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-rw-r--r--world/map/db/const-quest.txt37
-rw-r--r--world/map/db/item_db.conf1
-rw-r--r--world/map/db/item_db_generic.txt2
-rw-r--r--world/map/db/mob_skill_db.txt1
-rw-r--r--world/map/npc/012-1/shops.txt44
-rw-r--r--world/map/npc/mobs/mob_kill_handler.txt49
6 files changed, 108 insertions, 26 deletions
diff --git a/world/map/db/const-quest.txt b/world/map/db/const-quest.txt
index 6f3f7148..1bea162b 100644
--- a/world/map/db/const-quest.txt
+++ b/world/map/db/const-quest.txt
@@ -115,20 +115,20 @@ MFLAG_KNOWS_UNFOCUS_RECIPE 65536 // Has been told about unfocus by Luca.
MFLAG_GOT_MANA_PEARL 131072 // Had enough magic exp to get the Mana Pearl.
// Flags set in the FLAGS variable:
-FLAG_HAS_BOWLER_BURNSDAY 1 // every year's poem at burns day, shannon gives you a bowler hat
-FLAG_OPENED_UNDERGROUND 2 // this flag is a replacement for variable Open_Underground_Palace_Barrier, which was used only as bool
-FLAG_GOT_NAEM_GLOVES 4 // this replaces Naem_Quest_Done, which was used as a bool variable
-FLAG_GOT_GRADUATIONCAP 8 // this is a bit which was to be found in Tut_var second bit
-FLAG_TOWEL_HELPED 16 // gave the towel npc the stuff he wants
-FLAG_TOWEL_COMPLETED 32 // got the towel from the towel npc
-FLAG_ANDRA_HELPED 64 // Knows Andra and agreed to help her
-FLAG_ROSSI_COMPLETED 128 // Completed the Rossi Quest
-FLAG_TUTORIAL_DONE 256 // player completed tutorial (or entered the tutorial area from outside after it was added)
-FLAG_SNOWMAN 512 // player gave candy to the snowman
-FLAG_SANTAS_HELPER 1024 // player gave presents to Santa's helper
-FLAG_HURNSMINE_CHEST 2048 // player opened the chest with the short sword in Hurnscald mines
-FLAG_GOT_BEANIEHAT 4096 // player got Beanie Copter Hat from Milly
-FLAG_DECLINED_BEANIEHAT 8192 // player declined Beanie Copter Hat from Milly
+FLAG_HAS_BOWLER_BURNSDAY 1 // every year's poem at burns day, shannon gives you a bowler hat
+FLAG_OPENED_UNDERGROUND 2 // this flag is a replacement for variable Open_Underground_Palace_Barrier, which was used only as bool
+FLAG_GOT_NAEM_GLOVES 4 // this replaces Naem_Quest_Done, which was used as a bool variable
+FLAG_GOT_GRADUATIONCAP 8 // this is a bit which was to be found in Tut_var second bit
+FLAG_TOWEL_HELPED 16 // gave the towel npc the stuff he wants
+FLAG_TOWEL_COMPLETED 32 // got the towel from the towel npc
+FLAG_ANDRA_HELPED 64 // Knows Andra and agreed to help her
+FLAG_ROSSI_COMPLETED 128 // Completed the Rossi Quest
+FLAG_TUTORIAL_DONE 256 // player completed tutorial (or entered the tutorial area from outside after it was added)
+FLAG_SNOWMAN 512 // player gave candy to the snowman
+FLAG_SANTAS_HELPER 1024 // player gave presents to Santa's helper
+FLAG_HURNSMINE_CHEST 2048 // player opened the chest with the short sword in Hurnscald mines
+FLAG_GOT_BEANIEHAT 4096 // player got Beanie Copter Hat from Milly
+FLAG_DECLINED_BEANIEHAT 8192 // player declined Beanie Copter Hat from Milly
//FLAG_ 16384 // not used at the moment
//FLAG_ 32768 // not used at the moment
FLAG_BEHEADER_MASK 65536 // traded with The Beheader
@@ -141,6 +141,15 @@ FLAG_LUCA_FIX 4194304 // fixed a bug
