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author | The Kandiman <kandiman@kandiman.(none)> | 2011-12-08 23:26:56 -0500 |
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committer | The Kandiman <kandiman@kandiman.(none)> | 2011-12-08 23:26:56 -0500 |
commit | b6d55a492b58f6d57e6f94eaacab98cb1e0e97fe (patch) | |
tree | fc6fae070f94327835ea5d5b0e9c6173fc43807f /world | |
parent | 0c778077e5a180a38116534742d139c78fa2da55 (diff) | |
download | serverdata-b6d55a492b58f6d57e6f94eaacab98cb1e0e97fe.tar.gz serverdata-b6d55a492b58f6d57e6f94eaacab98cb1e0e97fe.tar.bz2 serverdata-b6d55a492b58f6d57e6f94eaacab98cb1e0e97fe.tar.xz serverdata-b6d55a492b58f6d57e6f94eaacab98cb1e0e97fe.zip |
Minor spelling and grammar corrections for Christmas event.
Diffstat (limited to 'world')
-rw-r--r-- | world/map/npc/xmas/2011/badguy.txt | 44 | ||||
-rw-r--r-- | world/map/npc/xmas/2011/beddingHelper.txt | 2 | ||||
-rw-r--r-- | world/map/npc/xmas/2011/chiefHelper.txt | 2 | ||||
-rw-r--r-- | world/map/npc/xmas/2011/deliverPresentsHelper.txt | 4 | ||||
-rw-r--r-- | world/map/npc/xmas/2011/doll.txt | 14 | ||||
-rw-r--r-- | world/map/npc/xmas/2011/entranceHelpers.txt | 4 | ||||
-rw-r--r-- | world/map/npc/xmas/2011/glitterHelper.txt | 4 | ||||
-rw-r--r-- | world/map/npc/xmas/2011/guardOfHonor.txt | 2 | ||||
-rw-r--r-- | world/map/npc/xmas/2011/illHelper.txt | 2 | ||||
-rw-r--r-- | world/map/npc/xmas/2011/leatherBall.txt | 10 | ||||
-rw-r--r-- | world/map/npc/xmas/2011/plushMouboo.txt | 24 | ||||
-rw-r--r-- | world/map/npc/xmas/2011/reinboos.txt | 54 | ||||
-rw-r--r-- | world/map/npc/xmas/2011/stickReinboo.txt | 8 | ||||
-rw-r--r-- | world/map/npc/xmas/2011/wrappingPaperHelper.txt | 8 |
14 files changed, 91 insertions, 91 deletions
diff --git a/world/map/npc/xmas/2011/badguy.txt b/world/map/npc/xmas/2011/badguy.txt index 085ad343..5356e774 100644 --- a/world/map/npc/xmas/2011/badguy.txt +++ b/world/map/npc/xmas/2011/badguy.txt @@ -36,21 +36,21 @@ L_Agree: mes "He smiles."; mes "[Sneaky person]"; mes "\"Very nice, yes, very nice. You will see, it is fun."; - mes "We'll just play some tricks to all this busy busy helpers of the great Santa.\""; + mes "We'll just play some tricks on all these busy busy helpers of the great Santa.\""; next; mes "\"They're a bit mixed up.\""; mes "He giggles in a very creepy way."; next; mes "[Sneaky person]"; mes "\"So, go to see if you can... help them. Talk to the Chief Helper, he should be somewhere upstairs. And when they ask you to do something..."; - mes "You can come to ask the old Balthasar how we can trick them, eh?\""; + mes "You can come to ask old Balthasar how we can trick them, eh?\""; set xmas11, xmas11 | $@xmas11_talkedToBadGuy; goto L_Close; L_Disagree: mes "[Sneaky person]"; - mes "\"Oh, com'on. Do you really think the old Balthasar is scary?"; - mes "No, no, no, I'm very harmless. Like a baby.\""; + mes "\"Oh, com'on. Do you really think old Balthasar is scary?"; + mes "No, no, no, I'm harmless. Like a baby.\""; mes "He grins in a very creepy way."; next; mes "[Balthasar]"; @@ -61,7 +61,7 @@ L_Disagree: L_Helping: mes "[Balthasar]"; mes "\"Welcome back my dear friend. Did you get any tasks to do? Did they ask you for help?"; - mes "Maybe I can give you some advice how to... trick them. Yes, harmless tricks.\""; + mes "Maybe I can give you some advice on how to... trick them. Yes, harmless tricks.\""; cleararray @choice_idx, 0, 9; cleararray @choice$, "", 9; @@ -82,7 +82,7 @@ L_Helping: if (!(xmas11 & $@xmas11_startedReinbooSearch)) goto L_NoReinboo; set @choice_idx[@choices_nr], @C_reinboo; - set @choice$[@choices_nr], "I have to search some lost mouboos..."; + set @choice$[@choices_nr], "I have to search for some lost mouboos..."; set @choices_nr, @choices_nr + 1; L_NoReinboo: @@ -103,7 +103,7 @@ L_NoGlitter: if (!(xmas11 & $@xmas11_Potion) || (xmas11 & $@xmas11_PotionDone)) goto L_NoPotion; set @choice_idx[@choices_nr], @C_potion; - set @choice$[@choices_nr], "There is some helper not feeling well. He wants a Healing Potion."; + set @choice$[@choices_nr], "There is some helper who's not feeling well. He wants a Healing Potion."; set @choices_nr, @choices_nr + 1; L_NoPotion: @@ -184,7 +184,7 @@ L_ReinbooAdvice: L_BeddingAdvice: mes "[Balthasar]"; mes "\"White Fur? Don't you think it's cruel to use fur for that? Real cruel, yes."; - mes "Why not using simple Cotton Cloth instead?\""; + mes "Why not use simple Cotton Cloth instead?\""; goto L_Close; L_GlitterAdvice: @@ -192,8 +192,8 @@ L_GlitterAdvice: mes "\"Gem powder is expensive, isn't it? Too expensive to use it for glitter, don't you think so?"; mes "I can make you some replacement powder easily.