diff options
author | Coffee <coffee@coffee-EP45-UD3L.(none)> | 2011-07-14 09:34:54 -0300 |
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committer | Coffee <coffee@coffee-EP45-UD3L.(none)> | 2011-07-14 09:34:54 -0300 |
commit | 9198b1c0070028b3c33853ca865058391eb9e85a (patch) | |
tree | 2bb5b992419085867071c8e815b5bcb01e5f1b9f /world | |
parent | adda406f57af9cc2b2a67838235da2b7091b7ae3 (diff) | |
download | serverdata-9198b1c0070028b3c33853ca865058391eb9e85a.tar.gz serverdata-9198b1c0070028b3c33853ca865058391eb9e85a.tar.bz2 serverdata-9198b1c0070028b3c33853ca865058391eb9e85a.tar.xz serverdata-9198b1c0070028b3c33853ca865058391eb9e85a.zip |
Some critical bugfixes
Diffstat (limited to 'world')
-rw-r--r-- | world/map/npc/025-3/barriers.txt | 162 | ||||
-rw-r--r-- | world/map/npc/025-4/battlecaves.txt | 83 |
2 files changed, 127 insertions, 118 deletions
diff --git a/world/map/npc/025-3/barriers.txt b/world/map/npc/025-3/barriers.txt index eefe5b2c..d6c69016 100644 --- a/world/map/npc/025-3/barriers.txt +++ b/world/map/npc/025-3/barriers.txt @@ -5,7 +5,7 @@ 025-3.gat,78,127,0 script #WarpBattleCave1 45,1,1,{ if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped; - if (getareausers("025-4.gat", 26, 63, 60, 97) >= 1 || $@battlecave1 == 1) goto L_SomeoneInside; + if (getareausers("025-4.gat", 26, 63, 60, 97) >= 1 || $@battlecave1 > 0) goto L_SomeoneInside; if (cavefights & BATTLE_CAVE1) goto L_AlreadyDone; if (Rossy_Quest < 15) goto L_Block; @@ -57,7 +57,7 @@ L_Win: setnpctimer 0; end; -S_PreCleaning: +S_Cleaning: set $@wave_cave1, 0; set $@cave1_kills, 0; set $@cave1start, 0; @@ -70,37 +70,37 @@ S_PreCleaning: return; L_Ranaway: - callsub S_PreCleaning; + callsub S_Cleaning; end; L_BadAir: - callsub S_PreCleaning; warp "025-3.gat", 78, 129; message strcharinfo(0), "You can't stand the foul air inside the cave and run away!"; + callsub S_Cleaning; end; L_Cleaning: - callsub S_PreCleaning; attachrid(getcharid(3,$@cave1fighter$)); warp "025-3.gat", 78, 129; message strcharinfo(0), "You took too much time to eliminate this source of energy... If you stay one more second in this cave you won't be able to breathe...."; + callsub S_Cleaning; end; L_CleaningDead: - callsub S_PreCleaning; attachrid(getcharid(3,$@cave1fighter$)); warp "025-3.gat", 78, 129; message strcharinfo(0), "You were not strong enough to eliminate this power source."; + callsub S_Cleaning; end; L_CleaningNorid: - callsub S_PreCleaning; + callsub S_Cleaning; end; OnGetout: - callsub S_PreCleaning; attachrid(getcharid(3,$@cave1fighter$)); warp "025-3.gat", 78, 129; + callsub S_Cleaning; end; L_AlreadyClean: @@ -115,7 +115,7 @@ L_AlreadyClean: 025-3.gat,53,107,0 script #WarpBattleCave2 45,1,1,{ if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped; - if (getareausers("025-4.gat", 97, 62, 126, 96) >= 1 || $@battlecave2 == 1) goto L_SomeoneInside; + if (getareausers("025-4.gat", 97, 62, 126, 96) >= 1 || $@battlecave2 > 0) goto L_SomeoneInside; if (cavefights & BATTLE_CAVE2) goto L_AlreadyDone; if (Rossy_Quest < 15) goto L_Block; @@ -167,7 +167,7 @@ L_Win: setnpctimer 0; end; -S_PreCleaning: +S_Cleaning: set $@wave_cave2, 0; set $@cave2_kills, 0; set $@cave2start, 0; @@ -180,37 +180,37 @@ S_PreCleaning: return; L_Ranaway: - callsub S_PreCleaning; + callsub S_Cleaning; end; L_BadAir: - callsub S_PreCleaning; warp "025-3.gat", 53, 109; message strcharinfo(0), "You can't stand the foul air inside the cave and run away!"; + callsub S_Cleaning; end; L_Cleaning: - callsub S_PreCleaning; attachrid(getcharid(3,$@cave2fighter$)); warp "025-3.gat", 53, 109; message strcharinfo(0), "You took too much time to eliminate this source of energy... If you stay one more second in this cave you won't be able to breathe...."; + callsub S_Cleaning; end; L_CleaningDead: - callsub S_PreCleaning; attachrid(getcharid(3,$@cave2fighter$)); warp "025-3.gat", 53, 109; message strcharinfo(0), "You were not strong enough to eliminate this power source."; + callsub S_Cleaning; end; L_CleaningNorid: - callsub S_PreCleaning; + callsub S_Cleaning; end; OnGetout: - callsub S_PreCleaning; attachrid(getcharid(3,$@cave2fighter$)); warp "025-3.gat", 53, 109; + callsub S_Cleaning; end; L_AlreadyClean: @@ -224,7 +224,7 @@ L_AlreadyClean: 025-3.gat,71,83,0 script #WarpBattleCave3 45,1,1,{ if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped; - if (getareausers("025-4.gat", 150, 84, 177, 117) >= 1 || $@battlecave3 == 1) goto L_SomeoneInside; + if (getareausers("025-4.gat", 150, 84, 177, 117) >= 1 || $@battlecave3 > 0) goto L_SomeoneInside; if (cavefights & BATTLE_CAVE3) goto L_AlreadyDone; if (Rossy_Quest < 15) goto L_Block; @@ -276,7 +276,7 @@ L_Win: setnpctimer 0; end; -S_PreCleaning: +S_Cleaning: set $@wave_cave3, 0; set $@cave3_kills, 0; set $@cave3start, 0; @@ -289,37 +289,37 @@ S_PreCleaning: return; L_Ranaway: - callsub S_PreCleaning; + callsub S_Cleaning; end; L_BadAir: - callsub S_PreCleaning; warp "025-3.gat", 71, 85; message strcharinfo(0), "You can't stand the foul air inside the cave and run away!"; + callsub S_Cleaning; end; L_Cleaning: - callsub S_PreCleaning; attachrid(getcharid(3,$@cave3fighter$)); warp "025-3.gat", 71, 85; message strcharinfo(0), "You took too much time to eliminate this source of energy... If you stay one more second in this cave you won't be able to breathe...."; + callsub S_Cleaning; end; L_CleaningDead: - callsub S_PreCleaning; attachrid(getcharid(3,$@cave3fighter$)); warp "025-3.gat", 71, 85; message strcharinfo(0), "You were not strong enough to eliminate this power source."; + callsub S_Cleaning; end; L_CleaningNorid: - callsub S_PreCleaning; + callsub S_Cleaning; end; OnGetout: - callsub S_PreCleaning; attachrid(getcharid(3,$@cave3fighter$)); warp "025-3.gat", 71, 85; + callsub S_Cleaning; end; L_AlreadyClean: @@ -333,7 +333,7 @@ L_AlreadyClean: 025-3.gat,80,83,0 script #WarpBattleCave4 45,1,1,{ if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped; - if (getareausers("025-4.gat", 28, 124, 57, 156) >= 1 || $@battlecave4 == 1) goto L_SomeoneInside; + if (getareausers("025-4.gat", 28, 124, 57, 156) >= 1 || $@battlecave4 > 0) goto L_SomeoneInside; if (cavefights & BATTLE_CAVE4) goto L_AlreadyDone; if (Rossy_Quest < 15) goto L_Block; @@ -385,7 +385,7 @@ L_Win: setnpctimer 0; end; -S_PreCleaning: +S_Cleaning: set $@wave_cave4, 0; set $@cave4_kills, 0; set $@cave4start, 0; @@ -398,37 +398,37 @@ S_PreCleaning: return; L_Ranaway: - callsub S_PreCleaning; + callsub S_Cleaning; end; L_BadAir: - callsub S_PreCleaning; warp "025-3.gat", 80, 85; message strcharinfo(0), "You can't stand the foul air inside the cave and run away!"; + callsub S_Cleaning; end; L_Cleaning: - callsub S_PreCleaning; attachrid(getcharid(3,$@cave4fighter$)); warp "025-3.gat", 80, 85; message strcharinfo(0), "You took too much time to eliminate this source of energy... If you stay one more second in this cave you won't be able to breathe...."; + callsub S_Cleaning; end; L_CleaningDead: - callsub S_PreCleaning; attachrid(getcharid(3,$@cave4fighter$)); warp "025-3.gat", 80, 85; message strcharinfo(0), "You were not strong enough to eliminate this power source."; + callsub S_Cleaning; end; L_CleaningNorid: - callsub S_PreCleaning; + callsub S_Cleaning; end; OnGetout: - callsub S_PreCleaning; attachrid(getcharid(3,$@cave4fighter$)); warp "025-3.gat", 80, 85; + callsub S_Cleaning; end; L_AlreadyClean: @@ -442,7 +442,7 @@ L_AlreadyClean: 025-3.gat,71,30,0 script #WarpBattleCave5 45,1,1,{ if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped; - if (getareausers("025-4.gat", 91, 131, 124, 160) >= 1 || $@battlecave5 == 1) goto L_SomeoneInside; + if (getareausers("025-4.gat", 91, 131, 124, 160) >= 1 || $@battlecave5 > 0) goto L_SomeoneInside; if (cavefights & BATTLE_CAVE5) goto L_AlreadyDone; if (Rossy_Quest < 15) goto L_Block; @@ -494,7 +494,7 @@ L_Win: setnpctimer 0; end; -S_PreCleaning: +S_Cleaning: set $@wave_cave5, 0; set $@cave5_kills, 0; set $@cave5start, 0; @@ -507,37 +507,37 @@ S_PreCleaning: return; L_Ranaway: - callsub S_PreCleaning; + callsub S_Cleaning; end; L_BadAir: - callsub S_PreCleaning; warp "025-3.gat", 71, 32; message strcharinfo(0), "You can't stand the foul air inside the cave and run away!"; + callsub S_Cleaning; end; L_Cleaning: - callsub S_PreCleaning; attachrid(getcharid(3,$@cave5fighter$)); warp "025-3.gat", 71, 32; message strcharinfo(0), "You took too much time to eliminate this source of energy... If you stay one more second in this cave you won't be able to breathe...."; + callsub S_Cleaning; end; L_CleaningDead: - callsub S_PreCleaning; attachrid(getcharid(3,$@cave5fighter$)); warp "025-3.gat", 71, 32; message strcharinfo(0), "You were not strong enough to eliminate this power source."; + callsub S_Cleaning; end; L_CleaningNorid: - callsub S_PreCleaning; + callsub S_Cleaning; end; OnGetout: - callsub S_PreCleaning; attachrid(getcharid(3,$@cave5fighter$)); warp "025-3.gat", 71, 32; + callsub S_Cleaning; end; L_AlreadyClean: @@ -551,7 +551,7 @@ L_AlreadyClean: 025-3.gat,128,35,0 script #WarpBattleCave6 45,1,1,{ if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped; - if (getareausers("025-4.gat", 153, 143, 178, 174) >= 1 || $@battlecave6 == 1) goto L_SomeoneInside; + if (getareausers("025-4.gat", 153, 143, 178, 174) >= 1 || $@battlecave6 > 0) goto L_SomeoneInside; if (cavefights & BATTLE_CAVE6) goto L_AlreadyDone; if (Rossy_Quest < 15) goto L_Block; @@ -603,7 +603,7 @@ L_Win: setnpctimer 0; end; -S_PreCleaning: +S_Cleaning: set $@wave_cave6, 0; set $@cave6_kills, 0; set $@cave6start, 0; @@ -616,37 +616,37 @@ S_PreCleaning: return; L_Ranaway: - callsub S_PreCleaning; + callsub S_Cleaning; end; L_BadAir: - callsub S_PreCleaning; warp "025-3.gat", 128, 37; message strcharinfo(0), "You can't stand the foul air inside the cave and run away!"; + callsub S_Cleaning; end; L_Cleaning: - callsub S_PreCleaning; attachrid(getcharid(3,$@cave6fighter$)); warp "025-3.gat", 128, 37; message strcharinfo(0), "You took too much time to eliminate this source of energy... If you stay one more second in this cave you won't be able to breathe...."; + callsub S_Cleaning; end; L_CleaningDead: - callsub S_PreCleaning; attachrid(getcharid(3,$@cave6fighter$)); warp "025-3.gat", 128, 37; message strcharinfo(0), "You were not strong enough to eliminate this power source."; + callsub S_Cleaning; end; L_CleaningNorid: - callsub S_PreCleaning; + callsub S_Cleaning; end; OnGetout: - callsub S_PreCleaning; attachrid(getcharid(3,$@cave6fighter$)); warp "025-3.gat", 128, 37; + callsub S_Cleaning; end; L_AlreadyClean: @@ -660,7 +660,7 @@ L_AlreadyClean: 025-3.gat,70,57,0 script #WarpBattleCave7 45,1,1,{ if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped; - if (getareausers("025-4.gat", 27, 185, 61, 219) >= 1 || $@battlecave7 == 1) goto L_SomeoneInside; + if (getareausers("025-4.gat", 27, 185, 61, 219) >= 1 || $@battlecave7 > 0) goto L_SomeoneInside; if (cavefights & BATTLE_CAVE7) goto L_AlreadyDone; if (Rossy_Quest < 15) goto L_Block; @@ -712,7 +712,7 @@ L_Win: setnpctimer 0; end; -S_PreCleaning: +S_Cleaning: set $@wave_cave7, 0; set $@cave7_kills, 0; set $@cave7start, 0; @@ -725,37 +725,37 @@ S_PreCleaning: return; L_Ranaway: - callsub S_PreCleaning; + callsub