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authorJessica Tölke <jtoelke@mail.upb.de>2013-01-09 16:45:12 +0100
committerJessica Tölke <jtoelke@mail.upb.de>2013-01-09 17:20:59 +0100
commit0088f8b3c7522a06b77b21b1fe7e6d8fc73c63fb (patch)
tree65a51f3d64b19d340bb9b127cf60f725b2b77f98 /world/map/npc/functions
parente43642365cf8ff6e38da17f537de3cc5e732c144 (diff)
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Katze quest: remove player variable KatzeBeenOutside
Use temporary player variable @KatzeNeedsAlone instead with inverted logic. Add nosaveflag to Katze's cave, so when the variable is reset, you're actually outside of the cave. Add KatzeBeenOutside to clear_vars.
Diffstat (limited to 'world/map/npc/functions')
-rw-r--r--world/map/npc/functions/clear_vars.txt2
1 files changed, 2 insertions, 0 deletions
diff --git a/world/map/npc/functions/clear_vars.txt b/world/map/npc/functions/clear_vars.txt
index 08ecfed7..71d81fcb 100644
--- a/world/map/npc/functions/clear_vars.txt
+++ b/world/map/npc/functions/clear_vars.txt
@@ -99,6 +99,8 @@ function|script|ClearVariables|{
set Bugleg, 0;
// variable isn't used
set QUEST_clothdyer_state, 0;
+ // variable was moved to a temporary player variable
+ set KatzeBeenOutside, 0;
//These lines are needed to migrate stuff from variables to flags
if (Open_Underground_Palace_Barrier)