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authorCoffee <coffee@coffee-EP45-UD3L.(none)>2011-07-14 09:34:54 -0300
committerCoffee <coffee@coffee-EP45-UD3L.(none)>2011-07-14 09:34:54 -0300
commit9198b1c0070028b3c33853ca865058391eb9e85a (patch)
tree2bb5b992419085867071c8e815b5bcb01e5f1b9f /world
parentadda406f57af9cc2b2a67838235da2b7091b7ae3 (diff)
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Some critical bugfixes
Diffstat (limited to 'world')
-rw-r--r--world/map/npc/025-3/barriers.txt162
-rw-r--r--world/map/npc/025-4/battlecaves.txt83
2 files changed, 127 insertions, 118 deletions
diff --git a/world/map/npc/025-3/barriers.txt b/world/map/npc/025-3/barriers.txt
index eefe5b2c..d6c69016 100644
--- a/world/map/npc/025-3/barriers.txt
+++ b/world/map/npc/025-3/barriers.txt
@@ -5,7 +5,7 @@
025-3.gat,78,127,0 script #WarpBattleCave1 45,1,1,{
if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped;
- if (getareausers("025-4.gat", 26, 63, 60, 97) >= 1 || $@battlecave1 == 1) goto L_SomeoneInside;
+ if (getareausers("025-4.gat", 26, 63, 60, 97) >= 1 || $@battlecave1 > 0) goto L_SomeoneInside;
if (cavefights & BATTLE_CAVE1) goto L_AlreadyDone;
if (Rossy_Quest < 15) goto L_Block;
@@ -57,7 +57,7 @@ L_Win:
setnpctimer 0;
end;
-S_PreCleaning:
+S_Cleaning:
set $@wave_cave1, 0;
set $@cave1_kills, 0;
set $@cave1start, 0;
@@ -70,37 +70,37 @@ S_PreCleaning:
return;
L_Ranaway:
- callsub S_PreCleaning;
+ callsub S_Cleaning;
end;
L_BadAir:
- callsub S_PreCleaning;
warp "025-3.gat", 78, 129;
message strcharinfo(0), "You can't stand the foul air inside the cave and run away!";
+ callsub S_Cleaning;
end;
L_Cleaning:
- callsub S_PreCleaning;
attachrid(getcharid(3,$@cave1fighter$));
warp "025-3.gat", 78, 129;
message strcharinfo(0), "You took too much time to eliminate this source of energy... If you stay one more second in this cave you won't be able to breathe....";
+ callsub S_Cleaning;
end;
L_CleaningDead:
- callsub S_PreCleaning;
attachrid(getcharid(3,$@cave1fighter$));
warp "025-3.gat", 78, 129;
message strcharinfo(0), "You were not strong enough to eliminate this power source.";
+ callsub S_Cleaning;
end;
L_CleaningNorid:
- callsub S_PreCleaning;
+ callsub S_Cleaning;
end;
OnGetout:
- callsub S_PreCleaning;
attachrid(getcharid(3,$@cave1fighter$));
warp "025-3.gat", 78, 129;
+ callsub S_Cleaning;
end;
L_AlreadyClean:
@@ -115,7 +115,7 @@ L_AlreadyClean:
025-3.gat,53,107,0 script #WarpBattleCave2 45,1,1,{
if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped;
- if (getareausers("025-4.gat", 97, 62, 126, 96) >= 1 || $@battlecave2 == 1) goto L_SomeoneInside;
+ if (getareausers("025-4.gat", 97, 62, 126, 96) >= 1 || $@battlecave2 > 0) goto L_SomeoneInside;
if (cavefights & BATTLE_CAVE2) goto L_AlreadyDone;
if (Rossy_Quest < 15) goto L_Block;
@@ -167,7 +167,7 @@ L_Win:
setnpctimer 0;
end;
-S_PreCleaning:
+S_Cleaning:
set $@wave_cave2, 0;
set $@cave2_kills, 0;
set $@cave2start, 0;
@@ -180,37 +180,37 @@ S_PreCleaning:
return;
L_Ranaway:
- callsub S_PreCleaning;
+ callsub S_Cleaning;
end;
L_BadAir:
- callsub S_PreCleaning;
warp "025-3.gat", 53, 109;
message strcharinfo(0), "You can't stand the foul air inside the cave and run away!";
+ callsub S_Cleaning;
end;
L_Cleaning:
- callsub S_PreCleaning;
attachrid(getcharid(3,$@cave2fighter$));
warp "025-3.gat", 53, 109;
message strcharinfo(0), "You took too much time to eliminate this source of energy... If you stay one more second in this cave you won't be able to breathe....";
+ callsub S_Cleaning;
end;
L_CleaningDead:
- callsub S_PreCleaning;
attachrid(getcharid(3,$@cave2fighter$));
warp "025-3.gat", 53, 109;
message strcharinfo(0), "You were not strong enough to eliminate this power source.";
