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authorJessica Tölke <jtoelke@mail.upb.de>2011-08-31 10:43:00 +0200
committerJessica Tölke <jtoelke@mail.upb.de>2011-08-31 15:08:45 +0200
commit3451932a69c0907285cf5398949fdb6bc7a49e24 (patch)
tree8a8c458ec5e80207e4374c4ff8072d6d0c41c48c /world/map/npc/042-2
parente2806d444dd4077d02ffc1abe455c33b89e765f2 (diff)
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Tutorial: get the starting money with some storywise explanation
Diffstat (limited to 'world/map/npc/042-2')
-rw-r--r--world/map/npc/042-2/sorfina.txt18
-rw-r--r--world/map/npc/042-2/tanisha.txt9
2 files changed, 19 insertions, 8 deletions
diff --git a/world/map/npc/042-2/sorfina.txt b/world/map/npc/042-2/sorfina.txt
index 0d457aad..efee998c 100644
--- a/world/map/npc/042-2/sorfina.txt
+++ b/world/map/npc/042-2/sorfina.txt
@@ -11,7 +11,6 @@
callfunc "GameRules";
L_Start:
- set Zeny, 50;
mes "You open your eyes.";
mes "";
mes "[Old Woman]";
@@ -30,15 +29,15 @@ L_Start:
mes "\"I can tell you some useful things, if you want to hear.";
mes "Oh, and by the way my name is Sorfina.\"";
next;
+ mes "[Server]";
+ mes "The explanations in this tutorial are based on the official client version 0.5.2";
+ mes "If you're using another client, settings and controls may be different.";
+ next;
menu
"That would be great!",L_Tut,
"No, thanks. I already know how things are going.",L_SkipTut;
L_Tut:
- mes "[Server]";
- mes "The explanations in this tutorial are based on the official client version 0.5.2";
- mes "If you're using another client, settings and controls may be different.";
- next;
mes "She smiles at you.";
mes "[Sorfina]";
mes "\"A wise decision.\"";
@@ -81,7 +80,13 @@ L_Clothes:
mes "\"Now you should go to see my granddaughter, she is very worried. She's in the storehouse, that's the second building southeast from here.\"";
next;
mes "\"Oh, and if you're looking for work, you should talk to Aidan when you go to Tulimshar. They're giving rewards for monster hunting.";
- mes "You can find him near the south gate. Good luck.\"";
+ mes "You can find him near the south gate.\"";
+ next;
+ mes "She hesitates a moment.";
+ mes "\"[Sorfina]\"";
+ mes "\"And here is some money for you. At least you can buy yourself something to eat.";
+ mes "Good luck!\"";
+ set Zeny, Zeny + 30;
set sorfina, 4;
close;
@@ -219,6 +224,7 @@ L_SkipTut:
set FLAGS, FLAGS | FLAG_TUTORIAL_DONE;
getitem "Knife", 1;
getitem "CottonShirt", 1;
+ set Zeny, Zeny + 50;
mes "Good luck.\"";
close;
diff --git a/world/map/npc/042-2/tanisha.txt b/world/map/npc/042-2/tanisha.txt
index aa3cc662..a4bbeb13 100644
--- a/world/map/npc/042-2/tanisha.txt
+++ b/world/map/npc/042-2/tanisha.txt
@@ -98,12 +98,17 @@ L_StatsRe:
mes "[Tanisha]";
mes "\"But I doubt he'd do that without a service in return.\"";
- if (tanisha == 3) goto L_Advice;
+ if (tanisha == 3) goto L_Money;
close;
-L_Advice:
+L_Money:
next;
mes "[Tanisha]";
+ mes "\"Hey, you are so smart taking out all that yucky maggots for me.";
+ mes "You can have my pocket money. Here.\"";
+ set Zeny, Zeny + 5;
+L_Advice:
+ next;
mes "\"When you go to Tulimshar, you should see Bernard. He can make a delicious soup!";
mes "Good luck!\"";
emotion 3;