FLAG_XMAS21 8388608 // Christmas 2021 Rewards
FLAG_KESHLAM_REPACKED 16777216 // Moved FLAG_KESHLAM_FLAWEDLENS (16384) and FLAG_KESHLAM_RAREDROP (32768) to KESHLAM_STATE
+// Flags set in the HURNS1_STATE variable:
+// Pink Petal Shop Quest is using bits 1-8 (BYTE_0_SHIFT, BYTE_0_MASK)
+// Constants Related to Blossom
+PINK_FLOWER_SEEDS_NEEDED 250 // 1-253 possible, PINK_PETAL_SHOP_FOUND_FLOWER_SEEDS and PINK_PETAL_SHOP_DELIVERED_FLOWER_SEEDS need to be adjusted to this
+PINK_FLOWER_SEEDS_CHANCE 50
+PINK_PETAL_SHOP_ASKED_FOR_PETALS 1 // player asked Blossom if she sells petals
+PINK_PETAL_SHOP_FOUND_FLOWER_SEEDS 251 // player found the needed amount of Pink Flower Seeds
+PINK_PETAL_SHOP_DELIVERED_FLOWER_SEEDS 252 // player delivered the needed amount of Pink Flower Seeds
+
// Flags set in the KESHLAM_STATE variable:
FLAG_KESHLAM_FLAWEDLENS 65536 // player got the Flawed Lens from Keshlam's Chest
FLAG_KESHLAM_RAREDROP 131072 // player got the super rare from Keshlam's Chest
diff --git a/world/map/db/item_db.conf b/world/map/db/item_db.conf
index 9ee50411..00294852 100644
--- a/world/map/db/item_db.conf
+++ b/world/map/db/item_db.conf
@@ -5273,7 +5273,6 @@ item_db: (
noauction: true
noselltonpc: true
}
- //Disabled: true // @TMWA
},
{
Id: 5296
diff --git a/world/map/db/item_db_generic.txt b/world/map/db/item_db_generic.txt
index d9bc9567..13f24527 100644
--- a/world/map/db/item_db_generic.txt
+++ b/world/map/db/item_db_generic.txt
@@ -266,7 +266,7 @@
5288, Naftalin, 3, 0, 0, 1, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {}, {}
5292, SilverOre, 3, 1600, 800, 40, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {}, {}
//5293, CrystallizedDragonBlood,3, 0, 0, 1111, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 7, {}, {}
-//5295, PinkFlowerSeed, 3, 0, 0, 10, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 7, {}, {}
+5295, PinkFlowerSeed, 3, 0, 0, 10, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 7, {}, {}
//5296, SilverIngot, 3, 20000, 2200, 1000, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 7, {}, {}
5297, GoldenTooth, 3, 20000, 2000, 40, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, {}, {}
//5298, CloverDrawing, 3, 0, 0, 10, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 7, {}, {}
diff --git a/world/map/db/mob_skill_db.txt b/world/map/db/mob_skill_db.txt
index 23d85820..82964f89 100644
--- a/world/map/db/mob_skill_db.txt
+++ b/world/map/db/mob_skill_db.txt
@@ -54,7 +54,6 @@
1014,PinkFlower@NPC_SUMMONSLAVE,any,198,1,10000,1000,60000,no,self,slavelt,4,1049,0,0,0,0,
1095,WhiteBell@NPC_SUMMONSLAVE,any,198,1,10000,1000,60000,no,self,slavelt,4,1093,0,0,0,0,
1049,Bee@NPC_POISON,attack,178,20,1000,0,500,yes,target,always,0,0,10,0,0,0,
-1049,Bee@NPC_SELFDESTRUCTION,attack,175,1,1000,0,500,yes,self,notintown,0,30,0,0,0,0,
1139,Virus@NPC_POISON,attack,178,50,1500,1000,600,yes,target,always,0,0,10,0,0,0,
// The Lost Abilities
1073,TheLost@NPC_SUMMONSLAVE_DMUSHX2X,any,198,1,8000,1000,5000,no,self,slavelt,2,1106,0,0,0,0,
diff --git a/world/map/npc/012-1/shops.txt b/world/map/npc/012-1/shops.txt
index 3620b2c9..fe4a8ac5 100644
--- a/world/map/npc/012-1/shops.txt
+++ b/world/map/npc/012-1/shops.txt
