diff options
Diffstat (limited to 'npc/001-1_Tulimshar/bleacher.txt')
-rw-r--r-- | npc/001-1_Tulimshar/bleacher.txt | 244 |
1 files changed, 129 insertions, 115 deletions
diff --git a/npc/001-1_Tulimshar/bleacher.txt b/npc/001-1_Tulimshar/bleacher.txt index 06d7495a..48b5c6c6 100644 --- a/npc/001-1_Tulimshar/bleacher.txt +++ b/npc/001-1_Tulimshar/bleacher.txt @@ -1,126 +1,140 @@ // 001-1.gat,27,53,0 script Candide 156,{ - mes "[Candide]"; - mes "\"I've figured out how that volcanic ash bleaches cloth."; - mes "I could do it for you, but I'll need three piles of ash and 5,000 GP for supplies per item.\""; - next; - - if (countitem(701) < 3) goto L_no_ash; - - if (zeny < 5000) goto L_no_money; - - menu "I'd like to bleach something", -, - "No thanks", L_close; - + mes "[Candide]"; + mes "\"I've figured out how that volcanic ash bleaches cloth."; + mes "I could do it for you, but I'll need three piles of ash and 5,000 GP for supplies per item.\""; + next; + + if (countitem(701) < 3) goto L_no_ash; + + if (zeny < 5000) goto L_no_money; + + menu "I'd like to bleach something", -, + "No thanks", L_close; + L_bleach_menu: - mes "[Candide]"; - mes "\"What would you like to bleach?\""; - next; - - menu "Cotton shirt", L_cottonshirt,
- "V-Neck sweater", L_vneck, - "Turtleneck sweater", L_tneck, - "Cotton shorts", L_shorts, - "Cotton skirt", L_skirt, - "Tank top ", L_tanktop,
- "Short tank top", L_tanktop_short, - "Silk robe", L_robe, - "Nevermind", -; - goto L_close; - -L_cottonshirt:
set @normal, 1202;
- set @dyeBase, 2050; - goto L_choose_color; - -L_vneck:
set @normal, 624;
- set @dyeBase, 2060; - goto L_choose_color; - -L_tneck:
set @normal, 564;
- set @dyeBase, 2070; - goto L_choose_color; - -L_shorts:
set @normal, 586;
- set @dyeBase, 2110; - goto L_choose_color; - -L_skirt:
set @normal, 632;
- set @dyeBase, 2100; - goto L_choose_color; - -L_tanktop:
set @normal, 688;
- set @dyeBase, 2090; - goto L_choose_color; - -L_tanktop_short:
set @normal, 689;
- set @dyeBase, 2120; - goto L_choose_color; - -L_robe: set @normal, 720; - set @dyeBase, 2080; - goto L_choose_color; - + mes "[Candide]"; + mes "\"What would you like to bleach?\""; + next; + + menu + "Cotton shirt", L_cottonshirt,
+ "V-Neck sweater", L_vneck, + "Turtleneck sweater", L_tneck, + "Cotton shorts", L_shorts, + "Cotton skirt", L_skirt, + "Tank top ", L_tanktop,
+ "Short tank top", L_tanktop_short, + "Silk robe", L_robe, + "Cotton headband", L_cotton_headband, + "Desert hat", L_desert_hat, + "Nevermind", -; + goto L_close; + +L_cottonshirt:
set @normal, 1202;
+ set @dyeBase, 2050; + goto L_choose_color; + +L_vneck:
set @normal, 624;
+ set @dyeBase, 2060; + goto L_choose_color; + +L_tneck:
set @normal, 564;
+ set @dyeBase, 2070; + goto L_choose_color; + +L_shorts:
set @normal, 586;
+ set @dyeBase, 2110; + goto L_choose_color; + +L_skirt:
set @normal, 632;
+ set @dyeBase, 2100; + goto L_choose_color; + +L_tanktop:
set @normal, 688;
+ set @dyeBase, 2090; + goto L_choose_color; + +L_tanktop_short:
set @normal, 689;
+ set @dyeBase, 2120; + goto L_choose_color; + +L_robe: + set @normal, 720; + set @dyeBase, 2080; + goto L_choose_color; + +L_cotton_headband: + set @normal, 724; + set @dyeBase, 2140; + goto L_choose_color; + +L_desert_hat: + set @normal, 723; + set @dyeBase, 2130; + goto L_choose_color; + L_choose_color: - mes "[Candide]"; - mes "\"And the color?\""; - next; - - menu "Red", -, - "Green", -, - "Dark Blue", -, - "Yellow", -, - "Light Blue", -, - "Pink", -, - "Black", -, - "Orange", -, - "Purple", -, - "Dark Green", -; - - set @del, @dyeBase + @menu - 1; - - if (countitem(@del) == 0) goto L_no_item; - - if (countitem(701) < 3) goto L_no_ash; - - if (zeny < 5000) goto L_no_money; - - delitem @del, 1; - getitem @normal, 1; - delitem 701, 3; - set zeny, zeny - 5000; - + mes "[Candide]"; + mes "\"And the color?\""; + next; + + menu "Red", -, + "Green", -, + "Dark Blue", -, + "Yellow", -, + "Light Blue", -, + "Pink", -, + "Black", -, + "Orange", -, + "Purple", -, + "Dark Green", -; + + set @del, @dyeBase + @menu - 1; + + if (countitem(@del) == 0) goto L_no_item; + + if (countitem(701) < 3) goto L_no_ash; + + if (zeny < 5000) goto L_no_money; + + delitem @del, 1; + getitem @normal, 1; + delitem 701, 3; + set zeny, zeny - 5000; + L_again: - mes "[Candide]"; - mes "\"Would you like to bleach something else?\""; - next; - - menu "Yes", L_bleach_menu, - "No", L_close; - + mes "[Candide]"; + mes "\"Would you like to bleach something else?\""; + next; + + menu "Yes", L_bleach_menu, + "No", L_close; + L_no_item: - mes "[Candide]"; - mes "\"You don't have one of those.\""; - next; - - goto L_again; - + mes "[Candide]"; + mes "\"You don't have one of those.\""; + next; + + goto L_again; + L_no_ash: - mes "[Candide]"; - mes "\"You don't have enough ash for me to bleach anything."; - mes "I need three piles.\""; - next; - - goto L_close; - + mes "[Candide]"; + mes "\"You don't have enough ash for me to bleach anything."; + mes "I need three piles.\""; + next; + + goto L_close; + L_no_money: - mes "[Candide]"; - mes "\"You don't have enough gold for me to bleach anything."; - mes "I need 5,000 GP for supplies.\""; - next; - + mes "[Candide]"; + mes "\"You don't have enough gold for me to bleach anything."; + mes "I need 5,000 GP for supplies.\""; + next; + L_close: - mes "[Candide]"; - mes "\"Come again.\""; - close; + mes "[Candide]"; + mes "\"Come again.\""; + close; } |