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author | mekolat <mekolat@users.noreply.github.com> | 2015-05-23 11:00:00 -0400 |
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committer | mekolat <mekolat@users.noreply.github.com> | 2015-06-24 13:24:44 -0400 |
commit | 9c80735ee437f90b2baefbbfcdf6c5829234c908 (patch) | |
tree | 01a728f52b59345822be6ac7b1403d6e78c67311 /world/map/npc | |
parent | ab76e47e3f090b29aaba2ec4579e2431a4465d12 (diff) | |
download | serverdata-9c80735ee437f90b2baefbbfcdf6c5829234c908.tar.gz serverdata-9c80735ee437f90b2baefbbfcdf6c5829234c908.tar.bz2 serverdata-9c80735ee437f90b2baefbbfcdf6c5829234c908.tar.xz serverdata-9c80735ee437f90b2baefbbfcdf6c5829234c908.zip |
allow to specify emitter and receiver in npctalk
Diffstat (limited to 'world/map/npc')
-rw-r--r-- | world/map/npc/002-1/itka.txt | 2 | ||||
-rw-r--r-- | world/map/npc/006-1/miriam.txt | 2 | ||||
-rw-r--r-- | world/map/npc/007-1/witch.txt | 26 | ||||
-rw-r--r-- | world/map/npc/009-7/debug.txt | 6 | ||||
-rw-r--r-- | world/map/npc/009-7/rouge.txt | 14 | ||||
-rw-r--r-- | world/map/npc/010-2/band.txt | 2 | ||||
-rw-r--r-- | world/map/npc/011-1/oscar.txt | 14 | ||||
-rw-r--r-- | world/map/npc/011-6/crastur.txt | 2 | ||||
-rw-r--r-- | world/map/npc/029-2/sorfina.txt | 7 | ||||
-rw-r--r-- | world/map/npc/029-2/tanisha.txt | 12 | ||||
-rw-r--r-- | world/map/npc/029-3/parua.txt | 6 | ||||
-rw-r--r-- | world/map/npc/030-4/mana_battery.txt | 2 | ||||
-rw-r--r-- | world/map/npc/031-4/cindyCave.txt | 2 | ||||
-rw-r--r-- | world/map/npc/033-1/kimarr.txt | 30 | ||||
-rw-r--r-- | world/map/npc/051-1/desert.txt | 4 | ||||
-rw-r--r-- | world/map/npc/051-3/ambush.txt | 8 | ||||
-rw-r--r-- | world/map/npc/052-2/lobby.txt | 32 | ||||
-rw-r--r-- | world/map/npc/052-2/partyroom.txt | 8 |
18 files changed, 90 insertions, 89 deletions
diff --git a/world/map/npc/002-1/itka.txt b/world/map/npc/002-1/itka.txt index 54c4a572..3cc8457f 100644 --- a/world/map/npc/002-1/itka.txt +++ b/world/map/npc/002-1/itka.txt @@ -10,7 +10,7 @@ close; OnTimer300000: - npctalk "Come to The Wizard's Rest!"; + npctalk strnpcinfo(0), "Come to The Wizard's Rest!"; setnpctimer 0; end; diff --git a/world/map/npc/006-1/miriam.txt b/world/map/npc/006-1/miriam.txt index edcb5b63..5f474784 100644 --- a/world/map/npc/006-1/miriam.txt +++ b/world/map/npc/006-1/miriam.txt @@ -239,7 +239,7 @@ L_LetsDoThis: message strcharinfo(0), "Miriam quickly grabs your arm and pull you to the place where she is sitting."; // Warp the player to the place where the NPC is defined, so he can't cheat. warp "032-1",55,21; - npctalk "Run " +strcharinfo(0)+ ", run!"; + npctalk strnpcinfo(0), "Run " +strcharinfo(0)+ ", run!"; set QUEST_MIRIAM, 5; set QUEST_MIRIAM_start, gettimetick(2); set QUEST_MIRIAM_cheat, 0; diff --git a/world/map/npc/007-1/witch.txt b/world/map/npc/007-1/witch.txt index e8eb1ffc..b8cb3850 100644 --- a/world/map/npc/007-1/witch.txt +++ b/world/map/npc/007-1/witch.txt @@ -551,18 +551,18 @@ L_ReactToPlayersReturn: end; L_SurprisedByHeroWin: - npctalk "(How is it possible... " + $@ILLIA_HERO$ + " survived...)"; + npctalk strnpcinfo(0), "(How is it possible... " + $@ILLIA_HERO$ + " survived...)"; emotion EMOTE_SURPRISE; goto L_EndQuest; L_Disappoint: - npctalk "Oh no... It seems " + $@ILLIA_HERO$ + " did not make it... Who will save my sister now?"; + npctalk strnpcinfo(0), "Oh no... It seems " + $@ILLIA_HERO$ + " did not make it... Who will save my sister