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author | Hello TMW <hello@themanaworld.org> | 2024-10-30 19:16:38 +0000 |
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committer | Led Mitz <smoothshifter@tuta.io> | 2024-10-30 19:16:38 +0000 |
commit | cfe87b027d8b3f6dd01acf21cc6e7187c6a96283 (patch) | |
tree | d95fd489fb729cbab8cc1c4473e018465028e3f5 /world/map | |
parent | ad066a6c3faf848f3fc82c58bfbc8eaa1a422ea4 (diff) | |
download | serverdata-cfe87b027d8b3f6dd01acf21cc6e7187c6a96283.tar.gz serverdata-cfe87b027d8b3f6dd01acf21cc6e7187c6a96283.tar.bz2 serverdata-cfe87b027d8b3f6dd01acf21cc6e7187c6a96283.tar.xz serverdata-cfe87b027d8b3f6dd01acf21cc6e7187c6a96283.zip |
This implements simple system allowing to award boss points to person who killed eventer playing powerfull boss.
It implemented by setting PC_BOSS_REWARD character variable
via @setvar on eventer. If this variable set on killed character,
its value = amount of boss points to award to PK killer.
Diffstat (limited to 'world/map')
-rw-r--r-- | world/map/npc/functions/global_event_handler.txt | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/world/map/npc/functions/global_event_handler.txt b/world/map/npc/functions/global_event_handler.txt index b1c5917e..dfc7966f 100644 --- a/world/map/npc/functions/global_event_handler.txt +++ b/world/map/npc/functions/global_event_handler.txt @@ -20,11 +20,13 @@ OnPCLoginEvent: callfunc "VaultLogin"; // Mirror Lake Protocol biddings callfunc "VaultLogout"; // Clean some stuff, to be safe if (WEIGHT_LIMIT) set MaxWeightOverride, WEIGHT_LIMIT; // If this char var set, override max weight (tradebots, etc) + if (PC_BOSS_REWARD) set @PC_BOSS_REWARD, PC_BOSS_REWARD; // Load tempvar from per-acct var (needed by maybe_reward_boss_kill) // add more here set @login_event, 2; end; OnPCKillEvent: + callfunc "maybe_reward_boss_kill"; callfunc "elanore_decrease_exp"; // decrease heal exp for doing bad things callfunc "SweetTooth"; end; @@ -59,3 +61,18 @@ OnDay0411: callfunc "MaybeAnnounceBirthday"; end; } + +// Inputs: nothing, but assumes RID attached and @victimrid set on PK kill +// Return: nothing, but adjusts BOSS_POINTS +// TODO: move this func somewhere else maybe? +function|script|maybe_reward_boss_kill +{ // not here or lacks reward for head -> skip rewarding. + if ((@victimrid < 1) || !(isloggedin(@victimrid)) || (get(@PC_BOSS_REWARD, @victimrid)) < 1) goto L_SkipReward; + set BOSS_POINTS, (BOSS_POINTS + get(@PC_BOSS_REWARD, @victimrid)); + message strcharinfo(0), "[boss reward] : you killed eventer-controlled boss and gained " + get(@PC_BOSS_REWARD, @victimrid) + + " boss points, for total of " + BOSS_POINTS + " boss points"; + return; + +L_SkipReward: + return; +} |