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authorJessica Tölke <jtoelke@mail.upb.de>2013-03-12 16:48:33 +0100
committerJessica Tölke <jtoelke@mail.upb.de>2013-03-13 15:28:25 +0100
commit85a61d5f2ab910b026e1d06da43afb29f32d7f45 (patch)
tree031502254d2f0207348758994b648b7d1f0e204c /world/map
parent3d6ddd55024c4aa5bc10fe6360aa5fc4faad395e (diff)
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Changes on the dialog made by Qwerty Dragon.
Diffstat (limited to 'world/map')
-rw-r--r--world/map/npc/009-1/milly.txt71
1 files changed, 36 insertions, 35 deletions
diff --git a/world/map/npc/009-1/milly.txt b/world/map/npc/009-1/milly.txt
index 655f43e4..6ef7870a 100644
--- a/world/map/npc/009-1/milly.txt
+++ b/world/map/npc/009-1/milly.txt
@@ -2,6 +2,7 @@
// Beanie-Copter quest
// Story and dialogs: veryape
// Scripting: Jenalya
+// Spelling, grammar and phrasing changes: Qwerty Dragon
//
// Inspector quest
@@ -33,19 +34,19 @@
mes "\"Have you met Kfahr yet? He is the greatest hero that ever walked the land of Hurnscald!\"";
menu
- "Hi! No, I haven't seen him.", L_Where,
- "Where could I find him?", L_Where,
+ "Hi! No, I haven't seen him yet.", L_Where,
+ "Where can I find him?", L_Where,
"Mh, I don't care for heroes.", L_Care,
- "Hello, yes I've met him.", L_MetKfahr;
+ "Hello, yes I have met him.", L_MetKfahr;
L_Where:
mes "[Milly]";
- mes "\"You really ought to go see him! He is usually at the inn in the north-west part of town. If you are lucky he might tell you a story about his adventures.\"";
+ mes "\"I highly recommend you seek him out! He is a regular at the inn, located in the north-west part of town. If you are lucky he might tell you a story about his adventures.\"";
goto L_Close;
L_Care:
mes "[Milly]";
- mes "\"What? Surely you do not understand what a hero he is or you are just not intelligent enough to grasp what his actions have meant for us. He is a true inspiration for all of us.\"";
+ mes "\"What? Surely you do not appreciate what a hero he is! Mh, or perhaps honor is dead in you; for you to be so slow to comprehend the good that his exploits have wrought for us. Put on your thinking cap and be propelled into high adventure! Go to Kfahr, and listen to his stories.\"";
next;
mes "\"You can't have met him. No one who has met him would say such silly things.\"";
next;
@@ -99,7 +100,7 @@ L_NoHelp:
mes "[Milly]";
mes "\"You must be kidding me.\"";
next;
- mes "\"I am just a kid but possess more wisdom than you. How you managed to even look like an adventurer is beyond me.\"";
+ mes "\"I am just a kid but not as silly as you. My pigtails possess more wisdom than you. You fooled me, you are no adventurer!\"";
next;
mes "\"You better learn from the wise and accept help from those who offer it.\"";
goto L_Unsure;
@@ -112,7 +113,7 @@ L_GotBoneKnife:
callsub S_InspectorQuest;
mes "\"I heard that you got an exotic knife from Kfahr.";
- mes "Would you care to show it for me?\"";
+ mes "Would you kindly show it to me?\"";
menu
"Sure.", L_ShowKnife,
"Haven't I already?", L_ShowKnifeAgain;
@@ -125,14 +126,14 @@ L_ShowKnife:
next;
mes "\"Kfahr ain't just a hero, he is also a stand up guy.\"";
next;
- mes "\"You should be honoured that he is treating you his knife like this.\"";
+ mes "\"You should be proud that he is honoring you with his knife like this.\"";
next;
mes "\"What a hero...\"";
goto L_Close;
L_ShowKnifeAgain:
mes "[Milly]";
- mes "\"What is the difference? It's so exiting to see such a fine knife.\"";
+ mes "\"What possible objection could you have? It's so exiting to see such a fine knife.\"";
next;
mes "\"It is like cake, sure I might have had it before...\"";
next;
@@ -161,9 +162,9 @@ L_SavedRossy:
if (@inspector == 1)
callsub S_InspectorQuest;
- mes "\"Word is all around Hurnscald of your great act of helping my friends Rossy and Julia!\"";
+ mes "\"Word of your fame has spread throughout all Hurnscald of your great heroism by helping my friends Rossy and Julia!\"";
next;
- mes "\"Not only did you help Rossy, you saved her sister Julia from that Fey Element. That was a real act of heroism!\"";