\""; next; - mes "Just bring my some powder of those fuzzy ball things, how are they called again?"; - mes "Ah, Spectres and Wisps was it.\""; + mes "Just bring me some powder from those fuzzy ball things, how are they called again?"; + mes "Ah, Spectres and Wisps. That was it.\""; menu "Here is some Spectre Powder.",L_RedPowder, "I have some Wisp Powder.",L_YellowPowder, @@ -202,7 +202,7 @@ L_GlitterAdvice: L_PotionAdvice: mes "[Balthasar]"; - mes "\"Oh, feeling not well? What a poor guy! But drinking a healing potion..."; + mes "\"Oh, not feeling well? What a poor guy! But drinking a healing potion..."; mes "It's much healthier to let the body recover itself, don't you think so?\""; next; mes "\"Too much medication is bad, yes, bad. Why don't you give him something nice to drink instead?\""; @@ -232,10 +232,10 @@ L_PlushMoubooWrapping: mes "Don't you think we should put something more useful, expedient in that box?\""; next; mes "\"What about ... a nice Cotton Shirt? A decent Cotton Shirt would be nice, don't you think so?"; - mes "Give me an Empty Present Box, some Cotton Shirt and that Plush Mouboo. I'll pack that box for you.\""; + mes "Give me an Empty Present Box, a Cotton Shirt and that Plush Mouboo. I'll pack that box for you.\""; menu "Sure, here it is.",-, - "One Moment, I need to get the stuff.",L_Close, + "One moment, I need to get the stuff.",L_Close, "I don't think this is a good idea.",L_Close; if ((countitem("CottonShirt") < 1) || (countitem("OpenPresentBox") < 1) || (countitem("PlushMouboo") < 1)) goto L_NoItem; @@ -250,14 +250,14 @@ L_PlushMoubooWrapping: L_StickReinbooWrapping: mes "[Balthasar]"; - mes "\"Ooh, a stickreinboo! Don't you think this is an obnoxious thing? Really really mean, yes."; + mes "\"Ooh, a stick reinboo! Don't you think this is an obnoxious thing? Really really mean, yes."; mes "Do you know, reinboos are clever, they can even speak. And this is a toy reinboo! Very very disrespectful, right?\""; next; mes "\"Do you think... do you think we should punish the brat that wished for this disrespectful toy? I think so, yes, disrespectful brat."; - mes "Let's put... let's put a Raw Log in there instead, yes. Give me an Empty Present Box, some Raw Log and that Stick Reinboo. I'll prepare that box for you.\""; + mes "Let's put... let's put a Raw Log in there instead, yes. Give me an Empty Present Box, a Raw Log and that Stick Reinboo. I'll prepare that box for you.\""; menu "Sure, here it is.",-, - "One Moment, I need to get the stuff.",L_Close, + "One moment, I need to get the stuff.",L_Close, "I think the Stick Reinboo is nice!",L_Close; if ((countitem("RawLog") < 1) || (countitem("OpenPresentBox") < 1) || (countitem("StickReinboo") < 1)) goto L_NoItem; @@ -279,7 +279,7 @@ L_BallWrapping: mes "Empty Present Box, a piece of Coal and the Ball. I'll pack the box for you.\""; menu "Sure, here it is.",-, - "One Moment, I need to get the stuff.",L_Close, + "One moment, I need to get the stuff.",L_Close, "Come on, now you're getting really implausible.",L_Close; if ((countitem("Coal") < 1) || (countitem("OpenPresentBox") < 1) || (countitem("LeatherBall") < 1)) goto L_NoItem; @@ -295,14 +295,14 @@ L_BallWrapping: L_DollWrapping: mes "[Balthasar]"; - mes "\"Let me see, have a look... Oh, they made that kind of doll already last year. This is not very creative, isn't it?"; + mes "\"Let me see, have a look... Oh, they made that kind of doll already last year. This is not very creative, is it?"; mes "The child will be disappointed, yes, deeply disappointed to get such an ... uncool present, yes.\""; next; mes "\"We should fix that, yes, fix it. We can put some of these nice Mouboo Figurines in the box instead."; mes "Bring me an Empty Present Box, a Mouboo Figurine and the Doll. I'll pack the box for you.\""; menu "Sure, here it is.",-, - "One Moment, I need to get the stuff.",L_Close, + "One moment, I need to get the stuff.",L_Close, "A Mouboo Figurine is lame.",L_Close; if ((countitem("MoubooFigurine") < 1) || (countitem("OpenPresentBox") < 1) || (countitem("Doll") < 1)) goto L_NoItem; @@ -317,7 +317,7 @@ L_DollWrapping: L_NoEvent: mes "[Balthasar]"; - mes "\"How did you come in at this time of the year? As sneaky as I am, he?"; + mes "\"How did you come in at this time of the year? As sneaky as I am, hey?"; mes "But you should leave anyway.\""; warp "030-1.gat", 99, 55; goto L_Close; @@ -337,7 +337,7 @@ L_RewardTime: goto L_NoMainReward; getitem "Sunglasses", 1; set @sabotagepoints, @sabotagepoints - $@xmas2011_main_rewardcost; - mes "\"You've shown great skill in the art of infiltration and sabotage. I'm so proud on you, very proud, yes.