diff options
-rw-r--r-- | npc/010-2_Dimonds_Cove/dimonds.txt | 3 | ||||
-rw-r--r-- | npc/031-1_NivalisPort/angelaOutside.txt | 77 | ||||
-rw-r--r-- | npc/031-3_Cave/cindyCave.txt | 4 |
3 files changed, 3 insertions, 81 deletions
diff --git a/npc/010-2_Dimonds_Cove/dimonds.txt b/npc/010-2_Dimonds_Cove/dimonds.txt index 820d3303..629f6571 100644 --- a/npc/010-2_Dimonds_Cove/dimonds.txt +++ b/npc/010-2_Dimonds_Cove/dimonds.txt @@ -40,8 +40,7 @@ 010-2.gat,35,35,0 script Shannon 193,{ set @month, 1; -//TODO: set start_day correct after testing - set @start_day, 10; + set @start_day, 24; set @end_day, 26; if (gettime(6) != @month) goto no_event; if (gettime(5) < @start_day) goto no_event; diff --git a/npc/031-1_NivalisPort/angelaOutside.txt b/npc/031-1_NivalisPort/angelaOutside.txt index d5775f2e..98523903 100644 --- a/npc/031-1_NivalisPort/angelaOutside.txt +++ b/npc/031-1_NivalisPort/angelaOutside.txt @@ -109,83 +109,6 @@ S_Update_Mask: return; } -031-1.gat,80,25,0 script Debug 154, { - -//TODO: remove DEBUG - - set @Q_Nivalis_state_MASK, NIBBLE_5_MASK; - set @Q_Nivalis_state_SHIFT, NIBBLE_5_SHIFT; - - set @rescue_Cindy, ((QUEST_Nivalis_state & @Q_Nivalis_state_MASK) >> @Q_Nivalis_state_SHIFT); - - mes "This menu is for debugging and will be removed"; - menu - "close", L_close, - "reset quest", -, - "skip yeti battle", yeti, - "magic", magic; - set @rescue_Cindy, 0; - callsub S_Update_Mask; - mes "quest variable is now " + @rescue_Cindy; - close; - -yeti: - set @rescue_Cindy, 2; - callsub S_Update_Mask; - mes "quest variable is now " + @rescue_Cindy; - close; - -L_close: - close; - -magic: - // Set up SkillUp function general magic - set @SUP_id, SKILL_MAGIC; - set @SUP_name$, "Magic"; - - set @SUP_xp, 5000; - set @SUP_lvl, 2; - callfunc "SkillUp"; - - // Set up SkillUp function war magic - set @SUP_id, SKILL_MAGIC_WAR; - set @SUP_name$, "War Magic"; - - set @SUP_xp, 5000; - set @SUP_lvl, 2; - callfunc "SkillUp"; - - // Set up SkillUp function life magic - set @SUP_id, SKILL_MAGIC_LIFE; - set @SUP_name$, "Life Magic"; - - set @SUP_xp, 5000; - set @SUP_lvl, 2; - callfunc "SkillUp"; - - // Set up SkillUp function life magic - set @SUP_id, SKILL_MAGIC_NATURE; - set @SUP_name$, "Nature Magic"; - - set @SUP_xp, 5000; - set @SUP_lvl, 2; - callfunc "SkillUp"; - - mes "Lightning invocation: " + getspellinvocation("lightning-strike"); - mes "Flare-dart invocation: " + getspellinvocation("flare-dart"); - mes "Lesser-heal invocation: " + getspellinvocation("lesser-heal"); - mes "Lay-on-hands invocation: " + getspellinvocation("lay-on-hands"); - mes "protect: " + getspellinvocation("protect"); - close; - -S_Update_Mask: - set QUEST_Nivalis_state, - (QUEST_Nivalis_state & ~(@Q_Nivalis_state_MASK)) - | (@rescue_Cindy << @Q_Nivalis_state_SHIFT); - return; -} - - diff --git a/npc/031-3_Cave/cindyCave.txt b/npc/031-3_Cave/cindyCave.txt index 3b106c3f..1a374f90 100644 --- a/npc/031-3_Cave/cindyCave.txt +++ b/npc/031-3_Cave/cindyCave.txt @@ -2,8 +2,8 @@ // reviewed by: // state0: Cindy is totally scared and does nothing helpful // state1: you are able to open the cage -// state2 and greater: Cindy is saved, she asks you to visit them -// +// state2: Cindy is saved, she gives you a reward (wizard hat or wooden staff) +// state3: and greater: Cindy is saved, she asks you to visit them 031-3.gat,122,52,0 script Cindy 198, { if ($@FIGHT_YETI_STATUS != 0) goto L_Yeti; |