now?"; emotion EMOTE_SAD; goto L_EndQuest; L_PlayerGaveUp: close2; - npctalk "Well... It seems you can't do it " + $@ILLIA_HERO$ + ". I knew it as soon as I saw you!"; + npctalk strnpcinfo(0), "Well... It seems you can't do it " + $@ILLIA_HERO$ + ". I knew it as soon as I saw you!"; emotion EMOTE_UPSET; goto L_EndQuest; @@ -608,30 +608,30 @@ OnTimer3000: OnTimer2500: if ($@ILLIA_STATUS != 3) end; - npctalk $@ILLIA_HERO$ + ", " + $@ILLIA_HELPER1$ + ", " + $@ILLIA_HELPER2$ + ", " + $@ILLIA_HELPER3$ + ", listen!"; + npctalk strnpcinfo(0), $@ILLIA_HERO$ + ", " + $@ILLIA_HELPER1$ + ", " + $@ILLIA_HELPER2$ + ", " + $@ILLIA_HELPER3$ + ", listen!"; end; OnTimer7500: if ($@ILLIA_STATUS != 3) end; - npctalk "I will teleport the 4 of you in a forest that isn't far from the waterfall."; + npctalk strnpcinfo(0), "I will teleport the 4 of you in a forest that isn't far from the waterfall."; end; OnTimer14000: if ($@ILLIA_STATUS != 3) end; - npctalk "Each of you takes one of these rings. They will allow you to come back here when needed."; + npctalk strnpcinfo(0), "Each of you takes one of these rings. They will allow you to come back here when needed."; end; OnTimer24000: if ($@ILLIA_STATUS != 3) end; if ($Illia_Luvia_Harvest < 10) - npctalk "Do your best and save my sister!"; + npctalk strnpcinfo(0), "Do your best and save my sister!"; if ($Illia_Luvia_Harvest >= 10 && $Illia_Luvia_Harvest < 35) - npctalk "This will be quite dangerous, but do your best and save my sister!"; + npctalk strnpcinfo(0), "This will be quite dangerous, but do your best and save my sister!"; if ($Illia_Luvia_Harvest >= 35) - npctalk "This will be awfully dangerous, but do your best and save my sister!"; + npctalk strnpcinfo(0), "This will be awfully dangerous, but do your best and save my sister!"; end; OnTimer34000: @@ -643,7 +643,7 @@ OnTimer34000: areatimer "007-1", 66, 73, 92, 88, 3500, "Valia::OnWarpHelper1"; areatimer "007-1", 66, 73, 92, 88, 4000, "Valia::OnWarpHelper2"; areatimer "007-1", 66, 73, 92, 88, 4500, "Valia::OnWarpHelper3"; - npctalk "Spiralis Major!"; + npctalk strnpcinfo(0), "Spiralis Major!"; misceffect FX_BLUE_MAGIC_CAST; end; @@ -662,19 +662,19 @@ OnTimer150000: if ($@ILLIA_STATUS != 1) end; set $@ILLIA_STATUS, 2; - npctalk $@ILLIA_HERO$ + ", I am ready to cast the teleport spell. You and your comrades should not wait any longer!"; + npctalk strnpcinfo(0), $@ILLIA_HERO$ + ", I am ready to cast the teleport spell. You and your comrades should not wait any longer!"; end; OnTimer280000: if ($@ILLIA_STATUS != 2) end; - npctalk "Hurry up " + $@ILLIA_HERO$ + ", I am losing patience."; + npctalk strnpcinfo(0), "Hurry up " + $@ILLIA_HERO$ + ", I am losing patience."; end; OnTimer300000: if ($@ILLIA_STATUS != 2) end; - npctalk $@ILLIA_HERO$ + ", you and your missing comrades made me lose a precious time! Out of my sight!"; + npctalk strnpcinfo(0), $@ILLIA_HERO$ + ", you and your missing comrades made me lose a precious time! Out of my sight!"; emotion EMOTE_UPSET; if (attachrid($@ILLIA_HERO_ID)) goto L_KillHero; diff --git a/world/map/npc/009-7/debug.txt b/world/map/npc/009-7/debug.txt index 94735b3e..997d64f1 100644 --- a/world/map/npc/009-7/debug.txt +++ b/world/map/npc/009-7/debug.txt @@ -153,14 +153,14 @@ OnInit: // debug messages below OnKillerNotInDuel: - npctalk "WARNING: The victim was not killed by its adversary. Aborting duel..."; + npctalk strnpcinfo(0), "WARNING: The victim was not killed by its adversary. Aborting