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+//
+
+010-2.gat,34,38,0 script Dimond 165,{
+ mes "[Dimond]";
+ mes "\"Welcome to Dimond's Cove!\"";
+ mes "";
+ mes "\"Talk to the waitress to get some Food.\"";
+ mes "";
+ mes "\"We also have shops on the 2nd Floor,";
+ mes "and an inn on the 3rd Floor.\"";
+ close;
+}
+
+010-2.gat,40,34,0 script Phill 157,{
+ mes "[Phil]";
+ mes "\"We're having problems with our equipment!\"";
+ next;
+ mes "[Phil]";
+ mes "\"I don't know if we can play any songs!\"";
+ close;
+}
+
+010-2.gat,40,37,0 script Jerry 160,{
+ mes "[Jerry]";
+ mes "\"I don't know what's wrong.\"";
+ next;
+ mes "[Jerry]";
+ mes "\"We should be able to play you music in the future!\"";
+ close;
+}
+
+010-2.gat,42,36,0 script Robert 162,{
+ mes "[Robert]";
+ mes "\"I hope we can figure something out!\"";
+ next;
+ mes "[Robert]";
+ mes "\"We are kinda useless if we can't play music.\"";
+ close;
+}
+
+010-2.gat,27,30,0 script Bar Rules 127,{
+ mes "Dimonds Cove Bar Rules";
+ next;
+ mes "No excessive drinking!";
+ mes "If your sprite starts to stagger we will ask you to leave.";
+ next;
+ mes "No offensive chat.";
+ mes "This is a nice establishment.";
+ mes "Crude and offensive behavior will be reported to TMW GM's.";
+ next;
+ mes "Please be respectful of others.";
+ mes "Not everyone has the same experience and should all be treated";
+ mes "with equal respect.";
+ next;
+ mes "Thank You,";
+ mes "Dimonds Cove Management";
+ close;
+}
+
+010-2.gat,71,38,0 script Store Policy 127,{
+ mes "All sales are final.";
+ mes "Returns are subject to a 50% re-stocking fee.";
+ close;
+}
+
+010-2.gat,77,38,0 script Store Policy 127,{
+ mes "All sales are final.";
+ mes "Returns are subject to a 50% re-stocking fee.";
+ close;
+}
+
+010-2.gat,36,30,0 script Directions 127,{
+ mes "This way to the Dimonds Cove Inn.";
+ mes "Five star accommodation for the weary traveler!";
+ close;
+}
+
+010-2.gat,80,32,0 script Dimonds Cove 1 127,{
+ mes "The Story of Dimonds Cove";
+ next;
+ mes "One day Dimond D. Stone dreamed of her own restaurant.";
+ mes "Dimond sold her food alone in this spot for some time,";
+ mes "longing for the day she would have a building.";
+ mes "She met an adventurer named Merlin outside of the";
+ mes "desert mines one day.";
+ next;
+ mes "They became friends and Dimond told Merlin about her idea.";
+ mes "Merlin was a accomplished carpenter and wanted to make a new";
+ mes "place in the world. He told Dimond that he would make her";
+ mes "restaurant for her. He gathered the tools and after much";
+ mes "hard work, Dimonds Cove was built.";
+ next;
+ mes "(See Dimonds Cove 2)";
+ close;
+}
+
+010-2.gat,85,32,0 script Dimonds Cove 2 127,{
+ mes "List of Events at Dimonds Cove";
+ mes "January 2008 - Construction of Dimonds Cove.";
+ close;
+}
+
+
+010-2.gat,71,30,0 script Inn 127,{
+ mes "Welcome to the Dimonds Cove Inn";
+ mes "Rooms are 200 gp a night.";
+ mes "Plese check in with Basil.";
+ close;
+}
+
+
+010-2.gat,24,27,0 shop Bartender 112,539:175,567:500,568:500
+
+010-2.gat,32,34,0 shop Waitress 139,519:100,533:150,534:90,562:500,676:200
+
+010-2.gat,85,41,0 shop Blacksmith 146,545:20000,529:5,625:20000,626:50000,603:-1
+
+010-2.gat,65,41,0 shop General Store 137,586:1000,524:1600,544:10000,632:10000,528:1000
+
+010-2.gat,75,68,0 script Basil 107,{
+ set @npcName$, "[Basil the Inn Keeper]";
+ set @cost, 200;
+ callfunc "Inn";
+}
+
+010-2.gat,33,25,0 script Chef 148,{
+ mes "[Chef]";
+ mes "I'm too busy right now to talk.";
+ close;
+}