; - set $@cave2fighterdeaths$, 0; - killmonster "025-4.gat", "#StartCaveFight2::OnMonsterDeath"; - stopnpctimer; - setnpctimer 0; - end; - -L_AlreadyClean: - set $@timercontrol2, 0; - stopnpctimer; - setnpctimer 0; - end; -} - -// --------------------------------- Warp to Cave 3 ---------------------------------------- - -025-3.gat,71,83,0 script #WarpBattleCave3 45,1,1,{ - - if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped; - if (getareausers("025-4.gat", 150, 84, 177, 117) >= 1) goto L_SomeoneInside; - if ($@timercontrol3 != 0) goto L_Wait; - if (cavefights & BATTLE_CAVE3) goto L_AlreadyDone; - if (Rossy_Quest < 15) goto L_Block; - -L_StartFight: - set $@battlecave3, 1; - warp "025-4.gat", 168, 115; - set $@cave3fighter$, strcharinfo(0); - set $@cave3fighterdeaths, PC_DIE_COUNTER; - startnpctimer; - set $@cave3start, gettimetick(2); - message strcharinfo(0), "As you enter, you feel an evil force filling up the cave."; - end; - -L_SomeoneInside: - message strcharinfo(0), $@cave3fighter$ + " is already inside. The cave seems to be blocked."; - end; - -L_Wait: - message strcharinfo(0), "Someone just got out of the cave, but it is still blocked. I should try to enter again."; - end; - -L_AlreadyDone: - message strcharinfo(0), "I already defeated the monsters in this cave."; - end; - -L_AlreadyHelped: - if (@juliadone3 == 1) end; - message strcharinfo(0), "There are nothing more than dead monster corpses in this cave."; - set @juliadone3, 1; - end; - -L_Block: - message strcharinfo(0), "I should maybe learn a bit more about this place before I go inside."; - end; - -OnTimer5000: - if ($@battlecave3 == 0) goto L_AlreadyClean; - if (isloggedin(getcharid(3,$@cave3fighter$))==0) goto L_CleaningNorid; - attachrid(getcharid(3,$@cave3fighter$)); - if (gettimetick(2) - $@cave3start >= $@CAVE3_TIME) goto L_Cleaning; - if (PC_DIE_COUNTER > $@cave3fighterdeaths) goto L_CleaningDead; - setnpctimer 0; - end; - -L_Cleaning: - attachrid(getcharid(3,$@cave3fighter$)); - warp "025-3.gat", 71, 85; - message strcharinfo(0), "You took too much time to free this cave from evil forces."; - set $@wave_cave3, 0; - set $@cave3_kills, 0; - set $@cave3start, 0; - set $@cave3fighter$, ""; - set $@cave3fighterdeaths$, 0; - killmonster "025-4.gat", "#StartCaveFight3::OnMonsterDeath"; - stopnpctimer; - setnpctimer 0; - end; - -L_CleaningDead: - attachrid(getcharid(3,$@cave3fighter$)); - warp "025-3.gat", 71, 85; - message strcharinfo(0), "You were surrounded by monsters and got eaten alive."; - set $@wave_cave3, 0; - set $@cave3_kills, 0; - set $@cave3start, 0; - set $@cave3fighter$, ""; - set $@cave3fighterdeaths$, 0; - killmonster "025-4.gat", "#StartCaveFight3::OnMonsterDeath"; - stopnpctimer; - setnpctimer 0; - end; - -L_CleaningNorid: - set $@wave_cave3, 0; - set $@cave3_kills, 0; - set $@cave3start, 0; - set $@cave3fighter$, ""; - set $@cave3fighterdeaths$, 0; - killmonster "025-4.gat", "#StartCaveFight3::OnMonsterDeath"; - stopnpctimer; - setnpctimer 0; - end; - -L_AlreadyClean: - set $@timercontrol3, 0; - stopnpctimer; - setnpctimer 0; - end; -} - -// --------------------------- Warp to Cave 4 -------------------------------------- - -025-3.gat,80,83,0 script #WarpBattleCave4 45,1,1,{ - - if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped; - if (getareausers("025-4.gat", 28, 124, 57, 156) >= 1) goto L_SomeoneInside; - if ($@timercontrol4 != 0) goto L_Wait; - if (cavefights & BATTLE_CAVE4) goto L_AlreadyDone; - if (Rossy_Quest < 15) goto L_Block; - -L_StartFight: - set $@battlecave4, 1; - warp "025-4.gat", 32, 154; - set $@cave4fighter$, strcharinfo(0); - set $@cave4fighterdeaths, PC_DIE_COUNTER; - startnpctimer; - set $@cave4start, gettimetick(2); - message strcharinfo(0), "As you enter, you feel an evil force filling up the cave."; - end; - -L_SomeoneInside: - message strcharinfo(0), $@cave4fighter$ + " is already inside. The cave seems to be blocked."; - end; - -L_Wait: - message strcharinfo(0), "Someone just got out of the cave, but it is still blocked. I should try to enter again."; - end; - -L_AlreadyDone: - message strcharinfo(0), "I already defeated the monsters in this cave."; - end; - -L_AlreadyHelped: - if (@juliadone4 == 1) end; - message strcharinfo(0), "There are nothing more than dead monster corpses in this cave."; - set @juliadone4, 1; - end; - -L_Block: - message strcharinfo(0), "I should maybe learn a bit more about this place before I go inside."; - end; - -OnTimer5000: - if ($@battlecave4 == 0) goto L_AlreadyClean; - if (isloggedin(getcharid(3,$@cave4fighter$))==0) goto L_CleaningNorid; - attachrid(getcharid(3,$@cave4fighter$)); - if (gettimetick(2) - $@cave4start >= $@CAVE4_TIME) goto L_Cleaning; - if (PC_DIE_COUNTER > $@cave4fighterdeaths) goto L_CleaningDead; - setnpctimer 0; - end; - -L_Cleaning: - attachrid(getcharid(3,$@cave4fighter$)); - warp "025-3.gat", 80, 85; - message strcharinfo(0), "You took too much time to free this cave from evil forces."; - set $@wave_cave4, 0; - set $@cave4_kills, 0; - set $@cave4start, 0; - set $@cave4fighter$, ""; - set $@cave4fighterdeaths$, 0; - killmonster "025-4.gat", "#StartCaveFight4::OnMonsterDeath"; - stopnpctimer; - setnpctimer 0; - end; - -L_CleaningDead: - attachrid(getcharid(3,$@cave4fighter$)); - warp "025-3.gat", 80, 85; - message strcharinfo(0), "You were surrounded by monsters and got eaten alive."; - set $@wave_cave4, 0; - set $@cave4_kills, 0; - set $@cave4start, 0; - set $@cave4fighter$, ""; - set $@cave4fighterdeaths$, 0; - killmonster "025-4.gat", "#StartCaveFight4::OnMonsterDeath"; - stopnpctimer; - setnpctimer 0; - end; - -L_CleaningNorid: - set $@wave_cave4, 0; - set $@cave4_kills, 0; - set $@cave4start, 0; - set $@cave4fighter$, ""; - set $@cave4fighterdeaths$, 0; - killmonster "025-4.gat", "#StartCaveFight4::OnMonsterDeath"; - stopnpctimer; - setnpctimer 0; - end; - -L_AlreadyClean: - set $@timercontrol4, 0; - stopnpctimer; - setnpctimer 0; - end; -} - -// --------------------------- Warp to Cave 5 ---------------------------------------- - -025-3.gat,71,30,0 script #WarpBattleCave5 45,1,1,{ - - if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped; - if (getareausers("025-4.gat", 91, 131, 124, 160) >= 1) goto L_SomeoneInside; - if ($@timercontrol5 != 0) goto L_Wait; - if (cavefights & BATTLE_CAVE5) goto L_AlreadyDone; - if (Rossy_Quest < 15) goto L_Block; - -L_StartFight: - set $@battlecave5, 1; - warp "025-4.gat", 100, 158; - set $@cave5fighter$, strcharinfo(0); - set $@cave5fighterdeaths, PC_DIE_COUNTER; - startnpctimer; - set $@cave5start, gettimetick(2); - message strcharinfo(0), "As you enter, you feel an evil force filling up the cave."; - end; - -L_SomeoneInside: - message strcharinfo(0), $@cave5fighter$ + " is already inside. The cave seems to be blocked."; - end; - -L_Wait: - message strcharinfo(0), "Someone just got out of the cave, but it is still blocked. I should try to enter again."; - end; - -L_AlreadyDone: - message