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+//Gemstones: Diamond (white) , Ruby (red), Emerald (green), Sapphire (blue), Topaz (yellow), Amethyst (purple)
+//The power of the gems is important to future balance of these rings. Are they related to stats, tiers of power, schools of magic?
+
+021-2.gat,43,62,0 script Inya 106,{
+
+ mes "[Inya]";
+ mes "\"I am Inya, a jeweler of fine rings. If you have a Simple Ring and a gem, I can make a nice ring for you for 1,000,000 gold pieces.\"";
+ next;
+ mes "\"Also, if you have a ring with gems on it, I can remove the gems and return the Simple Ring to you for 500,000 gold pieces.\"";
+ next;
+ mes "\"So, how can I help you?\"";
+ menu
+ "I have a wedding ring, will that do?", L_Inya_Wedding_Ring,
+ "I'd like to remove a gem (500000 GP).", L_Inya_Remove_RingGem,
+ "I'd like to add a gem (1000000 GP).", L_Inya_Add_RingGem,
+ "Not interested.", L_Inya_NotInterested;
+ close;
+
+L_Inya_Wedding_Ring:
+ mes "[Inya]";
+ mes "\"No, sorry. I do not alter wedding rings at this time.\"";
+ close;
+
+L_Inya_Remove_RingGem:
+ mes "[Inya]";
+ mes "\"What kind of gem would you like to have removed?\"";
+ menu
+ "Diamond.", L_Inya_Remove_Diamond,
+ "Ruby.", L_Inya_Remove_Ruby,
+ "Emerald.", L_Inya_Remove_Emerald,
+ "Sapphire.", L_Inya_Remove_Sapphire,
+ "Topaz.", L_Inya_Remove_Topaz,
+ "Amethyst.", L_Inya_Remove_Amethyst,
+ "I've changed my mind.", L_Inya_NotInterested;
+ close;
+
+L_Inya_Add_RingGem:
+ mes "[Inya]";
+ mes "\"What kind of gem would you like to add?\"";
+ menu
+ "Diamond.", L_Inya_Add_Diamond,
+ "Ruby.", L_Inya_Add_Ruby,
+ "Emerald.", L_Inya_Add_Emerald,
+ "Sapphire.", L_Inya_Add_Sapphire,
+ "Topaz.", L_Inya_Add_Topaz,
+ "Amethyst.", L_Inya_Add_Amethyst,
+ "I've changed my mind.", L_Inya_NotInterested;
+ close;
+
+L_Inya_Remove_Diamond:
+ if ( (zeny < 500000) | (countitem ("RingGemWhite") < 1) ) goto L_Inya_Not_Enough;
+ set zeny, zeny - 500000;
+ delitem "RingGemWhite", 1;
+ getitem "RingSimple", 1;
+ mes "[Inya]";
+ mes "\"Here you go.\"";
+ close;
+
+L_Inya_Remove_Ruby:
+ if ( (zeny < 500000) | (countitem ("RingGemRed") < 1) ) goto L_Inya_Not_Enough;
+ set zeny, zeny - 500000;
+ delitem "RingGemRed", 1;
+ getitem "RingSimple", 1;
+ mes "[Inya]";
+ mes "\"Here you go.\"";
+ close;
+
+L_Inya_Remove_Emerald:
+ if ( (zeny < 500000) | (countitem ("RingGemGreen") < 1) ) goto L_Inya_Not_Enough;
+ set zeny, zeny - 500000;
+ delitem "RingGemGreen", 1;
+ getitem "RingSimple", 1;
+ mes "[Inya]";
+ mes "\"Here you go.\"";
+ close;
+
+L_Inya_Remove_Sapphire:
+ if ( (zeny < 500000) | (countitem ("RingGemBlue") < 1) ) goto L_Inya_Not_Enough;
+ set zeny, zeny - 500000;
+ delitem "RingGemBlue", 1;
+ getitem "RingSimple", 1;
