diff options
Diffstat (limited to 'npc/001-1/bernard.txt')
-rw-r--r-- | npc/001-1/bernard.txt | 117 |
1 files changed, 117 insertions, 0 deletions
diff --git a/npc/001-1/bernard.txt b/npc/001-1/bernard.txt new file mode 100644 index 00000000..1c5ee328 --- /dev/null +++ b/npc/001-1/bernard.txt @@ -0,0 +1,117 @@ +// + +001-1.gat,37,44,0 script Bernard 117,{ + if(TMW_Quest >= 4) goto L_Done2; + if(TMW_Quest == 3) goto L_Progress2; + if(TMW_Quest == 2) goto L_Done1; + if(TMW_Quest == 1) goto L_Progress; + + set @TEMP, rand(2); + if(@TEMP == 0) goto L_Opening0; + if(@TEMP == 1) goto L_Opening1; + +L_Opening0: + mes "[Bernard]"; + mes "\"Tulimshar is crawling with maggots. Hey, I need a favor, could you help me a bit?\""; + next; + goto L_Ask; + +L_Opening1: + mes "[Bernard]"; + mes "\"The taste of maggots in soup is... unforgettable, they taste simply divine! Would you help me kill some?\""; + next; + goto L_Ask; + +L_Ask: + menu + "Yes.", L_Yes, + "No.", L_No; + +L_Yes: + set @TEMP, rand(2); + if(@TEMP == 0) goto L_Req0; + if(@TEMP == 1) goto L_Req1; + +L_Req0: + mes "[Bernard]"; + mes "\"Great! I need a [Roasted Maggot] for my soup.\""; + next; + goto L_Set; + +L_Req1: + mes "[Bernard]"; + mes "\"Bring me a [Roasted Maggot]. I'll give you something if you do.\""; + next; + goto L_Set; + +L_Set: + set TMW_Quest,1; + mes "[Bernard]"; + mes "\"Please bring it to me!\""; + close; + +L_Progress: + if (countitem("RoastedMaggot") < 1) goto L_NotEnough; + mes "[Bernard]"; + mes "\"Oooh, perfect! It's perfect!"; + mes "You brought me my [Roasted Maggot]! Here, have some cake for your troubles.\""; + getinventorylist; + if (@inventorylist_count - (countitem("RoastedMaggot") == 1) > 99 - (countitem("CherryCake") == 0) ) goto L_TooMany; + delitem "RoastedMaggot", 1; + getexp 100, 0; + getitem "CherryCake", 5; + set TMW_Quest, 2; + close; + +L_Progress2: + if (countitem("MaggotSlime") < 3) goto L_NotEnough1; + mes "[Bernard]"; + mes "\"Nice! They're perfect, just perfect!"; + mes "You brought me the 3 [Maggot Slimes]! Here, have some beer as reward.\""; + getinventorylist; + if ((@inventorylist_count - (countitem("MaggotSlime") == 3) > 99 - (countitem("Beer") == 0) )) goto L_TooMany; + delitem "MaggotSlime", 3; + getexp 100, 0; + getitem "Beer", 3; + set TMW_Quest, 4; + close; + + +L_NotEnough: + mes "[Bernard]"; + mes "\"Oh, please hurry and bring me a [Roasted Maggot]. I'm yearning for maggot soup!\""; + close; + +L_NotEnough1: + mes "[Bernard]"; + mes "\"Please do hurry and bring me 3 [Maggot Slime]s, so I can finish my soup!\""; + close; + + +L_Done1: + mes "[Bernard]"; + mes "\"Thank you so much!\""; + mes "\"But... something is missing to make the soup creamy.\""; + next; + mes "\"I need 3 [Maggot Slime]s for that.\""; + mes "\"Bring them to me, and I'll give you something nice.\""; + set TMW_Quest,3; + close; + +L_Done2: + mes "[Bernard]"; + mes "\"I didn't mention it before, but I also put beer in my soup. I hope you like beer as much as I do, because, you see...\""; + next; + mes "\"Beer is life!\""; + close; + + +L_No: + close; + +L_TooMany: + next; + mes "[Bernard]"; + mes "\"You don't have room for my reward. I'll wait until you do.\""; + close; +} |