duel..."; end; OnVictimNotInDuel: - npctalk "WARNING: The victim is not part of the duel"; + npctalk strnpcinfo(0), "WARNING: The victim is not part of the duel"; end; OnVictimInDuelNoDuel: - npctalk "WARNING: The victim is part of the duel but no duel is ongoing at the moment."; + npctalk strnpcinfo(0), "WARNING: The victim is part of the duel but no duel is ongoing at the moment."; end; } diff --git a/world/map/npc/009-7/rouge.txt b/world/map/npc/009-7/rouge.txt index 4ce3be8e..7660683e 100644 --- a/world/map/npc/009-7/rouge.txt +++ b/world/map/npc/009-7/rouge.txt @@ -102,30 +102,30 @@ L_End: //announcements below OnAnnounceNext: - npctalk "##0The next battle ("+ $@Duel_Queue_ID[0] +") is ##1" + $@Duel_Queue_Red$[0] + "##0 vs. ##3" + $@Duel_Queue_Blue$[0] + "##0.The battle will start in "+ $@Duel_TimeBeforeWarp +" seconds."; + npctalk strnpcinfo(0), "##0The next battle ("+ $@Duel_Queue_ID[0] +") is ##1" + $@Duel_Queue_Red$[0] + "##0 vs. ##3" + $@Duel_Queue_Blue$[0] + "##0.The battle will start in "+ $@Duel_TimeBeforeWarp +" seconds."; end; OnAnnounceIntrusion: - npctalk "Intrusion detected. Annihilation in progress... Done."; + npctalk strnpcinfo(0), "Intrusion detected. Annihilation in progress... Done."; end; OnAnnounceTimeOut: - npctalk "Time limit reached! Both player lose!"; + npctalk strnpcinfo(0), "Time limit reached! Both player lose!"; end; OnAnnounceRedWins: - npctalk $@Duel_Queue_Red$[0] + " wins the duel against "+ $@Duel_Queue_Blue$[0] +"!"; + npctalk strnpcinfo(0), $@Duel_Queue_Red$[0] + " wins the duel against "+ $@Duel_Queue_Blue$[0] +"!"; end; OnAnnounceRedForfeit: - npctalk $@Duel_Queue_Red$[0] + " wins by forfeit!"; + npctalk strnpcinfo(0), $@Duel_Queue_Red$[0] + " wins by forfeit!"; end; OnAnnounceBlueWins: - npctalk $@Duel_Queue_Blue$[0] + " wins the duel against "+ $@Duel_Queue_Red$[0] +"!"; + npctalk strnpcinfo(0), $@Duel_Queue_Blue$[0] + " wins the duel against "+ $@Duel_Queue_Red$[0] +"!"; end; OnAnnounceBlueForfeit: - npctalk $@Duel_Queue_Blue$[0] + " wins by forfeit!"; + npctalk strnpcinfo(0), $@Duel_Queue_Blue$[0] + " wins by forfeit!"; end; } diff --git a/world/map/npc/010-2/band.txt b/world/map/npc/010-2/band.txt index cabc31bc..f1e0632f 100644 --- a/world/map/npc/010-2/band.txt +++ b/world/map/npc/010-2/band.txt @@ -18,7 +18,7 @@ } function|script|DimondBand { - npctalk $@SongLyrics$[$@LyricSpot]; + npctalk strnpcinfo(0), $@SongLyrics$[$@LyricSpot]; set $@LyricSpot, ($@LyricSpot + 1); if (getarraysize($@SongLyrics$) <= $@LyricSpot) set $@LyricSpot, 0; diff --git a/world/map/npc/011-1/oscar.txt b/world/map/npc/011-1/oscar.txt index 7240f2d0..ad088eff 100644 --- a/world/map/npc/011-1/oscar.txt +++ b/world/map/npc/011-1/oscar.txt @@ -340,7 +340,7 @@ L_TimerFunction: goto L_AllPumpkinsDead; // A quick "cheer up" if ($@HalloweenQuest_PumpkinsTimer == 300) - npctalk "Hurry up " + $@HalloweenQuest_PumpkinHunter$ + "! My farm is being ruined!"; + npctalk strnpcinfo(0), "Hurry up " + $@HalloweenQuest_PumpkinHunter$ + "! My farm is being ruined!"; // 7 mins max if ($@HalloweenQuest_PumpkinsTimer > 420) goto L_PumpkinsRuined; @@ -365,7 +365,7 @@ OnTimer6000: if ($@HalloweenQuest_PumpkinsState != 0) end; emotion EMOTE_AFRAID; - npctalk "Oh no, these pumpkins look strange and infested with bugs! Help me get rid of them " + $@HalloweenQuest_PumpkinHunter$ + "!"; + npctalk strnpcinfo(0), "Oh no, these pumpkins look strange and infested with bugs! Help me get rid of them " + $@HalloweenQuest_PumpkinHunter$ + "!"; set $@HalloweenQuest_PumpkinsState, 1; setnpctimer 0; end; @@ -411,7 +411,7 @@ L_KillBadHunter: end; L_PumpkinsRuined: - npctalk "No! " + $@HalloweenQuest_PumpkinHunter$ + " how could you let that happen? All my farm is a mess now! All my trees are infested with bugs!"; + npctalk strnpcinfo(0), "No! " + $@HalloweenQuest_PumpkinHunter$ + " how could you let that happen? All my farm is a mess now! All my trees are infested with bugs!"; goto L_Fail; L_AllPumpkinsDead: @@ -428,15 +428,15 @@ S_CheckPlayer: return; L_PlayerOff: - npctalk "What? Where is " + $@HalloweenQuest_PumpkinHunter$ + "? Someone, help me!"; + npctalk strnpcinfo(0), "What? Where is " + $@HalloweenQuest_PumpkinHunter$ + "? Someone, help me!"; goto L_Fail; L_PlayerLeft: - npctalk "What the!! " + $@HalloweenQuest_PumpkinHunter$ + " left me alone with all this! Someone, help me!"; + npctalk strnpcinfo(0), "What the!! " + $@HalloweenQuest_PumpkinHunter$ + " left me alone with all this! Someone, help me!"; goto L_Fail; L_PlayerDead: - npctalk "Oh no I can't believe it! " + $@HalloweenQuest_PumpkinHunter$ + " just died! Someone, help me!"; + npctalk strnpcinfo(0), "Oh no I can't believe it! " + $@HalloweenQuest_PumpkinHunter$ + " just died! Someone, help me!"; goto L_Fail; L_Fail: @@ -453,7 +453,7 @@ L_Success: goto L_PlayerOff; set Quest_Halloween, 6; emotion EMOTE_GRIN; - npctalk "Hurray, " + $@HalloweenQuest_PumpkinHunter$ + " you did it! Thank you thank you! Come here!"; + npctalk strnpcinfo(0), "Hurray, " + $@HalloweenQuest_PumpkinHunter$ + " you did it! Thank you thank you! Come here!"; goto L_Clean; L_Clean: diff --git a/world/map/npc/011-6/crastur.txt b/world/map/npc/011-6/crastur.txt index bef9f0a7..52298863 100644 --- a/world/map/npc/011-6/crastur.txt +++ b/world/map/npc/011-6/crastur.txt @@ -150,7 +150,7 @@ L_Regular: "\"Ugh, no. I have to leave now. Bye.\"", L_Close; L_Insult: - npctalk "Crastur : Die " + strcharinfo(0) + "!"; + npctalk strnpcinfo(0), "Crastur : Die " + strcharinfo(0) + "!"; heal -10000, 0; emotion EMOTE_VICIOUS; mes "[Crastur]"; diff --git a/world/map/npc/029-2/sorfina.txt b/world/map/npc/029-2/sorfina.txt index f083396c..940c61a4 100644 --- a/world/map/npc/029-2/sorfina.txt +++ b/world/map/npc/029-2/sorfina.txt @@ -312,7 +312,8 @@ L_CloseDis: end; L_Block: - message strcharinfo(0), "Sorfina: Wait a moment! You're not ready to leave."; + message strcharinfo(0), "##3Sorfina : ##BWait a moment! ##bYou're not ready to leave."; + // FIXME: this should be changed to npctalk with strcharinfo(0) once we increase the view area end; } 029-2,23,24,0|script|#GameRules1|32767,0,1 @@ -342,7 +343,7 @@ L_Block: goto L_Close; L_KnockBack: - message strcharinfo(0), "Please Accept the Game rules"; + message strcharinfo(0), "##1Server : ##BPlease Accept the Game rules"; warp "029-2", 22, 24; goto L_Close; @@ -356,7 +357,7 @@ L_Close: goto L_Close; L_KnockBack: - message strcharinfo(0), "Please Accept the Game rules"; + message strcharinfo(0), "##1Server : ##BPlease Accept the Game rules"; warp "029-2", 22, 24; goto L_Close; diff --git a/world/map/npc/029-2/tanisha.txt b/world/map/npc/029-2/tanisha.txt index 0a594410..012f93ff 100644 --- a/world/map/npc/029-2/tanisha.txt +++ b/world/map/npc/029-2/tanisha.txt @@ -211,7 +211,7 @@ L_Next2: goto L_Fight_Again; L_Fighting: - message strcharinfo(0), "Tanisha: I believe in you!"; + npctalk strnpcinfo(0), "##3I believe in