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author | Jessica Tölke <jtoelke@mail.upb.de> | 2013-07-07 12:51:32 +0200 |
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committer | Jessica Tölke <jtoelke@mail.upb.de> | 2013-07-07 12:51:32 +0200 |
commit | 0dd134db3f6f67bb5e4401f1ba7bf3e97f201505 (patch) | |
tree | 4a200c1eeb684039390959107a6f413e065384fd /world/map/npc/034-1/ambushs.txt | |
parent | a89882b69d9f12499404ca9d471d5a735bc63988 (diff) | |
parent | 135f0fe12564decad0d3e2ff8af8f798b0a7f4cf (diff) | |
download | serverdata-0dd134db3f6f67bb5e4401f1ba7bf3e97f201505.tar.gz serverdata-0dd134db3f6f67bb5e4401f1ba7bf3e97f201505.tar.bz2 serverdata-0dd134db3f6f67bb5e4401f1ba7bf3e97f201505.tar.xz serverdata-0dd134db3f6f67bb5e4401f1ba7bf3e97f201505.zip |
Merge remote-tracking branch 'origin/master' into waric
Conflicts:
world/map/db/mob_db.txt
Diffstat (limited to 'world/map/npc/034-1/ambushs.txt')
-rw-r--r-- | world/map/npc/034-1/ambushs.txt | 90 |
1 files changed, 60 insertions, 30 deletions
diff --git a/world/map/npc/034-1/ambushs.txt b/world/map/npc/034-1/ambushs.txt index a1aa8a69..787e99ad 100644 --- a/world/map/npc/034-1/ambushs.txt +++ b/world/map/npc/034-1/ambushs.txt @@ -1,7 +1,8 @@ // This file belongs to the wolvern hunting quest given by 033-1/birrod.txt // Author: Jenalya, cody, PjotrOrial -034-1.gat,118,59,0|script|#Ambush0Trigger|32767,2,2,{ +034-1.gat,118,59,0|script|#Ambush0Trigger|32767,2,2, +{ set @state, ((QUEST_Barbarians & $@Q_Barbarians_MASK) >> $@Q_Barbarians_SHIFT); if (@state != 4) end; @@ -20,7 +21,8 @@ end; } -034-1.gat,118,59,0|script|#Ambush0|32767,{ +034-1.gat,118,59,0|script|#Ambush0|32767, +{ end; OnAmbush: @@ -57,7 +59,8 @@ L_Count: } -034-1.gat,94,91,0|script|#Ambush1Trigger|32767,2,2,{ +034-1.gat,94,91,0|script|#Ambush1Trigger|32767,2,2, +{ set @state, ((QUEST_Barbarians & $@Q_Barbarians_MASK) >> $@Q_Barbarians_SHIFT); if (@state != 4) end; @@ -76,7 +79,8 @@ L_Count: end; } -034-1.gat,94,91,0|script|#Ambush1|32767,{ +034-1.gat,94,91,0|script|#Ambush1|32767, +{ end; OnAmbush: @@ -113,7 +117,8 @@ L_Count: } -034-1.gat,122,35,0|script|#Ambush2Trigger|32767,2,2,{ +034-1.gat,122,35,0|script|#Ambush2Trigger|32767,2,2, +{ set @state, ((QUEST_Barbarians & $@Q_Barbarians_MASK) >> $@Q_Barbarians_SHIFT); if (@state != 4) end; @@ -132,7 +137,8 @@ L_Count: end; } -034-1.gat,122,35,0|script|#Ambush2|32767,{ +034-1.gat,122,35,0|script|#Ambush2|32767, +{ end; OnAmbush: @@ -169,7 +175,8 @@ L_Count: } -034-1.gat,83,44,0|script|#Ambush3Trigger|32767,2,2,{ +034-1.gat,83,44,0|script|#Ambush3Trigger|32767,2,2, +{ set @state, ((QUEST_Barbarians & $@Q_Barbarians_MASK) >> $@Q_Barbarians_SHIFT); if (@state != 4) end; @@ -188,7 +195,8 @@ L_Count: end; } -034-1.gat,83,44,0|script|#Ambush3|32767,{ +034-1.gat,83,44,0|script|#Ambush3|32767, +{ end; OnAmbush: @@ -225,7 +233,8 @@ L_Count: } -034-1.gat,74,28,0|script|#Ambush4Trigger|32767,2,2,{ +034-1.gat,74,28,0|script|#Ambush4Trigger|32767,2,2, +{ set @state, ((QUEST_Barbarians & $@Q_Barbarians_MASK) >> $@Q_Barbarians_SHIFT); if (@state != 4) end; @@ -244,7 +253,8 @@ L_Count: end; } -034-1.gat,74,28,0|script|#Ambush4|32767,{ +034-1.gat,74,28,0|script|#Ambush4|32767, +{ end; OnAmbush: @@ -281,7 +291,8 @@ L_Count: } -034-1.gat,26,44,0|script|#Ambush5Trigger|32767,2,2,{ +034-1.gat,26,44,0|script|#Ambush5Trigger|32767,2,2, +{ set @state, ((QUEST_Barbarians & $@Q_Barbarians_MASK) >> $@Q_Barbarians_SHIFT); if (@state != 4) end; @@ -300,7 +311,8 @@ L_Count: end; } -034-1.gat,26,44,0|script|#Ambush5|32767,{ +034-1.gat,26,44,0|script|#Ambush5|32767, +{ end; OnAmbush: @@ -337,7 +349,8 @@ L_Count: } -034-1.gat,50,47,0|script|#Ambush6Trigger|32767,2,2,{ +034-1.gat,50,47,0|script|#Ambush6Trigger|32767,2,2, +{ set @state, ((QUEST_Barbarians & $@Q_Barbarians_MASK) >> $@Q_Barbarians_SHIFT); if (@state != 4) end; @@ -356,7 +369,8 @@ L_Count: end; } -034-1.gat,50,47,0|script|#Ambush6|32767,{ +034-1.gat,50,47,0|script|#Ambush6|32767, +{ end; OnAmbush: @@ -393,7 +407,8 @@ L_Count: } -034-1.gat,36,62,0|script|#Ambush7Trigger|32767,2,2,{ +034-1.gat,36,62,0|script|#Ambush7Trigger|32767,2,2, +{ set @state, ((QUEST_Barbarians & $@Q_Barbarians_MASK) >> $@Q_Barbarians_SHIFT); if (@state != 4) end; @@ -412,7 +427,8 @@ L_Count: end; } -034-1.gat,36,62,0|script|#Ambush7|32767,{ +034-1.gat,36,62,0|script|#Ambush7|32767, +{ end; OnAmbush: @@ -449,7 +465,8 @@ L_Count: } -034-1.gat,26,95,0|script|#Ambush8Trigger|32767,2,2,{ +034-1.gat,26,95,0|script|#Ambush8Trigger|32767,2,2, +{ set @state, ((QUEST_Barbarians & $@Q_Barbarians_MASK) >> $@Q_Barbarians_SHIFT); if (@state != 4) end; @@ -468,7 +485,8 @@ L_Count: end; } -034-1.gat,26,95,0|script|#Ambush8|32767,{ +034-1.gat,26,95,0|script|#Ambush8|32767, +{ end; OnAmbush: @@ -505,7 +523,8 @@ L_Count: } -034-1.gat,56,91,0|script|#Ambush9Trigger|32767,2,2,{ +034-1.gat,56,91,0|script|#Ambush9Trigger|32767,2,2, +{ set @state, ((QUEST_Barbarians & $@Q_Barbarians_MASK) >> $@Q_Barbarians_SHIFT); if (@state != 4) end; @@ -524,7 +543,8 @@ L_Count: end; } -034-1.gat,56,91,0|script|#Ambush9|32767,{ +034-1.gat,56,91,0|script|#Ambush9|32767, +{ end; OnAmbush: @@ -561,7 +581,8 @@ L_Count: } -034-1.gat,65,66,0|script|#Ambush10Trigger|32767,2,2,{ +034-1.gat,65,66,0|script|#Ambush10Trigger|32767,2,2, +{ set @state, ((QUEST_Barbarians & $@Q_Barbarians_MASK) >> $@Q_Barbarians_SHIFT); if (@state != 4) end; @@ -580,7 +601,8 @@ L_Count: end; } -034-1.gat,65,66,0|script|#Ambush10|32767,{ +034-1.gat,65,66,0|script|#Ambush10|32767, +{ end; OnAmbush: @@ -617,7 +639,8 @@ L_Count: } -034-1.gat,86,68,0|script|#Ambush11Trigger|32767,2,2,{ +034-1.gat,86,68,0|script|#Ambush11Trigger|32767,2,2, +{ set @state, ((QUEST_Barbarians & $@Q_Barbarians_MASK) >> $@Q_Barbarians_SHIFT); if (@state != 4) end; @@ -636,7 +659,8 @@ L_Count: end; } -034-1.gat,86,68,0|script|#Ambush11|32767,{ +034-1.gat,86,68,0|script|#Ambush11|32767, +{ end; OnAmbush: @@ -673,7 +697,8 @@ L_Count: } -034-1.gat,101,79,0|script|#Ambush12Trigger|32767,2,2,{ +034-1.gat,101,79,0|script|#Ambush12Trigger|32767,2,2, +{ set @state, ((QUEST_Barbarians & $@Q_Barbarians_MASK) >> $@Q_Barbarians_SHIFT); if (@state != 4) end; @@ -692,7 +717,8 @@ L_Count: end; } -034-1.gat,101,79,0|script|#Ambush12|32767,{ +034-1.gat,101,79,0|script|#Ambush12|32767, +{ end; OnAmbush: @@ -729,7 +755,8 @@ L_Count: } -034-1.gat,124,88,0|script|#Ambush13Trigger|32767,2,2,{ +034-1.gat,124,88,0|script|#Ambush13Trigger|32767,2,2, +{ set @state, ((QUEST_Barbarians & $@Q_Barbarians_MASK) >> $@Q_Barbarians_SHIFT); if (@state != 4) end; @@ -748,7 +775,8 @@ L_Count: end; } -034-1.gat,124,88,0|script|#Ambush13|32767,{ +034-1.gat,124,88,0|script|#Ambush13|32767, +{ end; OnAmbush: @@ -785,7 +813,8 @@ L_Count: } -034-1.gat,117,103,0|script|#Ambush14Trigger|32767,2,2,{ +034-1.gat,117,103,0|script|#Ambush14Trigger|32767,2,2, +{ set @state, ((QUEST_Barbarians & $@Q_Barbarians_MASK) >> $@Q_Barbarians_SHIFT); if (@state != 4) end; @@ -804,7 +833,8 @@ L_Count: end; } -034-1.gat,117,103,0|script|#Ambush14|32767,{ +034-1.gat,117,103,0|script|#Ambush14|32767, +{ end; OnAmbush: |