S_Cleaning; end; L_BadAir: - callsub S_PreCleaning; warp "025-3.gat", 70, 59; message strcharinfo(0), "You can't stand the foul air inside the cave and run away!"; + callsub S_Cleaning; end; L_Cleaning: - callsub S_PreCleaning; attachrid(getcharid(3,$@cave7fighter$)); warp "025-3.gat", 70, 59; message strcharinfo(0), "You took too much time to eliminate this source of energy... If you stay one more second in this cave you won't be able to breathe...."; + callsub S_Cleaning; end; L_CleaningDead: - callsub S_PreCleaning; attachrid(getcharid(3,$@cave7fighter$)); warp "025-3.gat", 70, 59; message strcharinfo(0), "You were not strong enough to eliminate this power source."; + callsub S_Cleaning; end; L_CleaningNorid: - callsub S_PreCleaning; + callsub S_Cleaning; end; OnGetout: - callsub S_PreCleaning; attachrid(getcharid(3,$@cave7fighter$)); warp "025-3.gat", 70, 59; + callsub S_Cleaning; end; L_AlreadyClean: @@ -769,7 +769,7 @@ L_AlreadyClean: 025-3.gat,138,92,0 script #WarpBattleCave8 45,1,1,{ if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped; - if (getareausers("025-4.gat", 90, 193, 119, 216) >= 1 || $@battlecave8 == 1) goto L_SomeoneInside; + if (getareausers("025-4.gat", 90, 193, 119, 216) >= 1 || $@battlecave8 > 0) goto L_SomeoneInside; if (cavefights & BATTLE_CAVE8) goto L_AlreadyDone; if (Rossy_Quest < 15) goto L_Block; @@ -821,7 +821,7 @@ L_Win: setnpctimer 0; end; -S_PreCleaning: +S_Cleaning: set $@wave_cave8, 0; set $@cave8_kills, 0; set $@cave8start, 0; @@ -834,37 +834,37 @@ S_PreCleaning: return; L_Ranaway: - callsub S_PreCleaning; + callsub S_Cleaning; end; L_BadAir: - callsub S_PreCleaning; warp "025-3.gat", 138, 94; message strcharinfo(0), "You can't stand the foul air inside the cave and run away!"; + callsub S_Cleaning; end; L_Cleaning: - callsub S_PreCleaning; attachrid(getcharid(3,$@cave8fighter$)); warp "025-3.gat", 138, 94; message strcharinfo(0), "You took too much time to eliminate this source of energy... If you stay one more second in this cave you won't be able to breathe...."; + callsub S_Cleaning; end; L_CleaningDead: - callsub S_PreCleaning; attachrid(getcharid(3,$@cave8fighter$)); warp "025-3.gat", 138, 94; message strcharinfo(0), "You were not strong enough to eliminate this power source."; + callsub S_Cleaning; end; L_CleaningNorid: - callsub S_PreCleaning; + callsub S_Cleaning; end; OnGetout: - callsub S_PreCleaning; attachrid(getcharid(3,$@cave8fighter$)); warp "025-3.gat", 138, 94; + callsub S_Cleaning; end; L_AlreadyClean: @@ -878,7 +878,7 @@ L_AlreadyClean: 025-3.gat,138,160,0 script #WarpBattleCave9 45,1,1,{ if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped; - if (getareausers("025-4.gat", 144, 192, 173, 226) >= 1 || $@battlecave9 == 1) goto L_SomeoneInside; + if (getareausers("025-4.gat", 144, 192, 173, 226) >= 1 || $@battlecave9 > 0) goto L_SomeoneInside; if (cavefights & BATTLE_CAVE9) goto L_AlreadyDone; if (Rossy_Quest < 15) goto L_Block; @@ -930,7 +930,7 @@ L_Win: setnpctimer 0; end; -S_PreCleaning: +S_Cleaning: set $@wave_cave9, 0; set $@cave9_kills, 0; set $@cave9start, 0; @@ -943,37 +943,37 @@ S_PreCleaning: return; L_Ranaway: - callsub S_PreCleaning; + callsub S_Cleaning; end; L_BadAir: - callsub S_PreCleaning; warp "025-3.gat", 138, 158; message strcharinfo(0), "You can't stand the foul air inside the cave and run away!"; + callsub S_Cleaning; end; L_Cleaning: - callsub S_PreCleaning; attachrid(getcharid(3,$@cave9fighter$)); warp "025-3.gat", 138, 158; message strcharinfo(0), "You took too much time to eliminate this source of energy... If you stay one more second in this cave you won't be able to breathe...."; + callsub S_Cleaning; end; L_CleaningDead: - callsub S_PreCleaning; attachrid(getcharid(3,$@cave9fighter$)); warp "025-3.gat", 138, 158; message strcharinfo(0), "You were not strong enough to eliminate this power source."; + callsub S_Cleaning; end; L_CleaningNorid: - callsub S_PreCleaning; + callsub S_Cleaning; end; OnGetout: - callsub S_PreCleaning; attachrid(getcharid(3,$@cave9fighter$)); warp "025-3.gat", 138, 158; + callsub S_Cleaning; end; L_AlreadyClean: @@ -998,7 +998,7 @@ L_AlreadyClean: if (cavefights & BATTLE_CAVE8) set @barrier_force, @barrier_force + 1; if (cavefights & BATTLE_CAVE9) set @barrier_force, @barrier_force + 1; if (@barrier_force != 0) goto L_Hurt; - if (getareausers("025-4.gat", 142, 24, 172, 48) >= 1 || $@battlecave10 == 1) goto L_SomeoneInside; + if (getareausers("025-4.gat", 142, 24, 172, 48) >= 1 || $@battlecave10 > 0) goto L_SomeoneInside; if (@barrier_force == 0) goto L_StartFight; end; @@ -1049,7 +1049,7 @@ L_Win: setnpctimer 0; end; -S_PreCleaning: +S_Cleaning: set $@wave_cave10, 0; set $@cave10_kills, 0; set $@cave10start, 0; @@ -1063,44 +1063,44 @@ S_PreCleaning: return; L_Ranaway: - callsub S_PreCleaning; + callsub S_Cleaning; end; L_BadAir: - callsub S_PreCleaning; warp "025-4.gat", 93, 33; message strcharinfo(0), "You can't stand the foul air inside the cave and run as fast as you can to save Julia!"; + callsub S_Cleaning; end; L_Cleaning: - callsub S_PreCleaning; attachrid(getcharid(3,$@cave10fighter$)); warp "025-3.gat", 77, 168; message strcharinfo(0), "You took too much time to eliminate this source of energy... If you stay one more second in this cave you won't be able to breathe...."; + callsub S_Cleaning; end; L_CleaningDead: - callsub S_PreCleaning; attachrid(getcharid(3,$@cave10fighter$)); warp "025-3.gat", 77, 168; if ($@wave_cave10 < 5) message strcharinfo(0), "You were not strong enough to eliminate this power source."; if ($@wave_cave10 == 5) message strcharinfo(0), "This horrible monster is probably too powerful for you right now."; + callsub S_Cleaning; end; L_CleaningNorid: - callsub S_PreCleaning; + callsub S_Cleaning; end; OnGetout: - callsub S_PreCleaning; attachrid(getcharid(3,$@cave10fighter$)); warp "025-3.gat", 77, 168; + callsub S_Cleaning; end; OnWin: - callsub S_PreCleaning; attachrid(getcharid(3,$@cave10fighter$)); warp "025-4.gat", 93, 33; + callsub S_Cleaning; end; L_AlreadyClean: diff --git a/world/map/npc/025-4/battlecaves.txt b/world/map/npc/025-4/battlecaves.txt index 8fffc869..0862312c 100644 --- a/world/map/npc/025-4/battlecaves.txt +++ b/world/map/npc/025-4/battlecaves.txt @@ -3,8 +3,8 @@ // --------------------------------- Cave 1 ----------------------------------- 025-4.gat,41,85,0 script #StartCaveFight1 324,{ - if ($@wave_cave1 != 0 && $@cave1fighter$ == strcharinfo(0)) end; - if ($@wave_cave1 != 0 && $@cave1fighter$ != strcharinfo(0)) goto L_Cheat; + if ($@battlecave1 == 2 && $@cave1fighter$ == strcharinfo(0)) end; + if ($@battlecave1 == 2 && $@cave1fighter$ != strcharinfo(0)) goto L_Cheat; if (Rossy_Quest < 15) goto L_Cheat; if ($@battlecave1 == 1) goto L_Start; @@ -21,7 +21,8 @@ L_Start: close2; delitem "Root", 1; message strcharinfo(0), "As you place the root on the energy source, earth monsters seem to emerge from the ground."; - + set $@battlecave1, 2; + L_Summon: set $@cave1_loop, $@cave1_loop + 1; areamonster "025-4.gat",26,63,60,97,"",$@CAVE1_MONSTERS_IDS[$@cave1_loop],$@CAVE1_MONSTERS_QTY[$@cave1_loop],"#StartCaveFight1::OnMonsterDeath"; @@ -133,7 +134,7 @@ onInit: // --------------------- Cave 1 Checker ---------------------------- 025-4.gat,41,97,0 script #CheckCaveFight1 45,1,1,{ - if (cavefights & BATTLE_CAVE1 || $@wave_cave1 == 0) goto L_Done; + if (cavefights & BATTLE_CAVE1 || $@battlecave1 == 1) goto L_Done; message strcharinfo(0), "You can't get out! Seems like a barrier was