diff options
author | Ben Longbons <b.r.longbons@gmail.com> | 2013-11-30 16:33:16 -0800 |
---|---|---|
committer | Ben Longbons <b.r.longbons@gmail.com> | 2013-11-30 16:43:40 -0800 |
commit | e6d729932ce1dd75939f6e2df8ba943c05cc51df (patch) | |
tree | bc522cacc12d7e6f6e4665bd64b00ae2c695bf20 /world/map/npc/029-3/parua.txt | |
parent | 0725ca6683a567461c421fd2b70191cf3180236c (diff) | |
download | serverdata-e6d729932ce1dd75939f6e2df8ba943c05cc51df.tar.gz serverdata-e6d729932ce1dd75939f6e2df8ba943c05cc51df.tar.bz2 serverdata-e6d729932ce1dd75939f6e2df8ba943c05cc51df.tar.xz serverdata-e6d729932ce1dd75939f6e2df8ba943c05cc51df.zip |
Make globals show as from their speaker properly
Diffstat (limited to 'world/map/npc/029-3/parua.txt')
-rw-r--r-- | world/map/npc/029-3/parua.txt | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/world/map/npc/029-3/parua.txt b/world/map/npc/029-3/parua.txt index 41b5d79c..17cb0791 100644 --- a/world/map/npc/029-3/parua.txt +++ b/world/map/npc/029-3/parua.txt @@ -169,8 +169,8 @@ L_NextRound: areatimer "029-3.gat", 20, 20, 70, 60, 10, "Parua::OnNewRound"; - mapannounce "029-1.gat", "Parua: The next round (level " + $@FIGHT_CAVE_LEVEL + ") is starting with " + $@FIGHT_CAVE_PLAYER_COUNT + " player(s) left alive." , 0; - mapannounce "029-3.gat", "Parua: The next round (level " + $@FIGHT_CAVE_LEVEL + ") is starting with " + $@FIGHT_CAVE_PLAYER_COUNT + " player(s) left alive." , 0; + mapannounce "029-1.gat", "Parua : The next round (level " + $@FIGHT_CAVE_LEVEL + ") is starting with " + $@FIGHT_CAVE_PLAYER_COUNT + " player(s) left alive." , 0; + mapannounce "029-3.gat", "Parua : The next round (level " + $@FIGHT_CAVE_LEVEL + ") is starting with " + $@FIGHT_CAVE_PLAYER_COUNT + " player(s) left alive." , 0; set $@MOB_1_SUMMON, 0; set $@MOB_2_SUMMON, 0; @@ -214,19 +214,19 @@ L_GlobalAnnounce: L_Five_Minutes: if ($@ANNOUNCE_TIME - gettimetick(2) > 300) end; - announce "Parua: " + $@SPONSOR$ + " invites everyone to a challenge against the powers that sleep in Candor. It is almost time! The fight will start in 5 minutes and, at the moment, there are only " + getmapusers("029-3.gat") + " fighter(s) in the cave.", 0; + announce "Parua : " + $@SPONSOR$ + " invites everyone to a challenge against the powers that sleep in Candor. It is almost time! The fight will start in 5 minutes and, at the moment, there are only " + getmapusers("029-3.gat") + " fighter(s) in the cave.", 0; set $@FIGHT_CAVE_STATUS, 2; end; L_Ten_Minutes: if ($@ANNOUNCE_TIME - gettimetick(2) > 600) end; - announce "Parua: " + $@SPONSOR$ + " invites everyone to a challenge against the powers that sleep in Candor. You still have time to prepare yourself for this fight, since it will only start in 10 minutes. Right now, there are " + getmapusers("029-3.gat") + " fighter(s) in the cave.", 0; + announce "Parua : " + $@SPONSOR$ + " invites everyone to a challenge against the powers that sleep in Candor. You still have time to prepare yourself for this fight, since it will only start in 10 minutes. Right now, there are " + getmapusers("029-3.gat") + " fighter(s) in the cave.", 0; set $@FIGHT_CAVE_STATUS, 3; end; L_Fifteen_Minutes: - announce "Parua: " + $@SPONSOR$ + " invites everyone to a challenge against the powers that sleep in Candor. The fight will start in 15 minutes, so prepare yourself and call your friends. At the moment there are " + getmapusers("029-3.gat") + " fighter(s) in the cave.", 0; + announce "Parua : " + $@SPONSOR$ + " invites everyone to a challenge against the powers that sleep in Candor. The fight will start in 15 minutes, so prepare yourself and call your friends. At the moment there are " + getmapusers("029-3.gat") + " fighter(s) in the cave.", 0; set $@FIGHT_CAVE_STATUS, 4; end; @@ -300,7 +300,7 @@ OnInit: L_CleanUp: npctalk "Game Over"; - mapannounce "029-1.gat", "Parua: The dungeon is now ready for its next victims.", 0; + mapannounce "029-1.gat", "Parua : The dungeon is now ready for its next victims.", 0; areatimer "029-3.gat", 20, 20, 70, 60, 10, "Parua::OnReward"; set $@FIGHT_CAVE_STATUS, 0; set $@FIGHT_CAVE_PLAYER_COUNT, 0; |