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path: root/npc/020-1_Nivalis/KrickKrackKrock.txt
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-rwxr-xr-xnpc/020-1_Nivalis/KrickKrackKrock.txt6
1 files changed, 3 insertions, 3 deletions
diff --git a/npc/020-1_Nivalis/KrickKrackKrock.txt b/npc/020-1_Nivalis/KrickKrackKrock.txt
index b3cc3dd8..b37dd0e1 100755
--- a/npc/020-1_Nivalis/KrickKrackKrock.txt
+++ b/npc/020-1_Nivalis/KrickKrackKrock.txt
@@ -96,7 +96,7 @@ if( @BET == 2000) getitem @ITEM_HEALTH[3], 5 + rand(10);
L_Full_Inv:
mes @NPC_NAME$;
- mes "\"What are you doing? You have so many stuff with you, you can't carry what you won. Ha, well, then I will keep it!\"";
+ mes "\"What are you doing? You have so much stuff with you, you can't carry what you won. Ha, well, then I will keep it!\"";
close;
L_poor:
@@ -105,7 +105,7 @@ L_poor:
close;
L_Too_rich:
mes @NPC_NAME$;
- mes "\"Mh... I have to bet too. How I'll get a present which is "+ @BET +"? No, that's too much.\"";
+ mes "\"Mh... I have to bet too. How will I get a present which is "+ @BET +"? No, that's too much.\"";
close;
L_No_Money:
mes @NPC_NAME$;
@@ -113,7 +113,7 @@ L_No_Money:
close;
L_info:
mes @NPC_NAME$;
- mes "\"Well, if you want to play Krick Krack Krock with me, you need to bet some money. We will both say a word (Krack, Krick or Krock). If we say the same, you can win the double of your money or an item worth of what you bet. \"";
+ mes "\"Well, if you want to play Krick Krack Krock with me, you need to bet some money. We will both say a word (Krack, Krick or Krock). If we say the same, you can win double your money or an item worth what you bet. \"";
next;
mes "\"So, do you want to play? \"";
goto L_Menu;