created when the energy transmuted itself into monsters."; end; @@ -146,8 +147,8 @@ L_Done: 025-4.gat,115,77,0 script #StartCaveFight2 324,{ - if ($@wave_cave2 != 0 && $@cave2fighter$ == strcharinfo(0)) end; - if ($@wave_cave2 != 0 && $@cave2fighter$ != strcharinfo(0)) goto L_Cheat; + if ($@battlecave2 == 2 && $@cave2fighter$ == strcharinfo(0)) end; + if ($@battlecave2 == 2 && $@cave2fighter$ != strcharinfo(0)) goto L_Cheat; if (Rossy_Quest < 15) goto L_Cheat; if ($@battlecave2 == 1) goto L_Start; @@ -164,7 +165,7 @@ L_Start: close2; delitem "Root", 1; message strcharinfo(0), "As you place the root on the energy source, earth monsters seem to emerge from the ground."; - + set $@battlecave2, 2; L_Summon: set $@cave2_loop, $@cave2_loop + 1; @@ -205,7 +206,7 @@ L_no_root: // --------------------- Cave 2 Checker ---------------------------- 025-4.gat,110,96,0 script #CheckCaveFight2 45,1,1,{ - if (cavefights & BATTLE_CAVE2 || $@wave_cave2 == 0) goto L_Done; + if (cavefights & BATTLE_CAVE2 || $@battlecave2 == 1) goto L_Done; message strcharinfo(0), "You can't get out! Seems like a barrier was created when the energy transmuted itself into monsters."; end; @@ -216,8 +217,8 @@ L_Done: // ------------------------------------ Cave 3 -------------------------------------- 025-4.gat,164,103,0 script #StartCaveFight3 324,{ - if ($@wave_cave3 != 0 && $@cave3fighter$ == strcharinfo(0)) end; - if ($@wave_cave3 != 0 && $@cave3fighter$ != strcharinfo(0)) goto L_Cheat; + if ($@battlecave3 == 2 && $@cave3fighter$ == strcharinfo(0)) end; + if ($@battlecave3 == 2 && $@cave3fighter$ != strcharinfo(0)) goto L_Cheat; if (Rossy_Quest < 15) goto L_Cheat; if ($@battlecave3 == 1) goto L_Start; @@ -234,7 +235,7 @@ L_Start: close2; delitem "Root", 1; message strcharinfo(0), "As you place the root on the energy source, earth monsters seem to emerge from the ground."; - + set $@battlecave3, 2; L_Summon: set $@cave3_loop, $@cave3_loop + 1; @@ -276,7 +277,7 @@ L_no_root: // --------------------- Cave 3 Checker ---------------------------- 025-4.gat,168,117,0 script #CheckCaveFight3 45,1,1,{ - if (cavefights & BATTLE_CAVE3 || $@wave_cave3 == 0) goto L_Done; + if (cavefights & BATTLE_CAVE3 || $@battlecave3 == 1) goto L_Done; message strcharinfo(0), "You can't get out! Seems like a barrier was created when the energy transmuted itself into monsters."; end; @@ -287,8 +288,8 @@ L_Done: // --------------------------- Cave 4 -------------------------------- 025-4.gat,39,143,0 script #StartCaveFight4 324,{ - if ($@wave_cave4 != 0 && $@cave4fighter$ == strcharinfo(0)) end; - if ($@wave_cave4 != 0 && $@cave4fighter$ != strcharinfo(0)) goto L_Cheat; + if ($@battlecave4 == 2 && $@cave4fighter$ == strcharinfo(0)) end; + if ($@battlecave4 == 2 && $@cave4fighter$ != strcharinfo(0)) goto L_Cheat; if (Rossy_Quest < 15) goto L_Cheat; if ($@battlecave4 == 1) goto L_Start; @@ -305,6 +306,7 @@ L_Start: close2; delitem "Root", 1; message strcharinfo(0), "As you place the root on the energy source, earth monsters seem to emerge from the ground."; + set $@battlecave4, 2; L_Summon: set $@cave4_loop, $@cave4_loop + 1; @@ -346,20 +348,23 @@ L_no_root: // --------------------- Cave 4 Checker ---------------------------- 025-4.gat,32,156,0 script #CheckCaveFight4 45,1,1,{ - if (cavefights & BATTLE_CAVE4 || $@wave_cave4 == 0) goto L_Done; + message strcharinfo(0), $@battlecave4; + if (cavefights & BATTLE_CAVE4 || $@battlecave4 == 1) goto L_Done; message strcharinfo(0), "You can't get out! Seems like a barrier was created when the energy transmuted itself into monsters."; end; L_Done: + message strcharinfo(0), $@battlecave4; donpcevent "#WarpBattleCave4::OnGetout"; + message strcharinfo(0), $@battlecave4; end; } // ---------------------------- Cave 5 ------------------------------ 025-4.gat,109,143,0 script #StartCaveFight5 324,{ - if ($@wave_cave5 != 0 && $@cave5fighter$ == strcharinfo(0)) end; - if ($@wave_cave5 != 0 && $@cave5fighter$ != strcharinfo(0)) goto L_Cheat; + if ($@battlecave5 == 2 && $@cave5fighter$ == strcharinfo(0)) end; + if ($@battlecave5 == 2 && $@cave5fighter$ != strcharinfo(0)) goto L_Cheat; if (Rossy_Quest < 15) goto L_Cheat; if ($@battlecave5 == 1) goto L_Start; @@ -376,6 +381,7 @@ L_Start: close2; delitem "Root", 1; message strcharinfo(0), "As you place the root on the energy source, earth monsters seem to emerge from the ground."; + set $@battlecave5, 2; L_Summon: set $@cave5_loop, $@cave5_loop + 1; @@ -417,7 +423,7 @@ L_no_root: // --------------------- Cave 5 Checker ---------------------------- 025-4.gat,100,160,0 script #CheckCaveFight5 45,1,1,{ - if (cavefights & BATTLE_CAVE5 || $@wave_cave5 == 0) goto L_Done; + if (cavefights & BATTLE_CAVE5 || $@battlecave5 == 1) goto L_Done; message strcharinfo(0), "You can't get out! Seems like a barrier was created when the energy transmuted itself into monsters."; end; @@ -429,8 +435,8 @@ L_Done: // -------------------------------- Cave 6 ----------------------------------------- 025-4.gat,162,162,0 script #StartCaveFight6 324,{ - if ($@wave_cave6 != 0 && $@cave6fighter$ == strcharinfo(0)) end; - if ($@wave_cave6 != 0 && $@cave6fighter$ != strcharinfo(0)) goto L_Cheat; + if ($@battlecave6 == 2 && $@cave6fighter$ == strcharinfo(0)) end; + if ($@battlecave6 == 2 && $@cave6fighter$ != strcharinfo(0)) goto L_Cheat; if (Rossy_Quest < 15) goto L_Cheat; if ($@battlecave6 == 1) goto L_Start; @@ -447,6 +453,7 @@ L_Start: close2; delitem "Root", 1; message strcharinfo(0), "As you place the root on the energy source, earth monsters seem to emerge from the ground."; + set $@battlecave6, 2; L_Summon: set $@cave6_loop, $@cave6_loop + 1; @@ -488,7 +495,7 @@ L_no_root: // --------------------- Cave 6 Checker ---------------------------- 025-4.gat,159,174,0 script #CheckCaveFight6 45,1,1,{ - if (cavefights & BATTLE_CAVE6 || $@wave_cave6 == 0) goto L_Done; + if (cavefights & BATTLE_CAVE6 || $@battlecave6 == 1) goto L_Done; message strcharinfo(0), "You can't get out! Seems like a barrier was created when the energy transmuted itself into monsters."; end; @@ -500,8 +507,8 @@ L_Done: // -------------------------------- Cave 7 ----------------------------------- 025-4.gat,44,202,0 script #StartCaveFight7 324,{ - if ($@wave_cave7 != 0 && $@cave7fighter$ == strcharinfo(0)) end; - if ($@wave_cave7 != 0 && $@cave7fighter$ != strcharinfo(0)) goto L_Cheat; + if ($@battlecave7 == 2 && $@cave7fighter$ == strcharinfo(0)) end; + if ($@battlecave7 == 2 && $@cave7fighter$ != strcharinfo(0)) goto L_Cheat; if (Rossy_Quest < 15) goto L_Cheat; if ($@battlecave7 == 1) goto L_Start; @@ -518,8 +525,8 @@ L_Start: close2; delitem "Root", 1; message strcharinfo(0), "As you place the root on the energy source, earth monsters seem to emerge from the ground."; - - + set $@battlecave7, 2; + L_Summon: set $@cave7_loop, $@cave7_loop + 1; areamonster "025-4.gat",27, 185, 61, 219,"",$@CAVE7_MONSTERS_IDS[$@cave7_loop],$@CAVE7_MONSTERS_QTY[$@cave7_loop],"#StartCaveFight7::OnMonsterDeath"; @@ -560,7 +567,7 @@ L_no_root: // --------------------- Cave 7 Checker ---------------------------- 025-4.gat,42,219,0 script #CheckCaveFight7 45,1,1,{ - if (cavefights & BATTLE_CAVE7 || $@wave_cave7 == 0) goto L_Done; + if (cavefights & BATTLE_CAVE7 || $@battlecave7 == 1) goto L_Done; message strcharinfo(0), "You can't get out! Seems like a barrier was created when the energy transmuted itself into monsters."; end; @@ -572,8 +579,8 @@ L_Done: // --------------------------- Cave 8 ------------------------------- 