you!", strcharinfo(0); end; OnTimer1000: @@ -238,16 +238,16 @@ OnTick: if (Hp > 20) end; heal MaxHp, 0; - message strcharinfo(0), "Tanisha: You're doing good!"; + npctalk strnpcinfo(0), "##3You're doing good!", strcharinfo(0); end; OnMaggotDeath: if (@Maggot_Kills == 1) - message strcharinfo(0), "Tanisha: Aaahhhh... another one! It will crawl up your legs!"; + npctalk strnpcinfo(0), "##3Aaahhhh... another one! It will crawl up your legs!", strcharinfo(0); if (@Maggot_Kills == 2) - message strcharinfo(0), "Tanisha: Ohh... Irrhk... Eeeeww... They just appear from nowhere!"; + npctalk strnpcinfo(0), "##3Ohh... Irrhk... Eeeeww... They just appear from nowhere!", strcharinfo(0); if (@Maggot_Kills == 3) - message strcharinfo(0), "Tanisha: Yuck... I think I am getting sick."; + npctalk strnpcinfo(0), "##3Yuck... I think I am getting sick.", strcharinfo(0); if (isin("029-2", 98, 84, 106, 89)) set @Maggot_Kills, @Maggot_Kills + 1; if (@Maggot_Kills < 5) @@ -283,6 +283,6 @@ L_Warp: end; L_Block: - message strcharinfo(0), "Tanisha: Please come here. I'd like some help!"; + npctalk "Tanisha", "##3##BPlease come here. ##bI'd like some help!", strcharinfo(0); end; } diff --git a/world/map/npc/029-3/parua.txt b/world/map/npc/029-3/parua.txt index 1ac59e0a..5ebcc4d7 100644 --- a/world/map/npc/029-3/parua.txt +++ b/world/map/npc/029-3/parua.txt @@ -49,7 +49,7 @@ L_Paying: L_StartFight: if (getmapusers("029-3") < 5) goto L_NotEnoughPlayers; - npctalk "Let the battle begin!"; + npctalk strnpcinfo(0), "Let the battle begin!"; set $@FIGHT_CAVE_STATUS, 1; set $@FIGHT_CAVE_LEVEL, 1; set $@FIGHT_CAVE_PLAYER_COUNT, getmapusers("029-3"); @@ -357,7 +357,7 @@ OnInit: goto L_CleanUp; L_CleanUp: - npctalk "Game Over"; + npctalk strnpcinfo(0), "Game Over"; set $@candor_npctalk$, "The dungeon is now ready for its next victims."; donpcevent "#CandorAnnouncer::OnCommandTalk"; areatimer "029-3", 20, 20, 70, 60, 10, "Parua::OnReward"; @@ -373,7 +373,7 @@ L_CleanUp: end; L_CleanUp_Announcement: - npctalk $@SPONSOR$ + " lost the money invested in the fight, since there are less than 5 players in the cave"; + npctalk strnpcinfo(0), $@SPONSOR$ + " lost the money invested in the fight, since there are less than 5 players in the cave"; set $@SPONSOR$, ""; set $@ANNOUNCE_TIME, 0; set $@FIGHT_CAVE_STATUS, 0; diff --git a/world/map/npc/030-4/mana_battery.txt b/world/map/npc/030-4/mana_battery.txt index 9a198c21..aea601c5 100644 --- a/world/map/npc/030-4/mana_battery.txt +++ b/world/map/npc/030-4/mana_battery.txt @@ -123,7 +123,7 @@ L_Start: next; mes "it seems like this will not turn out as planned, Look this Guard of Honour is going crazy!"; next; - npctalk "The Guards are out of control!"; + npctalk strnpcinfo(0), "The Guards are out of control!"; if ($@XmasBattleStatus) goto L_BattleAlreadyStarted; set $@XmasBattleStatus, @xmas_battle_status; diff --git a/world/map/npc/031-4/cindyCave.txt b/world/map/npc/031-4/cindyCave.txt index 68bb3f05..377a6b06 100644 --- a/world/map/npc/031-4/cindyCave.txt +++ b/world/map/npc/031-4/cindyCave.txt @@ -53,7 +53,7 @@ L_Try_Cage: mes "You get an uncomfortable feeling and Cindy starts to shiver."; if ($@FIGHT_YETI_STATUS != 0) goto L_Yeti; - npctalk "Oh no, the Yetis..."; + npctalk strnpcinfo(0), "Oh no, the Yetis..."; // initialize fight set $@FIGHT_YETI_STATUS, 1; diff --git a/world/map/npc/033-1/kimarr.txt b/world/map/npc/033-1/kimarr.txt index e1c26251..6650198f 100644 --- a/world/map/npc/033-1/kimarr.txt +++ b/world/map/npc/033-1/kimarr.txt @@ -36,7 +36,7 @@ { set @halloween_npc_id, $@halloween_npc_kimarr; callfunc "TrickOrTreat"; - + if ($@Fluffy_FighterID == getcharid(3)) goto L_Attention; @@ -101,7 +101,7 @@ L_Ask: "Maybe later.",L_Close; L_AlreadyGotReward: - npctalk strcharinfo(0) + " killed " + $@Fluffy_Kills + " Fluffies and has once again proven to be a good hunter."; + npctalk strnpcinfo(0), strcharinfo(0) + " killed " + $@Fluffy_Kills + " Fluffies and has once again proven to be a good hunter."; message strcharinfo(0), "Kimarr: Once again you prove your worth as a hunter! You killed " + $@Fluffy_Kills + " Fluffies."; callsub S_Clean; goto L_Close; @@ -112,7 +112,7 @@ L_Reward1: if (@state >= 2) goto L_AlreadyGotReward; - npctalk "Hooray! " + strcharinfo(0) + " killed " + $@Fluffy_Kills + " Fluffies and is now a worthy hunter."; + npctalk strnpcinfo(0), "Hooray! " + strcharinfo(0) + " killed " + $@Fluffy_Kills + " Fluffies and is now a worthy hunter."; // as far as I can tell, this fails because it won't resume from the "next" // when the script is executed via the "OnFluffyDeath" callback @@ -199,19 +199,19 @@ L_Action: areatimer "033-1", 79, 28, 88, 42, 10, "Kimarr::OnTooMany"; if ($@Fluffy_Time == 180) - npctalk strcharinfo(0) + ", you have 3 minutes."; + npctalk strnpcinfo(0), strcharinfo(0) + ", you have 3 minutes."; if ($@Fluffy_Time == 120) - npctalk "You have 2 minutes left."; + npctalk strnpcinfo(0), "You have 2 minutes left."; if ($@Fluffy_Time == 60) - npctalk "You have 1 minute left."; + npctalk strnpcinfo(0), "You have 1 minute left."; if ($@Fluffy_Time == 30) - npctalk "You have 30 seconds left."; + npctalk strnpcinfo(0), "You have 30 seconds left."; if ($@Fluffy_Time == 15) - npctalk "You have 15 seconds left."; + npctalk strnpcinfo(0), "You have 15 seconds left."; if ($@Fluffy_Time == 10) - npctalk "You have 10 seconds left."; + npctalk strnpcinfo(0), "You have 10 seconds left."; if ($@Fluffy_Time == 5) - npctalk "You have 5 seconds left."; + npctalk strnpcinfo(0), "You have 5 seconds left."; set $@Fluffy_Time, $@Fluffy_Time - 1; if ($@Fluffy_Time < 0) goto L_TimeOver; @@ -222,21 +222,21 @@ L_ContinueTimer: end; L_GotOut: - npctalk "What a strange thing... " + $@Fluffy_Fighter$ + " just disappeared!"; + npctalk strnpcinfo(0), "What a strange thing... " + $@Fluffy_Fighter$ + " just disappeared!"; callsub S_Clean; end; OnTooMany: if (getcharid(3) == $@Fluffy_FighterID) end; - npctalk "Hey " + strcharinfo(0) + "! What are you doing there? This hunt is for " + $@Fluffy_Fighter$ + " alone!"; + npctalk strnpcinfo(0), "Hey " + strcharinfo(0) + "! What are you doing there? This hunt is for " + $@Fluffy_Fighter$ + " alone!"; warp "033-1", 77, 34; end; L_Died: warp "033-1", 77, 34; message strcharinfo(0), "You are dead."; - npctalk "Oh no! " + $@Fluffy_Fighter$ + " got overwhelmed!"; + npctalk strnpcinfo(0), "Oh no! " + $@Fluffy_Fighter$ + " got overwhelmed!"; callsub S_Clean; end; @@ -329,7 +329,7 @@ L_Punish: if (@MobID == 1072) areamonster "033-1", 79, 29, 88, 42, "", 1072, 1, "Kimarr::OnYetiDeath"; - npctalk strcharinfo(0) + "! This hunt is for " + $@Fluffy_Fighter$ + " alone!"; + npctalk strnpcinfo(0), strcharinfo(0) + "! This hunt is for " + $@Fluffy_Fighter$ + " alone!"; heal -Hp, 0; set @MobID, 0; end; @@ -407,7 +407,7 @@ L_FinallyInsertMe: goto L_Reward1; L_NotGoodEnough: - npctalk "What a disappointment, " + strcharinfo(0) + " hunted only " + $@Fluffy_Kills + " Fluffies."; + npctalk