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author | Frost <networktoy@cox.net> | 2011-09-09 18:11:15 -0700 |
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committer | Jessica Tölke <jtoelke@mail.upb.de> | 2011-09-10 15:27:32 +0200 |
commit | 1599e4b8a9d768d9b7b89f881da47b9cff616dce (patch) | |
tree | f5c75311d90a0865b83a8872f3300db9c035457b /world/map/npc/024-1 | |
parent | 5ea6c568c86d9c0f76983705258951e2db9974fa (diff) | |
download | serverdata-1599e4b8a9d768d9b7b89f881da47b9cff616dce.tar.gz serverdata-1599e4b8a9d768d9b7b89f881da47b9cff616dce.tar.bz2 serverdata-1599e4b8a9d768d9b7b89f881da47b9cff616dce.tar.xz serverdata-1599e4b8a9d768d9b7b89f881da47b9cff616dce.zip |
Removed tabs from 025-4 downto 022-1
Minor spelling corrections in tinris.txt.
Diffstat (limited to 'world/map/npc/024-1')
-rw-r--r-- | world/map/npc/024-1/ched.txt | 62 | ||||
-rw-r--r-- | world/map/npc/024-1/david.txt | 70 | ||||
-rw-r--r-- | world/map/npc/024-1/eomie.txt | 132 | ||||
-rw-r--r-- | world/map/npc/024-1/tinris.txt | 8 | ||||
-rw-r--r-- | world/map/npc/024-1/tondar.txt | 76 |
5 files changed, 174 insertions, 174 deletions
diff --git a/world/map/npc/024-1/ched.txt b/world/map/npc/024-1/ched.txt index 43dd832e..4f627e08 100644 --- a/world/map/npc/024-1/ched.txt +++ b/world/map/npc/024-1/ched.txt @@ -1,48 +1,48 @@ // Student at Tulimshar's magic academy -024-1.gat,69,56,0 script Ched 113,{ - if (isin("024-1.gat", 62, 52, 65, 57)) goto L_Garden; - if (isin("024-1.gat", 66, 43, 80, 54)) goto L_Canyon; +024-1.gat,69,56,0|script|Ched|113,{ + if (isin("024-1.gat", 62, 52, 65, 57)) goto L_Garden; + if (isin("024-1.gat", 66, 43, 80, 54)) goto L_Canyon; - mes "[Ched]"; - mes "\"I'm trying to get a spell to work. It's supposed to combine two potions, but I can't seem to figure out which two those are...\""; - next; + mes "[Ched]"; + mes "\"I'm trying to get a spell to work. It's supposed to combine two potions, but I can't seem to figure out which two those are...\""; + next; - menu - "Well, good luck with that!", L_Done, - "What spell is that?", -; + menu + "Well, good luck with that!", L_Done, + "What spell is that?", -; - mes "[Ched]"; - mes "\"Well, I don't know what it's called... I took it out of `Timbleweed's Advanced Transmutations.' It seems awfully hard to cast, somehow.\""; - next; + mes "[Ched]"; + mes "\"Well, I don't know what it's called... I took it out of `Timbleweed's Advanced Transmutations.' It seems awfully hard to cast, somehow.\""; + next; - mes "[Ched]"; - mes "\"Well, the invocation is `" + getspellinvocation("merge-concentration-potions") + "'. You're supposed to just hold up the potions and cast it, and then they're supposed to merge.\""; - close; + mes "[Ched]"; + mes "\"Well, the invocation is `" + getspellinvocation("merge-concentration-potions") + "'. You're supposed to just hold up the potions and cast it, and then they're supposed to merge.\""; + close; - mes "[Ched]"; - mes "\"Maybe I should go back to `detect magic' until I can cast that one properly.\""; - close; + mes "[Ched]"; + mes "\"Maybe I should go back to `detect magic' until I can cast that one properly.\""; + close; L_Done: - close; + close; L_Garden: - if (BaseLevel < 40) goto L_Warp; - mes "[Ched]"; - mes "\"Be careful of those plants. They can be dangerous,\""; - close; + if (BaseLevel < 40) goto L_Warp; + mes "[Ched]"; + mes "\"Be careful of those plants. They can be dangerous,\""; + close; L_Canyon: - if (BaseLevel < 40) goto L_Warp; - mes "[Ched]"; - mes "\"I'm not allowed back there.\""; - close; + if (BaseLevel < 40) goto L_Warp; + mes "[Ched]"; + mes "\"I'm not allowed back there.\""; + close; L_Warp: - warp "024-1.gat", 71, 56; - mes "[Ched]"; - mes "\"You can't be back there.\""; - close; + warp "024-1.gat", 71, 56; + mes "[Ched]"; + mes "\"You can't be back there.