+ callsub S_Cleaning;
end;
L_CleaningNorid:
- callsub S_PreCleaning;
+ callsub S_Cleaning;
end;
OnGetout:
- callsub S_PreCleaning;
attachrid(getcharid(3,$@cave2fighter$));
warp "025-3.gat", 53, 109;
+ callsub S_Cleaning;
end;
L_AlreadyClean:
@@ -224,7 +224,7 @@ L_AlreadyClean:
025-3.gat,71,83,0 script #WarpBattleCave3 45,1,1,{
if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped;
- if (getareausers("025-4.gat", 150, 84, 177, 117) >= 1 || $@battlecave3 == 1) goto L_SomeoneInside;
+ if (getareausers("025-4.gat", 150, 84, 177, 117) >= 1 || $@battlecave3 > 0) goto L_SomeoneInside;
if (cavefights & BATTLE_CAVE3) goto L_AlreadyDone;
if (Rossy_Quest < 15) goto L_Block;
@@ -276,7 +276,7 @@ L_Win:
setnpctimer 0;
end;
-S_PreCleaning:
+S_Cleaning:
set $@wave_cave3, 0;
set $@cave3_kills, 0;
set $@cave3start, 0;
@@ -289,37 +289,37 @@ S_PreCleaning:
return;
L_Ranaway:
- callsub S_PreCleaning;
+ callsub S_Cleaning;
end;
L_BadAir:
- callsub S_PreCleaning;
warp "025-3.gat", 71, 85;
message strcharinfo(0), "You can't stand the foul air inside the cave and run away!";
+ callsub S_Cleaning;
end;
L_Cleaning:
- callsub S_PreCleaning;
attachrid(getcharid(3,$@cave3fighter$));
warp "025-3.gat", 71, 85;
message strcharinfo(0), "You took too much time to eliminate this source of energy... If you stay one more second in this cave you won't be able to breathe....";
+ callsub S_Cleaning;
end;
L_CleaningDead:
- callsub S_PreCleaning;
attachrid(getcharid(3,$@cave3fighter$));
warp "025-3.gat", 71, 85;
message strcharinfo(0), "You were not strong enough to eliminate this power source.";
+ callsub S_Cleaning;
end;
L_CleaningNorid:
- callsub S_PreCleaning;
+ callsub S_Cleaning;
end;
OnGetout:
- callsub S_PreCleaning;
attachrid(getcharid(3,$@cave3fighter$));
warp "025-3.gat", 71, 85;
+ callsub S_Cleaning;
end;
L_AlreadyClean:
@@ -333,7 +333,7 @@ L_AlreadyClean:
025-3.gat,80,83,0 script #WarpBattleCave4 45,1,1,{
if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped;
- if (getareausers("025-4.gat", 28, 124, 57, 156) >= 1 || $@battlecave4 == 1) goto L_SomeoneInside;
+ if (getareausers("025-4.gat", 28, 124, 57, 156) >= 1 || $@battlecave4 > 0) goto L_SomeoneInside;
if (cavefights & BATTLE_CAVE4) goto L_AlreadyDone;
if (Rossy_Quest < 15) goto L_Block;
@@ -385,7 +385,7 @@ L_Win:
setnpctimer 0;
end;
-S_PreCleaning:
+S_Cleaning:
set $@wave_cave4, 0;
set $@cave4_kills, 0;
set $@cave4start, 0;
@@ -398,37 +398,37 @@ S_PreCleaning:
return;
L_Ranaway:
- callsub S_PreCleaning;
+ callsub S_Cleaning;
end;
L_BadAir:
- callsub S_PreCleaning;
warp "025-3.gat", 80, 85;
message strcharinfo(0), "You can't stand the foul air inside the cave and run away!";
+ callsub S_Cleaning;
end;
L_Cleaning:
- callsub S_PreCleaning;
attachrid(getcharid(3,$@cave4fighter$));
warp "025-3.gat", 80, 85;
message strcharinfo(0), "You took too much time to eliminate this source of energy... If you stay one more second in this cave you won't be able to breathe....";
+ callsub S_Cleaning;
end;
L_CleaningDead:
- callsub S_PreCleaning;
attachrid(getcharid(3,$@cave4fighter$));
warp "025-3.gat", 80, 85;
message strcharinfo(0), "You were not strong enough to eliminate this power source.";
+ callsub S_Cleaning;
end;
L_CleaningNorid:
- callsub S_PreCleaning;
+ callsub S_Cleaning;
end;
OnGetout:
- callsub S_PreCleaning;
attachrid(getcharid(3,$@cave4fighter$));
warp "025-3.gat", 80, 85;
+ callsub S_Cleaning;
end;
L_AlreadyClean:
@@ -442,7 +442,7 @@ L_AlreadyClean:
025-3.gat,71,30,0 script #WarpBattleCave5 45,1,1,{
if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped;
- if (getareausers("025-4.gat", 91, 131, 124, 160) >= 1 || $@battlecave5 == 1) goto L_SomeoneInside;
+ if (getareausers("025-4.gat", 91, 131, 124, 160) >= 1 || $@battlecave5 > 0) goto L_SomeoneInside;
