diff options
-rw-r--r-- | world/map/db/mob_db_over_100.txt | 2 | ||||
-rw-r--r-- | world/map/npc/commands/numa.txt | 13 | ||||
-rw-r--r-- | world/map/npc/functions/doomsday.txt | 140 | ||||
-rw-r--r-- | world/map/npc/scripts.conf | 1 |
4 files changed, 156 insertions, 0 deletions
diff --git a/world/map/db/mob_db_over_100.txt b/world/map/db/mob_db_over_100.txt index cedb4f13..c085904b 100644 --- a/world/map/db/mob_db_over_100.txt +++ b/world/map/db/mob_db_over_100.txt @@ -40,3 +40,5 @@ 1135, LovelyMaggot, LovelyMaggot, 1, 50, 0, 1, 1, 1, 69, 6969, 0, 5, 5, 5, 1, 0, 6, 5, 1, 1, 1, 3, 21, 133, 200, 1872, 672, 480, 505, 400, 501, 70, 518, 200, 533, 75, 502, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 1136, LesserGhost, LesserGhost, 1, 1, 0, 1, 1, 0, 150, 300, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 1, 1, 29, 131, 340, 1800, 672, 950, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 20 1137, Tormenta, Tormenta, 200, 18000, 60, 500000, 5000, 5, 360, 374, 48, 90, 1, 32, 60, 255, 255, 255, 31, 30, 1, 0, 69, 181, 210, 1200, 672, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 +//ID, Name, Jname, LV, HP, SP, EXP, JEXP, Range1, ATK1, ATK2, DEF, MDEF, STR, AGI, VIT, INT, DEX, LUK, Range2, Range3, Scale, Race, Element,Mode, Speed, Adelay, Amotion,Dmotion,Drop1id,Drop1per,Drop2id,Drop2%, Drop3id,Drop3%, Drop4id,Drop4%, Drop5id,Drop5%, Drop6id,Drop6%, Drop7id,Drop7%, Drop8id,Drop8%, Item1, Item2, MEXP, ExpPer, MVP1id, MVP1per,MVP2id, MVP2per,MVP3id, MVP3per,mutationcount,mutationstrength +1138, ManaGuard, ManaGuardian, 180, 20000, 280, 21000, 5000, 2, 360, 374, 28, 70, 31, 22, 90, 127, 255, 245, 31, 30, 1, 0, 69, 181, 210, 1200, 672, 50, 759, 1, 5237, 20, 1253, 5, 720, 100, 825, 500, 868, 20, 1172, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 diff --git a/world/map/npc/commands/numa.txt b/world/map/npc/commands/numa.txt index 78746a26..5d6f64f0 100644 --- a/world/map/npc/commands/numa.txt +++ b/world/map/npc/commands/numa.txt @@ -103,6 +103,7 @@ L_ChooseContinent: next; menu "Argeas", L_Argeas, + "World", L_World, "Close", L_Return; L_Argeas: @@ -121,6 +122,14 @@ L_Woodland: "Choose an area", L_Argeas, "Close", L_Return; +L_World: + mes "Choose an event."; + next; + menu + "Doomsday", L_Doomsday, + "Choose a continent", L_ChooseContinent, + "Close", L_Return; + L_Return: return; @@ -129,4 +138,8 @@ L_Return: L_Valia: callfunc "IlliaDebug"; goto L_Return; + +L_Doomsday: + callfunc "DoomsdayDebug"; + goto L_Return; } diff --git a/world/map/npc/functions/doomsday.txt b/world/map/npc/functions/doomsday.txt new file mode 100644 index 00000000..db8eca50 --- /dev/null +++ b/world/map/npc/functions/doomsday.txt @@ -0,0 +1,140 @@ +// Evol script +// Controls Doomsday Event +// +// A really long event (months), controlling and being written by +// every event which happens since doomsday program officialy started +// in Halloween 2019 with Tormenta's release. +// +// This file history is written by GMs and players as the events happen +// and therefore it is not possible to predict or add code for things which +// are too far away from happening. +// +// Please keep Doomsday System simple. +// Revert it to anything to stage once it is over. +// It can be epic. But it doesn't needs to be. +// But above all, this should NOT affect the merge. +// The event purpose is to give players background history. + +function|script|DoomsdayDebug +{ + mes "$DOOMSDAY: "+$DOOMSDAY; // Event Status + mes "$DOOMSDAY_CNT: "+$DOOMSDAY_CNT; // Meaning Varies + next; + // Only GM 80 and above can modify Doomsday + // ...Yes, G_ADMIN is 80 while G_SYSOP is 99. + if (GM < G_ADMIN) goto