\""; + mes "\"You've shown great skill in the art of infiltration and sabotage. I'm so proud of you, very proud, yes.\""; next; L_NoMainReward: @@ -356,7 +356,7 @@ L_ToyAgain: set @sabotagepoints, @sabotagepoints - $@xmas2011_toy_rewardcost; if (@sabotagepoints >= $@xmas2011_toy_rewardcost) goto L_ToyAgain; - mes "\"I think you earned yourself some fun with this toy things.\""; + mes "\"I think you earned yourself some fun with these toy things.\""; next; L_NoToyReward: diff --git a/world/map/npc/xmas/2011/beddingHelper.txt b/world/map/npc/xmas/2011/beddingHelper.txt index 7f51e3df..5923b70f 100644 --- a/world/map/npc/xmas/2011/beddingHelper.txt +++ b/world/map/npc/xmas/2011/beddingHelper.txt @@ -26,7 +26,7 @@ L_Helping: mes "[Osmo]"; - mes "\"You just came here in the right moment. I was informed that our bedding material for fragile presents is nearly depleted."; + mes "\"You came in at just the right moment. I was informed that our bedding material for fragile presents is nearly depleted."; mes "Could you bring me " + @bedding_amount + " White Furs?\""; next; mes "[Osmo]"; diff --git a/world/map/npc/xmas/2011/chiefHelper.txt b/world/map/npc/xmas/2011/chiefHelper.txt index 21d5b031..7be2f143 100644 --- a/world/map/npc/xmas/2011/chiefHelper.txt +++ b/world/map/npc/xmas/2011/chiefHelper.txt @@ -25,7 +25,7 @@ mes "Warrick sighs."; mes "[Chief Warrick]"; mes "\"Usually we'd be more obliging. But this year - our preparations for Christmas -"; - mes "Everything goes wrong, we're missing ingredients for the Christmas candy and material for the toys."; + mes "Everything is going wrong, we're missing ingredients for the Christmas candy and material for the toys."; mes "The lists about the good and bad kids got mixed up, everything is in utter confusion."; mes "And to make matters worse some of the reinboos are missing!\""; next; diff --git a/world/map/npc/xmas/2011/deliverPresentsHelper.txt b/world/map/npc/xmas/2011/deliverPresentsHelper.txt index bb26e768..5e9ed56d 100644 --- a/world/map/npc/xmas/2011/deliverPresentsHelper.txt +++ b/world/map/npc/xmas/2011/deliverPresentsHelper.txt @@ -187,7 +187,7 @@ L_Deliver: if (@toy$ == "PlushMouboo") set xmas11, (xmas11 & ~($@xmas11_PlushMoubooMask) | (@plushmouboo << $@xmas11_PlushMoubooShift)); - if (@toy$ == "StickReinboo") + if (@toy$ == "StickReinboo") set @stickreinboo, @stickreinboo + 2; if (@toy$ == "StickReinboo") set xmas11, (xmas11 & ~($@xmas11_StickReinbooMask) | (@stickreinboo << $@xmas11_StickReinbooShift)); @@ -212,7 +212,7 @@ L_NoEvent: L_RewardTime: mes "[Aaron]"; - mes "\"This was a lot of hard work this year.\""; + mes "\"That was a lot of hard work this year.\""; goto L_Close; L_NoItems: diff --git a/world/map/npc/xmas/2011/doll.txt b/world/map/npc/xmas/2011/doll.txt index ba4f82b5..180f93f4 100644 --- a/world/map/npc/xmas/2011/doll.txt +++ b/world/map/npc/xmas/2011/doll.txt @@ -20,7 +20,7 @@ if (@doll > 0) goto L_Ordered; if (xmas11 & $@xmas11_talkedToChief) goto L_Helping; - mes "This helper is very concentrated on his paperworks."; + mes "This helper is very focused on his paperworks."; mes "[Busy Helper]"; mes "\"Ah! You startled me! I need to do some paperwork, please don't sneak up on me like that!\""; goto L_Close; @@ -38,7 +38,7 @@ L_Helping: L_Ordered: mes "[Taito]"; - mes "\"Oh? I'm sorry I was very concentrated. I don't have more tasks for you.\""; + mes "\"Oh? I'm sorry. I was concentrating. I don't have more tasks for you.\""; goto L_Close; L_NoEvent: @@ -109,22 +109,22 @@ L_Doll: getitem "Doll", 1; mes "[Raimo]"; mes "\"Alright, let's start.\""; - mes "He takes your items and start to many different things."; - mes "He dyes the Cotton Cloths and while waiting for it to dry, he takes out a doll without hair, clothes and face from his workbench."; + mes "He takes your items and starts to do many different things."; + mes "He dyes the Cotton Cloths and while waiting for them to dry, he takes out a doll without hair, clothes or face from his workbench."; mes "It seems he has already prepared that. He rummages in another drawer of his workbench and pulls out a ball of red wool."; mes "While attaching strings of wool to the dolls head, he talks to you."; next; mes "[Raimo]"; - mes "\"You know, usually it's really fun to be one of Santa's helpers. But this year something's going really wrong. I wonder what's the reason for this."; + mes "\"You know, usually it's really fun to be one of Santa's helpers. But this year something's going really wrong. I wonder what the reason for this is."; mes "All kind of material deliveries went wrong, the guys up in the office are all roused up because their paperwork got mixed up and I heard some of the Reinboos are lost!