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author | Jessica Tölke <jtoelke@mail.upb.de> | 2013-02-12 23:06:27 +0100 |
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committer | Jessica Tölke <jtoelke@mail.upb.de> | 2013-02-12 23:06:27 +0100 |
commit | 627a802f4eeb0872ab84d32ef952ca8884cea795 (patch) | |
tree | b62300599d9f82f986769d0b501d9b18c83123f6 /world/map/npc/functions | |
parent | 776515d46c6ffe47334537c32fc1b55f26fe47e4 (diff) | |
parent | e0e679a8a695641d1845c28bebe1c7e83c21a39f (diff) | |
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Merge branch 'variables'
Several older scripts were changed to use bitmasking for the player variables.
Variables that are or became unused were added to the clear_vars function.
Diffstat (limited to 'world/map/npc/functions')
-rw-r--r-- | world/map/npc/functions/clear_vars.txt | 81 |
1 files changed, 81 insertions, 0 deletions
diff --git a/world/map/npc/functions/clear_vars.txt b/world/map/npc/functions/clear_vars.txt index cc6f097d..48002fa4 100644 --- a/world/map/npc/functions/clear_vars.txt +++ b/world/map/npc/functions/clear_vars.txt @@ -1,6 +1,8 @@ // Clears old variables function|script|ClearVariables|{ + set EasterQuest, 0; + // Halloween 2006 set HWQUEST1, 0; set HWQUEST2, 0; @@ -46,6 +48,8 @@ function|script|ClearVariables|{ set XMASQUEST19, 0; set XMASQUEST20, 0; + set QUEST_Halloween07_state, 0; + set QUEST_xmas07_state, 0; set QUEST_xmas07_milk, 0; set QUEST_xmas07_cookies, 0; @@ -94,6 +98,19 @@ function|script|ClearVariables|{ set Xmas2010, 0; set Golbenez_Inn_Cost, 0; + set QUEST_Easter11, 0; + + // contains bad karma information + // set hw2011, 0; + + set xmas11, 0; + + set QUEST_Easter12, 0; + + set xmas2012, 0; + + set QUEST_clothdyer_angus, 0; + // Tulimshar and Mine Variables which aren't used anymore set Scorp, 0; set Bugleg, 0; @@ -106,6 +123,16 @@ function|script|ClearVariables|{ // quest was turned into a Daily Quest, so the variable isn't needed anymore set CaveSnakeLamp, 0; + // move Scythe quest into bitmasked variable QUEST_Hurnscald + if (QUEST_Scythe_state) + set QUEST_Hurnscald, (QUEST_Hurnscald & ~(NIBBLE_1_MASK)) | (QUEST_Scythe_state << NIBBLE_1_SHIFT); + set QUEST_Scythe_state, 0; + + // move Demon Mask quest into bitmasked variable QUEST_Hurnscald + if (QUEST_demon_mines) + set QUEST_Hurnscald, (QUEST_Hurnscald & ~(NIBBLE_2_MASK)) | (QUEST_demon_mines << NIBBLE_2_SHIFT); + set QUEST_demon_mines, 0; + //These lines are needed to migrate stuff from variables to flags if (Open_Underground_Palace_Barrier) set FLAGS, FLAGS | FLAG_OPENED_UNDERGROUND; @@ -123,6 +150,10 @@ function|script|ClearVariables|{ set FLAGS, FLAGS | FLAG_SANTAS_HELPER; set ChristmasQuest2, 0; + if (ChestQuest) + set FLAGS, FLAGS | FLAG_HURNSMINE_CHEST; + set ChestQuest, 0; + if (#BankAccount < 0) goto FixBank; @@ -143,6 +174,56 @@ L_Fix_Full: return; } +// The variable TMW_Quest was used to save the progress in several subquests linearly. +// The subquests are moved to different nibbles of other variables +// to make it possible to do some of the quests in parallel. +function|script|ClearVarTMW_Quest|{ + + if (TMW_Quest == 0) goto L_Done; + if (TMW_Quest <= 6) goto L_Bernard_Mikhail; + if (TMW_Quest <= 8) goto L_Sarah; + if (TMW_Quest <= 10) goto L_Vincent; + if (TMW_Quest <= 12) goto L_Sandra; + if (TMW_Quest <= 40) goto L_Desert; + +L_Bandit: +// move Bandit subquest into Nibble 0 of QUEST_Hurnscald + set @bandit, TMW_Quest - 40; + set QUEST_Hurnscald, (QUEST_Hurnscald & ~(NIBBLE_0_MASK) | (@bandit << NIBBLE_0_SHIFT)); + set TMW_Quest, 40; + set @bandit, 0; +L_Desert: +// move guard and miner subquest into Byte 2 (Nibble 4 and 5) of QUEST_SouthTulimshar + set @miners, TMW_Quest - 12; + set QUEST_SouthTulimshar, (QUEST_SouthTulimshar & ~(BYTE_2_MASK) | (@miners << BYTE_2_SHIFT)); + set TMW_Quest, 12; + set @miners, 0; +L_Sandra: +// move Sandra subquest into Nibble 3 of QUEST_SouthTulimshar + set @sandra, TMW_Quest - 10; + set QUEST_SouthTulimshar, (QUEST_SouthTulimshar & ~(NIBBLE_3_MASK) | (@sandra << NIBBLE_3_SHIFT)); + set TMW_Quest, 10; + set @sandra, 0; +L_Vincent: +// move Vincent subquest into Nibble 2 of QUEST_SouthTulimshar + set @vincent, TMW_Quest - 8; + set QUEST_SouthTulimshar, (QUEST_SouthTulimshar & ~(NIBBLE_2_MASK) | (@vincent << NIBBLE_2_SHIFT)); + set TMW_Quest, 8; + set @vincent, 0; +L_Sarah: +// move Sarah subquest into Nibble 1 of QUEST_SouthTulimshar + set @sarah, TMW_Quest - 6; + set QUEST_SouthTulimshar, (QUEST_SouthTulimshar & ~(NIBBLE_1_MASK) | (@sarah << NIBBLE_1_SHIFT)); + set TMW_Quest, 6; + set @sarah, 0; +L_Bernard_Mikhail: +// move Bernard and Mikhail subquest into Nibble 0 of QUEST_SouthTulimshar + set QUEST_SouthTulimshar, (QUEST_SouthTulimshar & ~(NIBBLE_0_MASK) | (TMW_Quest << NIBBLE_0_SHIFT)); + set TMW_Quest, 0; +L_Done: + return; +} + -|script|#ClearGlobalVars|-1,{ OnInit: |