+ mes "\"Not only did you help Rossy, you saved her sister Julia from that nefarious Fey Element. That was a real act of valor!\"";
next;
mes "\"You are shaping up to be something of a hero yourself.\"";
next;
@@ -176,9 +177,9 @@ L_Loudmouth:
mes "[Milly]";
mes "\"You surely are not...\"";
next;
- mes "\"First and foremost you are a loudmouth. Your actions speeks better for themselves without your boasting.\"";
+ mes "\"First and foremost you are a loudmouth. You need to learn actions speak better for themselves without your boasting.\"";
next;
- mes "\"A little modesty would be a fitting characteristic for you. You are talking as if you think that you are the equal of Kfahr.\"";
+ mes "\"A little modesty would be a distinguishing trait for you to cultivate. You are talking as if you think that you are equal with Kfahr.\"";
next;
mes "\"I think you should show a little more respect when you are this close to legendary heroes.\"";
goto L_Close;
@@ -187,7 +188,7 @@ L_Modesty:
mes "[Milly]";
mes "\"Wow, you have been very helpful and unselfish risking your own safety for the sake of others! Thanks to that Julia is back and Olana is able to sleep at night.\"";
next;
- mes "\"If you continue with those kinds of deeds you might earn your place in the history books of Hurnscald!\"";
+ mes "\"If you continue with these valiant deeds you might earn your place in the history books of Hurnscald!\"";
goto L_Close;
L_SavedCindy:
@@ -213,18 +214,18 @@ L_Party:
L_Cindy:
mes "[Milly]";
- mes "\"Once again you've done good!\"";
+ mes "\"Once again you have done good!\"";
goto L_HeroGrowing;
L_HeroGrowing:
mes "[Milly]";
mes "\"You have saved two kids about my own age from horrible situations, it is just like the stories I heard growing up.\"";
next;
- mes "\"As things are shaping up you certainly are becoming something of a idol for us kids. At school the kids gossip about you, you're fastly becoming one of the most admired people around...\"";
+ mes "\"Things certainly are shaping up for you. My schoolmates play a game with you as the hero. And poets admire you in verse and song...\"";
next;
- mes "\"Since you've proven yourself with your great acts I'll let you in on exciting rumor I've heard.\"";
+ mes "\"Since you have proven yourself with your great acts, I will let you in on an exciting rumor I have heard.\"";
next;
- mes "\"I've heard that Nicholas has learned new techniques in forging and weapon smithing. He is now able to improve a small sword into what is called a Setzer.\"";
+ mes "\"I have heard that Nicholas has learned new techniques in forging and weapon smithing. He is now able to improve a small sword into what is called a Setzer.\"";
next;
mes "\"Go talk to him and hear if he can help you get hold of one of these weapons.\"";
goto L_Close;
@@ -246,19 +247,19 @@ L_GotSetzer:
next;
mes "\"To be honest you are fast becoming my favored hero, even... dare I say it? Even more so than Kfahr.\"";
next;
- mes "\"Your good deeds and your skill is undisputable! However...\"";
+ mes "\"Your skill and good deeds are indisputable! However...\"";
next;
- mes "\"Somehow I feel that you still need to prove your courage. The elders say that although they find you an adorable person and a hero that you can't be considered as great as Kfahr before you've proved yourself fearless.\"";
+ mes "\"Somehow I feel that you still need to establish your courage. The elders say that although they find you an admirable person, a hero of renown; that you can't be considered as great as Kfahr till you have proven yourself fearless.\"";
next;
- mes "\"You could prove yourself as the greatest hero who has walked the land by accepting Paruas challenge at Candor. Stare death in the eyes, show no fear and conquer! Show everyone that you're worthy the title of the greatest hero ever!\"";
+ mes "\"You could prove yourself as the greatest hero who has walked the land by accepting Paruas challenge at Candor. Stare death in the eyes, show no fear and conquer! Show everyone that you are worthy of the title: The Greatest Hero Ever!\"";