strcharinfo(0), "I already defeated the monsters in this cave."; - end; - -L_AlreadyHelped: - if (@juliadone5 == 1) end; - message strcharinfo(0), "There are nothing more than dead monster corpses in this cave."; - set @juliadone5, 1; - end; - -L_Block: - message strcharinfo(0), "I should maybe learn a bit more about this place before I go inside."; - end; - -OnTimer5000: - if ($@battlecave5 == 0) goto L_AlreadyClean; - if (isloggedin(getcharid(3,$@cave5fighter$))==0) goto L_CleaningNorid; - attachrid(getcharid(3,$@cave5fighter$)); - if (gettimetick(2) - $@cave5start >= $@CAVE5_TIME) goto L_Cleaning; - if (PC_DIE_COUNTER > $@cave5fighterdeaths) goto L_CleaningDead; - setnpctimer 0; - end; - -L_Cleaning: - attachrid(getcharid(3,$@cave5fighter$)); - warp "025-3.gat", 71, 32; - message strcharinfo(0), "You took too much time to free this cave from evil forces."; - set $@wave_cave5, 0; - set $@cave5_kills, 0; - set $@cave5start, 0; - set $@cave5fighter$, ""; - set $@cave5fighterdeaths$, 0; - killmonster "025-4.gat", "#StartCaveFight5::OnMonsterDeath"; - stopnpctimer; - setnpctimer 0; - end; - -L_CleaningDead: - attachrid(getcharid(3,$@cave5fighter$)); - warp "025-3.gat", 71, 32; - message strcharinfo(0), "You were surrounded by monsters and got eaten alive."; - set $@wave_cave5, 0; - set $@cave5_kills, 0; - set $@cave5start, 0; - set $@cave5fighter$, ""; - set $@cave5fighterdeaths$, 0; - killmonster "025-4.gat", "#StartCaveFight5::OnMonsterDeath"; - stopnpctimer; - setnpctimer 0; - end; - -L_CleaningNorid: - set $@wave_cave5, 0; - set $@cave5_kills, 0; - set $@cave5start, 0; - set $@cave5fighter$, ""; - set $@cave5fighterdeaths$, 0; - killmonster "025-4.gat", "#StartCaveFight5::OnMonsterDeath"; - stopnpctimer; - setnpctimer 0; - end; - -L_AlreadyClean: - set $@timercontrol5, 0; - stopnpctimer; - setnpctimer 0; - end; -} - -// -------------------------------- Warp to Cave 6 ----------------------------------------- - -025-3.gat,128,35,0 script #WarpBattleCave6 45,1,1,{ - - if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped; - if (getareausers("025-4.gat", 153, 143, 178, 174) >= 1) goto L_SomeoneInside; - if ($@timercontrol6 != 0) goto L_Wait; - if (cavefights & BATTLE_CAVE6) goto L_AlreadyDone; - if (Rossy_Quest < 15) goto L_Block; - -L_StartFight: - set $@battlecave6, 1; - warp "025-4.gat", 159, 172; - set $@cave6fighter$, strcharinfo(0); - set $@cave6fighterdeaths, PC_DIE_COUNTER; - startnpctimer; - set $@cave6start, gettimetick(2); - message strcharinfo(0), "As you enter, you feel an evil force filling up the cave."; - end; - -L_SomeoneInside: - message strcharinfo(0), $@cave6fighter$ + " is already inside. The cave seems to be blocked."; - end; - -L_Wait: - message strcharinfo(0), "Someone just got out of the cave, but it is still blocked. I should try to enter again."; - end; - -L_AlreadyDone: - message strcharinfo(0), "I already defeated the monsters in this cave."; - end; - -L_AlreadyHelped: - if (@juliadone6 == 1) end; - message strcharinfo(0), "There are nothing more than dead monster corpses in this cave."; - set @juliadone6, 1; - end; - -L_Block: - message strcharinfo(0), "I should maybe learn a bit more about this place before I go inside."; - end; - -OnTimer5000: - if ($@battlecave6 == 0) goto L_AlreadyClean; - if (isloggedin(getcharid(3,$@cave6fighter$))==0) goto L_CleaningNorid; - attachrid(getcharid(3,$@cave6fighter$)); - if (gettimetick(2) - $@cave6start >= $@CAVE6_TIME) goto L_Cleaning; - if (PC_DIE_COUNTER > $@cave6fighterdeaths) goto L_CleaningDead; - setnpctimer 0; - end; - -L_Cleaning: - attachrid(getcharid(3,$@cave6fighter$)); - warp "025-3.gat", 128, 37; - message strcharinfo(0), "You took too much time to free this cave from evil forces."; - set $@wave_cave6, 0; - set $@cave6_kills, 0; - set $@cave6start, 0; - set $@cave6fighter$, ""; - set $@cave6fighterdeaths$, 0; - killmonster "025-4.gat", "#StartCaveFight6::OnMonsterDeath"; - stopnpctimer; - setnpctimer 0; - end; - -L_CleaningDead: - attachrid(getcharid(3,$@cave6fighter$)); - warp "025-3.gat", 128, 37; - message strcharinfo(0), "You were surrounded by monsters and got eaten alive."; - set $@wave_cave6, 0; - set $@cave6_kills, 0; - set $@cave6start, 0; - set $@cave6fighter$, ""; - set $@cave6fighterdeaths$, 0; - killmonster "025-4.gat", "#StartCaveFight6::OnMonsterDeath"; - stopnpctimer; - setnpctimer 0; - end; - -L_CleaningNorid: - set $@wave_cave6, 0; - set $@cave6_kills, 0; - set $@cave6start, 0; - set $@cave6fighter$, ""; - set $@cave6fighterdeaths$, 0; - killmonster "025-4.gat", "#StartCaveFight6::OnMonsterDeath"; - stopnpctimer; - setnpctimer 0; - end; - -L_AlreadyClean: - set $@timercontrol6, 0; - stopnpctimer; - setnpctimer 0; - end; -} - -// ---------------------------- Warp to Cave 7 ------------------------------------------ - -025-3.gat,70,57,0 script #WarpBattleCave7 45,1,1,{ - - if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped; - if (getareausers("025-4.gat", 27, 185, 61, 219) >= 1) goto L_SomeoneInside; - if ($@timercontrol7 != 0) goto L_Wait; - if (cavefights & BATTLE_CAVE7) goto L_AlreadyDone; - if (Rossy_Quest < 15) goto L_Block; - -L_StartFight: - set $@battlecave7, 1; - warp "025-4.gat", 42, 217; - set $@cave7fighter$, strcharinfo(0); - set $@cave7fighterdeaths, PC_DIE_COUNTER; - startnpctimer; - set $@cave7start, gettimetick(2); - message strcharinfo(0), "As you enter, you feel an evil force filling up the cave."; - end; - -L_SomeoneInside: - message strcharinfo(0), $@cave7fighter$ + " is already inside. The cave seems to be blocked."; - end; - -L_Wait: - message strcharinfo(0), "Someone just got out of the cave, but it is still blocked. I should try to enter again."; - end; - -L_AlreadyDone: - message strcharinfo(0), "I already defeated the monsters in this cave."; - end; - -L_AlreadyHelped: - if (@juliadone7 == 1) end; - message strcharinfo(0), "There are nothing more than dead monster corpses in this cave."; - set @juliadone7, 1; - end; - -L_Block: - message strcharinfo(0), "I should maybe learn a bit more about this place before I go inside."; - end; - -OnTimer5000: - if ($@battlecave7 == 0) goto L_AlreadyClean; - if (isloggedin(getcharid(3,$@cave7fighter$))==0) goto L_CleaningNorid; - attachrid(getcharid(3,$@cave7fighter$)); - if (gettimetick(2) - $@cave7start >= $@CAVE7_TIME) goto L_Cleaning; - if (PC_DIE_COUNTER > $@cave7fighterdeaths) goto L_CleaningDead; - setnpctimer 0; - end; - -L_Cleaning: - attachrid(getcharid(3,$@cave7fighter$)); - warp "025-3.gat", 70, 59; - message strcharinfo(0), "You took too much time to free this cave from evil forces."; - set $@wave_cave7, 0; - set $@cave7_kills, 0; - set $@cave7start, 0; - set $@cave7fighter$, ""; - set $@cave7fighterdeaths$, 0; - killmonster "025-4.gat", "#StartCaveFight7::OnMonsterDeath"; - stopnpctimer; - setnpctimer 0; - end; - -L_CleaningDead: - attachrid(getcharid(3,$@cave7fighter$)); - warp "025-3.gat", 70, 59; - message strcharinfo(0), "You were