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author | Ben Longbons <b.r.longbons@gmail.com> | 2011-06-18 21:58:47 -0700 |
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committer | Ben Longbons <b.r.longbons@gmail.com> | 2011-06-19 14:19:55 -0700 |
commit | bae4b92e560c2694eaaf0e8b4d9e95e56204471b (patch) | |
tree | 4acc120f6a94cfbf9694bf344658493de5aaa67b /world/map/npc/doc/magic | |
parent | 319f80526f8585ecadaec986e37c9bd326f4d363 (diff) | |
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-rw-r--r-- | world/map/npc/doc/magic | 23 |
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diff --git a/world/map/npc/doc/magic b/world/map/npc/doc/magic new file mode 100644 index 00000000..3e5863e0 --- /dev/null +++ b/world/map/npc/doc/magic @@ -0,0 +1,23 @@ +Nibble use: +--------------- +== QUEST_MAGIC + N0, N1: Auldsbel + N2: druid tree quest, mouboo quest (shared) + N3: Sagatha unhappiness counter + N4, N5: Sagatha + N6, N7: Swords +== QUEST_MAGIC2 + N0: Evil Earth Spirit + N1: Elanore + N2: Wyara + N3: Elanore subquests (Cure Kadiya) + N4-N7: may be messy at this point + +The various magic scripts pack their status into these variables. +Locally, they use `@Q_status' to maintain the state, and use a function +`S_update_var' to update it. This is all re-using the same code, setting +the `@Q_MASK' and `@Q_SHIFT' variables appropriately. + + There are a few exceptions (such as the Kadiya quest) wherein +a separate helper function sets a dedicated local variable, or some hackery +in Auldsbel wherein we read stati directly, merely to enable certain options.
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