if (cavefights & BATTLE_CAVE5) goto L_AlreadyDone;
if (Rossy_Quest < 15) goto L_Block;
@@ -494,7 +494,7 @@ L_Win:
setnpctimer 0;
end;
-S_PreCleaning:
+S_Cleaning:
set $@wave_cave5, 0;
set $@cave5_kills, 0;
set $@cave5start, 0;
@@ -507,37 +507,37 @@ S_PreCleaning:
return;
L_Ranaway:
- callsub S_PreCleaning;
+ callsub S_Cleaning;
end;
L_BadAir:
- callsub S_PreCleaning;
warp "025-3.gat", 71, 32;
message strcharinfo(0), "You can't stand the foul air inside the cave and run away!";
+ callsub S_Cleaning;
end;
L_Cleaning:
- callsub S_PreCleaning;
attachrid(getcharid(3,$@cave5fighter$));
warp "025-3.gat", 71, 32;
message strcharinfo(0), "You took too much time to eliminate this source of energy... If you stay one more second in this cave you won't be able to breathe....";
+ callsub S_Cleaning;
end;
L_CleaningDead:
- callsub S_PreCleaning;
attachrid(getcharid(3,$@cave5fighter$));
warp "025-3.gat", 71, 32;
message strcharinfo(0), "You were not strong enough to eliminate this power source.";
+ callsub S_Cleaning;
end;
L_CleaningNorid:
- callsub S_PreCleaning;
+ callsub S_Cleaning;
end;
OnGetout:
- callsub S_PreCleaning;
attachrid(getcharid(3,$@cave5fighter$));
warp "025-3.gat", 71, 32;
+ callsub S_Cleaning;
end;
L_AlreadyClean:
@@ -551,7 +551,7 @@ L_AlreadyClean:
025-3.gat,128,35,0 script #WarpBattleCave6 45,1,1,{
if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped;
- if (getareausers("025-4.gat", 153, 143, 178, 174) >= 1 || $@battlecave6 == 1) goto L_SomeoneInside;
+ if (getareausers("025-4.gat", 153, 143, 178, 174) >= 1 || $@battlecave6 > 0) goto L_SomeoneInside;
if (cavefights & BATTLE_CAVE6) goto L_AlreadyDone;
if (Rossy_Quest < 15) goto L_Block;
@@ -603,7 +603,7 @@ L_Win:
setnpctimer 0;
end;
-S_PreCleaning:
+S_Cleaning:
set $@wave_cave6, 0;
set $@cave6_kills, 0;
set $@cave6start, 0;
@@ -616,37 +616,37 @@ S_PreCleaning:
return;
L_Ranaway:
- callsub S_PreCleaning;
+ callsub S_Cleaning;
end;
L_BadAir:
- callsub S_PreCleaning;
warp "025-3.gat", 128, 37;
message strcharinfo(0), "You can't stand the foul air inside the cave and run away!";
+ callsub S_Cleaning;
end;
L_Cleaning:
- callsub S_PreCleaning;
attachrid(getcharid(3,$@cave6fighter$));
warp "025-3.gat", 128, 37;
message strcharinfo(0), "You took too much time to eliminate this source of energy... If you stay one more second in this cave you won't be able to breathe....";
+ callsub S_Cleaning;
end;
L_CleaningDead:
- callsub S_PreCleaning;
attachrid(getcharid(3,$@cave6fighter$));
warp "025-3.gat", 128, 37;
message strcharinfo(0), "You were not strong enough to eliminate this power source.";
+ callsub S_Cleaning;
end;
L_CleaningNorid:
- callsub S_PreCleaning;
+ callsub S_Cleaning;
end;
OnGetout:
- callsub S_PreCleaning;
attachrid(getcharid(3,$@cave6fighter$));
warp "025-3.gat", 128, 37;
+ callsub S_Cleaning;
end;
L_AlreadyClean:
@@ -660,7 +660,7 @@ L_AlreadyClean:
025-3.gat,70,57,0 script #WarpBattleCave7 45,1,1,{
if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped;
- if (getareausers("025-4.gat", 27, 185, 61, 219) >= 1 || $@battlecave7 == 1) goto L_SomeoneInside;
+ if (getareausers("025-4.gat", 27, 185, 61, 219) >= 1 || $@battlecave7 > 0) goto L_SomeoneInside;
if (cavefights & BATTLE_CAVE7) goto L_AlreadyDone;
if (Rossy_Quest < 15) goto L_Block;
@@ -712,7 +712,7 @@ L_Win:
setnpctimer 0;
end;
-S_PreCleaning:
+S_Cleaning:
set $@wave_cave7, 0;
set $@cave7_kills, 0;
set $@cave7start, 0;
@@ -725,37 +725,37 @@ S_PreCleaning:
return;
L_Ranaway:
- callsub S_PreCleaning;
+ callsub S_Cleaning;
end;
L_BadAir:
- callsub S_PreCleaning;
warp "025-3.gat", 70, 59;
message strcharinfo(0), "You can't stand the foul air inside the cave and run away!";
+ callsub S_Cleaning;
