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author | The Kandiman <kandiman@kandiman.(none)> | 2011-09-05 00:59:06 -0400 |
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committer | Jessica Tölke <jtoelke@mail.upb.de> | 2011-09-06 11:15:32 +0200 |
commit | a023cf16f0ec841620c975862cb5a96de99c577f (patch) | |
tree | 130b6e00993dbe275444743102031a2117c2f423 /world/map/npc/009-2/peter.txt | |
parent | 7ee49eb4acf3a6c047e18f36695c407740cfc523 (diff) | |
download | serverdata-a023cf16f0ec841620c975862cb5a96de99c577f.tar.gz serverdata-a023cf16f0ec841620c975862cb5a96de99c577f.tar.bz2 serverdata-a023cf16f0ec841620c975862cb5a96de99c577f.tar.xz serverdata-a023cf16f0ec841620c975862cb5a96de99c577f.zip |
Tab conversion project. Maps 007-1 to 010-2 complete.
Diffstat (limited to 'world/map/npc/009-2/peter.txt')
-rw-r--r-- | world/map/npc/009-2/peter.txt | 135 |
1 files changed, 73 insertions, 62 deletions
diff --git a/world/map/npc/009-2/peter.txt b/world/map/npc/009-2/peter.txt index 11d9931d..97fa219c 100644 --- a/world/map/npc/009-2/peter.txt +++ b/world/map/npc/009-2/peter.txt @@ -1,80 +1,91 @@ // Nicholas' Apprentice and Armorsmith -009-2.gat,183,57,0 script Peter 157,{ +009-2.gat,183,57,0|script|Peter|157,{ - mes "[Peter]"; - mes "\"Hello, I am Peter, apprentice to Nicholas.\""; - next; - mes "\"I can make you some sturdy armor: you must give me Iron Ingots to craft with and some gold pieces for my efforts.\""; - next; - mes "[Peter]"; - mes "\"What would you like me to make?\""; - menu - "Chain Mail (10 coal, 5 ingots and 20000 GP).", L_Peter_Chain_Mail, - "Light Plate (20 coal, 10 ingots and 50000 GP).", L_Peter_Light_Plate, - "Warlord Plate (30 coal, 15 ingots and 100000 GP).", L_Peter_Warlord_Plate, - "Nevermind.", -; - close; + mes "[Peter]"; + mes "\"Hello, I am Peter, apprentice to Nicholas.\""; + next; + mes "\"I can make you some sturdy armor: you must give me Iron Ingots to craft with and some gold pieces for my efforts.\""; + next; + mes "[Peter]"; + mes "\"What would you like me to make?\""; + menu + "Chain Mail (10 coal, 5 ingots and 20000 GP).", L_Peter_Chain_Mail, + "Light Plate (20 coal, 10 ingots and 50000 GP).", L_Peter_Light_Plate, + "Warlord Plate (30 coal, 15 ingots and 100000 GP).", L_Peter_Warlord_Plate, + "Nevermind.", -; + close; L_Peter_Chain_Mail: - if (zeny < 20000) goto L_Peter_NotEnough_Zeny; - if (countitem("IngotIron") < 5) goto L_Peter_NotEnough_Ingot; - if (countitem("Coal") < 10) goto L_Peter_NotEnough_Coal; - getinventorylist; - if (@inventorylist_count == 100) goto L_Peter_TooMany; - set zeny, zeny - 20000; - delitem "IngotIron", 5; - getitem "ChainmailShirt", 1; - mes "[Peter]"; - mes "\"Here you go!\""; - close; + if (zeny < 20000) + goto L_Peter_NotEnough_Zeny; + if (countitem("IngotIron") < 5) + goto L_Peter_NotEnough_Ingot; + if (countitem("Coal") < 10) + goto L_Peter_NotEnough_Coal; + getinventorylist; + if (@inventorylist_count == 100) + goto L_Peter_TooMany; + set zeny, zeny - 20000; + delitem "IngotIron", 5; + getitem "ChainmailShirt", 1; + mes "[Peter]"; + mes "\"Here you go!\""; + close; L_Peter_Light_Plate: - if (zeny < 50000) goto L_Peter_NotEnough_Zeny; - if (countitem("IngotIron") < 10) goto L_Peter_NotEnough_Ingot; - if (countitem("Coal") < 20) goto L_Peter_NotEnough_Coal; - getinventorylist; - if (@inventorylist_count == 100) goto L_Peter_TooMany; - set zeny, zeny - 50000; - delitem "IngotIron", 10; - delitem "Coal", 20; - getitem "LightPlatemail", 1; - mes "[Peter]"; - mes "\"Here you go!\""; - close; + if (zeny < 50000) + goto L_Peter_NotEnough_Zeny; + if (countitem("IngotIron") < 10) + goto L_Peter_NotEnough_Ingot; + if (countitem("Coal") < 20) + goto L_Peter_NotEnough_Coal; + getinventorylist; + if (@inventorylist_count == 100) + goto L_Peter_TooMany; + set zeny, zeny - 50000; + delitem "IngotIron", 10; + delitem "Coal", 20; + getitem "LightPlatemail", 1; + mes "[Peter]"; + mes "\"Here you go!\""; + close; L_Peter_Warlord_Plate: - if (zeny < 100000) goto L_Peter_NotEnough_Zeny; - if (countitem("IngotIron") < 15) goto L_Peter_NotEnough_Ingot; - if (countitem("Coal") < 30) goto L_Peter_NotEnough_Coal; - getinventorylist; - if (@inventorylist_count == 100) goto L_Peter_TooMany; - set zeny, zeny - 100000; - delitem "IngotIron", 15; - delitem "Coal", 30; - getitem "WarlordPlate", 1; - mes "[Peter]"; - mes "\"Here you go!\""; - close; + if (zeny < 100000) + goto L_Peter_NotEnough_Zeny; + if (countitem("IngotIron") < 15) + goto L_Peter_NotEnough_Ingot; + if (countitem("Coal") < 30) + goto L_Peter_NotEnough_Coal; + getinventorylist; + if (@inventorylist_count == 100) + goto L_Peter_TooMany; + set zeny, zeny - 100000; + delitem "IngotIron", 15; + delitem "Coal", 30; + getitem "WarlordPlate", 1; + mes "[Peter]"; + mes "\"Here you go!\""; + close; L_Peter_NotEnough_Zeny: - mes "[Peter]"; - mes "\"You don't have enough gold.\""; - close; + mes "[Peter]"; + mes "\"You don't have enough gold.\""; + close; L_Peter_NotEnough_Ingot: - mes "[Peter]"; - mes "\"You don't have enough ingots.\""; - close; + mes "[Peter]"; + mes "\"You don't have enough ingots.\""; + close; L_Peter_NotEnough_Coal: - mes "[Peter]"; - mes "\"You don't have enough Coal.\""; - close; + mes "[Peter]"; + mes "\"You don't have enough Coal.\""; + close; L_Peter_TooMany: - mes "[Peter]"; - mes "\"You have too much stuff. Please get rid of something if you want some armor.\""; - close; - + mes "[Peter]"; + mes "\"You have too much stuff. Please get rid of something if you want some armor.\""; + close; } |