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authorThe Kandiman <kandiman@kandiman.(none)>2011-09-10 20:15:17 -0400
committerThe Kandiman <kandiman@kandiman.(none)>2011-09-11 16:48:18 -0400
commit1cb0e75cbd356485ebe35bb3f5af10e1454e57a5 (patch)
tree594bbf4a1bb428ef527f6ce6ec79e4eb3e478607 /world/map/npc/functions/water_bottle.txt
parenta9868851cfe19c503cc72b0289889c564b41dd20 (diff)
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Tab conversion and formatting project.
npc/functions and npc/items complete.
Diffstat (limited to 'world/map/npc/functions/water_bottle.txt')
-rw-r--r--world/map/npc/functions/water_bottle.txt58
1 files changed, 32 insertions, 26 deletions
diff --git a/world/map/npc/functions/water_bottle.txt b/world/map/npc/functions/water_bottle.txt
index c2d9a1e0..02dc35b2 100644
--- a/world/map/npc/functions/water_bottle.txt
+++ b/world/map/npc/functions/water_bottle.txt
@@ -1,34 +1,40 @@
// Fills empty bottles with water
-function script WaterBottle {
- set @COST_PER_BOTTLE, 150;
-
- mes "How many empty bottles do you want to fill with water? It costs " + @COST_PER_BOTTLE + "gp per bottle.";
- input @count;
-
- if (@count == 0) close;
- set @cost, @count * @COST_PER_BOTTLE;
- set @empty, countitem("EmptyBottle");
-
- if (@empty < @count) goto L_NotEnoughBottles;
- if (zeny < @cost) goto L_NotEnoughMoney;
- getinventorylist;
- if (@inventorylist_count == 100 && countitem("BottleOfWater") == 0 && @empty > @count) goto L_NotEnoughSlots;
-
- set zeny, zeny - @cost;
- delitem "EmptyBottle", @count;
- getitem "BottleOfWater", @count;
- close;
+function|script|WaterBottle|{
+ set @COST_PER_BOTTLE, 150;
+
+ mes "How many empty bottles do you want to fill with water? It costs " + @COST_PER_BOTTLE + "gp per bottle.";
+ input @count;
+
+ if (@count == 0)
+ close;
+ set @cost, @count * @COST_PER_BOTTLE;
+ set @empty, countitem("EmptyBottle");
+
+ if (@empty < @count)
+ goto L_NotEnoughBottles;
+ if (zeny < @cost)
+ goto L_NotEnoughMoney;
+ getinventorylist;
+ if (@inventorylist_count == 100
+ && countitem("BottleOfWater") == 0
+ && @empty > @count)
+ goto L_NotEnoughSlots;
+
+ set zeny, zeny - @cost;
+ delitem "EmptyBottle", @count;
+ getitem "BottleOfWater", @count;
+ close;
L_NotEnoughBottles:
- mes "You don't have that many empty bottles!";
- close;
+ mes "You don't have that many empty bottles!";
+ close;
L_NotEnoughMoney:
- mes "You don't have enough gp! You need " + @cost + "gp.";
- close;
+ mes "You don't have enough gp! You need " + @cost + "gp.";
+ close;
L_NotEnoughSlots:
- mes "You don't have room for these bottles!";
- close;
-}
+ mes "You don't have room for these bottles!";
+ close;
+}