end;
L_Cleaning:
- callsub S_PreCleaning;
attachrid(getcharid(3,$@cave7fighter$));
warp "025-3.gat", 70, 59;
message strcharinfo(0), "You took too much time to eliminate this source of energy... If you stay one more second in this cave you won't be able to breathe....";
+ callsub S_Cleaning;
end;
L_CleaningDead:
- callsub S_PreCleaning;
attachrid(getcharid(3,$@cave7fighter$));
warp "025-3.gat", 70, 59;
message strcharinfo(0), "You were not strong enough to eliminate this power source.";
+ callsub S_Cleaning;
end;
L_CleaningNorid:
- callsub S_PreCleaning;
+ callsub S_Cleaning;
end;
OnGetout:
- callsub S_PreCleaning;
attachrid(getcharid(3,$@cave7fighter$));
warp "025-3.gat", 70, 59;
+ callsub S_Cleaning;
end;
L_AlreadyClean:
@@ -769,7 +769,7 @@ L_AlreadyClean:
025-3.gat,138,92,0 script #WarpBattleCave8 45,1,1,{
if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped;
- if (getareausers("025-4.gat", 90, 193, 119, 216) >= 1 || $@battlecave8 == 1) goto L_SomeoneInside;
+ if (getareausers("025-4.gat", 90, 193, 119, 216) >= 1 || $@battlecave8 > 0) goto L_SomeoneInside;
if (cavefights & BATTLE_CAVE8) goto L_AlreadyDone;
if (Rossy_Quest < 15) goto L_Block;
@@ -821,7 +821,7 @@ L_Win:
setnpctimer 0;
end;
-S_PreCleaning:
+S_Cleaning:
set $@wave_cave8, 0;
set $@cave8_kills, 0;
set $@cave8start, 0;
@@ -834,37 +834,37 @@ S_PreCleaning:
return;
L_Ranaway:
- callsub S_PreCleaning;
+ callsub S_Cleaning;
end;
L_BadAir:
- callsub S_PreCleaning;
warp "025-3.gat", 138, 94;
message strcharinfo(0), "You can't stand the foul air inside the cave and run away!";
+ callsub S_Cleaning;
end;
L_Cleaning:
- callsub S_PreCleaning;
attachrid(getcharid(3,$@cave8fighter$));
warp "025-3.gat", 138, 94;
message strcharinfo(0), "You took too much time to eliminate this source of energy... If you stay one more second in this cave you won't be able to breathe....";
+ callsub S_Cleaning;
end;
L_CleaningDead:
- callsub S_PreCleaning;
attachrid(getcharid(3,$@cave8fighter$));
warp "025-3.gat", 138, 94;
message strcharinfo(0), "You were not strong enough to eliminate this power source.";
+ callsub S_Cleaning;
end;
L_CleaningNorid:
- callsub S_PreCleaning;
+ callsub S_Cleaning;
end;
OnGetout:
- callsub S_PreCleaning;
attachrid(getcharid(3,$@cave8fighter$));
warp "025-3.gat", 138, 94;
+ callsub S_Cleaning;
end;
L_AlreadyClean:
@@ -878,7 +878,7 @@ L_AlreadyClean:
025-3.gat,138,160,0 script #WarpBattleCave9 45,1,1,{
if (Rossy_Quest >= 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_AlreadyHelped;
- if (getareausers("025-4.gat", 144, 192, 173, 226) >= 1 || $@battlecave9 == 1) goto L_SomeoneInside;
+ if (getareausers("025-4.gat", 144, 192, 173, 226) >= 1 || $@battlecave9 > 0) goto L_SomeoneInside;
if (cavefights & BATTLE_CAVE9) goto L_AlreadyDone;
if (Rossy_Quest < 15) goto L_Block;
@@ -930,7 +930,7 @@ L_Win:
setnpctimer 0;
end;
-S_PreCleaning:
+S_Cleaning:
set $@wave_cave9, 0;
set $@cave9_kills, 0;
set $@cave9start, 0;
@@ -943,37 +943,37 @@ S_PreCleaning:
return;
L_Ranaway:
- callsub S_PreCleaning;
+ callsub S_Cleaning;
end;
L_BadAir:
- callsub S_PreCleaning;
warp "025-3.gat", 138, 158;
message strcharinfo(0), "You can't stand the foul air inside the cave and run away!";
+ callsub S_Cleaning;
end;
L_Cleaning:
- callsub S_PreCleaning;
attachrid(getcharid(3,$@cave9fighter$));
warp "025-3.gat", 138, 158;
message strcharinfo(0), "You took too much time to eliminate this source of energy... If you stay one more second in this cave you won't be able to breathe....";
+ callsub S_Cleaning;
end;
L_CleaningDead:
- callsub S_PreCleaning;
attachrid(getcharid(3,$@cave9fighter$));
warp "025-3.gat", 138, 158;
message strcharinfo(0), "You were not strong enough to eliminate this power source.";
