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authormekolat <mekolat@users.noreply.github.com>2015-06-11 11:13:11 -0400
committermekolat <mekolat@users.noreply.github.com>2016-03-30 11:22:47 -0400
commitbc4deaf81d9701261baac6a10d762b0f40e7f65f (patch)
treee539e3a49756626e27d4491fccb7a6862b12a120 /world/map/npc/magic/level2-summon-snakes.txt
parent9e7f46ac732851c1359a15837c82ebf67ea2be39 (diff)
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initial commit for magic v3
Fix Druid Tree and add hug to TMW
Diffstat (limited to 'world/map/npc/magic/level2-summon-snakes.txt')
-rw-r--r--world/map/npc/magic/level2-summon-snakes.txt54
1 files changed, 54 insertions, 0 deletions
diff --git a/world/map/npc/magic/level2-summon-snakes.txt b/world/map/npc/magic/level2-summon-snakes.txt
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+++ b/world/map/npc/magic/level2-summon-snakes.txt
@@ -0,0 +1,54 @@
+-|script|summon-snakes|32767
+{
+ end;
+
+OnCast:
+ callfunc "magic_checks"; if(@failed) end; // << I wish we had functions that could return >>
+ if (Sp < 40) end;
+ if (getskilllv(SKILL_MAGIC) < .level) end;
+ if (getskilllv(.school) < .level) end;
+ if (countitem("DarkCrystal") < 1 || countitem("SnakeEgg") < 1) end;
+ if (OrumQuest <= 40) end;
+ delitem "DarkCrystal", 1;
+ delitem "SnakeEgg", 1;
+ set MAGIC_CAST_TICK, gettimetick(2) + 15; // set the new debuff
+ callfunc "adjust_spellpower";
+ set Sp, Sp - 40;
+ misceffect FX_MAGIC_DARKRED, strcharinfo(0);
+ misceffect FX_PENTAGRAM_BUILDUP, strcharinfo(0);
+ callfunc "magic_exp";
+ set .@puppet$, "#"+strnpcinfo(0)+"#"+BL_ID;
+ set .@puppet, puppet(getmap(), POS_X, POS_Y, .@puppet$, 127);
+ set .count, (@spellpower/300)+1, .@puppet;
+ set .master, BL_ID, .@puppet;
+ set .lifetime, @spellpower*80, .@puppet;
+ addnpctimer 4000-(@spellpower*9), .@puppet$+"::OnSummon";
+ addnpctimer 6000, .@puppet$+"::OnDestroy";
+ end;
+
+OnSummon:
+ specialeffect FX_PENTAGRAM_BURST;
+ set .@i, 0;
+ set .@x, getnpcx();
+ set .@y, getnpcy();
+ set .@map$, strnpcinfo(3);
+ callsub S_SummonAll;
+ end;
+
+OnDestroy:
+ destroy;
+
+S_SummonAll:
+ summon .@map$, rand(.@x-2,.@x+2), rand(.@y-2,.@y+2), .master, 1010, 2, .lifetime;
+ set .@i, .@i + 1;
+ if (.@i < .count) goto S_SummonAll;
+ return;
+
+OnInit:
+ set .school, SKILL_MAGIC_DARK;
+ set .invocation$, chr(MAGIC_SYMBOL) + "halhiss"; // used in npcs that refer to this spell
+ callfunc "magic_register2";
+ set .level, 2;
+ set .exp_gain, 3;
+ end;
+}