surrounded by monsters and got eaten alive."; - set $@wave_cave7, 0; - set $@cave7_kills, 0; - set $@cave7start, 0; - set $@cave7fighter$, ""; - set $@cave7fighterdeaths$, 0; - killmonster "025-4.gat", "#StartCaveFight7::OnMonsterDeath"; - stopnpctimer; - setnpctimer 0; - end; - -L_CleaningNorid: - set $@wave_cave7, 0; - set $@cave7_kills, 0; - set $@cave7start, 0; - set $@cave7fighter$, ""; - set $@cave7fighterdeaths$, 0; - killmonster "025-4.gat", "#StartCaveFight7::OnMonsterDeath"; - stopnpctimer; - setnpctimer 0; - end; - -L_AlreadyClean: - set $@timercontrol7, 0; - stopnpctimer; - setnpctimer 0; - end; -} - -// -----------------------------------------------Warp to Cave 8------------------------------------------------------------- - -025-3.gat,138,92,0 script #WarpBattleCave8 45,1,1,{ - - if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped; - if (getareausers("025-4.gat", 90, 193, 119, 216) >= 1) goto L_SomeoneInside; - if ($@timercontrol8 != 0) goto L_Wait; - if (cavefights & BATTLE_CAVE8) goto L_AlreadyDone; - if (Rossy_Quest < 15) goto L_Block; - -L_StartFight: - set $@battlecave8, 1; - warp "025-4.gat", 105, 214; - set $@cave8fighter$, strcharinfo(0); - set $@cave8fighterdeaths, PC_DIE_COUNTER; - startnpctimer; - set $@cave8start, gettimetick(2); - message strcharinfo(0), "As you enter, you feel an evil force filling up the cave."; - end; - -L_SomeoneInside: - message strcharinfo(0), $@cave8fighter$ + " is already inside. The cave seems to be blocked."; - end; - -L_Wait: - message strcharinfo(0), "Someone just got out of the cave, but it is still blocked. I should try to enter again."; - end; - -L_AlreadyDone: - message strcharinfo(0), "I already defeated the monsters in this cave."; - end; - -L_AlreadyHelped: - if (@juliadone8 == 1) end; - message strcharinfo(0), "There are nothing more than dead monster corpses in this cave."; - set @juliadone8, 1; - end; - -L_Block: - message strcharinfo(0), "I should maybe learn a bit more about this place before I go inside."; - end; - -OnTimer5000: - if ($@battlecave8 == 0) goto L_AlreadyClean; - if (isloggedin(getcharid(3,$@cave8fighter$))==0) goto L_CleaningNorid; - attachrid(getcharid(3,$@cave8fighter$)); - if (gettimetick(2) - $@cave8start >= $@CAVE8_TIME) goto L_Cleaning; - if (PC_DIE_COUNTER > $@cave8fighterdeaths) goto L_CleaningDead; - setnpctimer 0; - end; - -L_Cleaning: - attachrid(getcharid(3,$@cave8fighter$)); - warp "025-3.gat", 138, 94; - message strcharinfo(0), "You took too much time to free this cave from evil forces."; - set $@wave_cave8, 0; - set $@cave8_kills, 0; - set $@cave8start, 0; - set $@cave8fighter$, ""; - set $@cave8fighterdeaths$, 0; - killmonster "025-4.gat", "#StartCaveFight8::OnMonsterDeath"; - stopnpctimer; - setnpctimer 0; - end; - -L_CleaningDead: - attachrid(getcharid(3,$@cave8fighter$)); - warp "025-3.gat", 138, 94; - message strcharinfo(0), "You were surrounded by monsters and got eaten alive."; - set $@wave_cave8, 0; - set $@cave8_kills, 0; - set $@cave8start, 0; - set $@cave8fighter$, ""; - set $@cave8fighterdeaths$, 0; - killmonster "025-4.gat", "#StartCaveFight8::OnMonsterDeath"; - stopnpctimer; - setnpctimer 0; - end; - -L_CleaningNorid: - set $@wave_cave8, 0; - set $@cave8_kills, 0; - set $@cave8start, 0; - set $@cave8fighter$, ""; - set $@cave8fighterdeaths$, 0; - killmonster "025-4.gat", "#StartCaveFight8::OnMonsterDeath"; - stopnpctimer; - setnpctimer 0; - end; - -L_AlreadyClean: - set $@timercontrol8, 