\""; + close; } diff --git a/world/map/npc/024-1/david.txt b/world/map/npc/024-1/david.txt index 00794e03..6924e5ad 100644 --- a/world/map/npc/024-1/david.txt +++ b/world/map/npc/024-1/david.txt @@ -1,52 +1,52 @@ -024-1.gat,70,70,0 script David 120,{ +024-1.gat,70,70,0|script|David|120,{ - set @Potion_EXP, 2000; + set @Potion_EXP, 2000; - if (Rossy_Quest == 17) goto L_FinalEnd; - if (Rossy_Quest == 14) goto L_Julia; - if (Rossy_Quest >= 8) goto L_Done; + if (Rossy_Quest == 17) goto L_FinalEnd; + if (Rossy_Quest == 14) goto L_Julia; + if (Rossy_Quest >= 8) goto L_Done; - mes "[David]"; - mes "\"Learning magic is hard...\""; - if (Rossy_Quest == 7) goto L_Help; - close; + mes "[David]"; + mes "\"Learning magic is hard...\""; + if (Rossy_Quest == 7) goto L_Help; + close; L_Help: - menu - "Do you know Rossy?", L_Set, - "I can tell, it is hard.", L_No; + menu + "Do you know Rossy?", L_Set, + "I can tell, it is hard.", L_No; L_Set: - mes "[David]"; - mes "\"Yes, I do. I am her teacher. Actually, that reminds me about her final exam... she didn't hand in her potion yet. Time is running out.\""; - menu - "A potion? Oh, uhm... Strange kind of exam. Bye.", L_No, - "Right, I have her potion in my pocket. She asked me to bring it to you. Here it is.", -; - mes "[David]"; - mes "\"Let me see.\""; - set Rossy_Quest, 8; - mes "\"This potion is... perfect! Tell Rossy that she succesfully made her potion, it is flawless!\""; - getexp @Potion_EXP, 0; - close; + mes "[David]"; + mes "\"Yes, I do. I am her teacher. Actually, that reminds me about her final exam... she didn't hand in her potion yet. Time is running out.\""; + menu + "A potion? Oh, uhm... Strange kind of exam. Bye.", L_No, + "Right, I have her potion in my pocket. She asked me to bring it to you. Here it is.", -; + mes "[David]"; + mes "\"Let me see.\""; + set Rossy_Quest, 8; + mes "\"This potion is... perfect! Tell Rossy that she successfully made her potion; it is flawless!\""; + getexp @Potion_EXP, 0; + close; L_Done: - mes "[David]"; - mes "\"I am really happy that my best student succesfully passed her exam!\""; - close; + mes "[David]"; + mes "\"I am really happy that my best student successfully passed her exam!\""; + close; L_No: - close; + close; L_Julia: - mes "[David]"; - mes "\"I heard Rossy's sister got kidnapped. We're counting on you to find her!\""; - next; - mes "\"If you do find her, talk to her sister and her mother.\""; - close; + mes "[David]"; + mes "\"I heard Rossy's sister got kidnapped. We're counting on you to find her!\""; + next; + mes "\"If you do find her, talk to her sister and her mother.\""; + close; L_FinalEnd: - mes "[David]"; - mes "Well done! Thanks for finding Julia!"; - close; + mes "[David]"; + mes "Well done! Thanks for finding Julia!"; + close; } diff --git a/world/map/npc/024-1/eomie.txt b/world/map/npc/024-1/eomie.txt index 4b82920e..bc785914 100644 --- a/world/map/npc/024-1/eomie.txt +++ b/world/map/npc/024-1/eomie.txt @@ -1,90 +1,90 @@ // A professor at Tulimshar's magic academy -024-1.gat,72,94,0 script Eomie 164,{ +024-1.gat,72,94,0|script|Eomie|164,{ // lines belong to easter 2011: -// set @month, 4; -// set @start_day, 15; -// set @end_day, 30; +// set @month, 4; +// set @start_day, 15; +// set @end_day, 30; -// if (gettime(6) == @month && gettime(5) >= @start_day && gettime(5) <= @end_day && QUEST_Easter11 == 4) goto L_Grass; -// if (gettime(6) == @month && gettime(5) >= @start_day && gettime(5) <= @end_day && QUEST_Easter11 == 5) goto L_MakeGrass; -// if (gettime(6) == @month && gettime(5) >= @start_day && gettime(5) <= @end_day && QUEST_Easter11 == 6) goto L_SeeBunny; +// if (gettime(6) == @month && gettime(5) >= @start_day && gettime(5) <= @end_day && QUEST_Easter11 == 4) goto L_Grass; +// if (gettime(6) == @month && gettime(5) >= @start_day && gettime(5) <= @end_day && QUEST_Easter11 == 5) goto L_MakeGrass; +// if (gettime(6) == @month && gettime(5) >= @start_day && gettime(5) <= @end_day && QUEST_Easter11 == 6) goto L_SeeBunny; L_Greeting: - mes "[Eomie]"; - mes ""; - mes "\"I maintain this little spot of grass in the desert.\""; - close; + mes "[Eomie]"; + mes ""; + mes "\"I maintain this little spot of grass in the desert.\""; + close; L_Grass: - mes "[Eomie]"; - mes ""; - mes "\"I maintain this little spot of grass in the desert.\""; - next; - menu - "It looks beautiful. I wish I could find a Grass Liner like this.", -; - mes "\"A Grass Liner? Last year I helped the Easter Bunny with a Grass Liner for his basket... It was really easy... Is this liner for yourself?\""; - next; - menu - "No. Actually, it is for the Easter Bunny again...", -; - mes "\"Why didn't you say so before? I can help you make the Grass Liner for the basket if you wish.\""; - menu - "I would really appreciate that!", -, - "Nah, I decided not to do that stupid quest.", L_End; - set QUEST_Easter11, 5; + mes "[Eomie]"; + mes ""; + mes "\"I maintain this little spot of grass in the desert.\""; + next; + menu + "It looks beautiful. I wish I could find a Grass Liner like this.", -; + mes "\"A Grass Liner? Last year I helped the Easter Bunny with a Grass Liner for his basket... It was really easy... Is this liner for yourself?\""; + next; + menu + "No. Actually, it is for the Easter Bunny again...", -; + mes "\"Why didn't you say so before? I can help you make the Grass Liner for the basket if you wish.\""; + menu + "I would really appreciate that!", -, + "Nah, I decided not to do that stupid quest.", L_End; + set QUEST_Easter11, 5; L_MakeGrass: - mes "[Eomie]"; - mes ""; - mes "\"I will need you to bring me some Grass Seeds.\""; - mes "\"I think 5 seeds should be enough.\""; - mes "\"Squirrels tend to pick those up as they gather food.\""; - menu - "I have some seeds...", -, - "Ok, I will be back soon.", L_End, - "I changed my mind, forget about it.", L_End; + mes "[Eomie]"; + mes ""; + mes "\"I will need you to bring me some Grass Seeds.\""; + mes "\"I think 5 seeds should be enough.\""; + mes "\"Squirrels tend to pick those up as they gather food.\""; + menu + "I have some seeds...", -, + "Ok, I will be back soon.", L_End, + "I changed my mind, forget about it.", L_End; - if(countitem("GrassSeed") < 5) goto L_EasterNotEnough; - if(countitem("GrassSeed") >= 5) goto L_EasterEnough; - close; + if(countitem("GrassSeed") < 5) goto L_EasterNotEnough; + if(countitem("GrassSeed") >= 5) goto L_EasterEnough; + close; L_EasterNotEnough: - mes "[Eomie]"; - mes ""; - mes "\"You do not have enough Grass Seeds for me to work with yet.\""; - mes "\"Please go get more.\""; - close; + mes "[Eomie]"; + mes ""; + mes "\"You do not have enough Grass Seeds for me to work with yet.\""; + mes "\"Please go get more.\""; + close; L_EasterEnough: - getinventorylist; - if (@inventorylist_count == 100 && countitem("GrassSeed") > 10) goto L_EasterTooMany; - if(countitem("GrassSeed") < 5) goto L_EasterNotEnough; - delitem "GrassSeed", 5; - getitem "GrassLiner", 1; - set QUEST_Easter11, 6; - mes "[Eomie]"; - mes ""; - mes "\"You have gathered enough Grass Seeds for me to grow the liner.\""; - mes "She plants the seeds and murmurs a spell over them."; - mes "You both watch the grass grow tall and when it's done growing,"; - mes "she deftly gathers it for you."; - mes "\"Here is your Grass Liner.\""; - close; + getinventorylist; + if (@inventorylist_count == 100 && countitem("GrassSeed") > 10) goto L_EasterTooMany; + if(countitem("GrassSeed") < 5) goto L_EasterNotEnough; + delitem "GrassSeed", 5; + getitem "GrassLiner", 1; + set QUEST_Easter11, 6; + mes "[Eomie]"; + mes ""; + mes "\"You have gathered enough Grass Seeds for me to grow the liner.\""; + mes "She plants the seeds and murmurs a spell over them."; + mes "You both watch the grass grow tall and when it's done growing,"; + mes "she deftly gathers it for you."; + mes "\"Here is your Grass Liner.\""; + close; L_EasterTooMany: - mes "[Eomie]"; - mes ""; - mes "\"You don't have enough room for the Grass Liner. Come back later.\""; - close; + mes "[Eomie]"; + mes ""; + mes "\"You don't have enough room for the Grass Liner. Come back later.\""; + close; L_SeeBunny: - mes "[Eomie]"; - mes ""; - mes "\"You need to return to the Easter Bunny now.\""; - close; + mes "[Eomie]"; + mes ""; + mes "\"You need to return to the Easter Bunny now.\""; + close; L_End: - close; + close; } diff --git a/world/map/npc/024-1/tinris.txt b/world/map/npc/024-1/tinris.txt index 29381f57..cbe0b886 100644 --- a/world/map/npc/024-1/tinris.txt +++ b/world/map/npc/024-1/tinris.txt @@ -1,7 +1,7 @@ // A gardener at Tulimshar's magic academy -024-1.gat,82,64,0 script Tinris 160,{ - mes "[Tinris]"; - mes "\"This is a magic school.\""; - close; +024-1.gat,82,64,0|script|Tinris|160,{ + mes "[Tinris]"; + mes "\"This is a magic school.\""; + close; } diff --git a/world/map/npc/024-1/tondar.txt b/world/map/npc/024-1/tondar.txt index 585806df..eef42617 100644 --- a/world/map/npc/024-1/tondar.txt +++ b/world/map/npc/024-1/tondar.txt @@ -1,61 +1,61 @@ // A professor at Tulimshar's magic academy -024-1.gat,83,51,0 script Tondar 168,{ - mes "[Tondar]"; - mes "\"We're not accepting any new students right now.\""; +024-1.gat,83,51,0|script|Tondar|168,{ + mes "[Tondar]"; + mes "\"We're not accepting any new students right now.\""; if (getskilllv(SKILL_MAGIC) > 0) - goto L_may_ask; + goto L_may_ask; - close; + close; L_may_ask: - next; - menu - "Can you teach me a spell?", L_askspell, - "Do you have a magic library?", L_library, - "Are you sure? I can pay well...", L_nopay, - "That's unfortunate.", -, - "Goodbye, then.", -; + next; + menu + "Can you teach me a spell?", L_askspell, + "Do you have a magic library?", L_library, + "Are you sure? I can pay well...", L_nopay, + "That's unfortunate.", -, + "Goodbye, then.", -; - close; + close; L_library: - mes "[Tondar]"; - mes "\"Of course we do. It is only for graduate students, alumni, and faculty.\""; - next; - menu - "Thank you, and goodbye.", L_end, - "Nobody else is allowed inside?", -; + mes "[Tondar]"; + mes "\"Of course we do. It is only for graduate students, alumni, and faculty.\""; + next; + menu + "Thank you, and goodbye.", L_end, + "Nobody else is allowed inside?", -; - mes "[Tondar]"; - mes "\"Well, it is possible to get a special permit from the headmaster. But he is currently on sabbatical.\""; - close; - + mes "[Tondar]"; + mes "\"Well, it is possible to get a special permit from the headmaster. But he is currently on sabbatical.\""; + close; + L_askspell: - mes "[Tondar]"; - mes "\"We only teach spells to students.\""; - next; + mes "[Tondar]"; + mes "\"We only teach spells to students.\""; + next; - menu - "Oh, come on... just one little spell!", L_nopay, - "Pretty please?", L_spell, - "I can pay you, too...", L_nopay; + menu + "Oh, come on... just one little spell!", L_nopay, + "Pretty please?", L_spell, + "I can pay you, too...", L_nopay; L_spell: - mes "[Tondar]"; - mes "\"Well, all right; this one can't do much harm. Press your hands together and say `" + getspellinvocation("ask-magic-exp") + "'.\""; - mes "\"This will release a steady flow of magic within you. Focus and try to control it; it is a good meditative practice.\""; - close; + mes "[Tondar]"; + mes "\"Well, all right; this one can't do much harm. Press your hands together and say `" + getspellinvocation("ask-magic-exp") + "'.\""; + mes "\"This will release a steady flow of magic within you. Focus and try to control it; it is a good meditative practice.\""; + close; L_nopay: - mes "[Tondar]"; - mes "The wizard frowns angrily."; - mes "\"Do not tempt me to teach you a different kind of lesson, young one! Begone!\""; + mes "[Tondar]"; + mes "The wizard frowns angrily."; + mes "\"Do not tempt me to teach you a different kind of lesson, young one! Begone!\""; L_end: - close; + close; } |