+ callsub S_Cleaning;
end;
L_CleaningNorid:
- callsub S_PreCleaning;
+ callsub S_Cleaning;
end;
OnGetout:
- callsub S_PreCleaning;
attachrid(getcharid(3,$@cave9fighter$));
warp "025-3.gat", 138, 158;
+ callsub S_Cleaning;
end;
L_AlreadyClean:
@@ -998,7 +998,7 @@ L_AlreadyClean:
if (cavefights & BATTLE_CAVE8) set @barrier_force, @barrier_force + 1;
if (cavefights & BATTLE_CAVE9) set @barrier_force, @barrier_force + 1;
if (@barrier_force != 0) goto L_Hurt;
- if (getareausers("025-4.gat", 142, 24, 172, 48) >= 1 || $@battlecave10 == 1) goto L_SomeoneInside;
+ if (getareausers("025-4.gat", 142, 24, 172, 48) >= 1 || $@battlecave10 > 0) goto L_SomeoneInside;
if (@barrier_force == 0) goto L_StartFight;
end;
@@ -1049,7 +1049,7 @@ L_Win:
setnpctimer 0;
end;
-S_PreCleaning:
+S_Cleaning:
set $@wave_cave10, 0;
set $@cave10_kills, 0;
set $@cave10start, 0;
@@ -1063,44 +1063,44 @@ S_PreCleaning:
return;
L_Ranaway:
- callsub S_PreCleaning;
+ callsub S_Cleaning;
end;
L_BadAir:
- callsub S_PreCleaning;
warp "025-4.gat", 93, 33;
message strcharinfo(0), "You can't stand the foul air inside the cave and run as fast as you can to save Julia!";
+ callsub S_Cleaning;
end;
L_Cleaning:
- callsub S_PreCleaning;
attachrid(getcharid(3,$@cave10fighter$));
warp "025-3.gat", 77, 168;
message strcharinfo(0), "You took too much time to eliminate this source of energy... If you stay one more second in this cave you won't be able to breathe....";
+ callsub S_Cleaning;
end;
L_CleaningDead:
- callsub S_PreCleaning;
attachrid(getcharid(3,$@cave10fighter$));
warp "025-3.gat", 77, 168;
if ($@wave_cave10 < 5) message strcharinfo(0), "You were not strong enough to eliminate this power source.";
if ($@wave_cave10 == 5) message strcharinfo(0), "This horrible monster is probably too powerful for you right now.";
+ callsub S_Cleaning;
end;
L_CleaningNorid:
- callsub S_PreCleaning;
+ callsub S_Cleaning;
end;
OnGetout:
- callsub S_PreCleaning;
attachrid(getcharid(3,$@cave10fighter$));
warp "025-3.gat", 77, 168;
+ callsub S_Cleaning;
end;
OnWin:
- callsub S_PreCleaning;
attachrid(getcharid(3,$@cave10fighter$));
warp "025-4.gat", 93, 33;
+ callsub S_Cleaning;
end;
L_AlreadyClean:
diff --git a/world/map/npc/025-4/battlecaves.txt b/world/map/npc/025-4/battlecaves.txt
index 8fffc869..0862312c 100644
--- a/world/map/npc/025-4/battlecaves.txt
+++ b/world/map/npc/025-4/battlecaves.txt
@@ -3,8 +3,8 @@
// --------------------------------- Cave 1 -----------------------------------
025-4.gat,41,85,0 script #StartCaveFight1 324,{
- if ($@wave_cave1 != 0 && $@cave1fighter$ == strcharinfo(0)) end;
- if ($@wave_cave1 != 0 && $@cave1fighter$ != strcharinfo(0)) goto L_Cheat;
+ if ($@battlecave1 == 2 && $@cave1fighter$ == strcharinfo(0)) end;
+ if ($@battlecave1 == 2 && $@cave1fighter$ != strcharinfo(0)) goto L_Cheat;
if (Rossy_Quest < 15) goto L_Cheat;
if ($@battlecave1 == 1) goto L_Start;
@@ -21,7 +21,8 @@ L_Start:
close2;
delitem "Root", 1;
message strcharinfo(0), "As you place the root on the energy source, earth monsters seem to emerge from the ground.";
-
+ set $@battlecave1, 2;
+
L_Summon:
set $@cave1_loop, $@cave1_loop + 1;
areamonster "025-4.gat",26,63,60,97,"",$@CAVE1_MONSTERS_IDS[$@cave1_loop],$@CAVE1_MONSTERS_QTY[$@cave1_loop],"#StartCaveFight1::OnMonsterDeath";
@@ -133,7 +134,7 @@ onInit:
// --------------------- Cave 1 Checker ----------------------------
025-4.gat,41,97,0 script #CheckCaveFight1 45,1,1,{
- if (cavefights & BATTLE_CAVE1 || $@wave_cave1 == 0) goto L_Done;
+ if (cavefights & BATTLE_CAVE1 || $@battlecave1 == 1) goto L_Done;
message strcharinfo(0), "You can't get out! Seems like a barrier was created when the energy transmuted itself into monsters.";
end;
@@ -146,8 +147,8 @@ L_Done:
025-4.gat,115,77,0 script #StartCaveFight2 324,{
- if ($@wave_cave2 != 0 && $@cave2fighter$ == strcharinfo(0)) end;
- if ($@wave_cave2 != 0 && $@cave2fighter$ != strcharinfo(0)) goto L_Cheat;
+ if ($@battlecave2 == 2 && $@cave2fighter$ == strcharinfo(0)) end;
+ if ($@battlecave2 == 2 && $@cave2fighter$ != strcharinfo(0)) goto L_Cheat;
if (Rossy_Quest < 15) goto L_Cheat;
if ($@battlecave2 == 1) goto L_Start;
@@ -164,7 +165,7 @@ L_Start:
close2;
delitem "Root", 1;
message strcharinfo(0), "As you place the root on the energy source, earth monsters seem to emerge from the ground.";
-
+ set $@battlecave2, 2;
L_Summon:
set $@cave2_loop, $@cave2_loop + 1;
@@ -205,7 +206,7 @@ L_no_root:
// --------------------- Cave 2 Checker ----------------------------
025-4.gat,110,96,0 script #CheckCaveFight2 45,1,1,{
- if (cavefights & BATTLE_CAVE2 || $@wave_cave2 == 0) goto L_Done;
+ if (cavefights & BATTLE_CAVE2 || $@battlecave2 == 1) goto L_Done;
message strcharinfo(0), "You can't get out! Seems like a barrier was created when the energy transmuted itself into monsters.";
end;
@@ -216,8 +217,8 @@ L_Done:
// ------------------------------------ Cave 3 --------------------------------------
025-4.gat,164,103,0 script #StartCaveFight3 324,{
- if ($@wave_cave3 != 0 && $@cave3fighter$ == strcharinfo(0)) end;
- if ($@wave_cave3 != 0 && $@cave3fighter$ != strcharinfo(0)) goto L_Cheat;
+ if ($@battlecave3 == 2 && $@cave3fighter$ == strcharinfo(0)) end;
+ if ($@battlecave3 == 2 && $@cave3fighter$ != strcharinfo(0)) goto L_Cheat;
if (Rossy_Quest < 15) goto L_Cheat;
if ($@battlecave3 == 1) goto L_Start;
@@ -234,7 +235,7 @@ L_Start:
close2;
delitem "Root", 1;
message strcharinfo(0), "As you place the root on the energy source, earth monsters seem to emerge from the ground.";
-
+ set $@battlecave3, 2;
L_Summon:
set $@cave3_loop, $@cave3_loop + 1;
@@ -276,7 +277,7 @@ L_no_root:
// --------------------- Cave 3 Checker ----------------------------
025-4.gat,168,117,0 script #CheckCaveFight3 45,1,1,{
- if (cavefights & BATTLE_CAVE3 || $@wave_cave3 == 0) goto L_Done;
+ if (cavefights & BATTLE_CAVE3 || $@battlecave3 == 1) goto L_Done;
message strcharinfo(0), "You can't get out! Seems like a barrier was created when the energy transmuted itself into monsters.";
end;
@@ -287,8 +288,8 @@ L_Done:
// --------------------------- Cave 4 --------------------------------
025-4.gat,39,143,0 script #StartCaveFight4 324,{
- if ($@wave_cave4 != 0 && $@cave4fighter$ == strcharinfo(0)) end;
- if ($@wave_cave4 != 0 && $@cave4fighter$ != strcharinfo(0)) goto L_Cheat;
+ if ($@battlecave4 == 2 && $@cave4fighter$ == strcharinfo(0)) end;
+ if ($@battlecave4 == 2 && $@cave4fighter$ != strcharinfo(0)) goto L_Cheat;
if (Rossy_Quest < 15) goto L_Cheat;
if ($@battlecave4 == 1) goto L_Start;
@@ -305,6 +306,7 @@ L_Start:
close2;
delitem "Root", 1;
message strcharinfo(0), "As you place the root on the energy source, earth monsters seem to emerge from the ground.";
+ set $@battlecave4, 2;
L_Summon:
set $@cave4_loop, $@cave4_loop + 1;
@@ -346,20 +348,23 @@ L_no_root:
// --------------------- Cave 4 Checker ----------------------------
025-4.gat,32,156,0 script #CheckCaveFight4 45,1,1,{
- if (cavefights & BATTLE_CAVE4 || $@wave_cave4 == 0) goto L_Done;
+ message strcharinfo(0), $@battlecave4;
+ if (cavefights & BATTLE_CAVE4 || $@battlecave4 == 1) goto L_Done;
message strcharinfo(0), "You can't get out! Seems like a barrier was created when the energy transmuted itself into monsters.";
end;
L_Done:
+ message strcharinfo(0), $@battlecave4;
donpcevent "#WarpBattleCave4::OnGetout";
+ message strcharinfo(0), $@battlecave4;
end;
}
// ---------------------------- Cave 5 ------------------------------