025-4.gat,105,210,0 script #StartCaveFight8 324,{ - if ($@wave_cave8 != 0 && $@cave8fighter$ == strcharinfo(0)) end; - if ($@wave_cave8 != 0 && $@cave8fighter$ != strcharinfo(0)) goto L_Cheat; + if ($@battlecave8 == 2 && $@cave8fighter$ == strcharinfo(0)) end; + if ($@battlecave8 == 2 && $@cave8fighter$ != strcharinfo(0)) goto L_Cheat; if (Rossy_Quest < 15) goto L_Cheat; if ($@battlecave8 == 1) goto L_Start; @@ -589,8 +596,8 @@ L_Start: if ((countitem("Root")<1)) goto L_no_root; close2; delitem "Root", 1; - message strcharinfo(0), "As you place the root on the energy source, earth monsters seem to emerge from the ground."; - + message strcharinfo(0), "As you place the root on the energy source, earth monsters seem to emerge from the ground."; + set $@battlecave8, 2; L_Summon: set $@cave8_loop, $@cave8_loop + 1; @@ -632,7 +639,7 @@ L_no_root: // --------------------- Cave 8 Checker ---------------------------- 025-4.gat,105,216,0 script #CheckCaveFight8 45,1,1,{ - if (cavefights & BATTLE_CAVE8 || $@wave_cave8 == 0) goto L_Done; + if (cavefights & BATTLE_CAVE8 || $@battlecave8 == 1) goto L_Done; message strcharinfo(0), "You can't get out! Seems like a barrier was created when the energy transmuted itself into monsters."; end; @@ -644,8 +651,8 @@ L_Done: // --------------------------- Cave 9 ------------------------------- 025-4.gat,157,220,0 script #StartCaveFight9 324,{ - if ($@wave_cave9 != 0 && $@cave9fighter$ == strcharinfo(0)) end; - if ($@wave_cave9 != 0 && $@cave9fighter$ != strcharinfo(0)) goto L_Cheat; + if ($@battlecave9 == 2 && $@cave9fighter$ == strcharinfo(0)) end; + if ($@battlecave9 == 2 && $@cave9fighter$ != strcharinfo(0)) goto L_Cheat; if (Rossy_Quest < 15) goto L_Cheat; if ($@battlecave9 == 1) goto L_Start; @@ -662,6 +669,7 @@ L_Start: close2; delitem "Root", 1; message strcharinfo(0), "As you place the root on the energy source, earth monsters seem to emerge from the ground."; + set $@battlecave9, 2; L_Summon: set $@cave9_loop, $@cave9_loop + 1; @@ -703,7 +711,7 @@ L_no_root: // --------------------- Cave 9 Checker ---------------------------- 025-4.gat,157,226,0 script #CheckCaveFight9 45,1,1,{ - if (cavefights & BATTLE_CAVE9 || $@wave_cave9 == 0) goto L_Done; + if (cavefights & BATTLE_CAVE9 || $@battlecave9 == 1) goto L_Done; message strcharinfo(0), "You can't get out! Seems like a barrier was created when the energy transmuted itself into monsters."; end; @@ -715,7 +723,7 @@ L_Done: // --------------------- Boss Cave ---------------------------- 025-4.gat,157,30,0 script #StartBossCaveFight 325,{ - if ($@wave_cave10 != 0) end; + if ($@battlecave10 == 2 && $@cave10fighter$ == strcharinfo(0)) end; if (Rossy_Quest >= 16) end; if ($@battlecave10 == 1 && cavefights & BATTLE_CAVE1 && cavefights & BATTLE_CAVE2 && cavefights & BATTLE_CAVE3 && cavefights & BATTLE_CAVE4 && cavefights & BATTLE_CAVE5 && cavefights & BATTLE_CAVE6 && cavefights & BATTLE_CAVE7 && cavefights & BATTLE_CAVE8 && cavefights & BATTLE_CAVE9 && Rossy_Quest == 15) goto L_Start; message strcharinfo(0), "You shouldn't be here, you cheater."; @@ -730,6 +738,7 @@ L_Start: close2; delitem "Root", 1; message strcharinfo(0), "As you place the root on the energy source, earth monsters seem to emerge from the ground."; + set $@battlecave10, 2; L_Summon: set $@cave10_loop, $@cave10_loop + 1; @@ -812,8 +821,8 @@ L_no_root: 025-4.gat,157,48,0 script #CheckCaveFightBoss 45,1,1,{ if (Rossy_Quest >= 17) goto L_Done; if (Rossy_Quest == 16) goto L_Julia; - if (Rossy_Quest < 16 && $@wave_cave10 == 0) goto L_Out; - if (Rossy_Quest < 16 && $@wave_cave10 != 0) goto L_Julia; + if (Rossy_Quest < 16 && $@battlecave10 == 1) goto L_Out; + if (Rossy_Quest < 16 && $@battlecave10 == 2) goto L_Julia; end; L_Julia: |