@@ -1,20 +1,62 @@
//
012-1,36,99,0|shop|#FlowerShop|32767,RedRose:*1,PinkRose:*1,YellowRose:*1,WhiteRose:*1,OrangeRose:*1,DarkRedRose:*1,RedTulip:*1,PinkTulip:*1,YellowTulip:*1,WhiteTulip:*1,OrangeTulip:*1
+012-1,36,99,0|shop|#FlowerPetalShop|32767,PinkPetal:*1,RedRose:*1,PinkRose:*1,YellowRose:*1,WhiteRose:*1,OrangeRose:*1,DarkRedRose:*1,RedTulip:*1,PinkTulip:*1,YellowTulip:*1,WhiteTulip:*1,OrangeTulip:*1
012-1,36,99,0|script|Blossom|163
{
+ goto L_Start;
+
+L_Start:
+ set @shopopt$, "";
+ if ( (HURNS1_STATE & BYTE_0_MASK) < PINK_PETAL_SHOP_ASKED_FOR_PETALS ) set @shopopt$, "Do you sell Pink Petals?";
+ if ( (HURNS1_STATE & BYTE_0_MASK) >= PINK_PETAL_SHOP_ASKED_FOR_PETALS && (HURNS1_STATE & BYTE_0_MASK) < PINK_PETAL_SHOP_FOUND_FLOWER_SEEDS ) set @shopopt$, "How many Pink Flower Seeds do I need again?";
+ if ( (HURNS1_STATE & BYTE_0_MASK) == PINK_PETAL_SHOP_FOUND_FLOWER_SEEDS ) set @shopopt$, "I want to deliver the Pink Flower Seeds.";
+
mes "[Blossom]";
mes "\"Hello, would you like to buy some flowers?\"";
menu
"Sure.", L_Shop,
"Not right now.", L_Close,
- "Can I trade this Rose Hat for a differently colored one?", L_RoseHat;
+ "Can I trade this Rose Hat for a differently colored one?", L_RoseHat,
+ @shopopt$, L_Petals;
L_Shop:
+ if ( (HURNS1_STATE & BYTE_0_MASK) == PINK_PETAL_SHOP_DELIVERED_FLOWER_SEEDS ) goto L_ShopPetals;
close2;
shop "#FlowerShop";
+L_ShopPetals:
+ close2;
+ shop "#FlowerPetalShop";
+
+L_Petals:
+ if ( (HURNS1_STATE & BYTE_0_MASK) >= PINK_PETAL_SHOP_ASKED_FOR_PETALS && (HURNS1_STATE & BYTE_0_MASK) < PINK_PETAL_SHOP_FOUND_FLOWER_SEEDS ) goto L_HowMany;
+ if ( (HURNS1_STATE & BYTE_0_MASK) == PINK_PETAL_SHOP_FOUND_FLOWER_SEEDS ) goto L_Deliver;
+
+ set HURNS1_STATE, (HURNS1_STATE & ~BYTE_0_MASK) | PINK_PETAL_SHOP_ASKED_FOR_PETALS;
+
+ mes "[Blossom]";
+ mes "\"Not at the moment but I could grow some if you bring me " + PINK_FLOWER_SEEDS_NEEDED + " [@@"+ PinkFlowerSeed + "|Pink Flower Seeds@@].\"";
+ goto L_Close;
+
+L_HowMany:
+ mes "[Blossom]";
+ mes "\"You need " + PINK_FLOWER_SEEDS_NEEDED + " [@@"+ PinkFlowerSeed + "|Pink Flower Seeds@@].\"";
+ goto L_Close;
+
+L_Deliver:
+ if ( countitem(PinkFlowerSeed) < PINK_FLOWER_SEEDS_NEEDED ) goto L_HowMany;
+
+ set HURNS1_STATE, (HURNS1_STATE & ~BYTE_0_MASK) | PINK_PETAL_SHOP_DELIVERED_FLOWER_SEEDS;
+ delitem PinkFlowerSeed, PINK_FLOWER_SEEDS_NEEDED;
+
+ mes "[Blossom]";
+ mes "\"Wonderful you found all the [@@"+ PinkFlowerSeed + "|Pink Flower Seeds@@].";
+ mes "I found some myself while you where away and so I already have some [@@" + PinkPetal +"|Pink Petals@@] on stock since that flowers grow real fast.";
+ mes "But with all your seeds I can establish a liftime supply for you now.\"";
+ goto L_Close;
+
L_RoseHat:
set @base_id, 897;
mes "[Blossom]";
diff --git a/world/map/npc/mobs/mob_kill_handler.txt b/world/map/npc/mobs/mob_kill_handler.txt
index 5542dcdb..069c01f4 100644
--- a/world/map/npc/mobs/mob_kill_handler.txt
+++ b/world/map/npc/mobs/mob_kill_handler.txt
@@ -5,7 +5,8 @@
OnInit:
setarray $@QuestMobs, Maggot, Scorpion, RedScorpion, BlackScorpion, Pinkie, Fluffy, EasterFluffy, Mouboo, Squirrel, TameScorpion, HouseMaggot, AngryScorpion,
