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author | Jessica Tölke <jtoelke@mail.upb.de> | 2011-10-23 17:23:59 +0200 |
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committer | Ben Longbons <b.r.longbons@gmail.com> | 2011-10-24 11:19:03 -0700 |
commit | 2b35d738f42386e52fdddeb639180ab5db8f072f (patch) | |
tree | 202d9526bedfd16b32ffa5c89e06994cc1adb0c2 /world/map/npc/031-1/house.txt | |
parent | 53d83056e03af47c2d50da0949616d74f58ad53c (diff) | |
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Changes in npc scripts on 031-x:
- change zeny to Zeny and baselevel to BaseLevel
- set temporary variables to zero at the end of script
- some adaptions on timer handling on the yeti fight
Diffstat (limited to 'world/map/npc/031-1/house.txt')
-rw-r--r-- | world/map/npc/031-1/house.txt | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/world/map/npc/031-1/house.txt b/world/map/npc/031-1/house.txt index aa0d4067..f6e5c299 100644 --- a/world/map/npc/031-1/house.txt +++ b/world/map/npc/031-1/house.txt @@ -11,6 +11,10 @@ if (@rescue_Cindy > 2) goto L_Warp; message strcharinfo(0), "The door is locked."; + + set @Q_Nivalis_state_MASK, 0; + set @Q_Nivalis_state_SHIFT, 0; + set @rescue_Cindy, 0; close; L_Warp: |