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author | Hello=) <hello@themanaworld.org> | 2024-04-10 15:41:30 +0300 |
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committer | Led Mitz <smoothshifter@tuta.io> | 2024-04-11 04:58:52 +0000 |
commit | f71f26affd599fa87a4c03319a979c6786f978f3 (patch) | |
tree | 027d57a4c8ffb34ae00c970c8c467e74a46a9a7f /world/map/npc/027-6 | |
parent | 6312f7e082bdaae46cdcb9679dd74c7c778bf652 (diff) | |
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Initial commit of Dungeon Master/Boss Event spells/actions toolkit by Hello=)
Few things to keep in mind:
1) This commit lands DEBUG version of thing to give some ideas how it could happen.
2) This version is very "chatty" and spits a lot of debug messages to General chat.
Next commits would remove most of non-essential spell messages.
3) This version allows ANYONE to invoke spells and should not be used on production!
Next commits would address this, uplifting spell invocation requirements.
4) Cooldown times are too low, to facilitate testing. Should be fixed in next commits.
Next commits would
5) Some effects need to be rewired, and few more spells could possibly be added.
Diffstat (limited to 'world/map/npc/027-6')
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