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+//
+
+019-1.gat,77,44,0 script Snowman 129,{
+ if( ChristmasQuest == 1) goto L_Done;
+
+ mes "[Snowman]";
+ mes "\"Hello there young man.";
+ mes "Would you like a Christmas hat?\"";
+ next;
+
+L_Menu:
+ menu
+ "Yes", L_Sure,
+ "No", -,
+ "What do you need?", L_Need;
+ mes "[Snowman]";
+ mes "\"Well, thats too bad, but make sure to have the holiday spirit!\"";
+ close;
+
+L_Sure:
+ mes "[Snowman]";
+ mes "\"Hmm, let me see what you have.\"";
+ next;
+ if(countitem("Candy") < 15) goto L_NoItem;
+ if(countitem("ChocolateBar") < 10) goto L_NoItem;
+ if(countitem("CactusPotion") < 5) goto L_NoItem;
+ getinventorylist;
+ if (@inventorylist_count > 99) goto L_TooMany;
+ delitem "Candy", 15;
+ delitem "ChocolateBar", 10;
+ delitem "CactusPotion", 5;
+ mes "[Snowman]";
+ mes "\"Here you go, enjoy your new hat!\"";
+ getitem "SantaHat", 1;
+ set ChristmasQuest, 1;
+ close;
+
+L_Need:
+ mes "[Snowman]";
+ mes "\"For this special hat, I need a pint of magic and a little help.";
+ mes "Just kidding. I would like to get some food:";
+ mes "15 pieces of [Candy]";
+ mes "10 [Chocolate bar]s";
+ mes "5 [Cactus potion]s\"";
+ next;
+ goto L_Menu;
+
+L_NoItem:
+ mes "[Snowman]";
+ mes "\"Well, I am interested in some food and you don't have enought to get a hat.\"";
+ close;
+
+L_Done:
+ mes "[Snowman]";
+ mes "\"Thank you for your help!\"";
+ close;
+
+L_TooMany:
+ mes "[Snowman]";
+ mes "\"It doesn't look like you have room for this. Come back later.\"";
+ close;
+}