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author | Ben Longbons <b.r.longbons@gmail.com> | 2014-04-02 11:06:32 -0700 |
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committer | Ben Longbons <b.r.longbons@gmail.com> | 2014-04-02 22:21:29 -0700 |
commit | c0ba38cd4b68491e28e467889804ebc09c9c002e (patch) | |
tree | af2890e6fe20990d2a9b7c94b991be58f25a5d52 /world/map/npc/031-4/cindyCave.txt | |
parent | 514a2f05cb335c1e9210fea58bc9a9a58478283f (diff) | |
download | serverdata-c0ba38cd4b68491e28e467889804ebc09c9c002e.tar.gz serverdata-c0ba38cd4b68491e28e467889804ebc09c9c002e.tar.bz2 serverdata-c0ba38cd4b68491e28e467889804ebc09c9c002e.tar.xz serverdata-c0ba38cd4b68491e28e467889804ebc09c9c002e.zip |
Clean up main scripts
Diffstat (limited to 'world/map/npc/031-4/cindyCave.txt')
-rw-r--r-- | world/map/npc/031-4/cindyCave.txt | 9 |
1 files changed, 7 insertions, 2 deletions
diff --git a/world/map/npc/031-4/cindyCave.txt b/world/map/npc/031-4/cindyCave.txt index 0be990c8..d7d16155 100644 --- a/world/map/npc/031-4/cindyCave.txt +++ b/world/map/npc/031-4/cindyCave.txt @@ -32,7 +32,9 @@ L_Please_Help: mes "There is a little girl in a cage. As you come near, she starts to shiver and back off from you as far as she can in that small cage."; next; menu - "Hello Cindy, I'm here to save you.", - ; + "Hello Cindy, I'm here to save you.", L_Next; + +L_Next: mes "Cindy doesn't look so scared anymore."; next; mes "[Cindy]"; @@ -44,7 +46,6 @@ L_Please_Help: menu "Try to open the cage", L_Try_Cage, "Leave", L_Close; - goto L_Close; L_Try_Cage: if (BaseLevel < @minlevel) @@ -98,6 +99,7 @@ L_Wizard_Hat: getitem @wizardhats[@reward], 1; set @rescue_Cindy, 3; callsub S_Update_Mask; + goto L_Visit; L_Visit: mes "\"Thank you so much; please come to my home. It's the house at the beach.\""; @@ -139,6 +141,7 @@ OnTimer5000: setnpctimer 0; if ($@FIGHT_YETI_STATUS != 0) goto L_CaveLogic; + goto L_Return_1; L_Return_1: set $@FIGHT_YETI_PLAYER_COUNT, 0; @@ -223,6 +226,8 @@ OnReward: message strcharinfo(0), "Cindy looks relieved and as if she wants to talk with you."; set BOSS_POINTS, BOSS_POINTS + 70; message strcharinfo(0), "You gain 70 Boss Points giving you a total of " + BOSS_POINTS + "."; + goto L_End; + L_End: set @bonus, 0; set @Q_Nivalis_state_MASK, 0; |