strnpcinfo(0), "What a disappointment, " + strcharinfo(0) + " hunted only " + $@Fluffy_Kills + " Fluffies."; message strcharinfo(0), "Kimarr: What a disappointment, you hunted only " + $@Fluffy_Kills + " Fluffies."; callsub S_Clean; end; diff --git a/world/map/npc/051-1/desert.txt b/world/map/npc/051-1/desert.txt index 02289bf4..73dc7c9a 100644 --- a/world/map/npc/051-1/desert.txt +++ b/world/map/npc/051-1/desert.txt @@ -36,7 +36,7 @@ "No", L_Close; OnTimer1000: - npctalk "Youuuuuuu... Bring me souls... " + $@illia_num_sealed_souls + " fresh souls... Nooooow. And you shall paaass."; + npctalk strnpcinfo(0), "Youuuuuuu... Bring me souls... " + $@illia_num_sealed_souls + " fresh souls... Nooooow. And you shall paaass."; end; OnTimer4750: @@ -44,7 +44,7 @@ OnTimer4750: end; OnTimer6500: - npctalk "Nooooo... Do not let these things take them from youuuuuu!"; + npctalk strnpcinfo(0), "Nooooo... Do not let these things take them from youuuuuu!"; stopnpctimer; setnpctimer 0; end; diff --git a/world/map/npc/051-3/ambush.txt b/world/map/npc/051-3/ambush.txt index 305423ca..da12b306 100644 --- a/world/map/npc/051-3/ambush.txt +++ b/world/map/npc/051-3/ambush.txt @@ -150,11 +150,11 @@ OnCommandTalk: end; OnTimer100: - npctalk "Did you think you could sneak in our den without a problem?"; + npctalk strnpcinfo(0), "Did you think you could sneak in our den without a problem?"; end; OnTimer3600: - npctalk "Drop your weapons, and come with us!"; + npctalk strnpcinfo(0), "Drop your weapons, and come with us!"; stopnpctimer; setnpctimer 0; end; @@ -170,11 +170,11 @@ OnCommandTalk: end; OnTimer1500: - npctalk "W00t! More slaves!"; + npctalk strnpcinfo(0), "W00t! More slaves!"; end; OnTimer5500: - npctalk "Ahaha, that was easy! Ok, knock them out!"; + npctalk strnpcinfo(0), "Ahaha, that was easy! Ok, knock them out!"; stopnpctimer; setnpctimer 0; end; diff --git a/world/map/npc/052-2/lobby.txt b/world/map/npc/052-2/lobby.txt index a8a2dfa2..efc0a20a 100644 --- a/world/map/npc/052-2/lobby.txt +++ b/world/map/npc/052-2/lobby.txt @@ -154,7 +154,7 @@ L_Continue: end; OnCommandTalk: - npctalk $@illia_lobby_voices$[$@illia_lobby_voices_index]; + npctalk strnpcinfo(0), $@illia_lobby_voices$[$@illia_lobby_voices_index]; end; } @@ -189,50 +189,50 @@ L_TalkToHero: OnTimer1500: if ($@illia_level_5_progress != 4) end; - npctalk "Yes " + $@ILLIA_HERO$ + ", I am Luvia."; + npctalk strnpcinfo(0), "Yes " + $@ILLIA_HERO$ + ", I am Luvia."; end; OnTimer4500: if ($@illia_level_5_progress != 4) end; - npctalk "How nice of all of you to have come to save me!"; + npctalk strnpcinfo(0), "How nice of all of you to have come to save me!"; end; OnTimer7500: if ($@illia_level_5_progress != 4) end; - npctalk "But I fear..."; + npctalk strnpcinfo(0), "But I fear..."; end; OnTimer10500: if ($@illia_level_5_progress != 4) end; - npctalk "... that you are mistaken about who has to be saved!"; + npctalk strnpcinfo(0), "... that you are mistaken about who has to be saved!"; end; OnTimer13500: if ($@illia_level_5_progress != 4) end; - npctalk "Don't make these faces..."; + npctalk strnpcinfo(0), "Don't make these faces..."; end; OnTimer16500: if ($@illia_level_5_progress != 4) end; - npctalk "Valia is just helping me by sending new soldiers for my personal army!"; + npctalk strnpcinfo(0), "Valia is just helping me by sending new soldiers for my personal army!"; end; OnTimer21500: if ($@illia_level_5_progress != 4) end; - npctalk "So, if I