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author | Wushin <pasekei@gmail.com> | 2015-02-19 23:12:02 -0600 |
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committer | Wushin <pasekei@gmail.com> | 2015-02-19 23:12:02 -0600 |
commit | 6b75d81034f0e017f4cec776f3ab00e3e08f7ac4 (patch) | |
tree | 2819bd1a3a98a56cfa475da16be443ecaa912228 /world/map/npc/011-6 | |
parent | 8452669804fc5dfca5a9143a542c11f1e8cc475f (diff) | |
parent | f7f84b8e69075f07fae64cca3da1b1d0a6e98eef (diff) | |
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Merge pull request #281 from wushin/bug-fix
Bug fix
Diffstat (limited to 'world/map/npc/011-6')
-rw-r--r-- | world/map/npc/011-6/barrier.txt | 4 | ||||
-rw-r--r-- | world/map/npc/011-6/crastur.txt | 6 |
2 files changed, 5 insertions, 5 deletions
diff --git a/world/map/npc/011-6/barrier.txt b/world/map/npc/011-6/barrier.txt index 15639a18..38188ad2 100644 --- a/world/map/npc/011-6/barrier.txt +++ b/world/map/npc/011-6/barrier.txt @@ -2,11 +2,11 @@ { set @state, ((QUEST_Hurnscald & NIBBLE_0_MASK) >> NIBBLE_0_SHIFT); - if (@state >= 6) goto L_Bandit_Lord_Hideout_Open; + if (@state >= 6) goto L_Lord_Hideout_Open; message strcharinfo(0), "You have a feeling that you should not enter this place now."; goto L_End; -L_Bandit_Lord_Hideout_Open: +L_Lord_Hideout_Open: warp "011-6",174,255; goto L_End; diff --git a/world/map/npc/011-6/crastur.txt b/world/map/npc/011-6/crastur.txt index 16dda84f..6304acb8 100644 --- a/world/map/npc/011-6/crastur.txt +++ b/world/map/npc/011-6/crastur.txt @@ -2,8 +2,8 @@ { set @spants_state, ((QUEST_WG_state & NIBBLE_2_MASK) >> NIBBLE_2_SHIFT); set @inspector, ((QUEST_Hurnscald & NIBBLE_3_MASK) >> NIBBLE_3_SHIFT); - if @spants_state < 3 goto L_Regular; - if @spants_state == 3 goto L_Ask; + if (@spants_state < 3) goto L_Regular; + if (@spants_state == 3) goto L_Ask; if (@spants_state == 4 || @spants_state == 5 || @spants_state == 6) goto L_Ask_Again; goto L_Main; @@ -187,7 +187,7 @@ L_Personal: mes "\"Ah. Here it is:\""; mes "\"Today you have accomplished tasks that are worth " + DailyQuestPoints + " Hours in the Northern Mines\""; next; - if BOSS_POINTS < 1000 goto L_Worm; + if (BOSS_POINTS < 1000) goto L_Worm; emotion EMOTE_DEAD; mes "[Crastur]"; mes ""; |