L_Close; + mes "Setting $DOOMSDAY event state"; + menu + "[0] Tormenta's Seal",L_Seal, + "[1] Jande's Army",L_Army, + "[-] Close",L_Close; + +L_Close: + return; + +L_Seal: + set $DOOMSDAY, 0; + donpcevent "Doomsday::OnJanitor"; + gmlog strcharinfo(0) + " changed doomsday to Act 1: Tormenta's Seal."; + return; + +L_Army: + set $DOOMSDAY, 1; + donpcevent "Doomsday::OnJanitor"; + gmlog strcharinfo(0) + " changed doomsday to Act 2: Jande's Army."; + return; +} + +// Doomsday script controller +-|script|Doomsday|32767 +{ + close; + +// Destroy any artifact as doomsday mode changes +OnJanitor: + // TODO: Kill monsters? + setnpctimer 0; + stopnpctimer; + goto OnInit; + +// Check for our current doomsday state +OnInit: + if ($DOOMSDAY == 1) + goto L_Doomsday1; + // goto L_Check2; + end; + +L_Doomsday1: + // 1138 - Mana Guardian + // Argaes Invasion (1) + areamonster "017-1", 169, 49, 198, 77, "", 1138, 1, "Doomsday::OnDeathMapname"; + // Argaes Invasion (2) + areamonster "012-1", 20, 47, 74, 77, "", 1138, 3, "Doomsday::OnDeathMapname"; + // Argaes Invasion (3) + areamonster "057-1", 115, 50, 140, 75, "", 1138, 4, "Doomsday::OnDeathMapname"; + // Kaizei Invasion (I) + areamonster "046-1", 58, 49, 92, 70, "", 1138, 2, "Doomsday::OnDeathMapname"; + // Kaizei Invasion (II) + areamonster "034-1", 83, 51, 121, 98, "", 1138, 6, "Doomsday::OnDeathMapname"; + // Tonori Invasion + areamonster "003-4", 20, 20, 85, 60, "", 1138, 7, "Doomsday::OnDeathMapname"; + end; + +L_Doomsday1Respawn: + // Argaes Invasion (1) + set $@DoomsdayMc, mobcount("017-1", "Doomsday::OnDeathMapname")+1; + if ($@DoomsdayMc < 1) + areamonster "017-1", 169, 49, 198, 77, "", 1138, 1-$@DoomsdayMc, "Doomsday::OnDeathMapname"; + + // Argaes Invasion (2) + set $@DoomsdayMc, mobcount("012-1", "Doomsday::OnDeathMapname")+1; + if ($@DoomsdayMc < 3) + areamonster "012-1", 20, 47, 74, 77, "", 1138, 3-$@DoomsdayMc, "Doomsday::OnDeathMapname"; + + // Argaes Invasion (3) + set $@DoomsdayMc, mobcount("012-1", "Doomsday::OnDeathMapname")+1; + if ($@DoomsdayMc < 4) + areamonster "057-1", 115, 50, 140, 75, "", 1138, 4-$@DoomsdayMc, "Doomsday::OnDeathMapname"; + + // Kaizei Invasion (I) + set $@DoomsdayMc, mobcount("046-1", "Doomsday::OnDeathMapname")+1; + if ($@DoomsdayMc < 2) + areamonster "046-1", 58, 49, 92, 70, "", 1138, 2-$@DoomsdayMc, "Doomsday::OnDeathMapname"; + + // Kaizei Invasion (II) + set $@DoomsdayMc, mobcount("034-1", "Doomsday::OnDeathMapname")+1; + if ($@DoomsdayMc < 6) + areamonster "034-1", 83, 51, 121, 98, "", 1138, 6-$@DoomsdayMc, "Doomsday::OnDeathMapname"; + + // Tonori Invasion + set $@DoomsdayMc, mobcount("003-4", "Doomsday::OnDeathMapname")+1; + if ($@DoomsdayMc < 7) + areamonster "003-4", 20, 20, 85, 60, "", 1138, 7-$@DoomsdayMc, "Doomsday::OnDeathMapname"; + // goto L_TimerCheck2; + goto L_TimerFinish; + +// Respawn logic (5 minutes) +OnTimer300000: + if ($DOOMSDAY == 1) + goto L_Doomsday1Respawn; + // goto L_TimerCheck2; + goto L_TimerFinish; + +// Once all timer checks are over +L_TimerFinish: + set $@DoomsdayMc, 0; + setnpctimer 0; + stopnpctimer; + end; + +// Puppet labels +OnDeathMapname: + if ($DOOMSDAY == 1) + set $DOOMSDAY_CNT, $DOOMSDAY_CNT+1; + startnpctimer; + end; + +} + + + diff --git a/world/map/npc/scripts.conf b/world/map/npc/scripts.conf index e8743cd7..ee63f684 100644 --- a/world/map/npc/scripts.conf +++ b/world/map/npc/scripts.conf @@ -5,6 +5,7 @@ npc: npc/functions/banker.txt npc: npc/functions/barber.txt npc: npc/functions/clear_vars.txt npc: npc/functions/dailyquest.txt +npc: npc/functions/doomsday.txt npc: npc/functions/ferry.txt npc: npc/functions/miriam.txt npc: npc/functions/travelers.txt |