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-rw-r--r--conf/magic.conf.template30
1 files changed, 17 insertions, 13 deletions
diff --git a/conf/magic.conf.template b/conf/magic.conf.template
index e35c126c..2d8c25a6 100644
--- a/conf/magic.conf.template
+++ b/conf/magic.conf.template
@@ -672,13 +672,17 @@ SPELL shear : "#N14" =
IF running_status_update(target, SC_SHEARED)
THEN ABORT;
status_change(target, SC_SHEARED, 1, 1, 1, 1, 600000); # 10 minutes
- CALL shear-drop("Fluffy", "WhiteFur", 200);
- CALL shear-drop("SpikyMushroom", "HardSpike", 150);
- CALL shear-drop("Mouboo", "CottonCloth", 100);
- CALL shear-drop("Cobalt Plant", "CobaltHerb", 700);
- CALL shear-drop("Alizarin Plant", "AlizarinHerb", 700);
- CALL shear-drop("Gamboge Plant", "GambogeHerb", 700);
- CALL shear-drop("Mauve Plant", "MauveHerb", 700);
+ CALL shear-drop("Fluffy", "WhiteFur", 300);
+ CALL shear-drop("SpikyMushroom", "HardSpike", 250);
+ CALL shear-drop("Mouboo", "CottonCloth", 175);
+ CALL shear-drop("Cobalt", "CobaltHerb", 700);
+ CALL shear-drop("Alizarin", "AlizarinHerb", 700);
+ CALL shear-drop("Gamboge", "GambogeHerb", 700);
+ CALL shear-drop("Mauve", "MauveHerb", 700);
+ CALL shear-drop("SilkWorm", "SilkCocoon", 300);
+ message(caster, name);
+ IF ((name = "Fluffy" || name = "Mouboo") && random(2))
+ THEN { set @value, 1; callfunc "QuestSagathaHappy"; };
)
@@ -702,29 +706,29 @@ SPELL barrier (target : PC) : "#A10" =
sfx(target, SFX_UNBARRIER, 0);
-LOCAL SPELL summon-scorps : "#A11" =
+LOCAL SPELL summon-spiky-mushrooms : "#A11" =
LET level = 1
school = ASTRAL
IN (MANA 33, CASTTIME 20000,
REQUIRE skill(caster, MAGIC) > level,
REQUIRE skill(caster, school) > level,
- COMPONENTS ["ScorpionStinger"])
+ COMPONENTS ["HardSpike"])
=> EFFECT CALL adjust_spellpower(school);
CALL default_effect();
CALL gain_xp(1);
- CALL summon_spell(1003, 1 + spellpower / 140, 5000 - (spellpower * 9), spellpower * 400, 2);
+ CALL summon_spell(1019, 1 + spellpower / 120, 5000 - (spellpower * 9), spellpower * 400, 2);
-LOCAL SPELL summon-red-scorps : "#A12" =
+LOCAL SPELL summon-fluffies : "#A12" =
LET level = 1
school = ASTRAL
IN (MANA 39, CASTTIME 20000,
REQUIRE skill(caster, MAGIC) > level,
REQUIRE skill(caster, school) > level,
- COMPONENTS ["RedScorpionStinger"])
+ COMPONENTS ["WhiteFur"])
=> EFFECT CALL adjust_spellpower(school);
CALL default_effect();
CALL gain_xp(1);
- CALL summon_spell(1004, 1 + spellpower / 230 + spellpower / 430, 5000 - (spellpower * 8), spellpower * 350, 3);
+ CALL summon_spell(1020, 1 + spellpower / 170 + spellpower / 430, 5000 - (spellpower * 8), spellpower * 350, 3);
SPELL detect-players : "#G10" =