\""; next; mes "\"It's kind of odd, isn't it?\""; - mes "While he is talking, he finishes attaching the hair and get to tailor a cute little dress from the dyed Cotton Cloths."; + mes "While he is talking, he finishes attaching the hair and tailors a cute little dress from the dyed Cotton Cloths."; mes "He carefully puts on the dress and takes the Hard Spikes you gave him."; next; mes "[Raimo]"; mes "\"These spikes are excellent for making eyes, have a look.\""; - mes "He takes a sharp knife and starts carving them. After a short while he has managed to bring them in a round shape, with a gap on the backside part. He takes a needle and sewing thread and attaches them to the doll's face."; + mes "He takes a sharp knife and starts carving them. After a short while he has managed to bring them into a round shape, with a gap on the backside part. He takes a needle and sewing thread and attaches them to the doll's face."; next; mes "[Raimo]"; mes "\"Alright, it's done. Could you please bring it to Aaron?\""; diff --git a/world/map/npc/xmas/2011/entranceHelpers.txt b/world/map/npc/xmas/2011/entranceHelpers.txt index fe712bf2..d698bd1a 100644 --- a/world/map/npc/xmas/2011/entranceHelpers.txt +++ b/world/map/npc/xmas/2011/entranceHelpers.txt @@ -9,7 +9,7 @@ if ((gettime(7) == $@xmas2011_year && gettime(6) == 12 && gettime(5) >= $@xmas2011_reward_start_day)) goto L_RewardTime; mes "[Vellamo]"; - mes "\"This terrible slimes! It's a disaster!"; + mes "\"Those terrible slimes! It's a disaster!"; mes "No matter what I do they always come back!\""; next; mes "\"How am I supposed to work under these conditions!"; @@ -28,7 +28,7 @@ L_NoEvent: L_RewardTime: mes "[Vellamo]"; - mes "\"That annoying slimes are still there.\""; + mes "\"Those annoying slimes are still there.\""; mes "Vellamo seems to be totally overwrought."; goto L_Close; diff --git a/world/map/npc/xmas/2011/glitterHelper.txt b/world/map/npc/xmas/2011/glitterHelper.txt index d35d3913..b2b6bf43 100644 --- a/world/map/npc/xmas/2011/glitterHelper.txt +++ b/world/map/npc/xmas/2011/glitterHelper.txt @@ -28,7 +28,7 @@ L_Helping: mes "[Eljas]"; - mes "\"Hello. We have some problem here. Something went wrong with the shipment of the ingredients of our decoration glitter."; + mes "\"Hello. We have some problems here. Something went wrong with the shipment of the ingredients for our decoration glitter."; mes "Could you bring me " + @red_amount + " Ruby Powders and " + @yellow_amount + " Topaz Powders?\""; next; mes "[Eljas]"; @@ -93,7 +93,7 @@ L_NoEvent: L_RewardTime: mes "[Eljas]"; - mes "\"I need vacation.\""; + mes "\"I need a vacation.\""; goto L_Close; L_NoItems: diff --git a/world/map/npc/xmas/2011/guardOfHonor.txt b/world/map/npc/xmas/2011/guardOfHonor.txt index f8171f7c..37adfc42 100644 --- a/world/map/npc/xmas/2011/guardOfHonor.txt +++ b/world/map/npc/xmas/2011/guardOfHonor.txt @@ -122,7 +122,7 @@ L_NoEvent: mes "[Taras the Nutcracker]"; mes "\"Hello. Santa's room is down the hallway."; - mes "But he has a lot of things to take care of, so he doesn't receives visitors at the moment.\""; + mes "But he has a lot of things to take care of, so he isn't receiving visitors at the moment.\""; close; L_RewardTime: diff --git a/world/map/npc/xmas/2011/illHelper.txt b/world/map/npc/xmas/2011/illHelper.txt index e388e749..ba903d52 100644 --- a/world/map/npc/xmas/2011/illHelper.txt +++ b/world/map/npc/xmas/2011/illHelper.txt @@ -73,7 +73,7 @@ L_Cactus: L_Done: mes "[Ismo]"; if (xmas11 & $@xmas11_Potion) - mes "\"I don't really feel better yet. Maybe it takes a moment to take effect?\""; + mes "\"I don't really feel better yet. Maybe it takes a while to take effect?\""; if (!(xmas11 & $@xmas11_Potion)) mes "\"Thanks for bringing me the Small Healing Potion, I feel slightly better now.\""; goto L_Close; diff --git a/world/map/npc/xmas/2011/leatherBall.txt b/world/map/npc/xmas/2011/leatherBall.txt index 9a8bf5cd..b6e5b080 100644 --- a/world/map/npc/xmas/2011/leatherBall.txt +++ b/world/map/npc/xmas/2011/leatherBall.txt @@ -26,7 +26,7 @@ L_Helping: mes "[Tarmo]"; - mes "\"Mh? Oh, are you new? Well, but I suppose it's a good idea to hire more helpers."; + mes "\"Mh? Oh, are you new? Well, I suppose it's a good idea to hire more helpers."; mes "Listen, I have this ordering form. Can you bring it to Iivo for me?