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author | Jessica Tölke <jtoelke@mail.upb.de> | 2011-08-19 17:04:17 +0200 |
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committer | Jessica Tölke <jtoelke@mail.upb.de> | 2011-08-21 22:26:55 +0200 |
commit | 37c4899e82166059e55796f8da9a3e94a6cd4642 (patch) | |
tree | ccc880c50cafe2d82526afdb2a334bd89987eab4 /world/map/npc/027-2 | |
parent | b46fcfd936c108b75a88ef5b9f09cbdbbb1a2edc (diff) | |
download | serverdata-37c4899e82166059e55796f8da9a3e94a6cd4642.tar.gz serverdata-37c4899e82166059e55796f8da9a3e94a6cd4642.tar.bz2 serverdata-37c4899e82166059e55796f8da9a3e94a6cd4642.tar.xz serverdata-37c4899e82166059e55796f8da9a3e94a6cd4642.zip |
removing some commented out debug npcs
Diffstat (limited to 'world/map/npc/027-2')
-rw-r--r-- | world/map/npc/027-2/testnpcs.txt | 95 |
1 files changed, 1 insertions, 94 deletions
diff --git a/world/map/npc/027-2/testnpcs.txt b/world/map/npc/027-2/testnpcs.txt index 69878744..f2fe952a 100644 --- a/world/map/npc/027-2/testnpcs.txt +++ b/world/map/npc/027-2/testnpcs.txt @@ -1,5 +1,4 @@ -//contains debug scripts -//To enable: sed 's_^// __' -i npc/027-2/alacrius.txt +//several NPCs in the Reid's Inn 027-2.gat,80,34,0 script Lovers 303,{ mes "You see a man and a woman holding each other very tight."; @@ -12,98 +11,6 @@ close; } -// 027-2.gat,110,30,0 script Debug 305,{ -// set @Graveyard_Inn_Woman_MASK, NIBBLE_0_MASK; -// set @Graveyard_Inn_Woman_SHIFT, NIBBLE_0_SHIFT; - -// set @woman, ((QUEST_Graveyard_Inn & @Graveyard_Inn_Woman_MASK) >> @Graveyard_Inn_Woman_SHIFT); - -// set @Graveyard_Inn_Lover_MASK, NIBBLE_1_MASK; -// set @Graveyard_Inn_Lover_SHIFT, NIBBLE_1_SHIFT; - -// set @Lover, ((QUEST_Graveyard_Inn & @Graveyard_Inn_Lover_MASK) >> @Graveyard_Inn_Lover_SHIFT); - -// set @Graveyard_Inn_Child_MASK, NIBBLE_2_MASK; -// set @Graveyard_Inn_Child_SHIFT, NIBBLE_2_SHIFT; - -// set @Child, ((QUEST_Graveyard_Inn & @Graveyard_Inn_Child_MASK) >> @Graveyard_Inn_Child_SHIFT); - -// set @Graveyard_Inn_Husband_MASK, NIBBLE_3_MASK; -// set @Graveyard_Inn_Husband_SHIFT, NIBBLE_3_SHIFT; - -// set @Husband, ((QUEST_Graveyard_Inn & @Graveyard_Inn_Husband_MASK) >> @Graveyard_Inn_Husband_SHIFT); - -// set @Graveyard_Inn_Golb_MASK, NIBBLE_4_MASK; -// set @Graveyard_Inn_Golb_SHIFT, NIBBLE_4_SHIFT; - -// set @Golb, ((QUEST_Graveyard_Inn & @Graveyard_Inn_Golb_MASK) >> @Graveyard_Inn_Golb_SHIFT); - -// mes "debug for the lovetriangle quest"; -// menu -// "reset all",-, -// "reset reid " + @woman,L_Reid, -// "reset lover " + @Lover,L_Lover, -// "reset child " + @Child,L_Child, -// "reset husband " + @Husband,L_Husband, -// "reset golbanez " + @Golb,L_Golb, -// "leave", L_Close; - -// set QUEST_Graveyard_Inn, 0; -// close; -// L_Reid: -// set @woman, 0; -// callsub S_Update_Mask_Woman; -// close; -// L_Lover: -// set @Lover, 0; -// callsub S_Update_Mask_Lover; -// close; -// L_Child: -// set @Child, 0; -// callsub S_Update_Mask_Child; -// close; -// L_Husband: -// set @Husband, 0; -// callsub S_Update_Mask_Husband; -// close; -// L_Golb: -// set @Golb, 0; -// callsub S_Update_Mask_Golb; -// close; -// L_Close: -// close; - -// S_Update_Mask_Golb: -// set QUEST_Graveyard_Inn, -// (QUEST_Graveyard_Inn & ~(@Graveyard_Inn_Golb_MASK)) -// | (@Golb << @Graveyard_Inn_Golb_SHIFT); -// return; - -// S_Update_Mask_Husband: -// set QUEST_Graveyard_Inn, -// (QUEST_Graveyard_Inn & ~(@Graveyard_Inn_Husband_MASK)) -// | (@Husband << @Graveyard_Inn_Husband_SHIFT); -// return; - -// S_Update_Mask_Child: -// set QUEST_Graveyard_Inn, -// (QUEST_Graveyard_Inn & ~(@Graveyard_Inn_Child_MASK)) -// | (@Child << @Graveyard_Inn_Child_SHIFT); -// return; - -// S_Update_Mask_Lover: -// set QUEST_Graveyard_Inn, -// (QUEST_Graveyard_Inn & ~(@Graveyard_Inn_Lover_MASK)) -// | (@Lover << @Graveyard_Inn_Lover_SHIFT); -// return; - -// S_Update_Mask_Woman: -// set QUEST_Graveyard_Inn, -// (QUEST_Graveyard_Inn & ~(@Graveyard_Inn_Woman_MASK)) -// | (@woman << @Graveyard_Inn_Woman_SHIFT); -// return; -// } - 027-2.gat,75,29,0 script Archibald 306,{ //the broken grammar is intentional mes "[Archibald]"; |