diff options
m--------- | client-data | 0 | ||||
-rw-r--r-- | world/map/db/const-aegis.txt | 1 | ||||
-rw-r--r-- | world/map/db/item_db.conf | 34 | ||||
-rw-r--r-- | world/map/db/item_db_head.txt | 21 |
4 files changed, 44 insertions, 12 deletions
diff --git a/client-data b/client-data -Subproject d23f1a66e3005d211705b1f0ec4fd64253596c6 +Subproject 5b4960fa424bc5d180658d783ca561345deea72 diff --git a/world/map/db/const-aegis.txt b/world/map/db/const-aegis.txt index 63f7e01e..46ba2b98 100644 --- a/world/map/db/const-aegis.txt +++ b/world/map/db/const-aegis.txt @@ -719,6 +719,7 @@ YellowRoseHat 900 OrangeRoseHat 901 BlueRoseHat 902 BucketHat 905 +ImperialHelmet 911 TamOShanter 1173 CashiersShade 1174 AutumnMask 1175 diff --git a/world/map/db/item_db.conf b/world/map/db/item_db.conf index da175bca..f5835675 100644 --- a/world/map/db/item_db.conf +++ b/world/map/db/item_db.conf @@ -11572,10 +11572,10 @@ item_db: ( bonus bMatkRate, -52; // @EVOL2 bonus bDoubleAddRate, 20; bonus bStr, 10; - bonus bCritical, 15; + bonus bCritical, 8; bonus bAspdRate, 10; bonus bDef2Rate, -39; - bonus bHit, -15; + bonus bHit, -10; "> }, { @@ -11867,6 +11867,36 @@ item_db: ( ViewSprite: 905 }, { + Id: 911 + AegisName: "ImperialHelmet" + Name: "ImperialHelmet" + Type: "IT_ARMOR" + Buy: 90000 + Sell: 45000 + Weight: 1300 + Matk: -52 + Def: 25 + Slots: 0 + Loc: "EQP_HEAD_TOP" + EquipLv: 90 + Refine: false + ViewSprite: 911 + OnEquipScript: <" + callfunc "RequireStat", bStr, 70, EQI_HEAD_TOP; + callfunc "RequireStat", bVit, 50, EQI_HEAD_TOP; + callfunc "RequireStat", bLuk, 50, EQI_HEAD_TOP; + "> + Script: <" + bonus bMatkRate, -52; // @EVOL2 + bonus bPerfectHitRate, 5; + bonus bDoubleAddRate, 5; + bonus bStr, 5; + bonus bCriticalDef 5; + bonus bMdef, 5; + bonus bAspdRate, 5; + "> +}, +{ Id: 1173 AegisName: "TamOShanter" Name: "TamOShanter" diff --git a/world/map/db/item_db_head.txt b/world/map/db/item_db_head.txt index 7bee1014..11632cdb 100644 --- a/world/map/db/item_db_head.txt +++ b/world/map/db/item_db_head.txt @@ -59,7 +59,7 @@ 854, ElfNightcap, 5, 1000, 500, 50, 0, 3, 0, 5, 0, 2, 256, 0, 0, 0, 0, {}, {} 855, Sunglasses, 5, 1000, 500, 10, 0, 2, 0, 6, 0, 2, 256, 0, 0, 0, 0, {}, {} 856, KnitCap, 5, 1000, 500, 50, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {} -877, BullHelmet, 5, 90000, 45000, 1300, 0, 19, 0, -52, 0, 2, 256, 0, 90, 0, 0, {}, {set @bStat, Str; set @minbStatVal, 70; callfunc "RequireStat"; set @bStat, Vit; set @minbStatVal, 50; callfunc "RequireStat"; set @bStat, Luk; set @minbStatVal, 50; callfunc "RequireStat"; bonus bDoubleAddRate, 20; bonus bStr, 10; bonus bCritical, 15; bonus bAspdRate, 10; bonus bDef2Rate, -39; bonus bHit, -15;} +877, BullHelmet, 5, 90000, 45000, 1300, 0, 19, 0, -52, 0, 2, 256, 0, 90, 0, 0, {}, {set @bStat, Str; set @minbStatVal, 70; callfunc "RequireStat"; set @bStat, Vit; set @minbStatVal, 50; callfunc "RequireStat"; set @bStat, Luk; set @minbStatVal, 50; callfunc "RequireStat"; bonus bDoubleAddRate, 20; bonus bStr, 10; bonus bCritical, 8; bonus bAspdRate, 10; bonus bDef2Rate, -39; bonus bHit, -10;} 882, RedEggshellHat, 5, 7000, 3500, 15, 0, 9, 0, 0, 0, 2, 256, 0, 1, 0, 0, {}, {bonus bMdef, 3;} 883, BlueEggshellHat, 5, 7000, 3500, 15, 0, 9, 0, 0, 0, 2, 256, 0, 1, 0, 0, {}, {bonus bMdef, 3;} 884, YellowEggshellHat, 5, 7000, 3500, 15, 0, 9, 0, 0, 0, 2, 256, 0, 1, 0, 0, {}, {bonus bMdef, 3;} @@ -78,14 +78,15 @@ 902, BlueRoseHat, 5, 5000, 1000, 0, 0, 1, 0, 8, 0, 2, 256, 0, 0, 0, 0, {}, {} 905, BucketHat, 5, 1600, 800, 20, 0, 5, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {} 909, LeprechaunHead, 5, 10000, 5000, 100, 0, 10, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {bonus bLuk, 3;} +911, ImperialHelmet, 5, 90000, 45000, 1300, 0, 25, 0, -52, 0, 2, 256, 0, 90, 0, 0, {}, {set @bStat, Str; set @minbStatVal, 70; callfunc "RequireStat"; set @bStat, Vit; set @minbStatVal, 50; callfunc "RequireStat"; set @bStat, Luk; set @minbStatVal, 50; callfunc "RequireStat"; bonus bPerfectHitRate, 5; bonus bDoubleAddRate, 5; bonus bStr, 5; bonus bCriticalDef 5; bonus bMdef, 5; bonus bAspdRate, 5;} 1173, TamOShanter, 5, 5000, 500, 20, 0, 9, 0, -2, 0, 2, 256, 0, 0, 0, 0, {}, {} 1174, CashiersShade, 5, 4000, 500, 15, 0, 2, 0, -10, 0, 2, 256, 0, 0, 0, 0, {}, {} 1175, AutumnMask, 5, 5000, 500, 10, 0, 1, 0, 4, 0, 2, 256, 0, 0, 0, 0, {}, {} 1190, NutcrackerHat, 5, 1000, 500, 20, 0, 5, 0, 2, 0, 2, 256, 0, 0, 0, 0, {}, {} 1196, Beret, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {bonus bAgi, 2;} 1203, RangerHat, 5, 1000, 500, 20, 0, 2, 0, -1, 0, 2, 256, 0, 0, 0, 0, {}, {} -1204, AntlerHat, 5, 1000, 500, 15, 0, 4, 0, 2, 0, 2, 256, 0, 0, 0, 0, {}, {} //ID, Name, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, Mode, {UseScript}, {EquipScript} +1204, AntlerHat, 5, 1000, 500, 15, 0, 4, 0, 2, 0, 2, 256, 0, 0, 0, 0, {}, {} 1205, ChristmasTreeHat, 5, 2000, 1000, 20, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {} 1206, SantaBeardHat, 5, 1000, 500, 20, 0, 5, 0, 2, 0, 2, 256, 0, 0, 0, 0, {}, {} 1214, BunnyEars, 5, 5000, 2000, 20, 0, 10, 0, 1, 0, 2, 256, 0, 0, 0, 0, {}, {} @@ -105,8 +106,8 @@ 1278, WitchHat, 5, 1000, 500, 50, 0, 5, 0, 5, 0, 2, 256, 0, 0, 0, 0, {}, {bonus bInt, 3;} 1279, GoblinMask, 5, 1000, 500, 50, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {} 2130, RedDesertHat, 5, 2400, 600, 20, 0, 3, 0, -1, 0, 2, 256, 0, 0, 0, 0, {}, {} -2131, GreenDesertHat, 5, 2400, 600, 20, 0, 3, 0, -1, 0, 2, 256, 0, 0, 0, 0, {}, {} //ID, Name, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, Mode, {UseScript}, {EquipScript} +2131, GreenDesertHat, 5, 2400, 600, 20, 0, 3, 0, -1, 0, 2, 256, 0, 0, 0, 0, {}, {} 2132, DarkBlueDesertHat, 5, 2400, 600, 20, 0, 3, 0, -1, 0, 2, 256, 0, 0, 0, 0, {}, {} 2133, YellowDesertHat, 5, 2400, 600, 20, 0, 3, 0, -1, 0, 2, 256, 0, 0, 0, 0, {}, {} 2134, LightBlueDesertHat, 5, 2400, 600, 20, 0, 3, 0, -1, 0, 2, 256, 0, 0, 0, 0, {}, {} @@ -126,8 +127,8 @@ 2148, PurpleCottonHeadband, 5, 3000, 500, 5, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {} 2149, DarkGreenCottonHeadband,5, 3000, 500, 5, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {} 2190, RedRabbitEars, 5, 7000, 3500, 