diff options
author | mekolat <mekolat@users.noreply.github.com> | 2015-06-11 11:13:11 -0400 |
---|---|---|
committer | mekolat <mekolat@users.noreply.github.com> | 2016-03-30 11:22:47 -0400 |
commit | bc4deaf81d9701261baac6a10d762b0f40e7f65f (patch) | |
tree | e539e3a49756626e27d4491fccb7a6862b12a120 /world/map/npc/magic/level2-enchant-lifestone.txt | |
parent | 9e7f46ac732851c1359a15837c82ebf67ea2be39 (diff) | |
download | serverdata-bc4deaf81d9701261baac6a10d762b0f40e7f65f.tar.gz serverdata-bc4deaf81d9701261baac6a10d762b0f40e7f65f.tar.bz2 serverdata-bc4deaf81d9701261baac6a10d762b0f40e7f65f.tar.xz serverdata-bc4deaf81d9701261baac6a10d762b0f40e7f65f.zip |
initial commit for magic v3
Fix Druid Tree and add hug to TMW
Diffstat (limited to 'world/map/npc/magic/level2-enchant-lifestone.txt')
-rw-r--r-- | world/map/npc/magic/level2-enchant-lifestone.txt | 35 |
1 files changed, 35 insertions, 0 deletions
diff --git a/world/map/npc/magic/level2-enchant-lifestone.txt b/world/map/npc/magic/level2-enchant-lifestone.txt new file mode 100644 index 00000000..9d56f84a --- /dev/null +++ b/world/map/npc/magic/level2-enchant-lifestone.txt @@ -0,0 +1,35 @@ +-|script|enchant-lifestone|32767 +{ + callfunc "magic_checks"; if(@failed) end; // << I wish we had functions that could return >> + if (Sp < 15) end; + if (getskilllv(.school) < .level) end; + if (countitem("BugLeg") >= 1) delitem "BugLeg", 1; + elif (countitem("MaggotSlime") >= 1) delitem "MaggotSlime", 1; + elif (countitem("MauveHerb") >= 1 && countitem("AlizarinHerb") >= 1 && countitem("CobaltHerb") >= 1 && countitem("GambogeHerb") >= 1) goto L_Herbs; + else end; + goto L_Proceed; + +L_Herbs: + delitem "MauveHerb", 1; + delitem "AlizarinHerb", 1; + delitem "CobaltHerb", 1; + delitem "GambogeHerb", 1; + goto L_Proceed; + +L_Proceed: + set MAGIC_CAST_TICK, gettimetick(2) + 4; // set the new debuff + callfunc "adjust_spellpower"; + set Sp, Sp - 15; + misceffect FX_MAGIC_GENERIC, strcharinfo(0); + getitem "Lifestone", 1; + callfunc "magic_exp"; + end; + +OnInit: + set .school, SKILL_MAGIC; + set .invocation$, chr(MAGIC_SYMBOL) + "manpahil"; // used in npcs that refer to this spell + callfunc "magic_register"; + set .level, 2; + set .exp_gain, 1; + end; +} |