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authorHoraK-FDF <horak-fdf@web.de>2023-10-16 03:17:20 +0000
committerLed Mitz <smoothshifter@tuta.io>2023-10-16 03:17:20 +0000
commit9584d85bc84fc367147f405403b16eb06daa1ac8 (patch)
treefb6de00b3eb982a9e7044fe84f2bcda9c32068c5 /world/map/npc/052-1
parented5b7c7df1a770d69c0f60463bd324f762daa078 (diff)
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Equipment stats use
Diffstat (limited to 'world/map/npc/052-1')
-rw-r--r--world/map/npc/052-1/channelling.txt6
1 files changed, 3 insertions, 3 deletions
diff --git a/world/map/npc/052-1/channelling.txt b/world/map/npc/052-1/channelling.txt
index 59628d0b..cbe04067 100644
--- a/world/map/npc/052-1/channelling.txt
+++ b/world/map/npc/052-1/channelling.txt
@@ -101,7 +101,7 @@ function|script|StartChannelling
set $@illia_level_4_progress, 1;
set $@illia_char_channelling$, strcharinfo(0);
- set @bonus, (Int+1) / 25;
+ set @bonus, ((Int+Int2)+1) / 25;
// Lazurite Stones power, will also depend on the Int of the channelling character
setarray $@illia_lazurites_power,
12 + @bonus, // small
@@ -114,11 +114,11 @@ function|script|StartChannelling
setarray $@illia_large_lazurites, 21,40, 34,25;
// amount of initial magic power
- set $@illia_magic_power, 1811 + Int*2;
+ set $@illia_magic_power, 1811 + (Int+Int2)*2;
// Channelling required power depends on the base Int of the character
set $@illia_magic_power_required, 5707 - 2*Int;
// magic power loss depends also on Int
- set $@illia_magic_power_loss, 53 - ((Int+1)*2)/10;
+ set $@illia_magic_power_loss, 53 - (((Int+Int2)+1)*2)/10;
// register the power status to display hints to the players
// Statuses: 0=critical(below 300), 1=neutral, 2=almost there (max-300)