\""; set @ball, 1; set xmas11, (xmas11 & ~($@xmas11_BallMask) | (@ball << $@xmas11_BallShift)); @@ -35,7 +35,7 @@ L_Helping: "What is it?",-; mes "[Tarmo]"; mes "\"The form? It's an order for a toy. We have a shortage on material this year. Some things went wrong with the delivery of it."; - mes "That's why we produce only explicitly ordered toys this year.\""; + mes "That's why we are producing only explicitly ordered toys this year.\""; goto L_Close; L_Ordered: @@ -52,7 +52,7 @@ L_NoEvent: L_RewardTime: mes "[Tarmo]"; - mes "\"Given all the misfortunes we did a pretty good job I think.\""; + mes "\"Given all the misfortunes, we did a pretty good job I think.\""; goto L_Close; L_Close: @@ -122,7 +122,7 @@ L_LeatherBall: mes "You get distracted and start daydreaming."; mes "[Iivo]"; mes "\"Alright! Now the impregnation.\""; - mes "You startle."; + mes "You startle out of your daydream as he speaks."; next; mes "Iivo mixes the maggot slimes with some other ingredients you can't exactly identify and rubs the ball with it."; mes "[Iivo]"; @@ -142,7 +142,7 @@ L_NoEvent: L_RewardTime: mes "[Iivo]"; - mes "\"This year's Christmas prepations really were chaotic. I hope we'll do better next year.\""; + mes "\"This year's Christmas preparations really were chaotic. I hope we'll do better next year.\""; goto L_Close; L_NoItems: diff --git a/world/map/npc/xmas/2011/plushMouboo.txt b/world/map/npc/xmas/2011/plushMouboo.txt index 0cc21d49..48719549 100644 --- a/world/map/npc/xmas/2011/plushMouboo.txt +++ b/world/map/npc/xmas/2011/plushMouboo.txt @@ -30,7 +30,7 @@ L_Helping: mes "[Rikhard]"; - mes "\"Ah! You just came in the right moment! I need someone to deliver this Christmas-present-toy-ordering-form to Launo."; + mes "\"Ah! You came in at just the right moment! I need someone to deliver this Christmas-present-toy-ordering-form to Launo."; mes "Here, take this.\""; mes "He puts some piece of paper in your hand."; next; @@ -40,8 +40,8 @@ L_Helping: "Wait a sec, what do you want me to do with that?",-; mes "Rikhard mumbles something about hiring nonskilled workers."; mes "[Rikhard]"; - mes "\"Ok, listen - we're organizing the Christmas business here. We're keeping track about who was a good or bad kid this year and what was written on the wish lists."; - mes "And the good children get what they wished, remember? So, this is a Christmas-present-toy-ordering-form to order a Plush Mouboo for some very well-behaved cute little girl.\""; + mes "\"Ok, listen - we're organizing the Christmas business here. We're keeping track of who was a good or bad kid this year and what was written on the wish lists."; + mes "And the good children get what they wished for, remember? So, this is a Christmas-present-toy-ordering-form to order a Plush Mouboo for some very well-behaved cute little girl.\""; next; mes "\"Launo is very skilled at creating plush toys, so you need to bring him this form.\""; mes "He waves at you with his hand and then digs into the papers again."; @@ -102,7 +102,7 @@ L_Helping: mes "He sighs."; next; mes "\"But since we're short in material, we got the order to only create toys that are requested."; - mes "And now I sit here and wait to get such an order. But the guys up in the office seems to have some problems to get their paperwork done."; + mes "And now I sit here and wait to get such an order. But the guys up in the office seem to have some problems getting their paperwork done."; mes "Maybe you can go up there and ask if there's a plush toy to make?\""; goto L_Close; @@ -141,33 +141,33 @@ L_PlushMouboo: mes "[Launo]"; mes "\"Excellent! I'll start right away.\""; next; - mes "He takes puts the items you gave him into some pot with brown dye and takes it out after short while, putting it to dry on the desk."; - mes "In the meanwhile he rummages in his workbench and gets out some tools and wood template."; + mes "He puts the items you gave him into a pot with brown dye and takes them out again after short while, putting them to dry on the desk."; + mes "In the meanwhile he rummages in his workbench and gets out some tools and a wood template."; next; - mes "The workbench seems to have a heating mechanism or someting since the cloth and fur is already dry."; + mes "The workbench seems to have a heating mechanism or something since the cloth and fur is already dry."; mes "He takes the wood template, puts it on the cloth and draws very tiny lines on it. Then he cuts it out with very quick but confident movements."; next; mes "After that he takes the different parts and starts to sew them together."; mes "He stops before it's finished, leaving a hole where he puts in some stuffing."; next; mes "He's kneading it a bit to arrange the stuffing properly in the toy and finally stitches up the hole."; - mes "Finally he adds some knob for the eyes and presents you the Plush Mouboo."; + mes "Finally he adds some knobs for the eyes and presents you the Plush Mouboo."; next; mes "[Launo]"; mes "\"Here you go! Isn't it delightful?