15, 0, 5, 0, 4, 0, 2, 256, 0, 1, 0, 0, {}, {} -2191, GreenRabbitEars, 5, 7000, 3500, 15, 0, 5, 0, 4, 0, 2, 256, 0, 1, 0, 0, {}, {} //ID, Name, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, Mode, {UseScript}, {EquipScript} +2191, GreenRabbitEars, 5, 7000, 3500, 15, 0, 5, 0, 4, 0, 2, 256, 0, 1, 0, 0, {}, {} 2192, DarkBlueRabbitEars, 5, 7000, 3500, 15, 0, 5, 0, 4, 0, 2, 256, 0, 1, 0, 0, {}, {} 2193, YellowRabbitEars, 5, 7000, 3500, 15, 0, 5, 0, 4, 0, 2, 256, 0, 1, 0, 0, {}, {} 2194, LightBlueRabbitEars, 5, 7000, 3500, 15, 0, 5, 0, 4, 0, 2, 256, 0, 1, 0, 0, {}, {} @@ -147,8 +148,8 @@ 2208, PurpleWizardHat, 5, 5000, 2500, 20, 0, 5, 0, 5, 0, 2, 256, 0, 1, 0, 0, {}, {bonus bInt, 3;} 2209, DarkGreenWizardHat, 5, 5000, 2500, 20, 0, 5, 0, 5, 0, 2, 256, 0, 1, 0, 0, {}, {bonus bInt, 3;} 2210, RedBowlerHat, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, 0, {}, {} -2211, GreenBowlerHat, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, 0, {}, {} //ID, Name, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, Mode, {UseScript}, {EquipScript} +2211, GreenBowlerHat, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, 0, {}, {} 2212, DarkBlueBowlerHat, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, 0, {}, {} 2213, YellowBowlerHat, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, 0, {}, {} 2214, LightBlueBowlerHat, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, 0, {}, {} @@ -168,8 +169,8 @@ 2238, PurpleBowlerHatBrown, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, 0, {}, {} 2239, DarkGreenBowlerHatBrown,5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, 0, {}, {} 2260, RedBeret, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {bonus bAgi, 2;} -2261, GreenBeret, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {bonus bAgi, 2;} //ID, Name, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, Mode, {UseScript}, {EquipScript} +2261, GreenBeret, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {bonus bAgi, 2;} 2262, DarkBlueBeret, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {bonus bAgi, 2;} 2263, YellowBeret, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {bonus bAgi, 2;} 2264, LightBlueBeret, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {bonus bAgi, 2;} @@ -189,8 +190,8 @@ 4030, BowlerHat, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, 0, {}, {} 4031, Monocle, 5, 5000, 2500, 20, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {bonus bDex, 1; bonus bLuk, 1; bonus bCritical, 10;} 4032, PanHat, 5, 1000, 500, 400, 0, 13, 0, -20, 0, 2, 256, 0, 0, 0, 0, {}, {} -4033, ChefHat, 5, 1000, 500, 30, 0, 2, 0, 2, 0, 2, 256, 0, 0, 0, 0, {}, {} //ID, Name, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, Mode, {UseScript}, {EquipScript} +4033, ChefHat, 5, 1000, 500, 30, 0, 2, 0, 2, 0, 2, 256, 0, 0, 0, 0, {}, {} 4042, RedNose, 5, 4000, 1000, 4, 0, 2, 0, 7, 0, 2, 256, 0, 0, 0, 0, {}, {} 5128, DarkHelm, 5, 50000, 10000, 800, 0, 19, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {bonus bMaxHPrate, 10; bonus bHPrecovRate, 10; bonus bInt, -Int;} 5129, UnderworldMask, 5, 50000, 10000, 100, 0, 5, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {callfunc "UnderworldTroll"; bonus bAtkRange, 2; bonus bInt, -Int; bonus bAgi, 3; bonus bDex, 2;} @@ -210,8 +211,8 @@ 5231, RedPresentHat, 5, 1000, 1, 60, 0, 1, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {} 5232, GreenPresentHat, 5, 1000, 1, 60, 0, 1, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {} 5233, BluePresentHat, 5, 1000, 1, 60, 0, 1, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {} -5234, YellowPresentHat, 5, 1000, 1, 60, 0, 1, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {} //ID, Name, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, Mode, {UseScript}, {EquipScript} +5234, YellowPresentHat, 5, 1000, 1, 60, 0, 1, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {} 5238, AFKCap, 5, 1000, 1, 60, 0, 1, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {} 5239, Aureole, 5, 1000, 1, 60, 0, 0, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {bonus bFlee, 50;} 5240, SmileyCap, 5, 1000, 1, 60, 0, 1, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {} @@ -231,8 +232,8 @@ 5259, BlinkingEvilHalloween, 5, 10000, 5000, 50, 0, 13, 0, 10, 0, 2, 256, 0, 0, 0, 0, {}, {bonus bMdef, 5;} 5262, MovieCap, 5, 1000, 500, 50, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {} 5264, BlueWolfHelmet, 5, 1000, 500, 50, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {} -5266, CloverHat, 5, 1000, 500, 50, 0, 5, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {bonus bLuk, 1;} //ID, Name, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, Mode, {UseScript}, {EquipScript} +5266, CloverHat, 5, 1000, 500, 50, 0, 5, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {bonus bLuk, 1;} 5267, AssassinMask, 5, 30000, 3000, 10, 0, 0, 0, -5, 0, 2, 256, 0, 0, 0, 0, {}, {callfunc "BrawlingItem"; bonus bMdef, 5; bonus bAgi, 9; bonus bDex, 1; bonus bMaxHP, 70; bonus bCritical, 15; bonus bAspdRate, 15; bonus bDoubleAddRate, 15;} 5280, LeprechaunHat, 5, 1600, 800, 20, 0, 5, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {bonus bLuk, 1;} 5281, PartyHatR, 5, 1600, 800, 20, 0, 5, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {} @@ -252,5 +253,5 @@ 5401, YellowHeadSlime, 5, 10000, 5000, 250, 0, 1, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {bonus bHPrecovRate, 7; bonus bMdef, 7; bonus bHit, -7;} 5402, RedHeadSlime, 5, 10000, 5000, 250, 0, 1, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {bonus bHPrecovRate, 7; bonus bMdef, 7; bonus bHit, -7;} 5403, GreenHeadSlime, 5, 10000, 5000, 250, 0, 1, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {bonus bHPrecovRate, 7; bonus bMdef, 7; bonus bHit, -7;} -5404, BlueHeadSlime, 5, 10000, 5000, 250, 0, 1, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {bonus bHPrecovRate, 7; bonus bMdef, 7; bonus bHit, -7;} //ID, Name, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, Mode, {UseScript}, {EquipScript} +5404, BlueHeadSlime, 5, 10000, 5000, 250, 0, 1, 0, 0, 0, 2, 256, 0, 0, 0, 0, {}, {bonus bHPrecovRate, 7; bonus bMdef, 7; bonus bHit, -7;} |