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authorJessica Tölke <jtoelke@mail.upb.de>2011-10-23 17:23:59 +0200
committerBen Longbons <b.r.longbons@gmail.com>2011-10-24 11:19:03 -0700
commit2b35d738f42386e52fdddeb639180ab5db8f072f (patch)
tree202d9526bedfd16b32ffa5c89e06994cc1adb0c2 /world/map/npc/031-1/house.txt
parent53d83056e03af47c2d50da0949616d74f58ad53c (diff)
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Changes in npc scripts on 031-x:
- change zeny to Zeny and baselevel to BaseLevel - set temporary variables to zero at the end of script - some adaptions on timer handling on the yeti fight
Diffstat (limited to 'world/map/npc/031-1/house.txt')
-rw-r--r--world/map/npc/031-1/house.txt4
1 files changed, 4 insertions, 0 deletions
diff --git a/world/map/npc/031-1/house.txt b/world/map/npc/031-1/house.txt
index aa0d4067..f6e5c299 100644
--- a/world/map/npc/031-1/house.txt
+++ b/world/map/npc/031-1/house.txt
@@ -11,6 +11,10 @@
if (@rescue_Cindy > 2)
goto L_Warp;
message strcharinfo(0), "The door is locked.";
+
+ set @Q_Nivalis_state_MASK, 0;
+ set @Q_Nivalis_state_SHIFT, 0;
+ set @rescue_Cindy, 0;
close;
L_Warp: