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author | Jessica Tölke <jtoelke@mail.upb.de> | 2012-04-29 19:35:20 +0200 |
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committer | Jessica Tölke <jtoelke@mail.upb.de> | 2012-04-30 19:18:22 +0200 |
commit | 0c5e201f5cbbb3372833b7ef408618964a80cc4e (patch) | |
tree | 69292ff21d5515520198455d678c4ae3d5dcc776 /world/map/npc/048-2 | |
parent | f056ec60c63a52b32efd0cba0a84e2163413c736 (diff) | |
download | serverdata-0c5e201f5cbbb3372833b7ef408618964a80cc4e.tar.gz serverdata-0c5e201f5cbbb3372833b7ef408618964a80cc4e.tar.bz2 serverdata-0c5e201f5cbbb3372833b7ef408618964a80cc4e.tar.xz serverdata-0c5e201f5cbbb3372833b7ef408618964a80cc4e.zip |
Blue Sage slime fix
Fix bug in Blue sage slime spawns that caused the counter to be reset to 0
while the fight is still in progress when stepping on the trigger point.
Diffstat (limited to 'world/map/npc/048-2')
-rw-r--r-- | world/map/npc/048-2/slimes.txt | 21 |
1 files changed, 14 insertions, 7 deletions
diff --git a/world/map/npc/048-2/slimes.txt b/world/map/npc/048-2/slimes.txt index db696ad9..61e69e6e 100644 --- a/world/map/npc/048-2/slimes.txt +++ b/world/map/npc/048-2/slimes.txt @@ -15,7 +15,6 @@ // white slimes 048-2.gat,181,95,0|script|#Slime0|32767,2,2,{ set @slimes, ((QUEST_BlueSage & $@Q_BlueSageSlimes_MASK) >> $@Q_BlueSageSlimes_SHIFT); - set @spawnSlime0, 0; if (mobcount("048-2.gat", "#Slime0::OnSlimeDeath") < 0) // returns -1 if no monsters set $@BlueSageSlime0_Spawn, 0; @@ -24,6 +23,7 @@ if ((@slimes == 0) || ($@BlueSageSlime0_Spawn > 0) || (QUEST_BlueSage & $@Q_BlueSageSlime0)) end; + set @spawnSlime0, 0; set @chance, rand(10); if (@chance < 3) goto L_End; @@ -89,6 +89,7 @@ L_ClearedPoint: if (@slimes == 255) message strcharinfo(0), "That was a lot of slimes. You wonder if you're done now."; set @slimes, 0; + set @spawnSlime0, 0; goto L_Clean; } @@ -96,7 +97,6 @@ L_ClearedPoint: // white slimes 048-2.gat,164,123,0|script|#Slime1|32767,2,2,{ set @slimes, ((QUEST_BlueSage & $@Q_BlueSageSlimes_MASK) >> $@Q_BlueSageSlimes_SHIFT); - set @spawnSlime1, 0; if (mobcount("048-2.gat", "#Slime1::OnSlimeDeath") < 0) // returns -1 if no monsters set $@BlueSageSlime1_Spawn, 0; @@ -105,6 +105,7 @@ L_ClearedPoint: if ((@slimes == 0) || ($@BlueSageSlime1_Spawn > 0) || (QUEST_BlueSage & $@Q_BlueSageSlime1)) end; + set @spawnSlime1, 0; set @chance, rand(10); if (@chance < 3) goto L_End; @@ -170,6 +171,7 @@ L_ClearedPoint: if (@slimes == 255) message strcharinfo(0), "That was a lot of slimes. You wonder if you're done now."; set @slimes, 0; + set @spawnSlime1, 0; goto L_Clean; } @@ -177,7 +179,6 @@ L_ClearedPoint: // white slimes 048-2.gat,198,115,0|script|#Slime2|32767,2,2,{ set @slimes, ((QUEST_BlueSage & $@Q_BlueSageSlimes_MASK) >> $@Q_BlueSageSlimes_SHIFT); - set @spawnSlime2, 0; if (mobcount("048-2.gat", "#Slime2::OnSlimeDeath") < 0) // returns -1 if no monsters set $@BlueSageSlime2_Spawn, 0; @@ -186,6 +187,7 @@ L_ClearedPoint: if ((@slimes == 0) || ($@BlueSageSlime2_Spawn > 0) || (QUEST_BlueSage & $@Q_BlueSageSlime2)) end; + set @spawnSlime2, 0; set @chance, rand(10); if (@chance < 3) goto L_End; @@ -251,6 +253,7 @@ L_ClearedPoint: if (@slimes == 255) message strcharinfo(0), "That was a lot of slimes. You wonder if you're done now."; set @slimes, 0; + set @spawnSlime2, 0; goto L_Clean; } @@ -258,7 +261,6 @@ L_ClearedPoint: // white slimes 048-2.gat,167,79,0|script|#Slime3|32767,2,2,{ set @slimes, ((QUEST_BlueSage & $@Q_BlueSageSlimes_MASK) >> $@Q_BlueSageSlimes_SHIFT); - set @spawnSlime3, 0; if (mobcount("048-2.gat", "#Slime3::OnSlimeDeath") < 0) // returns -1 if no monsters set $@BlueSageSlime3_Spawn, 0; @@ -267,6 +269,7 @@ L_ClearedPoint: if ((@slimes == 0) || ($@BlueSageSlime3_Spawn > 0) || (QUEST_BlueSage & $@Q_BlueSageSlime3)) end; + set @spawnSlime3, 0; set @chance, rand(10); if (@chance < 3) goto L_End; @@ -332,6 +335,7 @@ L_ClearedPoint: if (@slimes == 255) message strcharinfo(0), "That was a lot of slimes. You wonder if you're done now."; set @slimes, 0; + set @spawnSlime3, 0; goto L_Clean; } @@ -339,7 +343,6 @@ L_ClearedPoint: // blue slimes 048-2.gat,192,86,0|script|#Slime4|32767,2,2,{ set @slimes, ((QUEST_BlueSage & $@Q_BlueSageSlimes_MASK) >> $@Q_BlueSageSlimes_SHIFT); - set @spawnSlime4, 0; if (mobcount("048-2.gat", "#Slime4::OnSlimeDeath") < 0) // returns -1 if no monsters set $@BlueSageSlime4_Spawn, 0; @@ -348,6 +351,7 @@ L_ClearedPoint: if ((@slimes == 0) || ($@BlueSageSlime4_Spawn > 0) || (QUEST_BlueSage & $@Q_BlueSageSlime4)) end; + set @spawnSlime4, 0; set @chance, rand(10); if (@chance < 3) goto L_End; @@ -413,6 +417,7 @@ L_ClearedPoint: if (@slimes == 255) message strcharinfo(0), "That was a lot of slimes. You wonder if you're done now."; set @slimes, 0; + set @spawnSlime4, 0; goto L_Clean; } @@ -420,7 +425,6 @@ L_ClearedPoint: // blue slimes 048-2.gat,183,110,0|script|#Slime5|32767,2,2,{ set @slimes, ((QUEST_BlueSage & $@Q_BlueSageSlimes_MASK) >> $@Q_BlueSageSlimes_SHIFT); - set @spawnSlime5, 0; if (mobcount("048-2.gat", "#Slime5::OnSlimeDeath") < 0) // returns -1 if no monsters set $@BlueSageSlime5_Spawn, 0; @@ -429,6 +433,7 @@ L_ClearedPoint: if ((@slimes == 0) || ($@BlueSageSlime5_Spawn > 0) || (QUEST_BlueSage & $@Q_BlueSageSlime5)) end; + set @spawnSlime5, 0; set @chance, rand(10); if (@chance < 3) goto L_End; @@ -494,6 +499,7 @@ L_ClearedPoint: if (@slimes == 255) message strcharinfo(0), "That was a lot of slimes. You wonder if you're done now."; set @slimes, 0; + set @spawnSlime5, 0; goto L_Clean; } @@ -501,7 +507,6 @@ L_ClearedPoint: // blue slimes 048-2.gat,164,102,0|script|#Slime6|32767,2,2,{ set @slimes, ((QUEST_BlueSage & $@Q_BlueSageSlimes_MASK) >> $@Q_BlueSageSlimes_SHIFT); - set @spawnSlime6, 0; if (mobcount("048-2.gat", "#Slime6::OnSlimeDeath") < 0) // returns -1 if no monsters set $@BlueSageSlime6_Spawn, 0; @@ -510,6 +515,7 @@ L_ClearedPoint: if ((@slimes == 0) || ($@BlueSageSlime6_Spawn > 0) || (QUEST_BlueSage & $@Q_BlueSageSlime6)) end; + set @spawnSlime6, 0; set @chance, rand(10); if (@chance < 3) goto L_End; @@ -575,5 +581,6 @@ L_ClearedPoint: if (@slimes == 255) message strcharinfo(0), "That was a lot of slimes. You wonder if you're done now."; set @slimes, 0; + set @spawnSlime6, 0; goto L_Clean; } |