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-rw-r--r--conf/magic.conf84
1 files changed, 43 insertions, 41 deletions
diff --git a/conf/magic.conf b/conf/magic.conf
index 220c8566..7d3918b5 100644
--- a/conf/magic.conf
+++ b/conf/magic.conf
@@ -536,30 +536,49 @@ SILENT SPELL marriage (target : PC) : "marry" =
IF not (is_married(caster))
THEN message(caster, name_of(target) + " turned down your marriage offer.");
-SPELL change-hair-colour (colour : STRING) : "trapa" =
- (MANA 20) => EFFECT IF colour = "nworbl"
- THEN x = 0; # light brown
- ELSE IF colour = "der"
- THEN x = 1; # red
- ELSE IF colour = "neerg"
- THEN x = 2; # green
- ELSE IF colour = "elprup"
- THEN x = 3; # purple
- ELSE IF colour = "yerg"
- THEN x = 4; # grey
- ELSE IF colour = "wolley"
- THEN x = 5; # yellow
- ELSE IF colour = "eulb"
- THEN x = 6; # blue
- ELSE IF colour = "nwrob"
- THEN x = 7; # brown
- ELSE IF colour = "elpropl"
- THEN x = 8; # light purple
- ELSE IF colour = "elpropd"
- THEN x = 9; # dark purple
- ELSE x = random(10);
- sfx(caster, 2, 0);
- set_hair_colour(caster, x);
+# SPELL change-hair-colour (colour : STRING) : "trapa" =
+# (MANA 20) => EFFECT IF colour = "nworbl"
+# THEN x = 0; # light brown
+# ELSE IF colour = "der"
+# THEN x = 1; # red
+# ELSE IF colour = "neerg"
+# THEN x = 2; # green
+# ELSE IF colour = "elprup"
+# THEN x = 3; # purple
+# ELSE IF colour = "yerg"
+# THEN x = 4; # grey
+# ELSE IF colour = "wolley"
+# THEN x = 5; # yellow
+# ELSE IF colour = "eulb"
+# THEN x = 6; # blue
+# ELSE IF colour = "nwrob"
+# THEN x = 7; # brown
+# ELSE IF colour = "elpropl"
+# THEN x = 8; # light purple
+# ELSE IF colour = "elpropd"
+# THEN x = 9; # dark purple
+# ELSE x = random(10);
+# sfx(caster, 2, 0);
+# set_hair_colour(caster, x);
+
+
+# SPELL trick-or-treat : "trick-or-treat" =
+# (CASTTIME 30000, MANA 20,
+# COMPONENTS [ "BugLeg" ]) => EFFECT IF (random(2))
+# THEN (sfx(caster, 2, 0);
+# FOR i = 0 TO random(10) DO
+# drop_item_for (random_location(rbox(location(caster), 5)),
+# "Candy", 1, 10000 + random(10000), caster, 3000);
+# FOR i = 0 TO random(10) DO
+# drop_item_for (random_location(rbox(location(caster), 5)),
+# "ChocolateBar", 1, 10000 + random(10000), caster, 3000);
+# )
+# ELSE (sfx(caster, 5, 0);
+# message(caster, "No treat for you!");
+# spawn(rbox(location(caster), 3), caster, 1010, 0, 1 + random(3), 10000 + random(20000));
+# FOREACH MOB target IN rbox(location(caster), 5) DO
+# (sfx(target, 5, 0);
+# aggravate(target, 0, caster);))
LOCAL SPELL mouboo-groan : "#g" =
@@ -582,20 +601,3 @@ LOCAL SPELL mouboo-smell : "#s" =
message(p, "You notice a strange smell all around you.");
-SPELL trick-or-treat : "trick-or-treat" =
- (CASTTIME 30000, MANA 20,
- COMPONENTS [ "BugLeg" ]) => EFFECT IF (random(2))
- THEN (sfx(caster, 2, 0);
- FOR i = 0 TO random(10) DO
- drop_item_for (random_location(rbox(location(caster), 5)),
- "Candy", 1, 10000 + random(10000), caster, 3000);
- FOR i = 0 TO random(10) DO
- drop_item_for (random_location(rbox(location(caster), 5)),
- "ChocolateBar", 1, 10000 + random(10000), caster, 3000);
- )
- ELSE (sfx(caster, 5, 0);
- message(caster, "No treat for you!");
- spawn(rbox(location(caster), 3), caster, 1010, 0, 1 + random(3), 10000 + random(20000));
- FOREACH MOB target IN rbox(location(caster), 5) DO
- (sfx(target, 5, 0);
- aggravate(target, 0, caster);))