diff options
-rwxr-xr-x | npc/001-1_Tulimshar/bernard.txt | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/npc/001-1_Tulimshar/bernard.txt b/npc/001-1_Tulimshar/bernard.txt index efef3167..1cf63d8c 100755 --- a/npc/001-1_Tulimshar/bernard.txt +++ b/npc/001-1_Tulimshar/bernard.txt @@ -12,20 +12,20 @@ L_Opening0: mes "[Bernard]"; - mes "\"In Tulimshar, there are a lot of maggots. I need a favor, please help me. Will you?\""; + mes "\"Tulimshar is crawling with maggots. Hey, I need a favor, could you help me a bit?\""; next; goto L_Ask; L_Opening1: mes "[Bernard ]"; - mes "\"The taste of maggots in soup is... unforgettable, taste so good. Will you help me kill some?\""; + mes "\"The taste of maggots in soup is... unforgettable, they taste simply divine! Would you help me kill some?\""; next; goto L_Ask; L_Ask: menu - "Yes", L_Yes, - "No", L_No; + "Yes.", L_Yes, + "No.", L_No; L_Yes: set @TEMP, rand(2); @@ -34,7 +34,7 @@ L_Yes: L_Req0: mes "[Bernard]"; - mes "\"I need a [Roasted Maggot] for my soup.\""; + mes "\"Great! I need a [Roasted Maggot] for my soup.\""; next; goto L_Set; @@ -47,14 +47,14 @@ L_Req1: L_Set: set TMW_Quest,1; mes "[Bernard]"; - mes "\"Please bring me it!\""; + mes "\"Please bring it to me!\""; close; L_Progress: if (countitem("RoastedMaggot") < 1) goto L_NotEnough; mes "[Bernard]"; - mes "\"Perfect! It's perfect !"; - mes "You brought me my Roasted Maggot! Here, have some cake.\""; + mes "\"Oooh, perfect! It's perfect!"; + mes "You brought me my Roasted Maggot! Here, have some cake for your troubles.\""; getinventorylist; if (@inventorylist_count - (countitem("RoastedMaggot") == 1) > 99 - (countitem("CherryCake") == 0) ) goto L_TooMany; delitem "RoastedMaggot", 1; @@ -66,8 +66,8 @@ L_Progress: L_Progress2: if (countitem("MaggotSlime") < 3) goto L_NotEnough1; mes "[Bernard]"; - mes "\"Nice ! It'll perfect, so perfect !"; - mes "You brought me the 3 maggots slimes! Here, have some beer.\""; + mes "\"Nice! They're perfect, just perfect!"; + mes "You brought me the 3 maggot slimes! Here, have some beer as reward.\""; getinventorylist; if ((@inventorylist_count - (countitem("MaggotSlime") == 3) > 99 - (countitem("Beer") == 0) )) goto L_TooMany; delitem "MaggotSlime", 3; @@ -79,28 +79,28 @@ L_Progress2: L_NotEnough: mes "[Bernard]"; - mes "\"Please hurry and bring me a [Roasted Maggot].\""; + mes "\"Oh, please hurry and bring me a [Roasted Maggot]. I'm yearning for maggot soup!\""; close; L_NotEnough1: mes "[Bernard]"; - mes "\"Please hurry and bring me 3 [Maggot Slime]s.\""; + mes "\"Please do hurry and bring me 3 [Maggot Slime]s, so I can finish my soup!\""; close; L_Done1: mes "[Bernard]"; - mes "\"Thank you so much !\""; - mes "\"But something is missing to make the soup creamy!\""; + mes "\"Thank you so much!\""; + mes "\"But... something is missing to make the soup creamy.\""; next; - mes "\"I need 3 [Maggot Slime]s for the soup.\""; - mes "\"Bring me them. I'll give you something if you do.\""; + mes "\"I need 3 [Maggot Slime]s for that.\""; + mes "\"Bring them to me, and I'll give you something nice.\""; set TMW_Quest,3; close; L_Done2: mes "[Bernard]"; - mes "\"I didn't tell you, I also put beer in my soup. I hope you like beer as much as I do because..\""; + mes "\"I didn't mention it before, but I also put beer in my soup. I hope you like beer as much as I do, because, you see...\""; next; mes "\"Beer is life!\""; close; |