- Terranite, Yeti, Reinboo, DemonicMouboo, ViciousSquirrel, WickedMushroom, Bluepar, Santaboo, Pollett;
+ Terranite, Yeti, Reinboo, DemonicMouboo, ViciousSquirrel, WickedMushroom, Bluepar, Santaboo, Pollett, PinkFlower;
+
setarray $@NatureKarmaGood, Scorpion, RedScorpion, BlackScorpion, AngryScorpion, DemonicMouboo, ViciousSquirrel, WickedMushroom, Bluepar;
setarray $@NatureKarmaBad, Pinkie, Fluffy, EasterFluffy, Mouboo, Squirrel, Reinboo, Santaboo, Pollett;
setarray $@NatureKarmaBadVal, 3, 3, 3, 4, 2, 3, 3, 3;
@@ -22,11 +23,11 @@ function|script|MobKillHandler
callfunc "ValonCount";
if (((QL_VALON >= 2) && (QL_VALON < 6)) && (@mobID == $@ValonMob[@valon_mob]))
goto L_ValonMobKill;
- goto L_NatureKarma;
+ goto L_NatureKarma; // no return here since NatureKarma shares a mob with Valon
L_ValonMobKill:
callfunc "AddValonCntMask";
- goto L_NatureKarma;
+ goto L_NatureKarma; // no return here since NatureKarma shares a mob with Valon
L_NatureKarma:
set .@find, array_search(@mobID, $@NatureKarmaGood);
@@ -40,27 +41,59 @@ L_NatureKarma:
L_Bad:
set @value, $@NatureKarmaBadVal[.@find];
callfunc "QuestSagathaAnnoy";
- goto L_Celestia;
+ goto L_Return;
L_Good:
set @value, 1;
callfunc "QuestSagathaHappy";
- goto L_Celestia;
+ goto L_Return;
L_Celestia:
- if (QL_CELESTIA < 5 || QL_CELESTIA >= 205 || @mobID != Yeti) goto L_Terranite;
+ if ( @mobID != Yeti ) goto L_Terranite;
+ if (QL_CELESTIA < 5 || QL_CELESTIA >= 205) goto L_Return;
set QL_CELESTIA, QL_CELESTIA + 1;
if (QL_CELESTIA == 205)
message strcharinfo(0), "Yeti : ##3This should be enough yetis killed to please Celestia.";
- goto L_Terranite;
+ goto L_Return;
L_Terranite:
- if (TERRAC < 1 || TERRAC > 1500 || @mobID != Terranite) goto L_Return;
+ if ( @mobID != Terranite ) goto L_Pink_Flower;
+ if (TERRAC < 1 || TERRAC > 1500) goto L_Return;
if (TERRAC % 100 == 0)
message strcharinfo(0), "Terranite : ##3Total Terranites Slain: "+TERRAC;
set TERRAC, TERRAC + 1;
goto L_Return;
+L_Pink_Flower:
+ if ( @mobID != PinkFlower ) goto L_Return; // next mob label here
+ if ( ((HURNS1_STATE & BYTE_0_MASK) < PINK_PETAL_SHOP_ASKED_FOR_PETALS) || ((HURNS1_STATE & BYTE_0_MASK) >= PINK_PETAL_SHOP_FOUND_FLOWER_SEEDS) )
+ goto L_Return;
+
+ if (rand(PINK_FLOWER_SEEDS_CHANCE) < 1) goto L_Get_Seed;
+ goto L_Return;
+
+L_Get_Seed:
+ getinventorylist;
+ set .@free_slots, (100 - @inventorylist_count);
+ if (countitem(PinkFlowerSeed) >= 1 && countitem(PinkFlowerSeed) < 30000 )
+ set .@free_slots, .@free_slots + 1;
+ if (.@free_slots < 1 || checkweight(PinkFlowerSeed, 1) == 0)
+ goto L_Pink_Flower_Seeds_Inv_Full;
+
+ set HURNS1_STATE, (HURNS1_STATE & ~BYTE_0_MASK) | ((HURNS1_STATE & BYTE_0_MASK) + 1);
+ getitem PinkFlowerSeed, 1;
+ if ( (HURNS1_STATE & BYTE_0_MASK) >= PINK_PETAL_SHOP_FOUND_FLOWER_SEEDS)
+ goto L_Pink_Flower_Seeds_Full;
+ goto L_Return;
+
+L_Pink_Flower_Seeds_Full:
+ message strcharinfo(0), "Pink Flower : ##3You found enough [@@"+ PinkFlowerSeed + "|Pink Flower Seeds@@] for Blossom.";
+ goto L_Return;
+
+L_Pink_Flower_Seeds_Inv_Full:
+ message strcharinfo(0), "Pink Flower : ##3Your Inventory is full you can't pickup the [@@"+ PinkFlowerSeed + "|@@].";
+ goto L_Return;
+
L_Return:
return;
}