025-4.gat,109,143,0 script #StartCaveFight5 324,{
- if ($@wave_cave5 != 0 && $@cave5fighter$ == strcharinfo(0)) end;
- if ($@wave_cave5 != 0 && $@cave5fighter$ != strcharinfo(0)) goto L_Cheat;
+ if ($@battlecave5 == 2 && $@cave5fighter$ == strcharinfo(0)) end;
+ if ($@battlecave5 == 2 && $@cave5fighter$ != strcharinfo(0)) goto L_Cheat;
if (Rossy_Quest < 15) goto L_Cheat;
if ($@battlecave5 == 1) goto L_Start;
@@ -376,6 +381,7 @@ L_Start:
close2;
delitem "Root", 1;
message strcharinfo(0), "As you place the root on the energy source, earth monsters seem to emerge from the ground.";
+ set $@battlecave5, 2;
L_Summon:
set $@cave5_loop, $@cave5_loop + 1;
@@ -417,7 +423,7 @@ L_no_root:
// --------------------- Cave 5 Checker ----------------------------
025-4.gat,100,160,0 script #CheckCaveFight5 45,1,1,{
- if (cavefights & BATTLE_CAVE5 || $@wave_cave5 == 0) goto L_Done;
+ if (cavefights & BATTLE_CAVE5 || $@battlecave5 == 1) goto L_Done;
message strcharinfo(0), "You can't get out! Seems like a barrier was created when the energy transmuted itself into monsters.";
end;
@@ -429,8 +435,8 @@ L_Done:
// -------------------------------- Cave 6 -----------------------------------------
025-4.gat,162,162,0 script #StartCaveFight6 324,{
- if ($@wave_cave6 != 0 && $@cave6fighter$ == strcharinfo(0)) end;
- if ($@wave_cave6 != 0 && $@cave6fighter$ != strcharinfo(0)) goto L_Cheat;
+ if ($@battlecave6 == 2 && $@cave6fighter$ == strcharinfo(0)) end;
+ if ($@battlecave6 == 2 && $@cave6fighter$ != strcharinfo(0)) goto L_Cheat;
if (Rossy_Quest < 15) goto L_Cheat;
if ($@battlecave6 == 1) goto L_Start;
@@ -447,6 +453,7 @@ L_Start:
close2;
delitem "Root", 1;
message strcharinfo(0), "As you place the root on the energy source, earth monsters seem to emerge from the ground.";
+ set $@battlecave6, 2;
L_Summon:
set $@cave6_loop, $@cave6_loop + 1;
@@ -488,7 +495,7 @@ L_no_root:
// --------------------- Cave 6 Checker ----------------------------
025-4.gat,159,174,0 script #CheckCaveFight6 45,1,1,{
- if (cavefights & BATTLE_CAVE6 || $@wave_cave6 == 0) goto L_Done;
+ if (cavefights & BATTLE_CAVE6 || $@battlecave6 == 1) goto L_Done;
message strcharinfo(0), "You can't get out! Seems like a barrier was created when the energy transmuted itself into monsters.";
end;
@@ -500,8 +507,8 @@ L_Done:
// -------------------------------- Cave 7 -----------------------------------
025-4.gat,44,202,0 script #StartCaveFight7 324,{
- if ($@wave_cave7 != 0 && $@cave7fighter$ == strcharinfo(0)) end;
- if ($@wave_cave7 != 0 && $@cave7fighter$ != strcharinfo(0)) goto L_Cheat;
+ if ($@battlecave7 == 2 && $@cave7fighter$ == strcharinfo(0)) end;
+ if ($@battlecave7 == 2 && $@cave7fighter$ != strcharinfo(0)) goto L_Cheat;
if (Rossy_Quest < 15) goto L_Cheat;
if ($@battlecave7 == 1) goto L_Start;
@@ -518,8 +525,8 @@ L_Start:
close2;
delitem "Root", 1;
message strcharinfo(0), "As you place the root on the energy source, earth monsters seem to emerge from the ground.";
-
-
+ set $@battlecave7, 2;
+
L_Summon:
set $@cave7_loop, $@cave7_loop + 1;
areamonster "025-4.gat",27, 185, 61, 219,"",$@CAVE7_MONSTERS_IDS[$@cave7_loop],$@CAVE7_MONSTERS_QTY[$@cave7_loop],"#StartCaveFight7::OnMonsterDeath";
@@ -560,7 +567,7 @@ L_no_root:
// --------------------- Cave 7 Checker ----------------------------
025-4.gat,42,219,0 script #CheckCaveFight7 45,1,1,{
- if (cavefights & BATTLE_CAVE7 || $@wave_cave7 == 0) goto L_Done;
+ if (cavefights & BATTLE_CAVE7 || $@battlecave7 == 1) goto L_Done;
message strcharinfo(0), "You can't get out! Seems like a barrier was created when the energy transmuted itself into monsters.";
end;
@@ -572,8 +579,8 @@ L_Done:
// --------------------------- Cave 8 -------------------------------
