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author | Jesusaves <cpntb1@ymail.com> | 2020-01-12 23:03:22 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2020-01-12 23:03:22 -0300 |
commit | 645fbab7cf5b282dccdcf1f0b536ce906d6de6d2 (patch) | |
tree | 9c9888d0d9242ca97dd1ba1da2346f80663a09bc /world/map/npc/033-1 | |
parent | 58b8f7a9cb6e282131a964692bd3a4cdffd2f9eb (diff) | |
download | serverdata-645fbab7cf5b282dccdcf1f0b536ce906d6de6d2.tar.gz serverdata-645fbab7cf5b282dccdcf1f0b536ce906d6de6d2.tar.bz2 serverdata-645fbab7cf5b282dccdcf1f0b536ce906d6de6d2.tar.xz serverdata-645fbab7cf5b282dccdcf1f0b536ce906d6de6d2.zip |
This adds a secondary, temporary scoreboard on Kimarr for CRC's event.
This commit is to be reverted as soon as the event is over.
Bikeshedding alert - The code did not receive the usual review and quality
control required to be formally merged on upstream; It is a TEMPORARY commit.
Diffstat (limited to 'world/map/npc/033-1')
-rw-r--r-- | world/map/npc/033-1/kimarr.txt | 76 |
1 files changed, 73 insertions, 3 deletions
diff --git a/world/map/npc/033-1/kimarr.txt b/world/map/npc/033-1/kimarr.txt index a0da1a9f..b8abad8b 100644 --- a/world/map/npc/033-1/kimarr.txt +++ b/world/map/npc/033-1/kimarr.txt @@ -98,6 +98,7 @@ L_Ask: "Yeah, let's start!",L_Game, "Could you explain again?",L_ExplainGame, "Can you tell me who were the most successful Fluffy hunters?",L_ShowRecord, + "On the event, who were the most successful Fluffy hunters?",L_CRC_ShowRecord, "Maybe later.",L_Close; L_AlreadyGotReward: @@ -153,6 +154,7 @@ L_Again: menu "Yeah!",L_Game, "Can you tell me who were the most successful Fluffy hunters?",L_ShowRecord, + "On the event, who were the most successful Fluffy hunters?",L_CRC_ShowRecord, "Not now.",L_Close; L_Game: @@ -357,10 +359,9 @@ S_Clean: L_MaybeRecordScore: warp "033-1", 77, 34; - if ($@Fluffy_Kills < $@Fluffy_Min) - goto L_NotGoodEnough; + set @loop, 0; set @rank, 0; - goto L_MaybeInsertNext; + goto L_CRC_MaybeInsertNext; L_MaybeInsertNext: if ($@Fluffy_Kills > $Record_Fluffy_Kills[@rank]) @@ -430,6 +431,75 @@ L_NextShowNextRecord: next; goto L_ShowNextRecord; +L_CRC_MaybeRecordScore: + if ($@Fluffy_Kills < $@Fluffy_Min) + goto L_NotGoodEnough; + set @rank, 0; + set @loop, 0; + goto L_MaybeInsertNext; + +L_CRC_MaybeInsertNext: + if ($@Fluffy_Kills > $Record_CRC_Fluffy_Kills[@rank]) + goto L_CRC_InsertScore; + // you already had a better score + if (strcharinfo(0) == $Record_CRC_Fluffy_Name$[@rank]) + goto L_CRC_MaybeRecordScore; + set @rank, @rank + 1; + if (@rank == MAX_HIGH_SCORES) + goto L_CRC_MaybeRecordScore; + goto L_CRC_MaybeInsertNext; + +L_CRC_InsertScore: + set @loop, @rank; + goto L_CRC_FindLastScore; + +L_CRC_FindLastScore: + // comment this out to allow the player to be in the list more than once + // though actually, it might be better just to assume the list is full + if (strcharinfo(0) == $Record_CRC_Fluffy_Name$[@loop]) + goto L_CRC_MoveStuff; + + set @loop, @loop + 1; + if (@loop == MAX_HIGH_SCORES) + goto L_CRC_MoveStuff; + goto L_CRC_FindLastScore; + +L_CRC_MoveStuff: + if (@loop == @rank) + goto L_CRC_FinallyInsertMe; + set $Record_CRC_Fluffy_Kills[@loop], $Record_CRC_Fluffy_Kills[@loop - 1]; + set $Record_CRC_Fluffy_Name$[@loop], $Record_CRC_Fluffy_Name$[@loop - 1]; + set $Record_CRC_Fluffy_Date$[@loop], $Record_CRC_Fluffy_Date$[@loop - 1]; + set @loop, @loop - 1; + goto L_CRC_MoveStuff; + +L_CRC_FinallyInsertMe: + set $Record_CRC_Fluffy_Kills[@rank], $@Fluffy_Kills; + set $Record_CRC_Fluffy_Name$[@rank], strcharinfo(0); + callfunc "time_stamp"; + set $Record_CRC_Fluffy_Date$[@rank], @ts_date$ + " " + @ts_time$; + set @ts_date$, ""; + set @ts_time$, ""; + goto L_CRC_MaybeRecordScore; + +L_CRC_ShowRecord: + set @rank, 0; + set @loop, 0; + goto L_CRC_ShowNextRecord; + +L_CRC_ShowNextRecord: + if ($Record_CRC_Fluffy_Kills[@loop] == 0) + goto L_Close; + mes (@loop + 1) + " - " + $Record_CRC_Fluffy_Name$[@loop] + " - " + $Record_CRC_Fluffy_Kills[@loop] + " Fluffies killed at " + $Record_CRC_Fluffy_Date$[@loop]; + set @loop, @loop + 1; + if (MAX_HIGH_SCORES > 4 && (@loop % 5) == 0 && $Record_CRC_Fluffy_Kills[@loop] > 0) + goto L_CRC_NextShowNextRecord; + goto L_CRC_ShowNextRecord; + +L_CRC_NextShowNextRecord: + next; + goto L_CRC_ShowNextRecord; + L_Close: // clear all temporary player variables that are not otherwise cleared |