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authorVincent Petithory <vincent.petithory@gmail.com>2012-11-24 21:53:50 +0100
committerVincent Petithory <vincent.petithory@gmail.com>2012-11-25 14:00:41 +0100
commit2768100b78ddff29b1a375c753b1c5b12ddd8cce (patch)
tree1b3a9d52cff00bd1f30e64bab290c22e1e78e57c /world/map/npc/011-1/oscar.txt
parentdf01eb7500a224d711858f88f165d9a7ba00fc6d (diff)
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After-Halloween bug fixes and adjustments:
* Fix bug where a player choosing to fill empty bottles, would be asked to kaflosh if logging off during the infestation phase * Do not allow to gather pumpkin seeds in 055-1 outside of the event time frame, even if the quest has been started * Adjust the monster spawned during infestation: more often Archants for low-levels, more often Spiders for higher levels * Oscar suggests to bring friends to help stopping the infestation
Diffstat (limited to 'world/map/npc/011-1/oscar.txt')
-rw-r--r--world/map/npc/011-1/oscar.txt22
1 files changed, 18 insertions, 4 deletions
diff --git a/world/map/npc/011-1/oscar.txt b/world/map/npc/011-1/oscar.txt
index f2d5df0a..8babc2ec 100644
--- a/world/map/npc/011-1/oscar.txt
+++ b/world/map/npc/011-1/oscar.txt
@@ -183,6 +183,10 @@ L_ProposeUseKaflosh:
L_GetEmptyBottles:
mes "[Oscar]";
mes "\"Ok, here are the " + $@halloween_num_water_bottles + " empty bottles.\"";
+ next;
+ mes "\"Oh and while you fill these bottles, why not bring some friends here as well?";
+ mes "Let's not be reckless. Maybe these rumors about the pumpkins are true.";
+ mes "Oh, unless you consider yourself strong enough to take care of this alone!\"";
getitem "EmptyBottle", $@halloween_num_water_bottles;
goto L_End;
@@ -232,11 +236,21 @@ L_WaterWithKaflosh:
mes "Water the pumpkin patches right here with your awesome magic!\"";
next;
mes "\"Here is one bottle of water to do it.\"";
+ next;
+ mes "\"By the way, I told you about the rumors concerning these pumpkins.";
+ mes "Why not bring some friends here? Oh, unless you consider yourself strong enough!\"";
set Quest_Halloween, 5;
getitem "BottleOfWater", 1;
goto L_End;
L_HelpWaterPatches:
+ // We check again here that the player has magic skills
+ // This case happens when the player has logged off
+ // during the infestation phase.
+ set @nature_magic, getskilllv(SKILL_MAGIC_NATURE);
+ if (!(@nature_magic > 1))
+ goto L_HelpFillWaters;
+ set @nature_magic, 0;
mes "[Oscar]";
mes "\"Come on, water the pumpkin patches right here with your awesome magic!";
mes "For sure you will be more efficient than me!\"";
@@ -351,12 +365,12 @@ onPD:
// huntsman spider x1
if (@halloween_rand < (15*BaseLevel)/100)
areamonster "011-1.gat", 97, 40, 101, 44, "", 1083, 1, "Oscar::onPDP";
- // Or archant x2
- if (@halloween_rand >= (15*BaseLevel)/100 && @halloween_rand < (50*BaseLevel)/100)
- areamonster "011-1.gat", 97, 40, 101, 44, "", 1060, 2, "Oscar::onPDP";
// Or spider x1
- if (@halloween_rand >= (50*BaseLevel)/100)
+ if (@halloween_rand >= (15*BaseLevel)/100 && @halloween_rand < (75*BaseLevel)/100)
areamonster "011-1.gat", 97, 40, 101, 44, "", 1012, 1, "Oscar::onPDP";
+ // Or archant x2
+ if (@halloween_rand >= (75*BaseLevel)/100)
+ areamonster "011-1.gat", 97, 40, 101, 44, "", 1060, 2, "Oscar::onPDP";
set @halloween_rand, 0;
end;