025-4.gat,105,210,0 script #StartCaveFight8 324,{
- if ($@wave_cave8 != 0 && $@cave8fighter$ == strcharinfo(0)) end;
- if ($@wave_cave8 != 0 && $@cave8fighter$ != strcharinfo(0)) goto L_Cheat;
+ if ($@battlecave8 == 2 && $@cave8fighter$ == strcharinfo(0)) end;
+ if ($@battlecave8 == 2 && $@cave8fighter$ != strcharinfo(0)) goto L_Cheat;
if (Rossy_Quest < 15) goto L_Cheat;
if ($@battlecave8 == 1) goto L_Start;
@@ -589,8 +596,8 @@ L_Start:
if ((countitem("Root")<1)) goto L_no_root;
close2;
delitem "Root", 1;
- message strcharinfo(0), "As you place the root on the energy source, earth monsters seem to emerge from the ground.";
-
+ message strcharinfo(0), "As you place the root on the energy source, earth monsters seem to emerge from the ground.";
+ set $@battlecave8, 2;
L_Summon:
set $@cave8_loop, $@cave8_loop + 1;
@@ -632,7 +639,7 @@ L_no_root:
// --------------------- Cave 8 Checker ----------------------------
025-4.gat,105,216,0 script #CheckCaveFight8 45,1,1,{
- if (cavefights & BATTLE_CAVE8 || $@wave_cave8 == 0) goto L_Done;
+ if (cavefights & BATTLE_CAVE8 || $@battlecave8 == 1) goto L_Done;
message strcharinfo(0), "You can't get out! Seems like a barrier was created when the energy transmuted itself into monsters.";
end;
@@ -644,8 +651,8 @@ L_Done:
// --------------------------- Cave 9 -------------------------------
025-4.gat,157,220,0 script #StartCaveFight9 324,{
- if ($@wave_cave9 != 0 && $@cave9fighter$ == strcharinfo(0)) end;
- if ($@wave_cave9 != 0 && $@cave9fighter$ != strcharinfo(0)) goto L_Cheat;
+ if ($@battlecave9 == 2 && $@cave9fighter$ == strcharinfo(0)) end;
+ if ($@battlecave9 == 2 && $@cave9fighter$ != strcharinfo(0)) goto L_Cheat;
if (Rossy_Quest < 15) goto L_Cheat;
if ($@battlecave9 == 1) goto L_Start;
@@ -662,6 +669,7 @@ L_Start:
close2;
delitem "Root", 1;
message strcharinfo(0), "As you place the root on the energy source, earth monsters seem to emerge from the ground.";
+ set $@battlecave9, 2;
L_Summon:
set $@cave9_loop, $@cave9_loop + 1;
@@ -703,7 +711,7 @@ L_no_root:
// --------------------- Cave 9 Checker ----------------------------
025-4.gat,157,226,0 script #CheckCaveFight9 45,1,1,{
- if (cavefights & BATTLE_CAVE9 || $@wave_cave9 == 0) goto L_Done;
+ if (cavefights & BATTLE_CAVE9 || $@battlecave9 == 1) goto L_Done;
message strcharinfo(0), "You can't get out! Seems like a barrier was created when the energy transmuted itself into monsters.";
end;
@@ -715,7 +723,7 @@ L_Done:
// --------------------- Boss Cave ----------------------------
025-4.gat,157,30,0 script #StartBossCaveFight 325,{
- if ($@wave_cave10 != 0) end;
+ if ($@battlecave10 == 2 && $@cave10fighter$ == strcharinfo(0)) end;
if (Rossy_Quest >= 16) end;
if ($@battlecave10 == 1 && cavefights & BATTLE_CAVE1 && cavefights & BATTLE_CAVE2 && cavefights & BATTLE_CAVE3 && cavefights & BATTLE_CAVE4 && cavefights & BATTLE_CAVE5 && cavefights & BATTLE_CAVE6 && cavefights & BATTLE_CAVE7 && cavefights & BATTLE_CAVE8 && cavefights & BATTLE_CAVE9 && Rossy_Quest == 15) goto L_Start;
message strcharinfo(0), "You shouldn't be here, you cheater.";
@@ -730,6 +738,7 @@ L_Start:
close2;
delitem "Root", 1;
message strcharinfo(0), "As you place the root on the energy source, earth monsters seem to emerge from the ground.";
+ set $@battlecave10, 2;
L_Summon:
set $@cave10_loop, $@cave10_loop + 1;
@@ -812,8 +821,8 @@ L_no_root:
025-4.gat,157,48,0 script #CheckCaveFightBoss 45,1,1,{
if (Rossy_Quest >= 17) goto L_Done;
if (Rossy_Quest == 16) goto L_Julia;
- if (Rossy_Quest < 16 && $@wave_cave10 == 0) goto L_Out;
- if (Rossy_Quest < 16 && $@wave_cave10 != 0) goto L_Julia;
+ if (Rossy_Quest < 16 && $@battlecave10 == 1) goto L_Out;
+ if (Rossy_Quest < 16 && $@battlecave10 == 2) goto L_Julia;
end;
L_Julia: