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author | Vincent Petithory <vincent.petithory@gmail.com> | 2012-09-09 14:53:16 +0200 |
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committer | Jessica Tölke <jtoelke@mail.upb.de> | 2012-09-09 14:58:19 +0200 |
commit | ec0eafcfbb9058280ca68681497410e0d7451e78 (patch) | |
tree | 9702b3b9f9843d23bcfded4613600a9f40857fe9 /world/map/npc/009-2/peter.txt | |
parent | adb264fe11390104700df6895c9563474a5e82bf (diff) | |
download | serverdata-ec0eafcfbb9058280ca68681497410e0d7451e78.tar.gz serverdata-ec0eafcfbb9058280ca68681497410e0d7451e78.tar.bz2 serverdata-ec0eafcfbb9058280ca68681497410e0d7451e78.tar.xz serverdata-ec0eafcfbb9058280ca68681497410e0d7451e78.zip |
Rewrite Peter's crafting logic:
* Generic crafting function using coal, iron ingot and money.
* Fixes a bug where Coal was not deleted when crafting the Chainmail Shirt.
Diffstat (limited to 'world/map/npc/009-2/peter.txt')
-rw-r--r-- | world/map/npc/009-2/peter.txt | 114 |
1 files changed, 68 insertions, 46 deletions
diff --git a/world/map/npc/009-2/peter.txt b/world/map/npc/009-2/peter.txt index 6a97070f..ba742424 100644 --- a/world/map/npc/009-2/peter.txt +++ b/world/map/npc/009-2/peter.txt @@ -2,6 +2,18 @@ 009-2.gat,183,57,0|script|Peter|157,{ + set @peter_chain_mail_coal, 10; + set @peter_chain_mail_ingot, 5; + set @peter_chain_mail_money, 20000; + + set @peter_light_plate_coal, 20; + set @peter_light_plate_ingot, 10; + set @peter_light_plate_money, 50000; + + set @peter_warlord_plate_coal, 30; + set @peter_warlord_plate_ingot, 15; + set @peter_warlord_plate_money, 100000; + mes "[Peter]"; mes "\"Hello, I am Peter, apprentice to Nicholas.\""; next; @@ -10,82 +22,92 @@ mes "[Peter]"; mes "\"What would you like me to make?\""; menu - "Chain Mail (10 coal, 5 ingots and 20000 GP).", L_Peter_Chain_Mail, - "Light Plate (20 coal, 10 ingots and 50000 GP).", L_Peter_Light_Plate, - "Warlord Plate (30 coal, 15 ingots and 100000 GP).", L_Peter_Warlord_Plate, + "Chain Mail ("+@peter_chain_mail_coal+" coal, "+@peter_chain_mail_ingot+" ingots and "+@peter_chain_mail_money+" GP).", L_Peter_Chain_Mail, + "Light Plate ("+@peter_light_plate_coal+" coal, "+@peter_light_plate_ingot+" ingots and "+@peter_light_plate_money+" GP).", L_Peter_Light_Plate, + "Warlord Plate ("+@peter_warlord_plate_coal+" coal, "+@peter_warlord_plate_ingot+" ingots and "+@peter_warlord_plate_money+" GP).", L_Peter_Warlord_Plate, "Nevermind.", -; - close; + goto L_Close; L_Peter_Chain_Mail: - if (Zeny < 20000) - goto L_Peter_NotEnough_Zeny; - if (countitem("IronIngot") < 5) - goto L_Peter_NotEnough_Ingot; - if (countitem("Coal") < 10) - goto L_Peter_NotEnough_Coal; - getinventorylist; - if (@inventorylist_count == 100) - goto L_Peter_TooMany; - set Zeny, Zeny - 20000; - delitem "IronIngot", 5; - getitem "ChainmailShirt", 1; - mes "[Peter]"; - mes "\"Here you go!\""; - close; + set @peter_crafting_coal, @peter_chain_mail_coal; + set @peter_crafting_iron_ingot, @peter_chain_mail_ingot; + set @peter_crafting_money, @peter_chain_mail_money; + set @peter_crafting_item$, "ChainmailShirt"; + callsub S_Peter_Get_Smithery_Item; + goto L_Close; L_Peter_Light_Plate: - if (Zeny < 50000) - goto L_Peter_NotEnough_Zeny; - if (countitem("IronIngot") < 10) - goto L_Peter_NotEnough_Ingot; - if (countitem("Coal") < 20) - goto L_Peter_NotEnough_Coal; - getinventorylist; - if (@inventorylist_count == 100) - goto L_Peter_TooMany; - set Zeny, Zeny - 50000; - delitem "IronIngot", 10; - delitem "Coal", 20; - getitem "LightPlatemail", 1; - mes "[Peter]"; - mes "\"Here you go!\""; - close; + set @peter_crafting_coal, @peter_light_plate_coal; + set @peter_crafting_iron_ingot, @peter_light_plate_ingot; + set @peter_crafting_money, @peter_light_plate_money; + set @peter_crafting_item$, "LightPlatemail"; + callsub S_Peter_Get_Smithery_Item; + goto L_Close; L_Peter_Warlord_Plate: - if (Zeny < 100000) + set @peter_crafting_coal, @peter_warlord_plate_coal; + set @peter_crafting_iron_ingot, @peter_warlord_plate_ingot; + set @peter_crafting_money, @peter_warlord_plate_money; + set @peter_crafting_item$, "WarlordPlate"; + callsub S_Peter_Get_Smithery_Item; + goto L_Close; + +S_Peter_Get_Smithery_Item: + if (Zeny < @peter_crafting_money) goto L_Peter_NotEnough_Zeny; - if (countitem("IronIngot") < 15) + if (countitem("IronIngot") < @peter_crafting_iron_ingot) goto L_Peter_NotEnough_Ingot; - if (countitem("Coal") < 30) + if (countitem("Coal") < @peter_crafting_coal) goto L_Peter_NotEnough_Coal; getinventorylist; if (@inventorylist_count == 100) goto L_Peter_TooMany; - set Zeny, Zeny - 100000; - delitem "IronIngot", 15; - delitem "Coal", 30; - getitem "WarlordPlate", 1; + set Zeny, Zeny - @peter_crafting_money; + delitem "IronIngot", @peter_crafting_iron_ingot; + delitem "Coal", @peter_crafting_coal; + getitem @peter_crafting_item$, 1; mes "[Peter]"; mes "\"Here you go!\""; - close; + return; L_Peter_NotEnough_Zeny: mes "[Peter]"; mes "\"You don't have enough gold.\""; - close; + goto L_Close; L_Peter_NotEnough_Ingot: mes "[Peter]"; mes "\"You don't have enough ingots.\""; - close; + goto L_Close; L_Peter_NotEnough_Coal: mes "[Peter]"; mes "\"You don't have enough Coal.\""; - close; + goto L_Close; L_Peter_TooMany: mes "[Peter]"; mes "\"You have too much stuff. Please get rid of something if you want some armor.\""; + goto L_Close; + +L_Close: + // Clear all local variables + set @peter_chain_mail_coal, 0; + set @peter_chain_mail_ingot, 0; + set @peter_chain_mail_money, 0; + + set @peter_light_plate_coal, 0; + set @peter_light_plate_ingot, 0; + set @peter_light_plate_money, 0; + + set @peter_warlord_plate_coal, 0; + set @peter_warlord_plate_ingot, 0; + set @peter_warlord_plate_money, 0; + + set @peter_crafting_coal, 0; + set @peter_crafting_iron_ingot, 0; + set @peter_crafting_money, 0; + set @peter_crafting_item$, ""; close; + } |