next;
- mes "\"I myself already consider you my favourite hero, sure Kfahr has done great things, but...\"";
+ mes "\"I myself already consider you my favorite hero, sure Kfahr has done great things, but...\"";
next;
- mes "\"Nowadays he mostly sits around with that sad bunch of drunkards in the Inn, drinking beer and talk about past glory.\"";
+ mes "\"Nowadays he mostly sits around with that sad bunch of drunkards in the Inn, drinking beer and talking about past glory.\"";
next;
- mes "\"For my generation you are the true hero, please prove the elders wrong by showing them that you are fearless!\"";
+ mes "\"For my generation you are the true hero, please prove the stony hearted elders wrong by showing them that you are fearless!\"";
next;
- mes "\"Good luck and good bye!\"";
+ mes "\"Good luck and good bye! Health, mana, and wealth be yours! \"";
goto L_Close;
L_OfferCap:
@@ -268,9 +269,9 @@ L_OfferCap:
if (@inspector == 1)
callsub S_InspectorQuest;
- mes "\"You really have proven yourself over and over. There is no way someone could say you're not the equal of Kfahr!\"";
+ mes "\"You really have proven yourself over and over. There is no way anyone could possibly say, you are not the equal of Kfahr!\"";
next;
- mes "\"Now even the grownups are respecting you as a hero as great as Kfahr!\"";
+ mes "\"Now, even the stones of Hurnscald praise you as a hero as great as Kfahr!\"";
next;
mes "\"I have something I want to give you...\"";
next;
@@ -278,23 +279,23 @@ L_OfferCap:
next;
mes "\"And some other kids are picking on me for wearing it, they say it is for nerds... I would be happy to give you one of them.\"";
next;
- mes "\"It would be great, if you wore a cap just like mine that would sure shut them up! I also want to present you with this rare hat as a token of my gratitude for everything you have done.\"";
+ mes "\"It would be great if you wore a cap just like mine, that would sure shut them up! Also, please accept this rare hat as a token of my gratitude for everything you have done.\"";
next;
- mes "\"I would be honoured to have the same cap as my hero!\"";
+ mes "\"It would be an honor to have the same cap as my hero!\"";
menu
"Thank you!", L_Cap,
"No, thanks.", L_Idiot;
L_Cap:
mes "[Milly]";
- mes "\"Wow, thanks for accepting my gift, it is so pleasing to know that you have the exact same cap as me!\"";
+ mes "\"Wow, thanks for accepting my gift, it is so pleasing to know that you have the exact same cap as me! Friends forever!\"";
getinventorylist;
if (@inventorylist_count == 100 || (checkweight("BeanieCopterCap", 1) == 0))
goto L_TooMany;
getitem "BeanieCopterCap", 1;
set FLAGS, FLAGS | FLAG_GOT_BEANIEHAT;
next;
- mes "She is giggeling with exitement.";
+ mes "She is giggling with excitement.";
next;
mes "[Milly]";
mes "\"Come see me anytime! Goodbye!\"";
@@ -302,7 +303,7 @@ L_Cap:
L_Idiot:
mes "[Milly]";
- mes "\"Are you really sure? It is a lovely cap.\"";
+ mes "\"Are you really sure? It is such a neat cap.\"";
menu
"Yes, no nerd hat for me!", L_BadBye,
"Just kidding, I want one!", L_Cap;
@@ -312,7 +313,7 @@ L_BadBye:
mes "[Milly]";
mes "\"I guess they were right, you're not any great hero! I'll give it to Kfahr instead!\"";
next;
- mes "\"Please keep on travelling so I don't have to see you around here. It makes me sad to see you, everytime I do I'll remember how wrong I was about you.\"";
+ mes "\"Please keep on traveling so I don't have to see you around here. It makes me sad to see you, every time I do I'll remember how wrong I was about you.\"";
set FLAGS, FLAGS | FLAG_DECLINED_BEANIEHAT;
goto L_Close;
@@ -323,12 +324,12 @@ L_TooMany:
L_FinishedGood:
mes "[Milly]";
- mes "\"Hi there, my hero!\"";
+ mes "\"Hi there friend, my hero!\"";
next;
if (@inspector == 1)
callsub S_InspectorQuest;
- mes "\"Wear the copter beany cap in good health! See you around!\"";
+ mes "\"Wear the copter beany cap in good health, mana and wealth! See you around!\"";
goto L_Close;
L_FinishedBad: