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authorJessica Tölke <jtoelke@mail.upb.de>2011-12-22 12:49:20 +0100
committerJessica Tölke <jtoelke@mail.upb.de>2011-12-22 12:58:03 +0100
commitd055f5ee2e8aba6023fad078340770ef051a8d2e (patch)
tree5ebcf129f9c86799598ab321206c36476fcd6c22 /world/map/npc/033-1/kimarr.txt
parent495f56308f9eef6918f337b81c4055e318277627 (diff)
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some cleanup on barbarian NPCs
Diffstat (limited to 'world/map/npc/033-1/kimarr.txt')
-rw-r--r--world/map/npc/033-1/kimarr.txt17
1 files changed, 6 insertions, 11 deletions
diff --git a/world/map/npc/033-1/kimarr.txt b/world/map/npc/033-1/kimarr.txt
index f6a22423..e1137100 100644
--- a/world/map/npc/033-1/kimarr.txt
+++ b/world/map/npc/033-1/kimarr.txt
@@ -157,11 +157,8 @@ L_Game:
set $@Fluffy_FighterID, getcharid(3);
set $@Fluffy_Time, 180;
-//TODO: set minimum number of killed fluffies, here are some ideas
-// set $@Fluffy_Min, (BaseLevel*7)/10;
-// set $@Fluffy_Min, (BaseLevel*2)/3;
-// set $@Fluffy_Min, (BaseLevel*3)/4;
- set $@Fluffy_Min, 2;
+ set $@Fluffy_Min, (BaseLevel*7)/10;
+
warp "033-1.gat", 79, 34;
initnpctimer;
goto L_Close;
@@ -306,9 +303,6 @@ OnFluffyDeath:
set @MobID, 0;
set $@Fluffy_Kills, $@Fluffy_Kills + 1;
set $@Fluffy_Alive, $@Fluffy_Alive - 1;
- //TODO: remove announce after debugging
- // message strcharinfo(0), "Fluffies alive: " + $@Fluffy_Alive;
- // message strcharinfo(0), "Fluffies killed: " + $@Fluffy_Kills;
if ($@Fluffy_Alive != 0)
end;
if (attachrid($@Fluffy_FighterID) == 1)
@@ -349,6 +343,9 @@ S_Clean:
killmonster "033-1.gat", "Kimarr::OnWolvernDeath";
killmonster "033-1.gat", "Kimarr::OnYetiDeath";
killmonster "033-1.gat", "Kimarr::OnFluffyDeath";
+ set @Q_Barbarians_MASK, 0;
+ set @Q_Barbarians_SHIFT, 0;
+ set @state, 0;
return;
L_MaybeRecordScore:
@@ -421,12 +418,10 @@ L_Close:
// if you unset @state, @Q_Barbarians_MASK or @Q_Barbarians_SHIFT, it might break the script
// If only we had the concept of "local constants" ...
-
close;
S_Update_Mask:
set QUEST_Barbarians,
- (QUEST_Barbarians & ~(@Q_Barbarians_MASK))
- | (@state << @Q_Barbarians_SHIFT);
+ (QUEST_Barbarians & ~(@Q_Barbarians_MASK)) | (@state << @Q_Barbarians_SHIFT);
return;
}