\""; menu "Wow, that was quick!",-; mes "[Launo]"; - mes "\"Well yeah, I'm used to work quickly. Usually we produce many more toys.\""; - mes "However, now it needs to be put in a present box and then that box have to be wrapped.\""; + mes "\"Well yeah, I'm used to working quickly. Usually we produce many more toys.\""; + mes "However, now it needs to be put in a present box and then that box has to be wrapped.\""; next; - mes "\"Could you take care about that? Urmas should have some boxes for you and Reino takes care about the wrapping paper."; + mes "\"Could you take care of that? Urmas should have some boxes for you and Reino takes care of the wrapping paper."; mes "The place to wrap the presents is at Aaron's desk.\""; goto L_Close; L_PlushMoubooDone: mes "[Launo]"; - mes "\"I feel much better now after I got some work done. Please take care about packing, wrapping, and giving it to Aaron.\""; + mes "\"I feel much better now after I got some work done. Please take care of packing, wrapping, and giving it to Aaron.\""; goto L_Close; L_NoEvent: diff --git a/world/map/npc/xmas/2011/reinboos.txt b/world/map/npc/xmas/2011/reinboos.txt index efb7f59a..d1553842 100644 --- a/world/map/npc/xmas/2011/reinboos.txt +++ b/world/map/npc/xmas/2011/reinboos.txt @@ -45,7 +45,7 @@ L_Help: mes "Meireles, Reilemes, Meileres and Leiremes are missing!"; mes "And I have no idea where they could be!\""; next; - mes "\"They could be anywhere and I can't leave here. Would you search them for me?\""; + mes "\"They could be anywhere and I can't leave here. Would you find them for me?\""; menu "Don't worry, they're as good as home.",-, "I'll keep my eyes open.",-, @@ -55,7 +55,7 @@ L_Help: mes "\"Oh, one thing before you leave!\""; next; mes "\"As I told you, they're a bit like children. And as children they love all kind of candy."; - mes "But it's not good for them, they get their stomach upset from eating sweet stuff.\""; + mes "But it's not good for them, they get an upset stomach from eating sweet stuff.\""; next; mes "\"So don't give them candy! You might want to take some apples with you, that's much better for them."; mes "Red apples. Don't give them candy. Good luck.\""; @@ -65,7 +65,7 @@ L_Help: L_Search: mes "[Grombadil]"; mes "\"Welcome back! I hope you'll be able to find my fosterlings before it's too late."; - mes "Imagine what would be if they don't arrive in time!\""; + mes "Imagine what would happen if they don't arrive in time!\""; next; mes "\"And remember, don't give them candy, but red apples. Those are the best ones."; goto L_Close; @@ -151,7 +151,7 @@ L_Search: mes "[Meireles the Reinboo]"; mes "\"Your smell is familiar!\""; menu - "Grombadil sent me to search you.",-, + "Grombadil sent me to find you.",-, "I don't talk with animals!",L_Close; mes "[Meireles the Reinboo]"; mes "\"Oh! Yes, I shouldn't be here, but home."; @@ -160,12 +160,12 @@ L_Search: "What happened?",-; mes "The Reinboo seems to feel ashamed."; mes "[Meireles the Reinboo]"; - mes "\"I was stupid. I was on the way home, but there were some guy with a mask."; + mes "\"I was stupid. I was on the way home, but there was some guy with a mask."; mes "He gave me tasty cakes! So tasty...\""; next; - mes "\"He made me go with him, he said he has more cakes. But he tricked me!"; + mes "\"He made me go with him, he said he had more cakes. But he tricked me!"; mes "He dashed some powder into my face and ran away."; - mes "The powder burned in my nose and made me forget to the smell of the way home.\""; + mes "The powder burned in my nose and made me forget the smell of the way home.\""; next; mes "\"I tried to find the way, but I'm totally lost."; mes "This place is very odd.\""; @@ -179,7 +179,7 @@ L_Food: goto L_Cake; mes "[Meireles the Reinboo]"; mes "\"Can you bring me some Orange Cakes? Please?"; - mes "When I had something to eat I can follow your smell back home.\""; + mes "When I have something to eat I can follow your smell back home.\""; if (countitem("RedApple") < @apple_amount) goto L_Close; menu @@ -204,7 +204,7 @@ L_GiveCake: delitem "OrangeCake", @cake_amount; mes "[Meireles the Reinboo]"; mes "\"Yam!