+ mes "[Inya]";
+ mes "\"Here you go.\"";
+ close;
+
+L_Inya_Remove_Topaz:
+ if ( (zeny < 500000) | (countitem ("RingGemYellow") < 1) ) goto L_Inya_Not_Enough;
+ set zeny, zeny - 500000;
+ delitem "RingGemYellow", 1;
+ getitem "RingSimple", 1;
+ mes "[Inya]";
+ mes "\"Here you go.\"";
+ close;
+
+L_Inya_Remove_Amethyst:
+ if ( (zeny < 500000) | (countitem ("RingGemPurple") < 1) ) goto L_Inya_Not_Enough;
+ set zeny, zeny - 500000;
+ delitem "RingGemPurple", 1;
+ getitem "RingSimple", 1;
+ mes "[Inya]";
+ mes "\"Here you go.\"";
+ close;
+
+L_Inya_Add_Diamond:
+ if ( (zeny < 1000000) | (countitem ("RingSimple") < 1) | (countitem ("GemRawWhite") < 1) ) goto L_Inya_Not_Enough;
+ set zeny, zeny - 1000000;
+ delitem "RingSimple", 1;
+ delitem "GemRawWhite", 1;
+ getitem "RingGemWhite", 1;
+ mes "[Inya]";
+ mes "\"Here you go.\"";
+ close;
+
+L_Inya_Add_Ruby:
+ if ( (zeny < 1000000) | (countitem ("RingSimple") < 1) | (countitem ("GemRawRed") < 1) ) goto L_Inya_Not_Enough;
+ set zeny, zeny - 1000000;
+ delitem "RingSimple", 1;
+ delitem "GemRawRed", 1;
+ getitem "RingGemRed", 1;
+ mes "[Inya]";
+ mes "\"Here you go.\"";
+ close;
+
+L_Inya_Add_Emerald:
+ if ( (zeny < 1000000) | (countitem ("RingSimple") < 1) | (countitem ("GemRawGreen") < 1) ) goto L_Inya_Not_Enough;
+ set zeny, zeny - 1000000;
+ delitem "RingSimple", 1;
+ delitem "GemRawGreen", 1;
+ getitem "RingGemGreen", 1;
+ mes "[Inya]";
+ mes "\"Here you go.\"";
+ close;
+
+L_Inya_Add_Sapphire:
+ if ( (zeny < 1000000) | (countitem ("RingSimple") < 1) | (countitem ("GemRawBlue") < 1) ) goto L_Inya_Not_Enough;
+ set zeny, zeny - 1000000;
+ delitem "RingSimple", 1;
+ delitem "GemRawBlue", 1;
+ getitem "RingGemBlue", 1;
+ mes "[Inya]";
+ mes "\"Here you go.\"";
+ close;
+
+L_Inya_Add_Topaz:
+ if ( (zeny < 1000000) | (countitem ("RingSimple") < 1) | (countitem ("GemRawYellow") < 1) ) goto L_Inya_Not_Enough;
+ set zeny, zeny - 1000000;
+ delitem "RingSimple", 1;
+ delitem "GemRawYellow", 1;
+ getitem "RingGemYellow", 1;
+ mes "[Inya]";
+ mes "\"Here you go.\"";
+ close;
+
+L_Inya_Add_Amethyst:
+ if ( (zeny < 1000000) | (countitem ("RingSimple") < 1) | (countitem ("GemRawPurple") < 1) ) goto L_Inya_Not_Enough;
+ set zeny, zeny - 1000000;
+ delitem "RingSimple", 1;
+ delitem "GemRawPurple", 1;
+ getitem "RingGemPurple", 1;
+ mes "[Inya]";
+ mes "\"Here you go.\"";
+ close;
+
+L_Inya_NotInterested:
+ mes "[Inya]";
+ mes "\"Come back later and I will try to be of assistance.\"";
+ close;
+
+L_Inya_Not_Enough:
+ mes "[Inya]";
+ mes "\"I am sorry, you simply do not seem to have the necessary items for me to help you. Please come back when you do, and I would be more than happy to help you out.\"";
+ close;
+
+}