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author | Coffee <coffee@coffee-EP45-UD3L.(none)> | 2011-07-17 16:16:07 -0300 |
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committer | Coffee <coffee@coffee-EP45-UD3L.(none)> | 2011-07-17 16:16:07 -0300 |
commit | 2176182d954aab0e33464071a5cee349e4caeec7 (patch) | |
tree | 4018f3ff661a7f43914268b84c3437572e1bd030 /world | |
parent | 4585fddd1d0137c07369679040803e5e5f20d8b5 (diff) | |
download | serverdata-2176182d954aab0e33464071a5cee349e4caeec7.tar.gz serverdata-2176182d954aab0e33464071a5cee349e4caeec7.tar.bz2 serverdata-2176182d954aab0e33464071a5cee349e4caeec7.tar.xz serverdata-2176182d954aab0e33464071a5cee349e4caeec7.zip |
Fixes a bug that was not letting the players stay in the cave for some time after killing all the monsters.
Diffstat (limited to 'world')
-rw-r--r-- | world/map/npc/025-3/barriers.txt | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/world/map/npc/025-3/barriers.txt b/world/map/npc/025-3/barriers.txt index d6c69016..8377c5f3 100644 --- a/world/map/npc/025-3/barriers.txt +++ b/world/map/npc/025-3/barriers.txt @@ -61,6 +61,7 @@ S_Cleaning: set $@wave_cave1, 0; set $@cave1_kills, 0; set $@cave1start, 0; + set $@cave1_timer, 0; set $@cave1fighter$, ""; set $@cave1fighterdeaths$, 0; set $@battlecave1, 0; @@ -171,6 +172,7 @@ S_Cleaning: set $@wave_cave2, 0; set $@cave2_kills, 0; set $@cave2start, 0; + set $@cave2_timer, 0; set $@cave2fighter$, ""; set $@cave2fighterdeaths$, 0; set $@battlecave2, 0; @@ -280,6 +282,7 @@ S_Cleaning: set $@wave_cave3, 0; set $@cave3_kills, 0; set $@cave3start, 0; + set $@cave3_timer, 0; set $@cave3fighter$, ""; set $@cave3fighterdeaths$, 0; set $@battlecave3, 0; @@ -389,6 +392,7 @@ S_Cleaning: set $@wave_cave4, 0; set $@cave4_kills, 0; set $@cave4start, 0; + set $@cave4_timer, 0; set $@cave4fighter$, ""; set $@cave4fighterdeaths$, 0; set $@battlecave4, 0; @@ -498,6 +502,7 @@ S_Cleaning: set $@wave_cave5, 0; set $@cave5_kills, 0; set $@cave5start, 0; + set $@cave5_timer, 0; set $@cave5fighter$, ""; set $@cave5fighterdeaths$, 0; set $@battlecave5, 0; @@ -607,6 +612,7 @@ S_Cleaning: set $@wave_cave6, 0; set $@cave6_kills, 0; set $@cave6start, 0; + set $@cave6_timer, 0; set $@cave6fighter$, ""; set $@cave6fighterdeaths$, 0; set $@battlecave6, 0; @@ -716,6 +722,7 @@ S_Cleaning: set $@wave_cave7, 0; set $@cave7_kills, 0; set $@cave7start, 0; + set $@cave7_timer, 0; set $@cave7fighter$, ""; set $@cave7fighterdeaths$, 0; set $@battlecave7, 0; @@ -825,6 +832,7 @@ S_Cleaning: set $@wave_cave8, 0; set $@cave8_kills, 0; set $@cave8start, 0; + set $@cave8_timer, 0; set $@cave8fighter$, ""; set $@cave8fighterdeaths$, 0; set $@battlecave8, 0; @@ -934,6 +942,7 @@ S_Cleaning: set $@wave_cave9, 0; set $@cave9_kills, 0; set $@cave9start, 0; + set $@cave9_timer, 0; set $@cave9fighter$, ""; set $@cave9fighterdeaths$, 0; set $@battlecave9, 0; @@ -1053,6 +1062,7 @@ S_Cleaning: set $@wave_cave10, 0; set $@cave10_kills, 0; set $@cave10start, 0; + set $@cave10_timer, 0; set $@cave10fighter$, ""; set $@cave10fighterdeaths$, 0; set $@battlecave10, 0; |