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authorJesusaves <cpntb1@ymail.com>2023-01-09 17:58:07 -0300
committerJesusaves <cpntb1@ymail.com>2023-01-09 17:58:07 -0300
commit9fc89cbaf05768c4b01a51adb71a54cf165e91f8 (patch)
tree2cd231c65ba1ac9075cbb84d1a8da0d384d9c2bd /world/map/npc
parentecb8bf270089facbc9fdde4583b5634416a7e14b (diff)
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Enact TMWT Consensus
Diffstat (limited to 'world/map/npc')
-rw-r--r--world/map/npc/annuals/2022.txt50
1 files changed, 2 insertions, 48 deletions
diff --git a/world/map/npc/annuals/2022.txt b/world/map/npc/annuals/2022.txt
index 0a19d1ca..86eb0f5b 100644
--- a/world/map/npc/annuals/2022.txt
+++ b/world/map/npc/annuals/2022.txt
@@ -266,8 +266,8 @@ L_Start:
mesq l("That's because I forgot Jack Frost existed, hohoho! So, if you could collect the [@@5288|@@] back to me... Well, you would get a Christmas gift, that's for sure, hohoho!");
next;
mesn l("Santa Claus");
- mesq l("I recovered "+$XMAS2022+" [@@5288|@@]. From these, you gave me "+XMAS2022+" [@@5288|@@]. Grinchboos have them but they only appear every hour in four maps, and the others were lost to time, so... Do you want to give me some more? Ah, ##Bbe careful with the snowmans##b, it seems like wicked magic is turning the Naftalin into snowmans!");
- mes l("##1Date limit: Event ended. Jan 10th 23:59 time limit to deliver##0");
+ mesq l("I recovered "+$XMAS2022+" [@@5288|@@]. From these, you gave me "+XMAS2022+" [@@5288|@@]. I'll start handing out the rewards tomorrow!");
+ mes l("##1Date limit: Event ended. Delivery will not be ranked.##0");
mes l("##1Rewards will only be available until January 31st, 23:59 UTC##0");
next;
menu
@@ -279,52 +279,6 @@ L_Deliver:
set XMAS2022, XMAS2022 + countitem(Naftalin);
set $XMAS2022, $XMAS2022 + countitem(Naftalin);
delitem Naftalin, countitem(Naftalin);
- set @loop, 0;
- set @rank, 0;
- goto L_MaybeInsertNext;
-
-L_MaybeInsertNext:
- if (XMAS2022 > $Record_XXXmas_Kills[@rank])
- goto L_InsertScore;
- // you already had a better score
- if (strcharinfo(0) == $Record_XXXmas_Name$[@rank])
- goto L_Scores;
- set @rank, @rank + 1;
- if (@rank == MAX_HIGH_SCORES)
- goto L_Scores;
- goto L_MaybeInsertNext;
-
-L_InsertScore:
- set @loop, @rank;
- goto L_FindLastScore;
-
-L_FindLastScore:
- // comment this out to allow the player to be in the list more than once
- // though actually, it might be better just to assume the list is full
- if (strcharinfo(0) == $Record_XXXmas_Name$[@loop])
- goto L_MoveStuff;
-
- set @loop, @loop + 1;
- if (@loop == MAX_HIGH_SCORES)
- goto L_MoveStuff;
- goto L_FindLastScore;
-
-L_MoveStuff:
- if (@loop == @rank)
- goto L_FinallyInsertMe;
- set $Record_XXXmas_Kills[@loop], $Record_XXXmas_Kills[@loop - 1];
- set $Record_XXXmas_Name$[@loop], $Record_XXXmas_Name$[@loop - 1];
- set $Record_XXXmas_Date$[@loop], $Record_XXXmas_Date$[@loop - 1];
- set @loop, @loop - 1;
- goto L_MoveStuff;
-
-L_FinallyInsertMe:
- set $Record_XXXmas_Kills[@rank], XMAS2022;
- set $Record_XXXmas_Name$[@rank], strcharinfo(0);
- callfunc "time_stamp";
- set $Record_XXXmas_Date$[@rank], @ts_date$ + " " + @ts_time$;
- set @ts_date$, "";
- set @ts_time$, "";
goto L_Scores;
L_Scores: