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+// Map: new_26-1
+// This is North Woodland.
+//
+
+new_26-1.gat,0,0,0,0 monster Mouboo 1028,25,0,0,Mob26::OnMouboo
+new_26-1.gat,0,0,0,0 monster SpikyMushroom 1019,30,0,0,Mob26::OnSpikyMushroom
+
+new_26-1.gat,0,0,0,0 monster Alizarin 1032,1,2700000,1800000,Mob26::OnAlizarin
+new_26-1.gat,0,0,0,0 monster Gamboge 1031,1,2700000,1800000,Mob26::OnGamboge
+new_26-1.gat,0,0,0,0 monster Cobalt 1030,1,2700000,1800000,Mob26::OnCobalt
+new_26-1.gat,0,0,0,0 monster Mauve 1029,1,2700000,1800000,Mob26::OnMauve
+
+new_26-1.gat,0,0,0,0 monster SilkWorm 1035,5,6000,3000,Mob26::OnSilkWorm
+
+new_26-1.gat,0,0,0 script Mob26 -1,{
+OnMouboo:
+ set @mobID, 1028;
+ callfunc "MobPoints";
+ break;
+
+OnSpikyMushroom:
+ set @mobID, 1019;
+ callfunc "MobPoints";
+ break;
+
+OnAlizarin:
+ set @mobID, 1032;
+ callfunc "MobPoints";
+ break;
+
+OnGamboge:
+ set @mobID, 1031;
+ callfunc "MobPoints";
+ break;
+
+OnCobalt:
+ set @mobID, 1030;
+ callfunc "MobPoints";
+ break;
+
+OnMauve:
+ set @mobID, 1029;
+ callfunc "MobPoints";
+ break;
+
+OnSilkWorm:
+ set @mobID, 1035;
+ callfunc "MobPoints";
+ break;
+
+ end;
+}