\""; - mes "The Reinboos munches the Orange Cakes."; + mes "The Reinboo munches the Orange Cakes."; set xmas11, xmas11 | $@xmas11_firstReinbooDone; goto L_Close; @@ -214,7 +214,7 @@ L_GiveApple: delitem "RedApple", @apple_amount; mes "[Meireles the Reinboo]"; mes "\"Apples, bah. Ok.\""; - mes "The Reinboos munches the Apples."; + mes "The Reinboo munches the Apples."; set xmas11, xmas11 | $@xmas11_firstReinbooDone; set xmas11, xmas11 & ~$@xmas11_firstReinboo; goto L_Close; @@ -231,7 +231,7 @@ L_Good: L_Bad: mes "[Meireles the Reinboo]"; - mes "\"Uh, I don't feel well. My stomache hurts. I have to rest a little longer.\""; + mes "\"Uh, I don't feel well. My stomach hurts. I have to rest a little longer.\""; goto L_Close; L_NoEvent: @@ -240,7 +240,7 @@ L_NoEvent: L_RewardTime: mes "[Meireles the Reinboo]"; - mes "\"Phew, I that was short. I nearly didn't make it back in time."; + mes "\"Phew, that was close. I nearly didn't make it back in time."; mes "But everything went well and now I came back because this place made me curious.\""; goto L_Close; @@ -272,7 +272,7 @@ L_Search: mes "[Meileres the Reinboo]"; mes "\"Mh, you smell like home.\""; menu - "Grombadil sent me to search you.",-, + "Grombadil sent me to find you.",-, "Back off from me!",L_Close; mes "[Meileres the Reinboo]"; mes "\"Grombadil! He must be worried!\""; @@ -281,7 +281,7 @@ L_Search: "What are you doing here?",-; mes "The Reinboo seems abashed."; mes "[Meileres the Reinboo]"; - mes "\"There was this guy with the candy. Very tasty candy."; + mes "\"There was this guy with candy. Very tasty candy."; mes "He promised to give me more candy, so I followed him.\""; next; mes "\"But he didn't give me more candy! He dashed some stinging powder into my face!"; @@ -324,7 +324,7 @@ L_GiveCake: delitem "ChocolateCake", @cake_amount; mes "[Meileres the Reinboo]"; mes "\"Yay!\""; - mes "The Reinboos munches the Chocolate Cakes."; + mes "The Reinboo munches the Chocolate Cakes."; set xmas11, xmas11 | $@xmas11_secondReinbooDone; goto L_Close; @@ -334,7 +334,7 @@ L_GiveApple: delitem "RedApple", @apple_amount; mes "[Meileres the Reinboo]"; mes "\"Hrm, ok, I'll eat the apples.\""; - mes "The Reinboos munches the Apples."; + mes "The Reinboo munches the Apples."; set xmas11, xmas11 | $@xmas11_secondReinbooDone; set xmas11, xmas11 & ~$@xmas11_secondReinboo; goto L_Close; @@ -351,7 +351,7 @@ L_Good: L_Bad: mes "[Meileres the Reinboo]"; - mes "\"Uh, my stomache. It hurts. I have to rest a little longer.\""; + mes "\"Uh, my stomach. It hurts. I have to rest a little longer.\""; goto L_Close; L_NoEvent: @@ -360,7 +360,7 @@ L_NoEvent: L_RewardTime: mes "[Meileres the Reinboo]"; - mes "\"Phew, I that was short. I nearly didn't make it back in time."; + mes "\"Phew, that was close. I nearly didn't make it back in time."; mes "But everything went well and now I came back because this place is interesting.\""; goto L_Close; @@ -392,7 +392,7 @@ L_Search: mes "[Reilemes the Reinboo]"; mes "\"Did you met Reimeles? He's my best friend. I miss him.\""; menu - "Yes, Grombadil sent me to search you.",-, + "Yes, Grombadil sent me to find you.",-, "Hey, stay away from me!",L_Close; mes "[Reilemes the Reinboo]"; mes "\"Oh, Grombadil! He's very nervous, right? I should have been home long ago.\""; @@ -443,7 +443,7 @@ L_GiveCake: delitem "WhiteCake", @cake_amount; mes "[Reilemes the Reinboo]"; mes "\"Yay!\""; - mes "The Reinboos munches the White Cakes."; + mes "The Reinboo munches the White Cakes."; set xmas11, xmas11 | $@xmas11_thirdReinbooDone; goto L_Close; @@ -453,7 +453,7 @@ L_GiveApple: delitem "RedApple", @apple_amount; mes "[Reilemes the Reinboo]"; mes "\"Hrm, ok, I'll eat the apples.\""; - mes "The Reinboos munches the Apples."; + mes "The Reinboo munches the Apples."; set xmas11, xmas11 | $@xmas11_thirdReinbooDone; set xmas11, xmas11 & ~$@xmas11_thirdReinboo; goto L_Close; @@ -470,7 +470,7 @@ L_Good: L_Bad: mes "[Reilemes the Reinboo]"; - mes "\"Uh, my stomache. It hurts. I have to rest a little longer.\""; + mes "\"Uh, my stomach. It hurts. I have to rest a little longer.\""; goto L_Close; L_NoEvent: @@ -479,7 +479,7 @@ L_NoEvent: L_RewardTime: mes "[Reilemes the Reinboo]"; - mes "\"I nearly was late! But everything went well."; + mes "\"I was nearly late! But everything went well."; mes "Now I'm playing hide and seek with Reimeles.\""; goto L_Close; @@ -517,7 +517,7 @@ L_Search: mes "\"Searching for me? Oh, I'm late, right? I'm so sorry. I didn't mean to cause trouble.\""; menu "How did you get lost?",-, - "Well, now I found you. How did come here?",-; + "Well, now I found you. How did you come here?",-; mes "The Reinboo looks at you sheepishly."; mes "[Leiremes the Reinboo]"; mes "\"I... I did something stupid. There was a man, he was really friendly to me. He gave me candy!"; @@ -526,7 +526,7 @@ L_Search: mes "\"So I went with him. But he was evil! He didn't give me candy! He dashed some bad itchy powder in my face."; mes "It made me forget the smell of the way home and now I'm lost.\""; next; - mes "\"I was wandering around and searched it. But that only made me tired. And hungry. Oh, I wish I had more candy.\""; + mes "\"I was wandering around and searching for it. But that only made me tired. And hungry. Oh, I wish I had more candy.\""; L_Food: mes "The Reinboo snuffles on you again."; set xmas11, xmas11 | $@xmas11_fourthReinboo; @@ -560,7 +560,7 @@ L_GiveCake: delitem "AppleCake", @cake_amount; mes "[Leiremes the Reinboo]"; mes "\"Hooray!\""; - mes "The Reinboos munches the Apple Cakes."; + mes "The Reinboo munches the Apple Cakes."; set xmas11, xmas11 | $@xmas11_fourthReinbooDone; goto L_Close; @@ -570,7 +570,7 @@ L_GiveApple: delitem "RedApple", @apple_amount; mes "[Leiremes the Reinboo]"; mes "\"But - but cakes are much more tasty! Bleah, ok.\""; - mes "The Reinboos munches the Apples."; + mes "The Reinboo munches the Apples."; set xmas11, xmas11 | $@xmas11_fourthReinbooDone; set xmas11, xmas11 & ~$@xmas11_fourthReinboo; goto L_Close; diff --git a/world/map/npc/xmas/2011/stickReinboo.txt b/world/map/npc/xmas/2011/stickReinboo.txt index 74765c66..23a6356d 100644 --- a/world/map/npc/xmas/2011/stickReinboo.txt +++ b/world/map/npc/xmas/2011/stickReinboo.txt @@ -38,7 +38,7 @@ L_Helping: "Alright, will do that.",L_Close, "Erm, what is this?",-; mes "[Akseli]"; - mes "\"Not important for you to know. Just bring it to Kalevi."; + mes "\"Not important for you to know. Just bring it to Kalevi.\""; mes "He's already busy with his paperworks again."; goto L_Close; @@ -82,7 +82,7 @@ L_Close: mes "This helper seems quite happy, humming a happy melody."; mes "[Busy Helper]"; - mes "\"Hello there. I can't work at the moment, because we're only allowed to create toys that are explicitely ordered.\""; + mes "\"Hello there. I can't work at the moment, because we're only allowed to create toys that are explicitly ordered.\""; goto L_Close; L_Helping: @@ -91,7 +91,7 @@ L_Helping: mes "\"Oh, hello. Do you want anything?\""; menu "Why aren't you working? Everyone else is busy!",-, - "No, I'm all fine.",L_Close; + "No, I'm fine.",L_Close; mes "[Kalevi]"; mes "\"I'm not allowed! We're only allowed to create toys that are ordered. Because of the shortage of material, you know.\""; if (@stickreinboo == 0) @@ -159,7 +159,7 @@ L_NoEvent: L_RewardTime: mes "[Kalevi]"; mes "\"You know, everyone is complaining how stressful it was this year."; - mes "But I think it wasn't that bad at all.\""; + mes "But I don't think it was that bad at all.\""; goto L_Close; L_NoItems: diff --git a/world/map/npc/xmas/2011/wrappingPaperHelper.txt b/world/map/npc/xmas/2011/wrappingPaperHelper.txt index aa06c2ff..7a96c7b5 100644 --- a/world/map/npc/xmas/2011/wrappingPaperHelper.txt +++ b/world/map/npc/xmas/2011/wrappingPaperHelper.txt @@ -22,16 +22,16 @@ L_Helping: mes "[Reino]"; - mes "\"Oh, I see you're here to help. Maybe you can assist me with some problem we have."; + mes "\"Oh, I see you're here to help. Maybe you can assist me with a problem we have."; mes "We're nearly out of wrapping paper for the present boxes."; - mes "That's very very bad. Can you imagine how it would look like if the presents wouldn't have wrapping paper?\""; + mes "That's very very bad. Can you imagine how it would look if the presents didn't have wrapping paper?\""; next; mes "\"So, eh, I can only give you some of the remaining wrapping paper if you bring me the needed material to make new wrapping paper."; mes "For making one roll of wrapping paper, I need " + @reed_amount + " Reed Bundles, " + @water_amount + " Bottle of Water and some dye to make it colored.\""; next; L_Again: mes "\"Let's see... These are the regulations for wrapping paper colors and designs for this year. Tell me which you want.\""; - mes "He shows you some officialy looking piece of paper."; + mes "He shows you an official looking piece of paper."; menu "Red dotted (2 Red Dyes)",L_Red, "Yellow dotted (2 Yellow Dyes)",L_Yellow, @@ -132,7 +132,7 @@ L_NoEvent: L_RewardTime: mes "[Reino]"; - mes "\"I love Christmas time. Even if it was a total chaos this year.\""; + mes "\"I love Christmas time. Even if it was total chaos this year.\""; goto L_Close; L_NoItems: |