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+// Map: new_31-1
+// This is South-West Woodland.
+//
+
+new_31-1.gat,0,0,0,0 monster LogHead 1025,40,0,0,Mob31::OnLogHead
+new_31-1.gat,0,0,0,0 monster SpikyMushroom 1019,20,0,0,Mob31::OnSpikyMushroom
+new_31-1.gat,0,0,0,0 monster Flower 1014,20,0,0,Mob31::OnFlower
+
+new_31-1.gat,0,0,0,0 monster Gamboge 1031,3,0,0,Mob31::OnGamboge
+new_31-1.gat,0,0,0,0 monster Alizarin 1032,3,0,0,Mob31::OnAlizarin
+
+new_31-1.gat,0,0,0,0 monster SilkWorm 1035,7,15000,7000,Mob31::onSilkWorm
+
+new_31-1.gat,0,0,0 script Mob31 -1,{
+OnLogHead:
+ set @mobID, 1025;
+ callfunc "MobPoints";
+ break;
+
+OnSpikyMushroom:
+ set @mobID, 1019;
+ callfunc "MobPoints";
+ break;
+
+OnFlower:
+ set @mobID, 1014;
+ callfunc "MobPoints";
+ break;
+
+OnGamboge:
+ set @mobID, 1031;
+ callfunc "MobPoints";
+ break;
+
+OnAlizarin:
+ set @mobID, 1032;
+ callfunc "MobPoints";
+ break;
+
+OnSilkWorm:
+ set @mobID, 1035;
+ callfunc "MobPoints";
+ break;
+
+ end;
+}