may... Let's see what you are made of!"; + npctalk strnpcinfo(0), "So, if I may... Let's see what you are made of!"; end; // Monster invokes timers OnTimer24500: if ($@illia_level_5_progress != 4) end; - npctalk "Demonotis!"; + npctalk strnpcinfo(0), "Demonotis!"; misceffect FX_EVIL_SUMMON; callsub S_GetHeroRect; areamonster "052-2", $@illia_lobby_x1, $@illia_lobby_y1, $@illia_lobby_x2, $@illia_lobby_y2, "", 1101, 20 + 16 - 480/(30+$Illia_Luvia_Harvest), "Luvia?::OnDSDeath"; @@ -242,7 +242,7 @@ OnTimer24500: OnTimer44000: if ($@illia_level_5_progress != 4) end; - npctalk "Demonotis!"; + npctalk strnpcinfo(0), "Demonotis!"; misceffect FX_EVIL_SUMMON; callsub S_GetHeroRect; areamonster "052-2", $@illia_lobby_x1, $@illia_lobby_y1, $@illia_lobby_x2, $@illia_lobby_y2, "", 1101, 28 + 16 - 480/(30+$Illia_Luvia_Harvest), "Luvia?::OnDSDeath"; @@ -252,7 +252,7 @@ OnTimer44000: OnTimer77000: if ($@illia_level_5_progress != 4) end; - npctalk "Demonotis!"; + npctalk strnpcinfo(0), "Demonotis!"; misceffect FX_EVIL_SUMMON; callsub S_GetHeroRect; areamonster "052-2", $@illia_lobby_x1, $@illia_lobby_y1, $@illia_lobby_x2, $@illia_lobby_y2, "", 1101, 42 + 16 - 480/(30+$Illia_Luvia_Harvest), "Luvia?::OnDSDeath"; @@ -266,25 +266,25 @@ OnTimer77000: OnTimer6500: if ($@illia_level_5_progress != 6) end; - npctalk "Okay. You have some skill."; + npctalk strnpcinfo(0), "Okay. You have some skill."; end; OnTimer10000: if ($@illia_level_5_progress != 6) end; - npctalk "But that was only the beginning!"; + npctalk strnpcinfo(0), "But that was only the beginning!"; end; OnTimer13000: if ($@illia_level_5_progress != 6) end; - npctalk "I'll leave you in the good hands of your predecessors. Farewell!"; + npctalk strnpcinfo(0), "I'll leave you in the good hands of your predecessors. Farewell!"; end; OnTimer18500: if ($@illia_level_5_progress != 6) end; - npctalk "Demonotis Major!"; + npctalk strnpcinfo(0), "Demonotis Major!"; misceffect FX_EVIL_SUMMON; misceffect FX_MAGIC_DARK_EXPLOSION; callsub S_GetHeroRect; @@ -309,7 +309,7 @@ OnTimer2000: setnpctimer 0; // Mock players randomly (more or less once every 40 secs) and if still enough mobs running after them if ($@illia_level_5_progress == 5 && rand(20) == 0 && (mobcount("052-2", "Luvia?::OnDSDeath") > 20)) - npctalk "Ahaha! Run... Run!"; + npctalk strnpcinfo(0), "Ahaha! Run... Run!"; if ($@illia_level_5_progress == 5 && (mobcount("052-2", "Luvia?::OnDSDeath") < 0)) goto L_AllWavesClear; if ($@illia_level_5_progress == 7 && (mobcount("052-2", "Luvia?::OnWGDeath") < 0)) diff --git a/world/map/npc/052-2/partyroom.txt b/world/map/npc/052-2/partyroom.txt index a602704e..02d7a7ac 100644 --- a/world/map/npc/052-2/partyroom.txt +++ b/world/map/npc/052-2/partyroom.txt @@ -63,19 +63,19 @@ L_ShouldNotBeHere: end; OnTimer1000: - npctalk "Oh well, who thought you would survive so far?"; + npctalk strnpcinfo(0), "Oh well, who thought you would survive so far?"; end; OnTimer5000: - npctalk "All this way, for nothing, only to die from my hands..."; + npctalk strnpcinfo(0), "All this way, for nothing, only to die from my hands..."; end; OnTimer10000: - npctalk "Don't worry, you will continue to live, for my sake."; + npctalk strnpcinfo(0), "Don't worry, you will continue to live, for my sake."; end; OnTimer15000: - npctalk "One piece of advice: get prepared!"; + npctalk strnpcinfo(0), "One piece of advice: get prepared!"; stopnpctimer; setnpctimer 0; donpcevent "#LuviaDaemon::OnCommandInvoke"; |