0; - stopnpctimer; - setnpctimer 0; - end; -} - -// ------------------------------ Warp to Cave 9 ---------------------------------------- - -025-3.gat,138,160,0 script #WarpBattleCave9 45,1,1,{ - - if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped; - if (getareausers("025-4.gat", 144, 192, 173, 226) >= 1) goto L_SomeoneInside; - if ($@timercontrol9 != 0) goto L_Wait; - if (cavefights & BATTLE_CAVE9) goto L_AlreadyDone; - if (Rossy_Quest < 15) goto L_Block; - -L_StartFight: - set $@battlecave9, 1; - warp "025-4.gat", 157, 224; - set $@cave9fighter$, strcharinfo(0); - set $@cave9fighterdeaths, PC_DIE_COUNTER; - startnpctimer; - set $@cave9start, gettimetick(2); - message strcharinfo(0), "As you enter, you feel an evil force filling up the cave."; - end; - -L_SomeoneInside: - message strcharinfo(0), $@cave9fighter$ + " is already inside. The cave seems to be blocked."; - end; - -L_Wait: - message strcharinfo(0), "Someone just got out of the cave, but it is still blocked. I should try to enter again."; - end; - -L_AlreadyDone: - message strcharinfo(0), "I already defeated the monsters in this cave."; - end; - -L_AlreadyHelped: - if (@juliadone9 == 1) end; - message strcharinfo(0), "There are nothing more than dead monster corpses in this cave."; - set @juliadone9, 1; - end; - -L_Block: - message strcharinfo(0), "I should maybe learn a bit more about this place before I go inside."; - end; - -OnTimer5000: - if ($@battlecave9 == 0) goto L_AlreadyClean; - if (isloggedin(getcharid(3,$@cave9fighter$))==0) goto L_CleaningNorid; - attachrid(getcharid(3,$@cave9fighter$)); - if (gettimetick(2) - $@cave9start >= $@CAVE9_TIME) goto L_Cleaning; - if (PC_DIE_COUNTER > $@cave9fighterdeaths) goto L_CleaningDead; - setnpctimer 0; - end; - -L_Cleaning: - attachrid(getcharid(3,$@cave9fighter$)); - warp "025-3.gat", 138, 158; - message strcharinfo(0), "You took too much time to free this cave from evil forces."; - set $@wave_cave9, 0; - set $@cave9_kills, 0; - set $@cave9start, 0; - set $@cave9fighter$, ""; - set $@cave9fighterdeaths$, 0; - killmonster "025-4.gat", "#StartCaveFight9::OnMonsterDeath"; - stopnpctimer; - setnpctimer 0; - end; - -L_CleaningDead: - attachrid(getcharid(3,$@cave9fighter$)); - warp "025-3.gat", 138, 158; - message strcharinfo(0), "You were surrounded by monsters and got eaten alive."; - set $@wave_cave9, 0; - set $@cave9_kills, 0; - set $@cave9start, 0; - set $@cave9fighter$, ""; - set $@cave9fighterdeaths$, 0; - killmonster "025-4.gat", "#StartCaveFight9::OnMonsterDeath"; - stopnpctimer; - setnpctimer 0; - end; - -L_CleaningNorid: - set $@wave_cave9, 0; - set $@cave9_kills, 0; - set $@cave9start, 0; - set $@cave9fighter$, ""; - set $@cave9fighterdeaths$, 0; - killmonster "025-4.gat", "#StartCaveFight9::OnMonsterDeath"; - stopnpctimer; - setnpctimer 0; - end; - -L_AlreadyClean: - set $@timercontrol9, 0; - stopnpctimer; - setnpctimer 0; - end; -} - -// ----------------------------- Warp to Boss Cave ------------------------------- - -025-3.gat,77,170,0 script #WarpBossCave 45,1,1,{ - if (Rossy_Quest > 16 || FLAGS & FLAG_ROSSI_COMPLETED) end; - if (Rossy_Quest == 16) goto L_AlreadyHelped; - set @barrier_force, -9; - if (cavefights & BATTLE_CAVE1) set @barrier_force, @barrier_force + 1; - if (cavefights & BATTLE_CAVE2) set @barrier_force, @barrier_force + 1; - if (cavefights & BATTLE_CAVE3) set @barrier_force, @barrier_force + 1; - if (cavefights & BATTLE_CAVE4) set @barrier_force, @barrier_force + 1; - if (cavefights & BATTLE_CAVE5) set @barrier_force, @barrier_force + 1; - if (cavefights & BATTLE_CAVE6) set @barrier_force, @barrier_force + 1; - if (cavefights & BATTLE_CAVE7) set @barrier_force, @barrier_force + 1; - if (cavefights & BATTLE_CAVE8) set @barrier_force, @barrier_force + 1; - if (cavefights & BATTLE_CAVE9) set @barrier_force, @barrier_force + 1; - if (@barrier_force != 0) goto L_Hurt; - if (getareausers("025-4.gat", 142, 24, 172, 48) >= 1) goto L_SomeoneInside; - if ($@timercontrol10 != 0) goto L_Wait; - if (@barrier_force == 0) goto L_StartFight; - end; - -L_Hurt: - message strcharinfo(0), "As you try to enter, you bump into a magic barrier. Its force pushes you back, hurting you badly."; - percentheal @barrier_force * 10, 0; - warp "025-3.gat", 77, 164; - end; - -L_Wait: - message strcharinfo(0), "Someone just got out of the cave, but it is still blocked. I should try to enter again."; - end; - -L_StartFight: - message strcharinfo(0), "You go through the magic barrier without problems... you can hear screams that seem to be very close."; - set $@battlebosscave, 1; - warp "025-4.gat", 157, 46; - set $@cave10fighter$, strcharinfo(0); - set $@cave10fighterdeaths, PC_DIE_COUNTER; - startnpctimer; - set $@cave10start, gettimetick(2); - end; - -L_SomeoneInside: - message strcharinfo(0), $@cave10fighter$ + " is already inside."; - end; - -L_AlreadyHelped: - message strcharinfo(0), "There are nothing more than corpses in this cave. You close your eyes and go straight to the place where Julia is hidden."; - warp "025-4.gat", 93, 33; - end; - -OnTimer5000: - if ($@battlebosscave == 0) goto L_AlreadyClean; - if (isloggedin(getcharid(3,$@cave10fighter$))==0) goto L_CleaningNorid; - attachrid(getcharid(3,$@cave10fighter$)); - if (gettimetick(2) - $@cave10start >= $@CAVE10_TIME) goto L_Cleaning; - if (PC_DIE_COUNTER > $@cave10fighterdeaths) goto L_CleaningDead; - if ($@wave_cave10 == 5) goto L_SummonBoss; - setnpctimer 0; - end; - -L_Cleaning: - attachrid(getcharid(3,$@cave10fighter$)); - warp "025-3.gat", 77, 168; - message strcharinfo(0), "You took too much time to free this cave from evil forces."; - set $@wave_cave10, 0; - set $@cave10_kills, 0; - set $@cave10start, 0; - set $@cave10fighter$, ""; - set $@cave10fighterdeaths$, 0; - killmonster "025-4.gat", "#StartBossCaveFight::OnMonsterDeath"; - killmonster "025-4.gat", "#StartBossCaveFight::OnBossDeath"; - stopnpctimer; - setnpctimer 0; - end; - -L_CleaningDead: - attachrid(getcharid(3,$@cave10fighter$)); - warp "025-3.gat", 77, 168; - if ($@wave_cave10 < 5) message strcharinfo(0), "You were surrounded by monsters and got eaten alive."; - if ($@wave_cave10 == 5) message strcharinfo(0), "This horrible monster is probably too powerful for you right now."; - set $@wave_cave10, 0; - set $@cave10_kills, 0; - set $@cave10start, 0; - set $@cave10fighter$, ""; - set $@cave10fighterdeaths$, 0; - killmonster "025-4.gat", "#StartBossCaveFight::OnMonsterDeath"; - killmonster "025-4.gat", "#StartBossCaveFight::OnBossDeath"; - stopnpctimer; - setnpctimer 0; - end; - -L_CleaningNorid: - set $@wave_cave10, 0; - set $@cave10_kills, 0; - set $@cave10start, 0; - set $@cave10fighter$, ""; - set $@cave10fighterdeaths$, 0; - killmonster "025-4.gat", "#StartBossCaveFight::OnMonsterDeath"; - killmonster "025-4.gat", "#StartBossCaveFight::OnBossDeath"; - stopnpctimer; - setnpctimer 0; - end; - -L_AlreadyClean: - set $@timercontrol10, 0; - stopnpctimer; - setnpctimer 0; - end; -} - |