diff options
-rw-r--r-- | db/const.txt | 6 | ||||
-rw-r--r-- | npc/002-3_Desert_mines/mine_triggertwo.txt | 4 | ||||
-rw-r--r-- | npc/002-3_Desert_mines/naem.txt | 4 | ||||
-rw-r--r-- | npc/functions/clear_vars.txt | 5 |
4 files changed, 13 insertions, 6 deletions
diff --git a/db/const.txt b/db/const.txt index 07027254..f51f1dfe 100644 --- a/db/const.txt +++ b/db/const.txt @@ -250,8 +250,10 @@ MFLAG_ELANORE_OMAR 32768 // Told Omar about Elanore's involvement MFLAG_KNOWS_UNFOCUS_RECIPE 65536 // Luca told me about how to unfocus -//Flags set in the FLAGS variable: -FLAG_HAS_BOWLER_BURNSDAY 1 +// Flags set in the FLAGS variable: +FLAG_HAS_BOWLER_BURNSDAY 1 // every year's poem at burns day, shannon gives you a bowler hat +FLAG_OPENED_UNDERGROUND 2 // this flag is a replacement for variable Open_Underground_Palace_Barrier, which was used only as bool +FLAG_GOT_NAEM_GLOVES 4 // this replaces Naem_Quest_Done, which was used as a bool variable DOCK_tulimshar 1 DOCK_hurnscald 2 diff --git a/npc/002-3_Desert_mines/mine_triggertwo.txt b/npc/002-3_Desert_mines/mine_triggertwo.txt index 21e1d965..5d005620 100644 --- a/npc/002-3_Desert_mines/mine_triggertwo.txt +++ b/npc/002-3_Desert_mines/mine_triggertwo.txt @@ -4,7 +4,7 @@ if (TMW_Quest == 36) goto L_Trigger_2; if (TMW_Quest == 35) goto L_Trigger_Wrong_2; - if (TMW_Quest == 34) goto L_Trigger_Wrong_2; + if (TMW_Quest == 34) goto L_Trigger_Wrong_2; mes "There is a large button on the ground. A key hole appears on the button."; close; @@ -42,7 +42,7 @@ L_Right_2: L_Left_2: set TMW_Quest, 37; - set Open_Underground_Palace_Barrier, 1; + set FLAGS, FLAGS | FLAG_OPENED_UNDERGROUND; mes "You turn the key left. A clicking sound echoes throughout the mine, followed by a loud thump."; close; diff --git a/npc/002-3_Desert_mines/naem.txt b/npc/002-3_Desert_mines/naem.txt index aca3e0c2..ecd7195b 100644 --- a/npc/002-3_Desert_mines/naem.txt +++ b/npc/002-3_Desert_mines/naem.txt @@ -3,7 +3,7 @@ 002-3.gat,85,97,6 script Naem 109,{ if (Naem_Quest_Done == 1) goto L_Naem_Complete; - if (Open_Underground_Palace_Barrier == 1) goto L_Naem_Gloves; + if (FLAGS & FLAG_OPENED_UNDERGROUND) goto L_Naem_Gloves; if (TMW_Quest == 34) goto L_Naem_Code; if (TMW_Quest == 33) goto L_Naem_Lt; if (TMW_Quest == 32) goto L_Naem_Memory; @@ -118,7 +118,7 @@ L_Naem_Gloves: mes "[Naem]"; mes "\"Hey, good job on getting that together! Take these gloves, they might prove useful in the underground palace.\""; close; - + L_Naem_TooMany: mes "[Naem]"; mes "\"You have too many items for me to give you a reward.\""; diff --git a/npc/functions/clear_vars.txt b/npc/functions/clear_vars.txt index ae83968f..4b3b2f14 100644 --- a/npc/functions/clear_vars.txt +++ b/npc/functions/clear_vars.txt @@ -94,6 +94,11 @@ function script ClearVariables { set Xmas2010, 0; set Golbenez_Inn_Cost, 0; + + //These lines are needed to migrate stuff from variables to flags + if (Open_Underground_Palace_Barrier) set FLAGS, FLAGS | FLAG_OPENED_UNDERGROUND; + set Open_Underground_Palace_Barrier, 0; + if (#BankAccount < 0) goto FixBank; return; |